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Digital Futures: Opportunities
                  and Challenges in a Brave
                          New World

                              Professor Mike Keppell
                                Executive Director
                        Australian Digital Futures Institute


                                                               1

Sunday, 3 February 13                                              1
Who coined the term
                        ‘Brave New World’?




                                              2

Sunday, 3 February 13                             2
Overview
  ‣    Megatrends and challenges that will change the
       way we live
  ‣    Game changers in higher education (mobility,
       literacies, personalisation, seamless learning,
       user-generated content)
  ‣    Kodak moment
  ‣    Wicked problems
  ‣    Opportunities and challenges
  ‣    Changing mindsets

                                                         3

Sunday, 3 February 13                                        3
What trends do we need to
                   consider?




                                               4

Sunday, 3 February 13                              4
CSIRO Megatrends




                        On the move
                        Personalisation
                        IWorld

                                          5

Sunday, 3 February 13                         5
Australia in the Asian
   Century
       n “The    transformation of the
            Asian region into the
            economic powerhouse of
            the world is not only
            unstoppable, it is
            gathering pace” (Julia
            Gillard).




                                          6

Sunday, 3 February 13                         6
To Succeed in the Asian
    Century
          n “Australia’s  commerical
               success in the region
               requires that highly
               competitive Australian
               firms and institutions
               develop collaborative
               relationships with others
               in the region” (p.2).
          n New    business models
               and mindsets (p.2)


                                           7

Sunday, 3 February 13                          7
Beyond Current Horizons
      n Importance  of networking
          and connections -
          distributed cognition
      n Increasing
         personalisation - self
         representation and
         customization of
         experience
      n New forms of literacy
      n Openness   of ownership of
          knowledge (Jewitt, 2009).


                                      8

Sunday, 3 February 13                     8
University of the Future
          n Democratisation  of
               knowledge and access
          n Contestability   of markets
               and funding
          n Digital    technologies
          n Global     mobility
          n Integration   with industry




                                           9

Sunday, 3 February 13                          9
Horizon Reports




                        10

Sunday, 3 February 13        10
Trends
        ‣    People expect to be able to work, learn, and
             study whenever and wherever they want.
        ‣    The abundance of resources and
             relationships will challenge our educational
             identity.
        ‣    Students want to use their own technology
             for learning.
        ‣    Shift across all sectors to online learning,
             hybrid learning and collaborative models.
        ‣

                                                            11

Sunday, 3 February 13                                            11
Challenges
        n Seamless    learning – people expect to be
            able to work, learn, and study whenever
            and wherever they want.
        n Digital   literacies – capabilities which fit an
            individual for living, learning and working in a
            digital society (JISC)
        n Personalisation     - our learning, teaching,
            place of learning, technologies will be
            individualised
        n Mobility     is here!


                                                               12

Sunday, 3 February 13                                               12
Game Changers




                                        13

Sunday, 3 February 13                        13
Game Changers

     n Mobility

     n Digital         literacies
     n Seamless           learning
     n Personalised          learning
     n User-generated               content




                                               14

Sunday, 3 February 13                               14
Mobility




                                   15

Sunday, 3 February 13                   15
Mobility
     n Global          mobility
     n Mobility         of people
     n Technologies          to support
         mobility
     n Adapting          our teaching and
         learning?
     n Assessment?




                                             16

Sunday, 3 February 13                             16
Mobile Learning Spaces
       n With    its strong emphasis on learning
            rather than teaching, mobile learning
            challenges educators to try to understand
            learners’ needs.
       n Understanding  how learning takes
            place beyond the classroom, and
       n Intersection   of education, life, work
            and leisure” (Kukulska-Hulme, 2010, p.
            181).


                                                        17

Sunday, 3 February 13                                        17
Undergraduate Students
  and IT
   n Monitors   students
        relationship with digital
        technologies
   n Portable devices are the
        ‘academic champions’
   n 3x   as many students used
        e-books or e-textbooks
        than in 2010
   n Survey   of 100,000 students
        across 195 institutions


                                     18

Sunday, 3 February 13                     18
Digital literacies




                                             19

Sunday, 3 February 13                             19
Sunday, 3 February 13   20
Digital Literacies
    n Literacy    is no longer “the ability
         to read and write” but now “the
         ability to understand
         information however
         presented.”
    n Can't    assume students have
         skills to interact in a digital age
    n Literacies  will allow us to teach
         more effectively in a digital
         age (JISC, 2012)


                                               21

Sunday, 3 February 13                               21
Developing Literacies
           n Employable graduates need to be digitally
              literate
           n Digital literacies are often related to discipline
              area
           n Learners need to be supported by staff to
              develop academic digital literacies
           n Professional development is vital in developing
              digital literacies
           n Professional associations are supporting their
              members to improve digital literacies
           n Engaging students supports digital literacy
              development i.e. students as change agents
              (JISC, 2012)

                                                                   22

Sunday, 3 February 13                                                   22
Context
                            of
                          Digital
                        Literacies
                          (JISC)




Sunday, 3 February 13                23
Seamless learning




                                            24

Sunday, 3 February 13                            24
Seamless Learning
          Seamless learning
          occurs when a
          person experiences a
          continuity of
          learning across a
          combination of
          locations, times,
          technologies or
          social settings
          (Sharples, et al,
          2012).



Sunday, 3 February 13            25
Spaces for Knowledge
    Generation
        n Physical,      blended or virtual ‘areas’ that:
              n    enhance learning
              n that   motivate learners
              n promote   authentic learning interactions
        n Spaces    where both teachers and students
             optimize the perceived and actual
             affordances of the space (Keppell &
             Riddle, 2012).


                                        26
Sunday, 3 February 13                                        26
Distributed
                                   Learning Spaces

                        Physical         Blended                  Virtual


         Formal              Informal                    Formal       Informal



                              Mobile         Personal      Academic


                                                     Professional
                                   Outdoor
                                                       Practice
                                                27
Sunday, 3 February 13                                                            27
Virtual Learning
                                   Spaces




                        Blending - Affordances - Equity?
Sunday, 3 February 13                                      28
Sunday, 3 February 13   29
Personalised learning




                                                30

Sunday, 3 February 13                                30
Personal Learning Spaces
       ‣    Personal Learning Environments (PLE)
            integrate formal and informal learning
            spaces
       ‣    Customised by the individual to suit their
            needs and allow them to create their own
            identities.
       ‣    A PLE recognises ongoing learning and the
            need for tools to support life-long and life-
            wide learning.


                                                            31

Sunday, 3 February 13                                            31
Connectivism

       ‣    PLE may also require new ways of learning
            as knowledge has changed to networks
            and ecologies (Siemens, 2006).
       ‣    The implications of this change is that
            improved lines of communication need to
            occur.
       ‣    “Connectivism is the assertion that learning is
            primarily a network-forming process” (p.
            15).


                                                              32

Sunday, 3 February 13                                              32
Sunday, 3 February 13   33
Sunday, 3 February 13   34
What is a framework for designing
                  student learning environments?

      Distributed                            Seamless
      Learning                               Learning
      Spaces




                              Principles
                                                        35

Sunday, 3 February 13                                        35
Seven Principles of
   Learning Space Design
       n   Comfort: a space which creates a physical and
            mental sense of ease and well-being

       n   Aesthetics: pleasure which includes the
            recognition of symmetry, harmony, simplicity and
            fitness for purpose

       n   Flow: the state of mind felt by the learner when
            totally involved in the learning experience



                                                               36

Sunday, 3 February 13                                               36
Seven Principles of
 Learning Space Design
     •Equity: consideration of the needs of cultural and
         physical differences

     •Blending: a mixture of technological and face-to-face
         pedagogical resources

     •Affordances: the “action possibilities” the learning
         environment provides the users

     •Repurposing: the potential for multiple usage of a
         space (Souter, Riddle, Keppell, 2010) (http://
         www.skgproject.com)


                                                              37

Sunday, 3 February 13                                              37
User Generated Content




                                                 38

Sunday, 3 February 13                                 38
Interactions
             Information access (degree and subject
             expectations)

             Interactive learning (learner-to-content
             interactions)

             Networked learning (learner-to-learner;
             learner-to-teacher interactions)

             Student-generated content (learner-as-
             designers; assessment-as-learning
             interactions) (Herrington & Oliver 2001).


                                                         39

Sunday, 3 February 13                                         39
Sunday, 3 February 13   40
Sunday, 3 February 13   41
Remixing
             Hi Mike,

        I just wrote a quick blog
        using a slideshow you
        posted on SlideShare.
        Love your work!

        http://
        www.edtechmagazine.c
        om/higher/article/
        2013/01/blended-
        learning-explained-33-
        slides


        Jimmy




                                    42

Sunday, 3 February 13                    42
‘Kodak Moment’




                                         43

Sunday, 3 February 13                         43
‘Kodak Moment’
         Preserving significant occasions

         Narrow marketing - false assumptions about
         who took photos and the importance of prints

         Cameras became gadgets sold in electronic
         stores not just camera stores

         With digital more men were taking photos
         but not necessarily printing

         Focus was on prolonging the life of existing
         modes of business (Kamil Manir).

                                                        44

Sunday, 3 February 13                                        44
‘Kodak Moment’




Sunday, 3 February 13   45
Ubiquitous       3000 shots   Share with
        cameras          per trip      friends



                                     Place on
              Print?
                                     websites?




Sunday, 3 February 13                             46
Sunday, 3 February 13   47
‘Wicked Problems’
        “The problem is not understood until after the
        formulation of a solution.

        Wicked problems have no stopping rule.

        Solutions to wicked problems are not right or
        wrong.

        Every wicked problem is essentially novel and
        unique”.

       (Conklin, 2009, Wikipedia).


                                                         48

Sunday, 3 February 13                                         48
‘Super Wicked Problems’
        “Time is running out.

        No central authority.

        Those seeking to solve
        the problem are also
        causing it”

        (Levin, 2009,
        Wikipedia).



                                 49

Sunday, 3 February 13                 49
Who coined the term
                        ‘Brave New World’?




                                              50

Sunday, 3 February 13                              50
Sunday, 3 February 13   51
Brave New World

     n O   wonder! How many goodly creatures
         are there here! How beauteous mankind
         is! O brave new world, That has such
         people in't.

     —William Shakespeare, The Tempest, Act
     V, Scene I, ll. 203–206[5]




                                                 52

Sunday, 3 February 13                                 52
‘Goodly Creatures’
       n New           mindsets
       n Mobility
       n Seamless          learning
       n Digital        literacies
       n Personalised         learning
       n User-generated
           content and
           remixing


                                          53

Sunday, 3 February 13                          53
Questions?



                                     54

Sunday, 3 February 13                     54

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2013 - Keynote McGraw-Hill - Digital Futures

  • 1. Digital Futures: Opportunities and Challenges in a Brave New World Professor Mike Keppell Executive Director Australian Digital Futures Institute 1 Sunday, 3 February 13 1
  • 2. Who coined the term ‘Brave New World’? 2 Sunday, 3 February 13 2
  • 3. Overview ‣ Megatrends and challenges that will change the way we live ‣ Game changers in higher education (mobility, literacies, personalisation, seamless learning, user-generated content) ‣ Kodak moment ‣ Wicked problems ‣ Opportunities and challenges ‣ Changing mindsets 3 Sunday, 3 February 13 3
  • 4. What trends do we need to consider? 4 Sunday, 3 February 13 4
  • 5. CSIRO Megatrends On the move Personalisation IWorld 5 Sunday, 3 February 13 5
  • 6. Australia in the Asian Century n “The transformation of the Asian region into the economic powerhouse of the world is not only unstoppable, it is gathering pace” (Julia Gillard). 6 Sunday, 3 February 13 6
  • 7. To Succeed in the Asian Century n “Australia’s commerical success in the region requires that highly competitive Australian firms and institutions develop collaborative relationships with others in the region” (p.2). n New business models and mindsets (p.2) 7 Sunday, 3 February 13 7
  • 8. Beyond Current Horizons n Importance of networking and connections - distributed cognition n Increasing personalisation - self representation and customization of experience n New forms of literacy n Openness of ownership of knowledge (Jewitt, 2009). 8 Sunday, 3 February 13 8
  • 9. University of the Future n Democratisation of knowledge and access n Contestability of markets and funding n Digital technologies n Global mobility n Integration with industry 9 Sunday, 3 February 13 9
  • 10. Horizon Reports 10 Sunday, 3 February 13 10
  • 11. Trends ‣ People expect to be able to work, learn, and study whenever and wherever they want. ‣ The abundance of resources and relationships will challenge our educational identity. ‣ Students want to use their own technology for learning. ‣ Shift across all sectors to online learning, hybrid learning and collaborative models. ‣ 11 Sunday, 3 February 13 11
  • 12. Challenges n Seamless learning – people expect to be able to work, learn, and study whenever and wherever they want. n Digital literacies – capabilities which fit an individual for living, learning and working in a digital society (JISC) n Personalisation - our learning, teaching, place of learning, technologies will be individualised n Mobility is here! 12 Sunday, 3 February 13 12
  • 13. Game Changers 13 Sunday, 3 February 13 13
  • 14. Game Changers n Mobility n Digital literacies n Seamless learning n Personalised learning n User-generated content 14 Sunday, 3 February 13 14
  • 15. Mobility 15 Sunday, 3 February 13 15
  • 16. Mobility n Global mobility n Mobility of people n Technologies to support mobility n Adapting our teaching and learning? n Assessment? 16 Sunday, 3 February 13 16
  • 17. Mobile Learning Spaces n With its strong emphasis on learning rather than teaching, mobile learning challenges educators to try to understand learners’ needs. n Understanding how learning takes place beyond the classroom, and n Intersection of education, life, work and leisure” (Kukulska-Hulme, 2010, p. 181). 17 Sunday, 3 February 13 17
  • 18. Undergraduate Students and IT n Monitors students relationship with digital technologies n Portable devices are the ‘academic champions’ n 3x as many students used e-books or e-textbooks than in 2010 n Survey of 100,000 students across 195 institutions 18 Sunday, 3 February 13 18
  • 19. Digital literacies 19 Sunday, 3 February 13 19
  • 21. Digital Literacies n Literacy is no longer “the ability to read and write” but now “the ability to understand information however presented.” n Can't assume students have skills to interact in a digital age n Literacies will allow us to teach more effectively in a digital age (JISC, 2012) 21 Sunday, 3 February 13 21
  • 22. Developing Literacies n Employable graduates need to be digitally literate n Digital literacies are often related to discipline area n Learners need to be supported by staff to develop academic digital literacies n Professional development is vital in developing digital literacies n Professional associations are supporting their members to improve digital literacies n Engaging students supports digital literacy development i.e. students as change agents (JISC, 2012) 22 Sunday, 3 February 13 22
  • 23. Context of Digital Literacies (JISC) Sunday, 3 February 13 23
  • 24. Seamless learning 24 Sunday, 3 February 13 24
  • 25. Seamless Learning Seamless learning occurs when a person experiences a continuity of learning across a combination of locations, times, technologies or social settings (Sharples, et al, 2012). Sunday, 3 February 13 25
  • 26. Spaces for Knowledge Generation n Physical, blended or virtual ‘areas’ that: n enhance learning n that motivate learners n promote authentic learning interactions n Spaces where both teachers and students optimize the perceived and actual affordances of the space (Keppell & Riddle, 2012). 26 Sunday, 3 February 13 26
  • 27. Distributed Learning Spaces Physical Blended Virtual Formal Informal Formal Informal Mobile Personal Academic Professional Outdoor Practice 27 Sunday, 3 February 13 27
  • 28. Virtual Learning Spaces Blending - Affordances - Equity? Sunday, 3 February 13 28
  • 30. Personalised learning 30 Sunday, 3 February 13 30
  • 31. Personal Learning Spaces ‣ Personal Learning Environments (PLE) integrate formal and informal learning spaces ‣ Customised by the individual to suit their needs and allow them to create their own identities. ‣ A PLE recognises ongoing learning and the need for tools to support life-long and life- wide learning. 31 Sunday, 3 February 13 31
  • 32. Connectivism ‣ PLE may also require new ways of learning as knowledge has changed to networks and ecologies (Siemens, 2006). ‣ The implications of this change is that improved lines of communication need to occur. ‣ “Connectivism is the assertion that learning is primarily a network-forming process” (p. 15). 32 Sunday, 3 February 13 32
  • 35. What is a framework for designing student learning environments? Distributed Seamless Learning Learning Spaces Principles 35 Sunday, 3 February 13 35
  • 36. Seven Principles of Learning Space Design n Comfort: a space which creates a physical and mental sense of ease and well-being n Aesthetics: pleasure which includes the recognition of symmetry, harmony, simplicity and fitness for purpose n Flow: the state of mind felt by the learner when totally involved in the learning experience 36 Sunday, 3 February 13 36
  • 37. Seven Principles of Learning Space Design •Equity: consideration of the needs of cultural and physical differences •Blending: a mixture of technological and face-to-face pedagogical resources •Affordances: the “action possibilities” the learning environment provides the users •Repurposing: the potential for multiple usage of a space (Souter, Riddle, Keppell, 2010) (http:// www.skgproject.com) 37 Sunday, 3 February 13 37
  • 38. User Generated Content 38 Sunday, 3 February 13 38
  • 39. Interactions Information access (degree and subject expectations) Interactive learning (learner-to-content interactions) Networked learning (learner-to-learner; learner-to-teacher interactions) Student-generated content (learner-as- designers; assessment-as-learning interactions) (Herrington & Oliver 2001). 39 Sunday, 3 February 13 39
  • 42. Remixing Hi Mike, I just wrote a quick blog using a slideshow you posted on SlideShare. Love your work! http:// www.edtechmagazine.c om/higher/article/ 2013/01/blended- learning-explained-33- slides Jimmy 42 Sunday, 3 February 13 42
  • 43. ‘Kodak Moment’ 43 Sunday, 3 February 13 43
  • 44. ‘Kodak Moment’ Preserving significant occasions Narrow marketing - false assumptions about who took photos and the importance of prints Cameras became gadgets sold in electronic stores not just camera stores With digital more men were taking photos but not necessarily printing Focus was on prolonging the life of existing modes of business (Kamil Manir). 44 Sunday, 3 February 13 44
  • 46. Ubiquitous 3000 shots Share with cameras per trip friends Place on Print? websites? Sunday, 3 February 13 46
  • 48. ‘Wicked Problems’ “The problem is not understood until after the formulation of a solution. Wicked problems have no stopping rule. Solutions to wicked problems are not right or wrong. Every wicked problem is essentially novel and unique”. (Conklin, 2009, Wikipedia). 48 Sunday, 3 February 13 48
  • 49. ‘Super Wicked Problems’ “Time is running out. No central authority. Those seeking to solve the problem are also causing it” (Levin, 2009, Wikipedia). 49 Sunday, 3 February 13 49
  • 50. Who coined the term ‘Brave New World’? 50 Sunday, 3 February 13 50
  • 52. Brave New World n O wonder! How many goodly creatures are there here! How beauteous mankind is! O brave new world, That has such people in't. —William Shakespeare, The Tempest, Act V, Scene I, ll. 203–206[5] 52 Sunday, 3 February 13 52
  • 53. ‘Goodly Creatures’ n New mindsets n Mobility n Seamless learning n Digital literacies n Personalised learning n User-generated content and remixing 53 Sunday, 3 February 13 53
  • 54. Questions? 54 Sunday, 3 February 13 54