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Learning 2.0
  From VLE to PLE
Overview
• Establish a common understanding of a
  personal learning environment, or PLE
• Consider some future directions for the
  PLE
• Look at some of the challenges facing
  institutions
• Activity - Scenarios (about 15 minutes)
image courtesy xkcd
Social Software
• Software the promotes communication,
  collaboration, or competition
• Not a new concept
 • Bulletin-board systems go back decades
 • Email is ‘social software’
• Nowadays it’s ‘platform technology’
  encouraging participation and contribution
Web 2.0
• An O’Reilly Media buzzword
• ‘Second generation web-based communities
  which facilitate collaboration and sharing
  between users’ (from Wikipedia)
• … and via open APIs, sharing across
  services
• … with portability of users’ data
The PLE
• The PLE is what happens when we apply
  Web 2.0 principles to elearning
• No more monolithic VLE
• Learners aggregate content they have
  chosen - and own the content they create
• Not all institutional content
Personalisation
• Learners are more engaged - it’s their
  learning
• Learning meets the needs of the learner
• Learners may simply choose to reinforce
  what they already know
• Prejudice and ‘voodoo’ learning entrenched
Ownership and
       Empowerment
• The monolithic VLE becomes an
  epiphenomenon on the learner’s computer
• The learner has control over their learning
  process
• And over the outputs of learning activities
Communities of
        Practice
• The PLE can incorporate content, or a
  community, from outside the institution
• Institutional activities are broadened and
  deepened
• Extra-institutional competencies can be
  easily recognised
A Better Mousetrap?
• No one VLE can replicate all the innovation
  that is out there in Web 2.0
• Even with a meaningful subset - what about
  the extra-institutional communities?
• Why foist an institutional system on a
  learner who has met the need another
  way?
The Future

• The institution as network nexus
• A co-working space with good coffee, and
  great bandwidth
• Added value, not duplicated services
Challenges

• Technical
• Social
• Pedagogical
Technical Challenges
• You’re not going to throw the VLE away!
 • Integration with the VLE
 • … and vice versa
• Blocked at the firewall
• Student-owned computing on the College
  network
Social Challenges
• MySpace - not your space!
• 60% of students are using social networks
 • 40% are not
• Cyber-bullying, terms of use, IPR, and other
  nasties
• Staff capability
Pedagogical Challenges

• Plagiarism and authenticity
• Co-ordination and sequencing of learning
• Out of the comfort zone
• Testing and assessment
• A PIE for a PLE
Scenario

• You want to incorporate extra-institutional
  Web 2.0 services in learning
• What issues do you face?
• What solutions can you propose?

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Learning 2.0 - VLE to PLE

  • 1. Learning 2.0 From VLE to PLE
  • 2. Overview • Establish a common understanding of a personal learning environment, or PLE • Consider some future directions for the PLE • Look at some of the challenges facing institutions • Activity - Scenarios (about 15 minutes)
  • 3.
  • 4.
  • 5.
  • 7. Social Software • Software the promotes communication, collaboration, or competition • Not a new concept • Bulletin-board systems go back decades • Email is ‘social software’ • Nowadays it’s ‘platform technology’ encouraging participation and contribution
  • 8. Web 2.0 • An O’Reilly Media buzzword • ‘Second generation web-based communities which facilitate collaboration and sharing between users’ (from Wikipedia) • … and via open APIs, sharing across services • … with portability of users’ data
  • 9. The PLE • The PLE is what happens when we apply Web 2.0 principles to elearning • No more monolithic VLE • Learners aggregate content they have chosen - and own the content they create • Not all institutional content
  • 10. Personalisation • Learners are more engaged - it’s their learning • Learning meets the needs of the learner • Learners may simply choose to reinforce what they already know • Prejudice and ‘voodoo’ learning entrenched
  • 11. Ownership and Empowerment • The monolithic VLE becomes an epiphenomenon on the learner’s computer • The learner has control over their learning process • And over the outputs of learning activities
  • 12. Communities of Practice • The PLE can incorporate content, or a community, from outside the institution • Institutional activities are broadened and deepened • Extra-institutional competencies can be easily recognised
  • 13. A Better Mousetrap? • No one VLE can replicate all the innovation that is out there in Web 2.0 • Even with a meaningful subset - what about the extra-institutional communities? • Why foist an institutional system on a learner who has met the need another way?
  • 14. The Future • The institution as network nexus • A co-working space with good coffee, and great bandwidth • Added value, not duplicated services
  • 16. Technical Challenges • You’re not going to throw the VLE away! • Integration with the VLE • … and vice versa • Blocked at the firewall • Student-owned computing on the College network
  • 17. Social Challenges • MySpace - not your space! • 60% of students are using social networks • 40% are not • Cyber-bullying, terms of use, IPR, and other nasties • Staff capability
  • 18. Pedagogical Challenges • Plagiarism and authenticity • Co-ordination and sequencing of learning • Out of the comfort zone • Testing and assessment • A PIE for a PLE
  • 19. Scenario • You want to incorporate extra-institutional Web 2.0 services in learning • What issues do you face? • What solutions can you propose?