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Robo rally user interface
1. RoboRally User Interface An approach to the development of a sophisticated intuitive, integrative (and just awesome) selection, wayfinding and travelling interaction technique Group Red Philipp Fischer, Dennis Guck, Andreas Haese
3. Navigation User always at natural eye level(First Person) User cannot walk through walls However secure from holes, lasers etc. Can switch level anywhere Fly-mode as an option Mini-Map pop-up as navigation support
9. Selection 1 Integrated with Map-Mode Select robot’s target position by ray-casting (IntenSelect like) Choose from reachable target positions
10. Selection 2 After target chosen: All possible strategies of actions to reach that target are shown to user Actions are visualized in MiniMap Additionally actions shown below map Arranged in a circle around user Smooth scrolling byhold&drag to rotatemap circle Selection by gamepadorientation
11. Wayfinding Compute all possible three-way combinations out of the 9 given actions Elimination of redundant combinations Visualization of all possible targets in Mini-map by the three-way combinations