3. Today I’m going to share ...
1. What gamifying is
2. Gaming elements and how they might
work in online courses
3. How to begin gamifying a course
4. Using structure + story to personalize learning
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and invite
discussion and
ideas from
you!
4. A Question for you ...
How are you using games or
“game” type things in your
courses?
and … is there anything else
we should talk about today?
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5. Gamification is ...
Gamification is the concept of applying
game-design thinking to non-game applications
to make them more fun and engaging.
(badgeville.com/wiki/Gamification)
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6. The Spectrum of “Gamifying”
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Badges, Points, Levels
- Rewarding learners for certain
behaviors
Immersive Experience
- Course is designed around a
gaming theme
- Learners assume character
roles and work through a
storyline (narrative)
7. Gamification and
“extrinsic motivation”
The Soma Test ... performance is negatively correlated
with simple “rewards”.
Gamification, done right, supports intrinsic motivation.
Meaningful feedback, personalized learning, R.A.M.P.
http://elearningindustry.com/gamification-intrinsic-motivation-lasting-engagement
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Relatedness
Autonomy
Mastery
Purpose
8. What does Gamification do?
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“ … without engagement, learners are no more than observers.”
(Elearning Industry)
http://blog.azoft.com/enterprise-gamification-solutions/ http://www.theknowledgeguru.com/game-based-learning-infographic
18. How to quickly
add a game
element into a
Moodle course
What are
Progress
Mechanics?
The Building Blocks
You need some images. Try Pixabay or 123rf.com
29. Gamification: Using the Structure of Moodle
Logo
Topics
Labels
Badges
Completion Tracking
Random
Glossary
30. 30
Moodle courses can flow in many ways ...
Unit One
Unit Two
Unit Three
Final Exam
Hidden Files
“Old Faithful”
Beginners: Choose this one!
“The Three Doors”
“The Daisy Chain”
Great for
differentiated
classrooms
Gamify with
different “levels”
Gamification: Using the Structure of Moodle
32. Unit One
Unit Two
Unit Three
Final Exam
Hidden Files
Personalizing with Gamification: Story
anecdote.com
Idea #1:
Storyline
gets woven
around
existing
course
35. Unit One
Unit Two
Unit Three
Final Exam
Hidden Files
Personalizing with Gamification: Story
anecdote.com
Idea #2:
Storyline gets
embedded into
the course
40. The Spectrum of “Gamifying”
40
Badges, Points, Levels
- Rewarding learners for certain
behaviors
Immersive Experience
- Course is designed around a
gaming theme
- Learners assume character
roles and work through a
storyline (narrative)
41. Why I keep doing this crazy
gamifying stuff.
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