Haptics is a Technology of adding the sensation of touch and feeling to the Computers.Haptic Technology or Haptics is a tactile feedback technology which takes the advantage of the sense of touch by applying force.
2. INTRODUCTION
Derived from Greek word "HAPTIKOS" meaning
“ABLE TO COME INTO CONTACT WITH”
Haptic Technology or Haptics is a tactile feedback
technology which takes the advantage of the sense
of touch by applying force.
Haptics is a Technology of adding the sensation of
touch and feeling to the Computers.
A Haptic Technology does the sense of touch what
a Computer Graphics does for vision.
3. DEFINITION – HAPTICS
Haptics is a Technology of adding the sensation of
touch and feeling to the Computers.
Haptics means both Force feedback and Tactile
feedback.
Haptic Sensations combine the interaction of touch
in new technology based products.
Haptics allows the user to input information and
receive information through the sense of touch.
4. GENERATION - HAPTICS
First Generation – Use of Electromagnetic Technologies
which produce a limited range of sensations.
Second Generation – Touch-Coordinates specific responses
allowing the haptic effects to be localized to the position on a
screen rather than the whole device.
Third Generation – Delivers both Touch-Coordinate specific
responses and customized haptic effects.
Fourth Generation – Pressure Sensitivity, i.e. how hard you
press on a flat surface can affect the response.
5. HISTORY - HAPTICS
Scientists used term haptics to label the subfield of
their studies.
By 70’s and 80’s research efforts in a completely
different field, robotics also began to focus on
manipulation and perception by touch building a
dexterous robotic hand.
In the early 1990s a new usage of the word haptics
began to emerge.
The confluence of several emerging technologies
made virtualized haptics possible.
6. WORKING - HAPTICS
The working of a haptic sensation requires
Sensors, Actuators, Control Software and Interface.
These Actuators create the force, vibration or
texture that the user feels while interacting with the
hardware.
The Software Control controls the actuators
response based on the data collected from the
sensors and the algorithms embedded within it.
9. COMPONENTS - HAPTICS
Basically the Haptic information provided by the system
is the combination of :
Tactile
Sensation
Pressure
Vibration
Temperature
Kinesthetic
Sensation
Position
Orientation
Force
10. CREATION OF VIRTUAL REALITY
Virtual Reality allows user to interact with a
computer-simulated environment.
Users interact with a VR either through input
devices or through multimodal devices.
Simulated environment can be either similar or
different from reality.
11. TYPES OF HAPTIC DEVICES
Virtual
Reality
TeleRobotics
Taptic
Engine
3D Touch
14. COMMON – HAPTIC DEVICE
PHANTOM INTERFACE
It provides a 3D touch to the virtual
objects
When the user move his finger,
then he could really feel the shape
and size of the virtual 3D object
that has been already
programmed.
The Virtual 3D space in which the
phantom operates is called Haptic
Sense.
16. COMMON – HAPTIC DEVICES
TAPTIC ENGINE
With the combination of TAP
and HAPTIC FEEDBACK
taptic engine is a named and
was created by Apple for its
Technology.
It provides tactile sensations
in the form of vibrations.
18. COMMON – HAPTIC DEVICES
3D TOUCH
3D Touch is a pressure-sensitive display
feature introduced by Apple on its 2015
Smartphones.
3D Touch uses capacitive sensors
integrated into the smartphone's display
to sense three degrees of pressure.
3D Touch is an evolution of its FORCE
TOUCH and Multi-Touch capabilities
that were introduced in earlier.
3D Touch also provides users with
tactile feedback via TAPTIC ENGINE
19.
20. APPLICATION – HAPTICS
MEDICAL - Sense of touch is crucial for medical training.
MUSEUM - For 3D digitization of priceless artifacts and objects from their
sculpture and decorative arts collections.
ENTERTAINMENT - Haptics is used to enhance gaming experience.
MACBOOK - You force click by pressing on the trackpad and then
applying more pressure. This allows you to take advantage of added
functionality in many apps and system features on your Mac.
21. ADVANTAGES - HAPTICS
Working time is reduces.
Communication is centered through touch and the
digital world can behave like a real world.
Increase confidence in Medical Field.
With the Haptic Hardware and Software, user can
feel as if they are touching the object it self.
22. DISADVANTAGES - HAPTICS
Higher Cost.
Few Companies cannot afford Haptic Technology
as its too costly.
Large Weight and Size.
The precision of touch requires a lot of advanced
design.
23. LIMITATIONS
High cost involved.
Large weight and size of haptic devices (Few
devices).
Haptic interfaces can only exert forces with limited
magnitude.
Haptic-rendering algorithms operate in discrete time
whereas users operate in continuous time.
24. FUTURE VISION - HAPTICS
HOLOGRAPHIC INTEGRATION - The
feedback will allows the user to interact with
a hologram and receive tactile response as if the
holographic object are real.
SMARTPHONES - In future, all smartphone
companies will adopt this Technology.
SMARTWATCH - We can also see this haptic
technology in Smartwatch in future.
25. CONCLUSION - HAPTICS
Haptic Technologies have come a long way in bringing
this technology to reality.
Currently it is limited to Consumers.
Future generations of mobile devices and game console
accessories will implement more haptic feedback.
Increasing applications of Haptics, the cost of the Haptic
Devices will drop in future.
This Haptic Technology brings one step closer to Virtual
World.