Presentation for museum exhibit and content developers on designing experiences for visitor participation. First presented in the context of a workshop for Seattle-area museums at the University of Washington on April 24, 2009. A Nina Simon/Museum 2.0 presentation.
A Critique of the Proposed National Education Policy Reform
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Participatory Design Workshop for Museums
1. design for participation
a museum workshop nina simon, museum 2.0
nina@museumtwo.com
@ninaksimon on twitter
presented with gratitude to the University of Washington graduate museology program
2. there are lots of ways people participate in museums...
Exploratorium Denver Art Museum International Spy Museum
3. today, weâre going to focus on social participation
Ontario Science Centre Chicago History Museum SFMOMA
and the social technology that supports it
4. what is social technology?
tools that enable people to create,
share, and connect with each other
youtube overplot postsecret
5. the web is analogous to the museum
Web Museums
Push Content yes yes
Multimedia yes yes
Interactive yes yes
Socially
yes not yet...
Networked
6. why look at the social web as a design model?
1. Because itâs a rapidly iterated content distributor
librarything
7. why look at the social web as a design model?
1. Because itâs a rapidly iterated content distributor
2. Because itâs a community âthird placeâ
ravelry
8. why look at the social web as a design model?
1. Because itâs a rapidly iterated content distributor
2. Because itâs a community âthird placeâ
3. Because itâs organized around objects
âsocial networks consist
of people who are
connected by a shared
objectâ
- Jyri Engeström, 2005
ïŹickr
9. why look at the social web as a design model?
1. Because itâs a rapidly iterated content distributor
2. Because itâs a community âthird placeâ
3. Because itâs organized around objects
4. Because itâs engaging a large and diverse audience
11. think relationships, not technology.
old relationship new relationships
Authority is content provider Authority is platform provider
12. so how do we design comparable museum experiences?
personalize the experience
network aggregated actions of individuals
promote social object experiences
create platforms, not exhibits & programs
36. and now... a break.
and a question.
what current program, exhibit, or
project is a natural starting point for
exploring participatory potential?
37. letâs do it!
how can you...
personalize the experience?
network aggregated actions of individuals?
promote social object experiences?
design exhibits/programs as platforms?