This document contains interviews with several graphic designers. Key points include:
- Jacques Sebastian-Alton is a 19-year-old self-taught graphics designer based in London who draws inspiration from MTV ads and music videos.
- Jenny Lloyd has a colorful, detailed illustration style and was proud of a recent multi-page spread in British Airways magazine.
- Alex Stamos cites horror elements and storytelling as influences and works through an iterative sketching and refining process.
- Other designers discuss their varied influences, styles, tools, accomplishments and thoughts on DesignDiary magazine.
4. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
lEiE
E
j
I’m Jacques Sebastian-Alton, recently turned 19, and I’m a self-made
graphics designer who is currently based in central London. I’m a law and
finance student attending the University of London, and I design in my free
time when I have the inspiration. The-Preps.com is my online playground
which you should all visit, and remember that I’m always keen on more
projects and commissioned work.
Jacques S. Alton
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5. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
Who are some of your artistic influences? What is it about their work that inspires you?
I guess it would be hard to just name one person, because there are
countless out there! When it comes to artistic influences, I guess I owe a
lot of credit to the motion design scene. To keep an idea going, I usually
turn on Mtv and absorb from there. From their ads to their music videos.
Design is always revolving in such a fast pace; new ideas, new methods, new
concepts… boom boom boom! That’s what I find inspiring - designers pushing
the limits, constantly.
How would you describe your style of work?
Indescribable. Can I say that? Haha. I never set out trying to make any of
my works look a certain way. I always try to use human elements though; I
like people to be in my work. It’s a comfort-thing. In an essence my style
is my own vomit of eclectic contemporary design on a digital canvas.
Could you tell us about your creative process?
I don’t believe in having a set creative process. I figure that it would
limit my ability if I tried to induce the same creativity the same way time
after time. I prefer to allow my muse to find me rather than looking for it.
Of course, if I’m in a rut, the odd beer or glass of wine doesn’t hurt.
What is your favourites design tools?
I don’t think I’ll be anywhere without my Mac, Adobe Photoshop, Illustrator,
and my tablet. Then there’s the 4 important P’s: Pen Paper Paint Pencil.
Last but not least, a nice bottle of red wine.
What accomplishments are you most proud of?
I think my greatest accomplishment is yet to come. I’m always in constant
search for newer and higher goals.
where’s your idea ussually come from?
The best ideas are unexpected. Ideas are everywhere. The trick is to not
look for it!
What your favourites website?
There’s so many out there! I don’t want to start listing them one by one
because that would take forever. I enjoy visiting all kinds of sites for
portfolios, design studios, portals, and communities. It’s fun to see what
other people are up to, you know.
What do you think about our magazine?
Great stuff! I’m definitely looking forward to all the future issues!
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6. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
Ri
EI studied illustration at Falmouth College of Arts in Cornwall, and
graduated with a BA (hons) Illustration degree in 2004. Since
then I have been using all my free time to work as a freelance
illustrator, with my portfolio and professional reputation gradually
progressing; until last week I resigned from my full-time job to
work full-time as an illustrator.
Jenny Lloyd
hello@jennylloyd.co.uk
www.jennylloyd.co.uk
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7. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
iE
j
Who are some of your artistic influences? What is it about their work
that inspires you?
Catalina Estrada: for her organic natural shapes and amazing use of colour,
Sködt D. McNalty: for his use of line and contour, and Zela Lobb: for her
generous use of feminine textures, soft colour palette, and sense of humour.
How would you describe your style of work?
Rich, detailed, bright, vibrant, feminine, and decorative.
Could you tell us about your creative process?
Everything I do nowadays, after research and initial scans, is created,
composed, and refined in Photoshop. I tend to make a rough montage
of scanned photographs, drawings and shapes, and then work over them
digitally with blocks of colour. Once I’m happy
with the composition, I overlay colours and
textures to produce subtle variations in the
surface of the image, creating complex layer sets
and finishing with a dusting of homemade brush
shapes to enhance depth and light and dark areas.
What is your favourite design tool?
Photoshop.
What accomplishments are you most proud of?
Having a four page illustration spread in the
December issue of British Airways in-flight
Highlife Magazine. I was under immense pressure
to create the images on deadline and was
delighted with the end results; I think its some of
my best work to date.
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8. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
lE
4Where do your ideas usually come from?
My ideas usually sneak up on me in the middle of the night. Inspiration comes from a huge
and eclectic variety of sources, including nature, vintage advertising, old fashioned fairytales,
fashion photography, art nouveau, and traditional Japanese visual style.
What is your favourite website?
replessabandon.com
What do you think about our magazine?
Wonderful.
Jenny Lloyd
hello@jennylloyd.co.uk www.jennylloyd.co.uk
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9. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
graduated from the University of Kansas in 2006
with a BFA in illustration and design
and have since been working as a freelance
illustrator.
John@jalextamos.com www.jalexstamos.com
J. ALEX
STAMOS
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10. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
iE
j
lEiE
Artists that influence me are James Jean, Sam Weber, John Hendrix, Amy Sol, Arthur
Rackham, and Mark Ryden. I think that all of these artists have an incredible sense of
narrative to their work. I am inspired by the stories they tell and the styles that they have
developed to tell them. Also, most of these artists work is kind of scary and I like that as well.
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11. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
This is a very difficult question to answer.
Usually, the first thing that comes out of a
person’s mouth when he or she looks at my
work is that it is scary. I agree that there are
some darker elements that creep around
in my images, but I also know that those
elements have beauty in them. My work is
also very story driven. My excessive detail is
generally driven by my need to fit as much
story in a single image that I can without
losing the overall design and hierarchy for the
piece.
My process always begins with research
and sketching. I gather photo reference to
be used as inspiration only. I rarely draw
directly from photos. I work small in the
beginning until I find a thumbnail that is
working. I than quickly work that thumbnail
through refining stages until I’ve worked out
all of the kinks and made it as dynamic as
possible. I then take that rough and transfer
it to the final paper. Usually when I start
working in my studio everything is clean
and in its proper place, but by the time I
finish my room is littered with tracing paper,
photo reference, anatomy books and used
up pencils. Maybe an empty glass of wine
or two. My work is never taken into digital
until the drawing is absolutely as polished
as possible. Painting in Photoshop used to
completely cover my original drawing, but I
am now refining my process so that my digital
addition accentuates the drawing rather than
dominate it.
Pencils, pens, basically anything that I can
make a mark with. I also love Photoshop.
That program is like an onion; an onion with
an airbrush tool.
I’m thankful that I have a profession that
I am passionate about and that is always
challenging me. I also believe that I am a
very good dancer. Many would disagree, but
they are wrong. They are very, very wrong.
My environment inspires me. I live in Kansas
and I think its beauty is pretty underrated.
My studio is also filled with trinkets and
found images that inspire me in one way or
another. I try to surround myself with things
that I find fascinating.
I love illustrationmundo. That is pretty
much where I go to learn about new
illustrators and upcoming events.
I think magazines like yours are important
in keeping my approach to digital
painting from falling into a routine. Your
magazine is a good source of inspiration. It
is always important to take in what others are
doing with the programs to create exciting
and new art.
lEiEJ. ALEX
STAMOS
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12. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
Armen Mnatsakanjan
www.molorvac.com
armenmn@gmail.com
a freelance graphic designer, currently living in The
Netherlands, but Armenian born, I love everything if there
is art involved. At the moment I’m doing more illustration/
painting style, wich I love to do. My dad used to be also very
artistic in the past ( drawing, painting )
I was always watching him while he was doing art,
I’m drawing ages but started Graphic design when I was just
12 years old, now I’m showcasing my work on my portfolio
“Molorvac.com” And someday I hope to move to Los Angeles
or somewhere near there.
Who are some of your artistic influences?
What is it about their work that inspires you?
I would say “Craig Martin” from goodbrush.com, I
love the way he use the strokes, in his work there is
always a artistic feel to it, and Jens Karlsson & James
Widegren, this two guys inspired me to get started
with Graphic Design! And many more artists.
How would you describe your style of work?
My style of work would be “dark art” with that I mean
that I use lot of dark colours in my work, and there is
mostly sadness & poetic feel in my work inspired from
life or personal experiences.
Could you tell us about your creative process?
I sketch a lot on paper, when I get an idea I always write or sketch it so I don’t forget it.
I use photoshop the most, but I use also Illustrator.
Mostly I work on 150 dpi or 200, because my computer doesn’t take 300 or more lol
I start by filling the base colour, after that I start sketching around my idea.When the sketch
is done, I start making the composition right!
I paint a lot in my works so, I start painting on some parts that I think needs to be painted. I
play a lot with colours, I would suggest to other people to do that also.
The final result is mostly different than that I thought it would be.
What is your favourites design tools?
Photoshop, Illustrator, Flash & Cinema 4D
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13. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
j
What accomplishments are you most proud of?
That I Got noticed by some people and got featured on some websites included you guys!
And that I have many “designer” friends around there! They supported me! Much love to them.
where’s your idea ussually come from?
From life, and the experiences you get, sad or happy doesn’t matter, and music I would say from
everything that is on my way!
What your favourites website?
My favourite website would be cgtalk.com very inspiring artists around there!
And cpluv.com / humblevoice.com / newstoday.com and many more.
What do you think about our magazine?
I think that you guys do a very nice job! Keep up the good work.
And thanks for the interview!
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14. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
I am a Malaysian who is currently
majoring Computer Science in Auckland
University, New Zealand. I am studying
programming and focus more on softwares
development. In the meantime, i do
freelance graphic designing.
j lEiE
EIII Eleven Sins
This is a collaboration between Designer
Venn (Malaysia) x Photographer Hannah
(Phillipines). It is a funky yet stylish looking
artwork. It conforming to the current fashion.
The main idea is to create a modish looking
design. We try to create it as chic and dashing
as possible.
EE VENN SOH AKA EIII
E3VEN@YAHOO.COM
HTTP://EIII.DEVIANTART.COM
Asylum
A collaboration between Designer Venn (Malaysia)
x Photographer Piotr (Poland). It is a conceptual
and emotive artwork which aims to observe all
the stages of an object, to understand that process
better. It does present a strange and bizzare feeling.
Our objective was to make it possessed qualities
that were associated with surrealism.
Junk List
This is a recent client work for Junk List (Greece).
They are a group of music and arts lovers. I was
commissioned to design a poster for them.This is a
recent client work for Junk List (Greece).
They are a group of music and arts lovers.
I was commissioned to design a poster for them. It is
a fantasy looking piece.
It is fiction that features elements of magic and
supernatural features and entities that suspend
conventions of realism.
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15. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
Dopepope
Professional freelance illustrator and graphic image maker, full time digital
photo-manipulator for Q studios Inc nYc http://www.qstudiosinc.com
Who are some of your artistic influences? What is it about their work
that inspires you?
My artistic influences are certainly derived from my childhood
interests, which I haven’t really been able to shake off, just refine
a bit. Such silliness as giant japanese monsters destroying fake mini
buildings and stepping on toy tanks. When I was a kid that was the
stuff of awe for me. Horror movies, science fiction of all kinds,
comic books, cartoons. Japanese culture, whatever I was privy to back
then, made the biggest impact on me though. Without a doubt I have a
thousand japanese illustrators I can name that are hugely
influential. But there are several others from all over that have
worked their way into my heart as well. Too many to name them all.
Certainly illustrators such as Juan Doe, James Jean, Yasushi
Nirasawa, blow my mind regularly, and photographer Timothy Saccenti
has been doing some amazing projects. Outside of naming names, I’d
say I’m certainly being inspired by the work itself, the
opportunities to create something new from my own idea, an idea that
gets me excited, is inspiration in itself. The chance to do good work
perpetuates more good work from me. Oh, and lot’s and lot’s of video- gaming.
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16. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
j
How would you describe your style of work?
I refer to my work as Experimental Aesthetics. Mainly because I
experiment with technique and style constantly. My work often
looks totally different from the next piece depending on my initial
concept. One particular series I have, the Advanced Bitch Killer
series, I use just about every aspect of image making there is. From
photography, and building models, to photomanipulation, into
ilustration, with a lot of design and even type treatments as well.
My book Bioengineered to be the Best showcases the first images
from the series. I do intend on a second book. I feel I have a lot left
in the technique to perfect and explore.
Could you tell us about your creative process?
Usually I just free form ideas, anything that comes to mind that
answers the question at hand, no matter how vague, strange or
unconventional. Then build out from there. If an answer is too
obvious, it just may be to boring as well. I certainly always try to
go the route that best answers the question in the most creative
manner with as little compromise to my tastes and artistic
sensibilities as possible. It’s often a struggle, unless it’s myself
asking those questions to begin with. As for actual technical
progressions, I always wind up in Photoshop and or illustrator,
depending on the project. But I almost always draw traditionally,
with a pencil and paper.
What is your favourites design tools?
I love to draw fast and hard with pencils, charcoal pencils on big
paper. I absolutely love Photoshop and Illustrator for giving me
endless possibilities.
What accomplishments are you most proud of?
I am most proud of getting published in several design and
illustration books so far. It makes me understand that I am not the
only one that thinks my work is worth seeing. As an artist, one can
get very judgmental of their own works, very insecure. It’s nice to
see it praised in such a way.
Currently I’m most proud of launching my first book Bioengineered
to be the Best. I worked extremely hard on those images. I’m very
pleased with all of the positive response I got from putting it
together. http://www.dopepope.com/store. Also, getting the
MetalMan Project off the ground. In the fifth grade
I drew a comic called Metal Man about a humanoid
robot that went crazy and pulled knives on people. It’s the most
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17. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORGiE
ridiculous thing ever. I was a kid! Anyway, I found
the artwork and
simply traced the head and the logo exactly as I
had them and fell in love with the iconic shapes
they’ve created. I then sent these
elements to several artists to create a piece
utilizing the head and
logo. The rest of the image can be whatever they
wanted, how ever they wanted. The results I got
back were awesome, and it resulted in a book
and online gallery. A second book is in the works
already. http://www.metalmanproject.com
where’s your idea ussually come from?
I go through phases that I can’t really explain.
Some phases are quiet, and no ideas flow... but
they must be brewing, because they are often
followed by phases of too many ideas to possibly
document at once. I do try to either sketch
everything out as thumbs, or write down the
ideas. I have a stack of stickies and napkins 5 feet
high of such attempts. I never throw out ideas. I
always come back to one when I have the perfect
outlet for it.
What your favourites website?
I recently had computer problems and lost a
beautiful collection of bookmarks. Close to 5000
sites from artists to resources. Man was I pissed.
I do frequent sites that provide daily news feeds
for the realms of entertainment I enjoy, as well as
anything in my field of business. As for just plain
fun, I have to say YTMND.com makes me laugh
my ass off. (you’re the man now dog)
What do you think about our magazine?
I love it, and wish it prosperity and longevity.
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18. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
lE
HOUSE OF NATURAL FIBER
YOGYAKARTA NEW MEDIA ART LABORATORY
It starts as a young community, with various backgrounds and ideals. They want to do whatever
they wish, but with a natural inclination to create by the spirit of togetherness. There is no
ambition to work simply for personal profit. They create for themselves, their family, and their
environment. This is the basis for the first actions and commitment between them.
The house of natural fiber, Yogyakarta, is a New Media art laboratory, founded in 1999. They
concentrate on the principles of critique and innovation. Since the beginning, the house of
natural fiber has consistently focused on cultural development and New Media art, running
numerous New Media art projects and workshops. In every project we concentrate on
interactivity with people and environments. Thinking forward, positive and creative is becoming
a vision for this community. In the implementation of this vision, in every program, they work
towards the development of art with technology. This desire to contemplate the future of
technology and art, is an important endeavour for the technology itself.
ELECTROCORE
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19. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
ELECTROPONICANALOG
HONF
HOUSE OF NATURAL FIBER
YOGYAKARTA NEW MEDIA ART LABORATORY
ICU IN MA MIND
sound experiment in hospital, ICU room, Indonesia
CAUS #03 (Citizen Againts UFO Secrecy)
Transmediale 05, International media art festival,
BASICS, Berlin, Germany
Venzha seeks to have a limitless space in which to experiment various ideas, working to realize
his vision. With Irene “Ira” Agrivina, Istasius “Itaz” and Tommy “imot” Surya, he begins to work
together, in response to great ideas in their community. Venzha is an interior designer who is
technology and UFO maniac. Ira is a fashion designer, who likes reading and writing poetry.
Itaz is a graphic-designer, who is a skilled comics artist. Imot is a VJ who working on web and
interactivity projects.
The basic idea is to communicate something about New Media that focuses on limitless ideas,
neglecting whether outcomes belong to an ‘art’ scene or not. Venzha believes everything can be an
art and everyone can make a work of art, with various forms and definitions. It is legal throughout
the reason and its responsibility in it. Even though finally Venzha and his community make some
works interactivity projects, technology research, media art festival, DIY gathering, workshops,
media performances, lecturing, electronic music movement, etc, this is perhaps because of their
bargaining position, drawing on from their various supporting backgrounds.
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20. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
Their concern with the younger community is expressed though the Education Focus Program
(EFP), which proposes various workshops for children, and ‘newcomers’ to New Media
technologies. It is also simply about sharing a vision, and not neglecting the surroundings one
works in. This environment sustains them, as people and as artists, to continue working and
living.
The house of natural fiber is merely a name created by Venzha, for a place to share ideas and
to make something real while it has a purpose and use for people and their environment. The
concept of this community is not to become a permanent group with a static membership and a
leader, but rather to focus on an awareness of integrity in doing anything which is meaningful to
them and their surroundings. This awareness allows Venzha to encourage everybody to freely join
in. The only commitment is to work together. This freedom has allowed the community to survive
to the present day. People join in as their lives allow them, and leave if the need arises, which is
only natural.
There are several people who are involved, at present, such as: Andreas Siagian, Pipiangpu,
Sudjud Dartanto, Fajar, Aga, Bagus Budiarto, Mario, Hasan Murod, Daniel, Liya, (DJ Belly, DJ
Sonny, DJ Wza, DJ Endo ‘NULAB’, MC erno, for special projects), dr.Anton (Specialist), dr.Yance
(Vyndrix System), DJ GOD, Dina, Haris, and many more. They come from various backgrounds,
such as web designer, biotechnology, interactive media, electronic music, graphic, tattoo art,
electro technique, medical, physic engineering, informatics and so on. Yet they form an informal
creative community of collaborative expression.
Text edited by Olivier Krischer (AUS/FR, media artist)
MALOVER #2
cp biennale, National Gallery, Jakarta,
Indonesia
OPERATION ROOM TOTAL SOLUTION
sound exploration in operation room, hospital, Indonesia
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21. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
AgaDilaga
Please introduce yourself (name, occupation, and contact details), and maybe your
background too?
Aga Dilaga/Graphic worker/Telephone:085664758009
e-Mail: fireshipfreaker@yahoo.com
Who are some of your artistic influences?
What is it about their work that inspires you?
Tim burton and Jean Michel basquiat
Their work .Tim Burton for weird creature all his create, and Basquiat is so coloursoul.
How would you describe your style of work?
3 F ; Freaky, Free,and Fun:)
Could you tell us about your creative process?
Drawing in paper and mix all in adode photoshop.
What is your favourite design tool?
Blank paper, a pencil and adobe photoshop.
What accomplishments are you most proud of?
Not yet.
fireshipfreaker@yahoo.com
j
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22. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
Where do your ideas usually come from?
Unsuspected moment.
What is your favourite website?
I still learn to know digital world.
What do you think about our magazine?
It’s good.
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33. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
v - art gallery
offers affordable art in truly new and exciting fine art
experience with some indonesian masterpiece set in
modern state-of-the-art environment
The beauty and uniqueness of a piece of art takes you
beyond your wildest imaginations. Art gives you a feeling of love,
beauty, and passion. Art speaks to you in a different manner of
msyterious wonder that intrigues your sixth sense - it will uplitt you
soul.
We will let your imagination fly away while you are dinning with our
exquisite selection of quality food and beverages at affordable prices.We
are committed to top quality art, entertainment, and dinning in town.
Come and be uplifted !
Jl. Laksda Adisucipto No 165 Yogyakarta - Indonesia.
Telp: +62 274 581027 fax. : +62 274 581027
CP: +62 888 285 1687 ( ZULI )
www.v-artgallery.com
Love, I Made Gedhe Suryadharma
V - ART
GALL
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34. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
Now a day there are a lot of criminal cases happened in our beautiful city, i took this
opportunity to create a visual to tell that we must beware of this happen in our town or city.
4JayLimEmail:
animator_alive7@hotmail.com
www.jaylimdesign.com
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THE ARTISTS WHO JOIN THE TRIBE
Still remember about the January 2007 exhibition? This is going to be big, and exciting!!
HERE WE GO!!
URGENT! Simple Happy Thought to be announce immediately!
BLACK URBAN ART is A MASSIVE URBAN ART EXHIBITION. 40 Urban Art artists
will join to collaborate into this exhibition, there will be 20 artworks, and not only 20, even 35
artworks (including Surabaya, Yogyakarta, Bandung local artist) that will tickle your mind about
your art appreciation, to tickle you from head to toe to give a try and put Urban Art as part
of your daily life! The exhibition will be touring from Surabaya (March), Yogyakarta (March),
Bandung (April), and Jakarta (April - May). Starting with a teaser exhibition to warming up and
give you an idea about what is an Urban Art, and as a gathering for everyone for having fun! And
it is free!!
Because Art is for everyone, and for your daily consume!
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59. DESIGNFLIP/03/JUNE/2007 DESIGNDIARY.ORG
BLACK URBAN ART
26th January 2007 - 2nd February 2007
Opening exhibition party: Friday, 26th January 2007 - start 6 PM
Hybroximide - DJ13 (tentative) - DJ Echo (The Brandals) - DJ Jerome
(drum’n Bass)
3D (toy, statuet:
a. Suzuka 2nd wave (already closed the dateline)
b. New template by Royal Consortium (if only we can make it)
c. Ripcons studio
d. Stor “INA” Hero
e. Mondayz
f. Urban Factory by Jablay Artcoholic
g. Paper Dick h. Nuttenkinder - Othello (Germany)
2D (digital, mix media):
a. Idegila (Bandung)
b. Aram Toter (Jakarta)
c. Darbotz (Jakarta) d. The Rats (Bandung)
e. Bapetz (Bandung)
f. Mondayz (Bandung)
g. Ranger Bastards crew (Bandung)
g. Amelia Lovesyugah (Bandung)
h. BEAST (Bandung)
i. Nuttenkinder - Othello (Germany)
j. Hendra Hehe (Yogya)
k. Wedhar (Yogya)
l. Eli (Yogya)
m. Rima (Bandung)
n. Wira (Bandung) o. Indy Six
Supported by: TembokBomber - Royal Consortium - Vektor Junkie
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