16. Intro. to TPACK T echnological P edagogical C ontent K nowledge (or ‘ Total Package’ ) http://www.tpck.org
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21. Where to now? PLC’s etc. Journals Blogs, Web 2.0 outlets (Teachertube channel, iTunesU etc.) Conferences Watercooler conversations (Staffroom) 2011 Action Plan!
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Hinweis der Redaktion
Main theme: My View of learning is crucial!
BUT … nature of learning process????
My views of meaningful learning are CRUCIAL to my views of e-learning & therefore … My views of meaningful learning are CRUCIAL to the way my students’ use learning technologies in my classroom (and online learning environments)
E-learning as ‘construction’ Eg. using digital cameras, midi instruments, multimedia software, lego robotics. E-Learning: Enable, Empower and Engage Question: How and when can ICT empower learners to participate actively and thoughtfully in the learning process? How can ICT help learners to think rigorously and express themselves imaginatively? [Pls read Roblyer Ch 3!)
From: Jonassen, D. et al (2008). What is meaningful learning? In D. Jonassen et al.(Eds).Meaningful learning with technology. 3rd Edtn. pp1-12. Pearson/Merrill Prentice Hall: Upper Saddle River, N.J. (in library & extract also in UTSOnline Literature section: “e-Learning in 7-12 Education (Introduction)” folder View of e-learning MUST be aligned with our views of learning! Eg. How can technology support the active, cooperative or authentic nature of “meaningful” learning?
Under the umbrella of ConstructiVism Use wikipedia as intro… http://en.wikipedia.org/wiki/Constructionist_learning
Kids DO (often together) Kids DESIGN Kids BUILD Kids PLAY Kids IMAGINE Kids THINK Kids EXPRESS themselves Kids REFLECT
Go beyond: Learning Theories as Bases for Integration. Highly recommended. Roblyer, M.(2006). Learning Theories as Bases for Integration. In M. Roblyer (Ed). Integrating educational technology into teaching. 4th Edtn. pp 36-52. Pearson/Merrill Prentice HallUpper Saddle River, N.J.
Follow up on examples 1 and 2: e.g. Webquest Community!
Webquests - research is scaffolded and done in teams. Collaborative projects - interschool, international. Eg. INK Using web to PUBLISH and COLLABORATE