SlideShare ist ein Scribd-Unternehmen logo
1 von 65
Downloaden Sie, um offline zu lesen
Designing Design Teams
 A rant, a rave and a reality check on how we build creative teams,
        manage collaboration and fuel the inspiration inside.
Peek Behind the Curtain
 It is imperative that we first understand the business of people,
         before we sympathize with the people in business.
Set Perspective
We have to understand that everything has to do with anything,
           and, anything has to do with everything.



          It’s less about learning facts & formulas,
                and more about the application
                    to both people and life.
Set Perspective
We have to understand that everything has to do with anything,
           and, anything has to do with everything.



          It’s less about learning facts & formulas,
                and more about the application
                    to both people and life.
Revealing the Magic
The world of business often first looks past the human-element:


       •   People are seen as “Resources”

       •   Resources are expected to be “Productive”

       •   Productivity produces “Profits”

       •   Profits increase with “Efficiency”
Power behind the Curtain
We are all not Equal
To begin understanding the unique dynamics of the creatives behind creativity,
      we must first acknowledge that the work force is inherently unfair.
Natural Inequality
We struggle to make accommodations for specific groups,
   yet, we forget that accommodations already exist:


     •   Developers are provided with higher salaries

     •   Accountants require less ongoing training

     •   Sales teams are given expense accounts

     •   Some get a $600 IBM and others a $2,000 Mac
Accommodating Creatives
We are different. We work differently, we think differently and our industry evolves
     at a pace that is radically different; we must embrace this difference.
Designing :-)
Be less focused on building world class products,
 be more focused on building world class teams.
The Objective
Find great talent, create an environment in which great talent can do great work.
         Great talent doing great work produces world class products.
“ Success is empowering
great talent to do great work.
•   Optimal Efficiency

    •   Solid Deliverables

    •   Greater Enthusiasm
=   •   Higher Individual Morale

    •   Stronger Collaboration

    •   Increased Retention
Creative Fulfillment
Passion is our fuel, inspiration pushes us forward and we can’t turn it off.
     Great talent is egoless, avoids politics and cares simply about:



    What We Do               When We Do It              Where We Do It
Are You Happy?
It’s a bullshit question that almost always returns a bullshit response.
We often fail to understand the question and are fearful to be truthful.




                                                                    Downton Abby
                                                                    Season 2, Episode 8
The Happiness Spectrum
         We must know when to let go and we must remember that a raise, promotion or
              special project is not a long-term solution to an unhappy problem.


Irreversibly Unhappy                   Happy to be “Not Unhappy”          Unsustainably Happy
     There is no turning back.         Where most of us spend our time.   Temporary love for the job.
Timing is Everything
   Let us focus on the “When We Do It”
=ρ


ρ=λ/μ
Queue Theory
   ρ=λ/μ
The Greatest         happens when

               ρ≥1
If        =p

Then, what is λ & μ ?
λ is our “in-take” rate
μ is our “out-put” rate
When our λ (in-take rate) over
  our μ (out-put rate) is greater
than or equal to 1 we experience
μ
μ = Maximum Efficiency
Note, μ ≠ Maximum Working-Time
             Leisure-Time is a Loss Leader
   And thus, 100% efficiency is not possible nor realistic.
When, μ < Above-Optimal Productivity
                          We reduce burn-out
  And thus, increase greater performance over a greater duration of time.
μ = Maximum Efficiency
Maximum Efficiency = [(Maximum Working-Time) - (Leisure-Time) - (Above-Optimal Productivity)]

                           70% = [(100%) - (10%) - (20%)] = μ
•   5.5 Hours / Day

            •   3.5 Days / Week


μ = 70% =   •
            •
                15.5 Days / Month

                8.4 Weeks / Quarters

            •   8.4 Months / Year
Defining μ
Ensures accountability not on the resource, but,
         on the maximum efficiency.
“The Magic”
We understand λ and we know μ, but, there is more ...
 Above-Optimal Productivity = The All-Elusive 20% Time
The All-elusive 20% Time
     Invented It   Made it popular
Success is based on the Math
  We love the idea of the concept, and we love the product of the concept.
            But, is it successful? And, how do we measure that?
What are we Doing Here?
     Let us focus on the “What We Do It”
Theory X
Assumes employees are by nature lazy and avoid work and
  therefore need to be closely supervised and controlled.




                        The Human Side of Enterprise
                        by MIT professor Douglas McGregor
Theory Y
 Assumes that most people enjoy mental and physical activities,
want to be creative, and want to succeed at work. Given the right
conditions, employees will seek out and accept responsibility and
        exercise self-control, self-direction and creativity.


                            The Human Side of Enterprise
                            by MIT professor Douglas McGregor
“ Retain great talent, and,
enable great talent to thrive.
Great talent are naturally
“Above Optimal” performers.
   Those designers to which “the bar” is not the point of delivery.
But, rather the base-line starting point for the minimum expectation.
Above-Optimal Productivity
            It’s not about having 20% free time
    It’s about better utilizing and understanding our time
Above-Optimal Utilization
  There is a percentage of our time optimal for an opportunity to:


 Pool Resources                                   Collaborative Environments
 maximize down-time for group benefit              work with teams outside the norm


 Inventory Management                             Enhance Skill-sets
 produce forward to stay ahead of schedule        work with skills beyond the day-to-day


 Self-Management Satisfaction                     Supply Chain Efficiency
 have greater ownership over creative endeavors   ensure inherent organizational synergy
Location, Location, Location
       Let us focus on the “Where We Do It”
We’ve all been here
Where do our best ideas form?
    The answer is never “in the 5th floor conference room at 10am”.
            Our best ideas usually come to us elsewhere:

            •   While jogging or in the shower

            •   Right before bed or as soon as we wake-up

            •   When we’re thinking about something else
Environment Matters
 The goal is to be able to walk into a space and say,
      “Yes, I can be creative here today”.
Where we work matters
Remove Boredom from the Board Room
More than a Bookshelf, it’s a Canvas!
Not a Kitchen, a Collaboration Opportunity
Your Space as a Member of the Team
“Understanding why something was
successful is fundamentally different
 than simply copying the steps that
 were taken to achieve that success.
The Designer’s Dilemma
   The question asked most often by designers is ...
      Why don’t we have a seat at the table?
Vernacular
   “ The primary issue within any organization
almost always comes down to communication. ”
Remotely Relevant
I’m not making this shit up, we’re in the middle of the “talent wars”.
It’s about harnessing the energy created from talent and passion.




                                                                  Marissa Mayer: The Future of Yahoo!
Managing Creatives
        A wrap-up with a quick rant on
 leadership and management in a creative field.
“I believe that design managers
should be focused more on their
    people than their portfolio.
“  I believe that leaders lead
   designers to great solutions
rather than provide their solution
    in front of those they lead.
You do not lead simply because you’ve stepped in front of someone else and they followed suit.
“  I believe that creatives’ unique
    inspiration driven nature and
passion leaves us easily susceptible
  to burnout and disengagement.
    A nature that is unfortunately often overlooked by ignorance and left to malnourishment
“     The pit crew pays little attention
     to the finish-line, their focus is on
      ensuring the car and the driver
              simply get there.
Output is a measure for success, when it’s the focus, the crucial resources to get you there break-down.
We’re Different Dammit!
The way we work is different, and is the way we hire, the way we communicate,
    the way we collaborate, as well as the way in which we learn and grow.


               •   We must advocate to be our own HR team

               •   We must fight for our own budgets

               •   We must take better control of our own Comms

               •   We must learn to run our team like a business
Designing :-)
And, happiness is the hardest thing to design of all; it is subjective and fickle
Thank You.
http://marty.com
I’m Martin Ringlein and I don’t bite. Say Hi.

Weitere ähnliche Inhalte

Was ist angesagt?

What is StartUp Gyaan?
What is StartUp Gyaan?What is StartUp Gyaan?
What is StartUp Gyaan?
Startup Gyaan!
 
Find a job you love
Find a job you loveFind a job you love
Find a job you love
SABMiller
 
Time is the New money! - How to make time & grow efficiency (Project management)
Time is the New money! - How to make time & grow efficiency (Project management)Time is the New money! - How to make time & grow efficiency (Project management)
Time is the New money! - How to make time & grow efficiency (Project management)
The Curious & The Optimist
 
WildAlchemy_Workshops_Poster
WildAlchemy_Workshops_PosterWildAlchemy_Workshops_Poster
WildAlchemy_Workshops_Poster
Lynette Xanders
 
The Power Of Mastermind Groups
The Power Of Mastermind GroupsThe Power Of Mastermind Groups
The Power Of Mastermind Groups
CPA Australia
 

Was ist angesagt? (20)

Choose your own Coaching Adventure and Other Games
Choose your own Coaching Adventure and Other GamesChoose your own Coaching Adventure and Other Games
Choose your own Coaching Adventure and Other Games
 
Retain Employ-ability - Equip Now For Better Tomorrow
Retain Employ-ability - Equip Now For Better Tomorrow Retain Employ-ability - Equip Now For Better Tomorrow
Retain Employ-ability - Equip Now For Better Tomorrow
 
What is StartUp Gyaan?
What is StartUp Gyaan?What is StartUp Gyaan?
What is StartUp Gyaan?
 
Surrounded By Genius: Practical Advice On Creative Leadership
Surrounded By Genius: Practical Advice On Creative LeadershipSurrounded By Genius: Practical Advice On Creative Leadership
Surrounded By Genius: Practical Advice On Creative Leadership
 
Finding Your New Owner book_t.o.c.
Finding Your New Owner book_t.o.c.Finding Your New Owner book_t.o.c.
Finding Your New Owner book_t.o.c.
 
Yin And Yang Of Creative Management How Conference
Yin And Yang Of Creative Management How ConferenceYin And Yang Of Creative Management How Conference
Yin And Yang Of Creative Management How Conference
 
Leadership Tips from Jack Welch - Summary by Ani
Leadership Tips from Jack Welch  - Summary by AniLeadership Tips from Jack Welch  - Summary by Ani
Leadership Tips from Jack Welch - Summary by Ani
 
The 4 disciplines of execution
The 4 disciplines of execution The 4 disciplines of execution
The 4 disciplines of execution
 
Find a job you love
Find a job you loveFind a job you love
Find a job you love
 
Reserve your Free Downloadable Copy of The Brilliance Quotient (on Launch Day...
Reserve your Free Downloadable Copy of The Brilliance Quotient (on Launch Day...Reserve your Free Downloadable Copy of The Brilliance Quotient (on Launch Day...
Reserve your Free Downloadable Copy of The Brilliance Quotient (on Launch Day...
 
Time is the New money! - How to make time & grow efficiency (Project management)
Time is the New money! - How to make time & grow efficiency (Project management)Time is the New money! - How to make time & grow efficiency (Project management)
Time is the New money! - How to make time & grow efficiency (Project management)
 
Radical Management slides Steve Denning
Radical Management slides Steve DenningRadical Management slides Steve Denning
Radical Management slides Steve Denning
 
Leadership secrets from Jack Welch
Leadership secrets from Jack WelchLeadership secrets from Jack Welch
Leadership secrets from Jack Welch
 
Masterful Coaching 3ed Chapter One
Masterful Coaching 3ed Chapter OneMasterful Coaching 3ed Chapter One
Masterful Coaching 3ed Chapter One
 
Economic Uncertainty by RAM CHARAN Book summary
Economic Uncertainty by RAM CHARAN Book summaryEconomic Uncertainty by RAM CHARAN Book summary
Economic Uncertainty by RAM CHARAN Book summary
 
Lessons Learnedas Venture Capitalist
Lessons Learnedas Venture CapitalistLessons Learnedas Venture Capitalist
Lessons Learnedas Venture Capitalist
 
WildAlchemy_Workshops_Poster
WildAlchemy_Workshops_PosterWildAlchemy_Workshops_Poster
WildAlchemy_Workshops_Poster
 
Kanaidi, SE., M.Si (sebagai Pemateri) Bersama para Peserta “Pelatihan LEADE...
Kanaidi, SE., M.Si (sebagai Pemateri)  Bersama para Peserta  “Pelatihan LEADE...Kanaidi, SE., M.Si (sebagai Pemateri)  Bersama para Peserta  “Pelatihan LEADE...
Kanaidi, SE., M.Si (sebagai Pemateri) Bersama para Peserta “Pelatihan LEADE...
 
Lessons learned as a Venture Capitalist
Lessons learned as a Venture CapitalistLessons learned as a Venture Capitalist
Lessons learned as a Venture Capitalist
 
The Power Of Mastermind Groups
The Power Of Mastermind GroupsThe Power Of Mastermind Groups
The Power Of Mastermind Groups
 

Ähnlich wie Designing Design Teams

Creativity &amp; Innovation
Creativity &amp; InnovationCreativity &amp; Innovation
Creativity &amp; Innovation
Arpita Kar
 
Fex 151028 - the taste of innovation - de waardefabriek presentatie
Fex 151028 - the taste of innovation - de waardefabriek presentatie Fex 151028 - the taste of innovation - de waardefabriek presentatie
Fex 151028 - the taste of innovation - de waardefabriek presentatie
Flevum
 
Project Management Handbook 10.1
Project Management Handbook 10.1Project Management Handbook 10.1
Project Management Handbook 10.1
Jessica Hagh
 

Ähnlich wie Designing Design Teams (20)

Designing Design Teams
Designing Design TeamsDesigning Design Teams
Designing Design Teams
 
Tap Into Your Pure Potential
Tap Into Your Pure PotentialTap Into Your Pure Potential
Tap Into Your Pure Potential
 
Tap Into Your Pure Potential
Tap Into Your Pure PotentialTap Into Your Pure Potential
Tap Into Your Pure Potential
 
How to Manage Creative People – Top Tips from the Experts
How to Manage Creative People – Top Tips from the ExpertsHow to Manage Creative People – Top Tips from the Experts
How to Manage Creative People – Top Tips from the Experts
 
Creativity &amp; Innovation
Creativity &amp; InnovationCreativity &amp; Innovation
Creativity &amp; Innovation
 
Entrepreneurship
EntrepreneurshipEntrepreneurship
Entrepreneurship
 
Seattle Design Thinking Meetup: Making space for Innovation
Seattle Design Thinking Meetup: Making space for InnovationSeattle Design Thinking Meetup: Making space for Innovation
Seattle Design Thinking Meetup: Making space for Innovation
 
Managing Activities
Managing ActivitiesManaging Activities
Managing Activities
 
How to communicate values without telling people to 'live the values'
How to communicate values without telling people to 'live the values' How to communicate values without telling people to 'live the values'
How to communicate values without telling people to 'live the values'
 
Summary of The Accidental Creativity
Summary of The Accidental Creativity Summary of The Accidental Creativity
Summary of The Accidental Creativity
 
Changing Organizational Culture for the New Economy
Changing Organizational Culture for the New EconomyChanging Organizational Culture for the New Economy
Changing Organizational Culture for the New Economy
 
Final cycles overview jan 2019 with toolkit
Final cycles overview jan 2019 with toolkitFinal cycles overview jan 2019 with toolkit
Final cycles overview jan 2019 with toolkit
 
Six tips of characteristics to build your effective change leadership
Six tips of characteristics to build your effective change leadershipSix tips of characteristics to build your effective change leadership
Six tips of characteristics to build your effective change leadership
 
Handy culture deck v2.0
Handy culture deck v2.0 Handy culture deck v2.0
Handy culture deck v2.0
 
17 FROM 17: THE BEST BUSINESS BOOKS OF 2017
17 FROM 17: THE BEST BUSINESS BOOKS OF 201717 FROM 17: THE BEST BUSINESS BOOKS OF 2017
17 FROM 17: THE BEST BUSINESS BOOKS OF 2017
 
Mind set Of An Entrepreneur
Mind set Of An EntrepreneurMind set Of An Entrepreneur
Mind set Of An Entrepreneur
 
Fex 151028 - the taste of innovation - de waardefabriek presentatie
Fex 151028 - the taste of innovation - de waardefabriek presentatie Fex 151028 - the taste of innovation - de waardefabriek presentatie
Fex 151028 - the taste of innovation - de waardefabriek presentatie
 
Meet
MeetMeet
Meet
 
Project Management Handbook 10.1
Project Management Handbook 10.1Project Management Handbook 10.1
Project Management Handbook 10.1
 
Want to become a Learning Entrepreneur?
Want to become a Learning Entrepreneur?Want to become a Learning Entrepreneur?
Want to become a Learning Entrepreneur?
 

Mehr von Martin Ringlein

Designing iPhone & iPad Apps
Designing iPhone & iPad AppsDesigning iPhone & iPad Apps
Designing iPhone & iPad Apps
Martin Ringlein
 
The Making of a Big Idea
The Making of a Big IdeaThe Making of a Big Idea
The Making of a Big Idea
Martin Ringlein
 

Mehr von Martin Ringlein (11)

Launch Lessons: From starting out to starting up
Launch Lessons: From starting out to starting upLaunch Lessons: From starting out to starting up
Launch Lessons: From starting out to starting up
 
Nation Branding
Nation BrandingNation Branding
Nation Branding
 
DATA: Consumption vs. Distribution
DATA: Consumption vs. DistributionDATA: Consumption vs. Distribution
DATA: Consumption vs. Distribution
 
Business Essentials for Designers
Business Essentials for DesignersBusiness Essentials for Designers
Business Essentials for Designers
 
Designing Design Teams
Designing Design TeamsDesigning Design Teams
Designing Design Teams
 
Mobile Web & Social Media
Mobile Web & Social MediaMobile Web & Social Media
Mobile Web & Social Media
 
Mobile Web Design
Mobile Web DesignMobile Web Design
Mobile Web Design
 
Designing for Mobile
Designing for MobileDesigning for Mobile
Designing for Mobile
 
Designing iPhone & iPad Apps
Designing iPhone & iPad AppsDesigning iPhone & iPad Apps
Designing iPhone & iPad Apps
 
nclud: Why We Started It
nclud: Why We Started Itnclud: Why We Started It
nclud: Why We Started It
 
The Making of a Big Idea
The Making of a Big IdeaThe Making of a Big Idea
The Making of a Big Idea
 

Designing Design Teams

  • 1. Designing Design Teams A rant, a rave and a reality check on how we build creative teams, manage collaboration and fuel the inspiration inside.
  • 2. Peek Behind the Curtain It is imperative that we first understand the business of people, before we sympathize with the people in business.
  • 3. Set Perspective We have to understand that everything has to do with anything, and, anything has to do with everything. It’s less about learning facts & formulas, and more about the application to both people and life.
  • 4. Set Perspective We have to understand that everything has to do with anything, and, anything has to do with everything. It’s less about learning facts & formulas, and more about the application to both people and life.
  • 5. Revealing the Magic The world of business often first looks past the human-element: • People are seen as “Resources” • Resources are expected to be “Productive” • Productivity produces “Profits” • Profits increase with “Efficiency”
  • 7. We are all not Equal To begin understanding the unique dynamics of the creatives behind creativity, we must first acknowledge that the work force is inherently unfair.
  • 8. Natural Inequality We struggle to make accommodations for specific groups, yet, we forget that accommodations already exist: • Developers are provided with higher salaries • Accountants require less ongoing training • Sales teams are given expense accounts • Some get a $600 IBM and others a $2,000 Mac
  • 9. Accommodating Creatives We are different. We work differently, we think differently and our industry evolves at a pace that is radically different; we must embrace this difference.
  • 10. Designing :-) Be less focused on building world class products, be more focused on building world class teams.
  • 11. The Objective Find great talent, create an environment in which great talent can do great work. Great talent doing great work produces world class products.
  • 12. “ Success is empowering great talent to do great work.
  • 13. Optimal Efficiency • Solid Deliverables • Greater Enthusiasm = • Higher Individual Morale • Stronger Collaboration • Increased Retention
  • 14. Creative Fulfillment Passion is our fuel, inspiration pushes us forward and we can’t turn it off. Great talent is egoless, avoids politics and cares simply about: What We Do When We Do It Where We Do It
  • 15. Are You Happy? It’s a bullshit question that almost always returns a bullshit response. We often fail to understand the question and are fearful to be truthful. Downton Abby Season 2, Episode 8
  • 16. The Happiness Spectrum We must know when to let go and we must remember that a raise, promotion or special project is not a long-term solution to an unhappy problem. Irreversibly Unhappy Happy to be “Not Unhappy” Unsustainably Happy There is no turning back. Where most of us spend our time. Temporary love for the job.
  • 17. Timing is Everything Let us focus on the “When We Do It”
  • 19. Queue Theory ρ=λ/μ
  • 20. The Greatest happens when ρ≥1
  • 21. If =p Then, what is λ & μ ?
  • 22. λ is our “in-take” rate
  • 23. μ is our “out-put” rate
  • 24. When our λ (in-take rate) over our μ (out-put rate) is greater than or equal to 1 we experience
  • 25. μ
  • 26. μ = Maximum Efficiency
  • 27. Note, μ ≠ Maximum Working-Time Leisure-Time is a Loss Leader And thus, 100% efficiency is not possible nor realistic.
  • 28. When, μ < Above-Optimal Productivity We reduce burn-out And thus, increase greater performance over a greater duration of time.
  • 29. μ = Maximum Efficiency Maximum Efficiency = [(Maximum Working-Time) - (Leisure-Time) - (Above-Optimal Productivity)] 70% = [(100%) - (10%) - (20%)] = μ
  • 30.
  • 31.
  • 32. 5.5 Hours / Day • 3.5 Days / Week μ = 70% = • • 15.5 Days / Month 8.4 Weeks / Quarters • 8.4 Months / Year
  • 33. Defining μ Ensures accountability not on the resource, but, on the maximum efficiency.
  • 34. “The Magic” We understand λ and we know μ, but, there is more ... Above-Optimal Productivity = The All-Elusive 20% Time
  • 35. The All-elusive 20% Time Invented It Made it popular
  • 36. Success is based on the Math We love the idea of the concept, and we love the product of the concept. But, is it successful? And, how do we measure that?
  • 37. What are we Doing Here? Let us focus on the “What We Do It”
  • 38. Theory X Assumes employees are by nature lazy and avoid work and therefore need to be closely supervised and controlled. The Human Side of Enterprise by MIT professor Douglas McGregor
  • 39. Theory Y Assumes that most people enjoy mental and physical activities, want to be creative, and want to succeed at work. Given the right conditions, employees will seek out and accept responsibility and exercise self-control, self-direction and creativity. The Human Side of Enterprise by MIT professor Douglas McGregor
  • 40. “ Retain great talent, and, enable great talent to thrive.
  • 41. Great talent are naturally “Above Optimal” performers. Those designers to which “the bar” is not the point of delivery. But, rather the base-line starting point for the minimum expectation.
  • 42. Above-Optimal Productivity It’s not about having 20% free time It’s about better utilizing and understanding our time
  • 43. Above-Optimal Utilization There is a percentage of our time optimal for an opportunity to: Pool Resources Collaborative Environments maximize down-time for group benefit work with teams outside the norm Inventory Management Enhance Skill-sets produce forward to stay ahead of schedule work with skills beyond the day-to-day Self-Management Satisfaction Supply Chain Efficiency have greater ownership over creative endeavors ensure inherent organizational synergy
  • 44. Location, Location, Location Let us focus on the “Where We Do It”
  • 46. Where do our best ideas form? The answer is never “in the 5th floor conference room at 10am”. Our best ideas usually come to us elsewhere: • While jogging or in the shower • Right before bed or as soon as we wake-up • When we’re thinking about something else
  • 47. Environment Matters The goal is to be able to walk into a space and say, “Yes, I can be creative here today”.
  • 48. Where we work matters
  • 49. Remove Boredom from the Board Room
  • 50. More than a Bookshelf, it’s a Canvas!
  • 51. Not a Kitchen, a Collaboration Opportunity
  • 52. Your Space as a Member of the Team
  • 53. “Understanding why something was successful is fundamentally different than simply copying the steps that were taken to achieve that success.
  • 54. The Designer’s Dilemma The question asked most often by designers is ... Why don’t we have a seat at the table?
  • 55. Vernacular “ The primary issue within any organization almost always comes down to communication. ”
  • 56. Remotely Relevant I’m not making this shit up, we’re in the middle of the “talent wars”. It’s about harnessing the energy created from talent and passion. Marissa Mayer: The Future of Yahoo!
  • 57. Managing Creatives A wrap-up with a quick rant on leadership and management in a creative field.
  • 58. “I believe that design managers should be focused more on their people than their portfolio.
  • 59. “ I believe that leaders lead designers to great solutions rather than provide their solution in front of those they lead. You do not lead simply because you’ve stepped in front of someone else and they followed suit.
  • 60. “ I believe that creatives’ unique inspiration driven nature and passion leaves us easily susceptible to burnout and disengagement. A nature that is unfortunately often overlooked by ignorance and left to malnourishment
  • 61. The pit crew pays little attention to the finish-line, their focus is on ensuring the car and the driver simply get there. Output is a measure for success, when it’s the focus, the crucial resources to get you there break-down.
  • 62. We’re Different Dammit! The way we work is different, and is the way we hire, the way we communicate, the way we collaborate, as well as the way in which we learn and grow. • We must advocate to be our own HR team • We must fight for our own budgets • We must take better control of our own Comms • We must learn to run our team like a business
  • 63. Designing :-) And, happiness is the hardest thing to design of all; it is subjective and fickle
  • 65. http://marty.com I’m Martin Ringlein and I don’t bite. Say Hi.