SlideShare ist ein Scribd-Unternehmen logo
1 von 36
Downloaden Sie, um offline zu lesen
Spring of Scrum




      Mohsin Hijazee
       mohsinhijazee@zeropoint.it
       MohsinHijazee@gmail.com




                      
In today's session
        We'll look at Scrum
    ●



        How we're going to adopt it?
    ●




                               
History Philosophy & Geography
        We've been building software like 
    ●


        submarines
             Design, Prototype, Develop 
         –
             and Ship it out!
        But software speaks for itself that it 
    ●


        is “soft”
        Heavy Weight Processes (RUP)
    ●



        Heavyweight tools (Rational Rose)
    ●



        We've been imitating construction 
    ●


        industry!
        Draw, Map, Build, Inspect!
    ●




                                                   
History Philosophy & Geography
        In reaction to all this, a new tide towards 
    ●


        lightweight methods.
        The era was around 1990.
    ●



        Since then, many variants and flavors are out 
    ●


        there
            Extreme Programing
        –

            Scrum
        –

            Getting Real (My favorite)
        –

            Agile Unified Process
        –
                                     
The Agile
        All these processes 
    ●


        are termed in broad 
        as “Agile”
        My first mental image 
    ●


        of the word “Agile” is 
        on right.
        And its not as wrong!
    ●



        Both are flexible.
    ●



                                   
The Scrum
        Out of many (a)jellies, we're with Scrum now.
    ●



        I'll introduce you to:
    ●


            The concepts
        –

            The processes
        –

            And our adaptation
        –

        Fasten your seat­belts!
    ●



        A little disclaimer: I'm too in learning process!
    ●



        And a little on how I've addressed the problem.
    ●

                                  
Scrum: Know the Land
        People
    ●



             Product Owner
         –

             Scrum Master
         –

             Team
         –

        Tools
    ●



             Product Backlog
         –

             Sprint Backlog
         –

             Burndown Chart
         –

        Processes
    ●



             Sprint Planning
         –

             Daily Scrum
         –
                                     
             Sprint retrospective
         –
Product Owner
        Pretty obvious!
    ●



        Direct beneficiary of the business value arising 
    ●


        from the product being built.
        Describes what functionality needed.
    ●



        And in what order? What is important?
    ●



        Scrum Role: Decides features and importance 
    ●




                                
Scrum Master
        The coordinator of the whole Scrum Process
    ●



        Keeps an eye any obstacles along the way
    ●



        Facilitator
    ●



        A bridge between product owner and the team.
    ●



        Scrum Role: Manages the whole Scrum 
    ●


        process including any housekeeping like 
        notifying all stakeholders of events.

                               
Team
        Those who are into development
    ●



        Typical size between 3 to 9
    ●



        Develops the features in determined order
    ●



        Scrum Role: Decides Time estimates for 
    ●


        features




                               
th
            The 4  Dimension: Sprint
        All those people have to perform those 
    ●


        processes with the help of those tools in span 
        of a sprint!
        Sprint is a short period ranging between 2 
    ●


        weeks to 5 weeks at max.
        It has a goal: “Make CEO impressed!”
    ●



        A corporate heartbeat
    ●




                                 
Product Backlog
        Root of the whole process
    ●



        Is a list of features that are to be built.
    ●


            Also known as stories or backlog items
        –

        We record following attributes
    ●


            ID
        –

            Name
        –

            Initial Estimate
        –

            Importance
        –

            How to Demo
        –

            Notes
        –
                                   
Product Backlog
ID      Name                          Importance Estimate How to Demo          Notes
        Music playlist                                      Hit request and get XML
    1                                    100           10
        Advertisement timeline                              Hit request and get XML
    2                                    120           10
        Music Collection Generation                         Hit request and get XML
    3                                    80            10




        Must be kept at business level
    ●



        Might grow/shrink over time
    ●



        We'll explore it further
    ●




                                                    
Sprint Backlog
        Features selected to be implemented in a single 
    ●


        sprint.
        Team selects features based on:
    ●


            Importance
        –

            And its own velocity
        –

        Format is almost same as of product backlog
    ●



        Remaining work is indicated and automatic 
    ●


        generation of charts
                                    
Burndown Chart
        A visual indicator of how the sprint is going?
    ●



        Would we succeed?
    ●



        Do we've lot of work? Or under work?
    ●



        On Y axis, remaining work in man days
    ●



        On X axis, days of sprint
    ●



        Let's see an example
    ●




                                
Burndown Chart
    35




    30




    25




    20


                                                           Ideal
                                                           Actual
    15




    10




     5




     0
         10   9   8    7   6   5       4   3   2   1   0




                                    
Things so far
        We've covered the people and the tools of a 
    ●


        Scrum and soon going towards processes.
        I know some of the tools are not clear to you.
    ●



        Don't worry, tools will be crystal clear in context 
    ●


        of processes.
        Phew!
    ●



        Take a breath, and let's move on! 
    ●




                                 
Sprint Planning Meeting
        What to do in a sprint? That's it!
    ●



        Participants:
    ●


            Product Owner, Scrum Master, Team
        –

        Outcomes:
    ●


            Team
        –

            Sprint goal, Sprint backlog
        –

            Daily Scrum Meeting place and time
        –

            Demo date and place
        –

                                    
Difficult questions
        How team decides what to include?
    ●


            Pick top priority items
        –

            That are less then their estimated velocity.
        –

        How product owner can force team to include 
    ●


        certain items?
            Change the priority of items and team will be forced 
        –
            to shuffle the sprint backlog.



                                       
The velocity
        From physics, Velocity is displacement in a 
    ●


        direction.
        Velocity is the amount of work a team can do.
    ●


             Estimated Velocity (calculated)
         –

             Actual Velocity (comes out of a sprint)
         –

        If 4 people are available, and sprint length is 3 
    ●


        weeks then:
        Velocity = 4 x 15 = 60
    ●


        Warning: I've used the term velocity others call it available man days
    ●
                                                 
The Estimated Velocity
        That was the velocity but it cant be compared to 
    ●


        story points which are ideal man days.
        So we need to refine it:
    ●



        Estimated Velocity = Velocity x Focus Factor
    ●



        Focus factor for new teams is around 70%
    ●



        Estimated Velocity = 60 x 0.7 = 42 story points
    ●




                                
So how do you pick?
        You actually choose top priority stories that 
    ●


        optimally add up to estimated velocity of team.
        Say 4 people 3 week sprint and 70% focus 
    ●


        factor then estimated velocity would be 42 story 
        points.
        Team would select top priority stories totaling 
    ●


        less then 42
        Product owner might change importance to 
    ●


        shuffle the order.
                                
Actual Velocity
        Chance are that you might not be able to 
    ●


        complete all the stories in a sprint.
        If so, then the total sum of story points of the 
    ●


        stories completed in a sprint is the actual 
        velocity.
        If all the stories are completed, then estimated 
    ●


        velocity is the actual velocity.


                                 
Focus Factor
        But how to calculate focus factor of last sprint?
    ●



        Focus factor = Actual Velocity / Velocity
    ●



        Say in the previous given example, we only 
    ●


        completed 35 story points then:
        Focus factor = 35 / 60 = 58%
    ●



        So the focus factor has been 58% for that sprint
    ●




                                
Visually Speaking




             
How to estimate items?
     But how to estimate each backlog item?
●



     There are two ways:
●


         Gut feeling
     –

         Planning Poker (http://www.planningpoker.com/)
     –

     Gut feeling is just an intuitive estimate
●



     Planning poker is card game, for each item, 
●


     each team member throws a hidden card 
     indicating how much he thinks story would cost.
     Nobody affects nobody's mind this way
 ●                         
What else?
        What else comes out of the sprint planning 
    ●


        meeting?
        A time and place for daily scrum meeting
    ●



        A demo date and place
    ●



        Also, we divide the stories into technical tasks. 
    ●


        This helps in uncovering any hidden challenges.
        That's all for sprint planning meeting.
    ●




                                 
Daily Scrum
        All team members meet daily and 
    ●


        discuss following:
             What we did last day?
         –

             What we're going to do next?
         –

             Are their any hurdles in 
         –
             progressing?
        Its not a report. Neither a 
    ●


        monitoring tool.
        Its just keeping each other aligned 
    ●


        with the line.
        And identifying the problems if any.
    ●




                                                
Sprint Retrospective
        We review the whole sprint after its finished
    ●



        Learning from mistakes
    ●



        If I would have to start over, I'd like to do it this 
    ●


        way.
        Sprint Regretospective!
    ●



        Its not very formal, just turn by turn, review what 
    ●


        you liked, what you'd like to avoid.

                                   
How big is each?
        Spring planning is a 4 hour meeting.
    ●


            Can be extended onto next day if fails in its goals
        –

        Sprint is about 3 weeks in length
    ●



        Daily Scrum Meeting is 15 minutes in length
    ●



        Sprint Retrospective is about 30 minutes or 
    ●


        more.
        That's the whole process reviewed!
    ●




                                     
A Backlog Example
     *** Priority is calculated using Wiegers Relative Weighting Approach
     Benefit  / Penalty Scale 1 (low) ­ 9 (high)

PRODUCT BACKLOG




                                                                                                                                         Total Value




                                                                                                                                                                                       *** Priority
                                                                                                                                                                   Estimate
                                                                                                                 Relative 


                                                                                                                             Relative 




                                                                                                                                                       Value %
                                                                                                                             Penalty




                                                                                                                                                                              Cost %
                                                                                                                 Benefit
ID STORY / FEATURE / REQUEST                                                                CATEGORY   TYPE
    1 As the system I want to be able to capture image files from disk                      Imaging    Feature       9           9         18               22.2     10         10.4     2.13
    7 As a user when I enter a non alphanumeric character when logging in an error occurs   Login      Bug           2           1           3               3.7       2         2.1     1.78
    2 As a user I want to be able to view the metadata for an image                         Index      Feature       7           3         10               12.3       8         8.3     1.48
    3 As the system when an image appears on disk I want to automatically capture it        Imaging    Feature       8           9         17               21.0     15         15.6     1.34
    4 As a user I want to be able to login to the system                                    Login      Feature       3           5           8               9.9       8         8.3     1.19
    5 As a user when I have logged in I want to view my inbox                               Desktop    Feature       9           2         11               13.6     21         21.9     0.62
    6 As a user I want to be able to view a scanned document                                Imaging    Feature       8           6         14               17.3     32         33.3     0.52
     TOTALS                                                                                                         46          35         81               100      96          100             




                                                                                        
An example Sprint Backlog
SPRINT 1
GOAL
                                                                                                                                                               SPRINT BURNDOWN CHART
Lorem ipsum tibique patrioque disputationi at nec, ei eam semper 
gubergren. Ne duo atqui dictas feugiat, ea mea suscipit sententiae                                                       400
complectitur. Nusquam contentiones ut cum, offendit invenire et quo. 
His cu dicam labores quaestio.At vix sale prompta, ullum honestatis 
                                                                                                                         350
cotidieque et usu. No quodsi impedit nam. Eam at virtute assentior 
temporibus, ad pri fuisset apeirian atomorum. Mei ea tollit 
                                                                                                                         300
suscipiantur. Mel no possim postulant aliquando, facer choro ne ius.

                                                                                                                         250

                                                                                                                         200




                                                                                                               Hours
                                                                                                                         150

                                                                                                                         100

                                                                                                                          50

                                                                                                                               0
                                                                                                                                        Day 3           Day 7          Day 11    Day 15    Day 19    Day 23    Day 27
                                                                                                                               Day 1            Day 5             Day 9     Day 13    Day 17    Day 21    Day 25    Da




                                                                                                                                                                     0

                                                                                                                                                                            1

                                                                                                                                                                                      2

                                                                                                                                                                                              3

                                                                                                                                                                                                      4

                                                                                                                                                                                                              5

                                                                                                                                                                                                                          6

                                                                                                                                                                                                                                   7

                                                                                                                                                                                                                                              8

                                                                                                                                                                                                                                                         9

                                                                                                                                                                                                                                                                0
                                                                                            y  1

                                                                                                      y  2

                                                                                                               y  3

                                                                                                                        y  4

                                                                                                                                 y  5

                                                                                                                                        y  6

                                                                                                                                               y  7

                                                                                                                                                      y  8

                                                                                                                                                             y  9

                                                                                                                                                                    y  1

                                                                                                                                                                           y  1

                                                                                                                                                                                  y  1

                                                                                                                                                                                          y  1

                                                                                                                                                                                                  y  1

                                                                                                                                                                                                          y  1

                                                                                                                                                                                                                      y  1

                                                                                                                                                                                                                                  y  1

                                                                                                                                                                                                                                             y  1

                                                                                                                                                                                                                                                        y  1

                                                                                                                                                                                                                                                               y  2
 




                                                                                                                                                                                                                                                                      y
                                                                          




                                                                                          Da

                                                                                                    Da

                                                                                                             Da

                                                                                                                      Da

                                                                                                                               Da

                                                                                                                                        Da

                                                                                                                                               Da

                                                                                                                                                      Da

                                                                                                                                                             Da

                                                                                                                                                                    Da

                                                                                                                                                                           Da

                                                                                                                                                                                  Da

                                                                                                                                                                                       Da

                                                                                                                                                                                               Da

                                                                                                                                                                                                       Da

                                                                                                                                                                                                               Da

                                                                                                                                                                                                                           Da

                                                                                                                                                                                                                                         Da

                                                                                                                                                                                                                                                    Da

                                                                                                                                                                                                                                                               Da

                                                                                                                                                                                                                                                                      Da
                                                                                     


ITEM DESCRIPTION                                                        WHO?   Hours of Effort 
                                                                               Remaining ­­­> 362 353 336 324 320 322 322 322 315 322 322 322 322 322 322 322 322 322 322
                                                                                   322                                                                                                                                                               
Story A
                                                                        GSM
Task 1                                                                             40          40    32        20       10         10    0      0      0      0      0      0      0       0       0       0           0           0          0          0

                                                                                                
Connecting the dots
        Let's review the whole thing
    ●



        Product owner owns the backlog and prioritizes the items
    ●



        Scrum master manages everything
    ●



        Sprint meeting chooses some stories to be done
    ●



        Daily Scrum allows you to be in sync with whole team
    ●



        Burndown charts give visual indicators.
    ●



        Scrum Retrospectives keep refining the process.
    ●



        Life gets going!
    ●




                                        
Our adoption
        We'll use OpenOffice spreadsheets for Product 
    ●


        backlogs controlled under git.
        Same for sprint backlogs
    ●



        Each of us would keep updating those sheets 
    ●


        which would autogenerate the burndown charts.
        We'll adopt it to our environment.
    ●



        My lifestyle wont fit yours! 
    ●



        So is for the adoption of methodologies.
    ●

                                  
Closing Remarks
        I've tried to summarize the Scrum and how it 
    ●


        would be adopted by us in a nutshell. 
        Left out many aspects that I think are not of 
    ●


        immediate importance to us for now.
        We all will learn in the process
    ●



        This presentation is just a 2 D figure.
    ●



        Actual execution would reveal more dark 
    ●


        corners!
                                 
Thanks & Credits
        Qaiser and Fahad! Hats off for your on spot help in 
    ●


        aesthetic matters!
        Tim for the material.
    ●



        Bart of the critical questions, Jelle for encouragement.
    ●



        Spreadsheet templates are from http://agilesoftwaredevelopment.com
    ●



        And all of you, you owe credit for listening!
    ●



        Any questions?
    ●



        Thank you very much!
    ●




                                        

Weitere ähnliche Inhalte

Was ist angesagt?

2017 scrum-guide-us
2017 scrum-guide-us2017 scrum-guide-us
2017 scrum-guide-us
SyMeng1
 
Jax Sql Saturday Scrum presentation #130
Jax Sql Saturday Scrum presentation #130Jax Sql Saturday Scrum presentation #130
Jax Sql Saturday Scrum presentation #130
Christopher Daily
 
Scrum - An Agile Approach to Software Product Development
Scrum - An Agile Approach to Software Product DevelopmentScrum - An Agile Approach to Software Product Development
Scrum - An Agile Approach to Software Product Development
Bharani M
 
Enterprise andscrum kenschwaber
Enterprise andscrum kenschwaberEnterprise andscrum kenschwaber
Enterprise andscrum kenschwaber
ikehgo
 
How to be a great scrum master
How to be a great scrum masterHow to be a great scrum master
How to be a great scrum master
Daniel Shupp
 

Was ist angesagt? (18)

2017 scrum-guide-us
2017 scrum-guide-us2017 scrum-guide-us
2017 scrum-guide-us
 
Scrum Model
Scrum ModelScrum Model
Scrum Model
 
Csm and Cspo
Csm and CspoCsm and Cspo
Csm and Cspo
 
Scrum role introduction – the scrum master
Scrum role introduction – the scrum masterScrum role introduction – the scrum master
Scrum role introduction – the scrum master
 
Scrum (406,439)
Scrum (406,439)Scrum (406,439)
Scrum (406,439)
 
Adopting Scrum
Adopting ScrumAdopting Scrum
Adopting Scrum
 
Introducing agile-software-deveopment-with-scrum
Introducing agile-software-deveopment-with-scrumIntroducing agile-software-deveopment-with-scrum
Introducing agile-software-deveopment-with-scrum
 
Jax Sql Saturday Scrum presentation #130
Jax Sql Saturday Scrum presentation #130Jax Sql Saturday Scrum presentation #130
Jax Sql Saturday Scrum presentation #130
 
Certified Scrum Master Training - IAL Global
Certified Scrum Master Training - IAL GlobalCertified Scrum Master Training - IAL Global
Certified Scrum Master Training - IAL Global
 
Managing Iterative Development Using Scrum
Managing Iterative Development Using ScrumManaging Iterative Development Using Scrum
Managing Iterative Development Using Scrum
 
Agile Training - Scrum 101
Agile Training - Scrum 101Agile Training - Scrum 101
Agile Training - Scrum 101
 
Scrum Awareness 2.0.1
Scrum Awareness 2.0.1Scrum Awareness 2.0.1
Scrum Awareness 2.0.1
 
Scrum - An Agile Approach to Software Product Development
Scrum - An Agile Approach to Software Product DevelopmentScrum - An Agile Approach to Software Product Development
Scrum - An Agile Approach to Software Product Development
 
technical seminar topic on scrum also called as PSM .
technical seminar topic on scrum also called as PSM .technical seminar topic on scrum also called as PSM .
technical seminar topic on scrum also called as PSM .
 
Introduction to Scrum
Introduction to ScrumIntroduction to Scrum
Introduction to Scrum
 
Enterprise andscrum kenschwaber
Enterprise andscrum kenschwaberEnterprise andscrum kenschwaber
Enterprise andscrum kenschwaber
 
Масштабування гнучкої розробки
Масштабування гнучкої розробкиМасштабування гнучкої розробки
Масштабування гнучкої розробки
 
How to be a great scrum master
How to be a great scrum masterHow to be a great scrum master
How to be a great scrum master
 

Ähnlich wie Spring of Scrum

Scrum Introduction
Scrum IntroductionScrum Introduction
Scrum Introduction
James Brett
 

Ähnlich wie Spring of Scrum (20)

Sugsa Event3 Implementscrum
Sugsa Event3 ImplementscrumSugsa Event3 Implementscrum
Sugsa Event3 Implementscrum
 
SCRUM, an introduction
SCRUM, an introductionSCRUM, an introduction
SCRUM, an introduction
 
A Year of Scrum
A Year of ScrumA Year of Scrum
A Year of Scrum
 
SCRUM: agile software development
SCRUM: agile software development SCRUM: agile software development
SCRUM: agile software development
 
Scrum Introduction
Scrum IntroductionScrum Introduction
Scrum Introduction
 
Engineering practices in Scrum for Hardware - Sisma Spa Case Study
Engineering practices in Scrum for Hardware - Sisma Spa Case StudyEngineering practices in Scrum for Hardware - Sisma Spa Case Study
Engineering practices in Scrum for Hardware - Sisma Spa Case Study
 
Better Quality through Scrum (2011)
Better Quality through Scrum (2011)Better Quality through Scrum (2011)
Better Quality through Scrum (2011)
 
Scrum under a waterfall
Scrum under a waterfallScrum under a waterfall
Scrum under a waterfall
 
Jira
JiraJira
Jira
 
Jira
JiraJira
Jira
 
Agile Agency Scrum: An Introduction to Flexible Project Management for Produc...
Agile Agency Scrum: An Introduction to Flexible Project Management for Produc...Agile Agency Scrum: An Introduction to Flexible Project Management for Produc...
Agile Agency Scrum: An Introduction to Flexible Project Management for Produc...
 
Learn Scrum Engineering in 5 minutes
Learn Scrum Engineering in 5 minutesLearn Scrum Engineering in 5 minutes
Learn Scrum Engineering in 5 minutes
 
Scrum shuhari
Scrum shuhariScrum shuhari
Scrum shuhari
 
Deep dive into scrum meetings
Deep dive into scrum meetingsDeep dive into scrum meetings
Deep dive into scrum meetings
 
Testing in an agile world - Let quality drive us
Testing in an agile world - Let quality drive usTesting in an agile world - Let quality drive us
Testing in an agile world - Let quality drive us
 
fast Introduction scrum
fast Introduction scrumfast Introduction scrum
fast Introduction scrum
 
Methods&tools
Methods&tools Methods&tools
Methods&tools
 
Scrum in 5 Minutes
Scrum in 5 MinutesScrum in 5 Minutes
Scrum in 5 Minutes
 
Agile and Scrum Basics
Agile and Scrum BasicsAgile and Scrum Basics
Agile and Scrum Basics
 
Scrum levels danny_kovatch_agile_sparks
Scrum levels danny_kovatch_agile_sparksScrum levels danny_kovatch_agile_sparks
Scrum levels danny_kovatch_agile_sparks
 

Kürzlich hochgeladen

Histor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slideHistor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slide
vu2urc
 
Artificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and MythsArtificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and Myths
Joaquim Jorge
 
CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Service
giselly40
 

Kürzlich hochgeladen (20)

08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men
 
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf
 
Histor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slideHistor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slide
 
Presentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreterPresentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreter
 
Strategies for Landing an Oracle DBA Job as a Fresher
Strategies for Landing an Oracle DBA Job as a FresherStrategies for Landing an Oracle DBA Job as a Fresher
Strategies for Landing an Oracle DBA Job as a Fresher
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organization
 
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
 
Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...
 
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
 
GenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdfGenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdf
 
Artificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and MythsArtificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and Myths
 
Evaluating the top large language models.pdf
Evaluating the top large language models.pdfEvaluating the top large language models.pdf
Evaluating the top large language models.pdf
 
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfThe Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
 
Raspberry Pi 5: Challenges and Solutions in Bringing up an OpenGL/Vulkan Driv...
Raspberry Pi 5: Challenges and Solutions in Bringing up an OpenGL/Vulkan Driv...Raspberry Pi 5: Challenges and Solutions in Bringing up an OpenGL/Vulkan Driv...
Raspberry Pi 5: Challenges and Solutions in Bringing up an OpenGL/Vulkan Driv...
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivity
 
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
 
CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Service
 
Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)
 
🐬 The future of MySQL is Postgres 🐘
🐬  The future of MySQL is Postgres   🐘🐬  The future of MySQL is Postgres   🐘
🐬 The future of MySQL is Postgres 🐘
 

Spring of Scrum

  • 1. Spring of Scrum Mohsin Hijazee mohsinhijazee@zeropoint.it MohsinHijazee@gmail.com    
  • 2. In today's session We'll look at Scrum ● How we're going to adopt it? ●    
  • 3. History Philosophy & Geography We've been building software like  ● submarines Design, Prototype, Develop  – and Ship it out! But software speaks for itself that it  ● is “soft” Heavy Weight Processes (RUP) ● Heavyweight tools (Rational Rose) ● We've been imitating construction  ● industry! Draw, Map, Build, Inspect! ●    
  • 4. History Philosophy & Geography In reaction to all this, a new tide towards  ● lightweight methods. The era was around 1990. ● Since then, many variants and flavors are out  ● there Extreme Programing – Scrum – Getting Real (My favorite) – Agile Unified Process –    
  • 5. The Agile All these processes  ● are termed in broad  as “Agile” My first mental image  ● of the word “Agile” is  on right. And its not as wrong! ● Both are flexible. ●    
  • 6. The Scrum Out of many (a)jellies, we're with Scrum now. ● I'll introduce you to: ● The concepts – The processes – And our adaptation – Fasten your seat­belts! ● A little disclaimer: I'm too in learning process! ● And a little on how I've addressed the problem. ●    
  • 7. Scrum: Know the Land People ● Product Owner – Scrum Master – Team – Tools ● Product Backlog – Sprint Backlog – Burndown Chart – Processes ● Sprint Planning – Daily Scrum –     Sprint retrospective –
  • 8. Product Owner Pretty obvious! ● Direct beneficiary of the business value arising  ● from the product being built. Describes what functionality needed. ● And in what order? What is important? ● Scrum Role: Decides features and importance  ●    
  • 9. Scrum Master The coordinator of the whole Scrum Process ● Keeps an eye any obstacles along the way ● Facilitator ● A bridge between product owner and the team. ● Scrum Role: Manages the whole Scrum  ● process including any housekeeping like  notifying all stakeholders of events.    
  • 10. Team Those who are into development ● Typical size between 3 to 9 ● Develops the features in determined order ● Scrum Role: Decides Time estimates for  ● features    
  • 11. th The 4  Dimension: Sprint All those people have to perform those  ● processes with the help of those tools in span  of a sprint! Sprint is a short period ranging between 2  ● weeks to 5 weeks at max. It has a goal: “Make CEO impressed!” ● A corporate heartbeat ●    
  • 12. Product Backlog Root of the whole process ● Is a list of features that are to be built. ● Also known as stories or backlog items – We record following attributes ● ID – Name – Initial Estimate – Importance – How to Demo – Notes –    
  • 13. Product Backlog ID Name Importance Estimate How to Demo Notes Music playlist Hit request and get XML 1 100 10 Advertisement timeline Hit request and get XML 2 120 10 Music Collection Generation Hit request and get XML 3 80 10 Must be kept at business level ● Might grow/shrink over time ● We'll explore it further ●    
  • 14. Sprint Backlog Features selected to be implemented in a single  ● sprint. Team selects features based on: ● Importance – And its own velocity – Format is almost same as of product backlog ● Remaining work is indicated and automatic  ● generation of charts    
  • 15. Burndown Chart A visual indicator of how the sprint is going? ● Would we succeed? ● Do we've lot of work? Or under work? ● On Y axis, remaining work in man days ● On X axis, days of sprint ● Let's see an example ●    
  • 16. Burndown Chart 35 30 25 20 Ideal Actual 15 10 5 0 10 9 8 7 6 5 4 3 2 1 0    
  • 17. Things so far We've covered the people and the tools of a  ● Scrum and soon going towards processes. I know some of the tools are not clear to you. ● Don't worry, tools will be crystal clear in context  ● of processes. Phew! ● Take a breath, and let's move on!  ●    
  • 18. Sprint Planning Meeting What to do in a sprint? That's it! ● Participants: ● Product Owner, Scrum Master, Team – Outcomes: ● Team – Sprint goal, Sprint backlog – Daily Scrum Meeting place and time – Demo date and place –    
  • 19. Difficult questions How team decides what to include? ● Pick top priority items – That are less then their estimated velocity. – How product owner can force team to include  ● certain items? Change the priority of items and team will be forced  – to shuffle the sprint backlog.    
  • 20. The velocity From physics, Velocity is displacement in a  ● direction. Velocity is the amount of work a team can do. ● Estimated Velocity (calculated) – Actual Velocity (comes out of a sprint) – If 4 people are available, and sprint length is 3  ● weeks then: Velocity = 4 x 15 = 60 ● Warning: I've used the term velocity others call it available man days ●    
  • 21. The Estimated Velocity That was the velocity but it cant be compared to  ● story points which are ideal man days. So we need to refine it: ● Estimated Velocity = Velocity x Focus Factor ● Focus factor for new teams is around 70% ● Estimated Velocity = 60 x 0.7 = 42 story points ●    
  • 22. So how do you pick? You actually choose top priority stories that  ● optimally add up to estimated velocity of team. Say 4 people 3 week sprint and 70% focus  ● factor then estimated velocity would be 42 story  points. Team would select top priority stories totaling  ● less then 42 Product owner might change importance to  ● shuffle the order.    
  • 23. Actual Velocity Chance are that you might not be able to  ● complete all the stories in a sprint. If so, then the total sum of story points of the  ● stories completed in a sprint is the actual  velocity. If all the stories are completed, then estimated  ● velocity is the actual velocity.    
  • 24. Focus Factor But how to calculate focus factor of last sprint? ● Focus factor = Actual Velocity / Velocity ● Say in the previous given example, we only  ● completed 35 story points then: Focus factor = 35 / 60 = 58% ● So the focus factor has been 58% for that sprint ●    
  • 26. How to estimate items? But how to estimate each backlog item? ● There are two ways: ● Gut feeling – Planning Poker (http://www.planningpoker.com/) – Gut feeling is just an intuitive estimate ● Planning poker is card game, for each item,  ● each team member throws a hidden card  indicating how much he thinks story would cost. Nobody affects nobody's mind this way  ●  
  • 27. What else? What else comes out of the sprint planning  ● meeting? A time and place for daily scrum meeting ● A demo date and place ● Also, we divide the stories into technical tasks.  ● This helps in uncovering any hidden challenges. That's all for sprint planning meeting. ●    
  • 28. Daily Scrum All team members meet daily and  ● discuss following: What we did last day? – What we're going to do next? – Are their any hurdles in  – progressing? Its not a report. Neither a  ● monitoring tool. Its just keeping each other aligned  ● with the line. And identifying the problems if any. ●    
  • 29. Sprint Retrospective We review the whole sprint after its finished ● Learning from mistakes ● If I would have to start over, I'd like to do it this  ● way. Sprint Regretospective! ● Its not very formal, just turn by turn, review what  ● you liked, what you'd like to avoid.    
  • 30. How big is each? Spring planning is a 4 hour meeting. ● Can be extended onto next day if fails in its goals – Sprint is about 3 weeks in length ● Daily Scrum Meeting is 15 minutes in length ● Sprint Retrospective is about 30 minutes or  ● more. That's the whole process reviewed! ●    
  • 31. A Backlog Example *** Priority is calculated using Wiegers Relative Weighting Approach Benefit  / Penalty Scale 1 (low) ­ 9 (high) PRODUCT BACKLOG Total Value *** Priority Estimate Relative  Relative  Value % Penalty Cost % Benefit ID STORY / FEATURE / REQUEST CATEGORY TYPE 1 As the system I want to be able to capture image files from disk Imaging Feature 9 9 18 22.2 10 10.4 2.13 7 As a user when I enter a non alphanumeric character when logging in an error occurs Login Bug 2 1 3 3.7 2 2.1 1.78 2 As a user I want to be able to view the metadata for an image Index Feature 7 3 10 12.3 8 8.3 1.48 3 As the system when an image appears on disk I want to automatically capture it Imaging Feature 8 9 17 21.0 15 15.6 1.34 4 As a user I want to be able to login to the system Login Feature 3 5 8 9.9 8 8.3 1.19 5 As a user when I have logged in I want to view my inbox Desktop Feature 9 2 11 13.6 21 21.9 0.62 6 As a user I want to be able to view a scanned document Imaging Feature 8 6 14 17.3 32 33.3 0.52   TOTALS 46 35 81 100 96 100      
  • 32. An example Sprint Backlog SPRINT 1 GOAL SPRINT BURNDOWN CHART Lorem ipsum tibique patrioque disputationi at nec, ei eam semper  gubergren. Ne duo atqui dictas feugiat, ea mea suscipit sententiae  400 complectitur. Nusquam contentiones ut cum, offendit invenire et quo.  His cu dicam labores quaestio.At vix sale prompta, ullum honestatis  350 cotidieque et usu. No quodsi impedit nam. Eam at virtute assentior  temporibus, ad pri fuisset apeirian atomorum. Mei ea tollit  300 suscipiantur. Mel no possim postulant aliquando, facer choro ne ius. 250 200 Hours 150 100 50 0 Day 3 Day 7 Day 11 Day 15 Day 19 Day 23 Day 27 Day 1 Day 5 Day 9 Day 13 Day 17 Day 21 Day 25 Da 0 1 2 3 4 5 6 7 8 9 0 y  1 y  2 y  3 y  4 y  5 y  6 y  7 y  8 y  9 y  1 y  1 y  1 y  1 y  1 y  1 y  1 y  1 y  1 y  1 y  2   y   Da Da Da Da Da Da Da Da Da Da Da Da Da Da Da Da Da Da Da Da Da   ITEM DESCRIPTION WHO? Hours of Effort  Remaining ­­­> 362 353 336 324 320 322 322 322 315 322 322 322 322 322 322 322 322 322 322   322           Story A GSM Task 1 40 40 32 20 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0    
  • 33. Connecting the dots Let's review the whole thing ● Product owner owns the backlog and prioritizes the items ● Scrum master manages everything ● Sprint meeting chooses some stories to be done ● Daily Scrum allows you to be in sync with whole team ● Burndown charts give visual indicators. ● Scrum Retrospectives keep refining the process. ● Life gets going! ●    
  • 34. Our adoption We'll use OpenOffice spreadsheets for Product  ● backlogs controlled under git. Same for sprint backlogs ● Each of us would keep updating those sheets  ● which would autogenerate the burndown charts. We'll adopt it to our environment. ● My lifestyle wont fit yours!  ● So is for the adoption of methodologies. ●    
  • 35. Closing Remarks I've tried to summarize the Scrum and how it  ● would be adopted by us in a nutshell.  Left out many aspects that I think are not of  ● immediate importance to us for now. We all will learn in the process ● This presentation is just a 2 D figure. ● Actual execution would reveal more dark  ● corners!    
  • 36. Thanks & Credits Qaiser and Fahad! Hats off for your on spot help in  ● aesthetic matters! Tim for the material. ● Bart of the critical questions, Jelle for encouragement. ● Spreadsheet templates are from http://agilesoftwaredevelopment.com ● And all of you, you owe credit for listening! ● Any questions? ● Thank you very much! ●