Dokumen tersebut membahas tentang hakikat belajar, meliputi pengertian belajar, unsur-unsur belajar, hasil belajar, hirarki belajar, prinsip-prinsip belajar, faktor-faktor yang mempengaruhi belajar, jenis-jenis belajar, dan peta konsep belajar.
3. PENGERTIAN
BELAJAR
Imagine Cup as a Solution
• Students are the next generation of developers, business
owners, technologists, designers, marketing professionals,
among others.
• Imagine Cup works to grow student developers, inspire
innovation and drive entrepreneurship.
4. Unsur Konsep
Tentang
BELAJAR
1 Belajar berkaitan dengan perubahan perilaku
Perubahan perilaku karena belajar bersifat relatif
permanen
Perubahan perilaku terjadi karena didahului oleh
proses pengalaman
2
3
6. Faktor-Faktor Yang Mempengaruhi Belajar
Kondisi Internal
◦ Kondisi Fisik seperti : kesehatan organ tubuh
◦ Kondisi Psikis seperti : kemampuan intelektual dan emosional
◦ Kondisi Sosial seperti : sosialisasi dengan lingkungan
Kondisi Eksternal
◦ Variasi dan tingkat kesulitan materi belajar
◦ Tempat belajar
◦ Suasana lingkungan
◦ Budaya belajar
7. JENIS BELAJAR
Gagne (1979 ; 1981) Mengklarifikasi apa yang
dipelajari oleh pembelajar kedalam lima macam yaitu :
1. Informasi Verbal (Verbal Information)
2. Kemahiran Intelektual (Intelectual Skill)
3. Strategi Kognitif (Cognitive Strategy)
4. Keterampilan Motorik (Motor Skill)
5. Sikap (Attitude)
8. HASIL BELAJAR
Dalam kegiatan belajar, tujuan yang harus dicapai oleh setiap
individu dalam belajar memiliki beberapa peranan penting,
yaitu:
a. Memberikan arah pada kegiatan peserta didik
b. Untuk mengetahui kemajuan belajar dan perlu tidaknya
pemberian peserta didikan pembinaan bagi peserta didik
(remidial teaching)
c. Sebagai bahan komunikasi
9. RANAH BELAJAR MENURUT BENYAMIN S. BLOOM ADA TIGA TAKSONOMI
1. Ranah kognitif
2. Ranah afektif
3. Ranah psikomotorik
10. HIRARKHI BELAJAR
1. Belajar tanda
2. Belajar (asosiasi) stimulus-respon
3. Belajar jalinan psikomotorik
4. Belajar jalina verbal
5. Belajar perbedaan jamak
6. Belajar konsep
7. Belajar kaidah
8. Pemecahan masalah
Hinweis der Redaktion
Slide Notes:
Our three main competitions are back for 2015: Games, Innovation, and World Citizenship. And once again the prizes are substantial: $50,000 to the first-place team in each competition!
One big change is that our dozens of National Finals held around the world in early 2015 will choose a winner in each of their competitions who will be designated World Semifinalists. We will spotlight every one of those World Semifinalist teams here on our website as each National Final concludes and then starting in May, all 200+ World Semifinalist teams will enter an online round here at our website. In that round our judges will determine the teams who win a trip to Seattle to compete in person at the 2015 World Finals in late July. We'll have a lot more to say about the World Semifinalist round in a few months so stay tuned.
To give you an idea of the differences between the competitions and the challenges:
The competitions are based on broad themes such as Innovation and World Citizenship. They usually attract larger teams and bigger projects. Our challenges are based on specific technologies like Windows Azure and are ideal for students learning those technologies as we connect you with reference materials and other resources.
You can choose to participate in one or more of the competitions and challenges but cannot submit the same app to multiple challenges or competitions.
Notes for paragraph 1:
Over the past 11 years, more than 1.65 million students from more than 190 countries have participated in the Imagine Cup. When you join the Imagine Cup community, you will connect with other smart students from all over the world to share ideas, have fun, and be there when the next big thing is unveiled.
Notes for paragraph 1:
Imagine Cup 2013 is your chance to:
Break new ground, solve tough problems facing the world today, and maybe even turn your ideas into a business
Get involved in the next wave of games and applications – the future is in your hands
Learn new technological skills
Test yourself against the brightest students around the world
Make new friends
Win cash, grants, and prizes – plus, a chance for a free trip to Seattle, Washington, U.S.A. next July to compete at the Imagine Cup 2014 World Finals!
Slide Notes:
Our three main competitions are back for 2015: Games, Innovation, and World Citizenship. And once again the prizes are substantial: $50,000 to the first-place team in each competition!
One big change is that our dozens of National Finals held around the world in early 2015 will choose a winner in each of their competitions who will be designated World Semifinalists. We will spotlight every one of those World Semifinalist teams here on our website as each National Final concludes and then starting in May, all 200+ World Semifinalist teams will enter an online round here at our website. In that round our judges will determine the teams who win a trip to Seattle to compete in person at the 2015 World Finals in late July. We'll have a lot more to say about the World Semifinalist round in a few months so stay tuned.
To give you an idea of the differences between the competitions and the challenges:
The competitions are based on broad themes such as Innovation and World Citizenship. They usually attract larger teams and bigger projects. Our challenges are based on specific technologies like Windows Azure and are ideal for students learning those technologies as we connect you with reference materials and other resources.
You can choose to participate in one or more of the competitions and challenges but cannot submit the same app to multiple challenges or competitions.