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CoP Trumps
CoP Trumps
Introduction

CoP Trumps is a card game that can be used as a prompt when building, facilitating
and measuring your Community of Practice.

The main premise behind CoP Trumps is to give you some suggestions of action to
undertake that will assist the collaboration within your community.

The Trumps below are based of 6 theme areas that where identified as part of the
Performance Improvement Benchmarking (River Diagram) that we are using for the
Local Government Improvement and Development led Communities.

You can find out more about the Performance Improvement Benchmarking from
Chris Collison Website http://www.chriscollison.com/pib.html

The six themes identified are:

    1.   Planning
    2.   Clear Focus
    3.   Engagement and Communication
    4.   Active Facilitation
    5.   Managing Content
    6.   Measurable Outcomes

Each Card will cover an Action, Tool or Techniques that you can use with an
estimate of between 1 to 10 on:

    •    Cost
    •    Learning Curve
    •    Knowledge Sharing
    •    Geek Factor
    •    Encourages Participation
 
 




CoP Trumps
Instructions

All cards are dealt among the player. There must be at least two players and at least
one card for each player.

The starting player (normally the payer sitting on the dealer’s left) selects an attribute
from his or her topmost card and reads out its value.

Each player then reads out the value of the same attribute from their cards.

The largest value wins the “trick”, and the winner takes all the cards and places them
at the bottom of his or her pile.

That player then looks at their new topmost card, and chooses the attribute for the
next round.

In the event of a draw, the cards are placed in the centre and a new attribute is
chosen from the next card by the same person as in the previous round. The winner
of that round obtains all of the cards in the centre as well as the top card from each
player.

Players are eliminated when they lose their last card, and the winner is the player
who obtains the whole pack.
Community Plan                               Community Charter




                                             Planning
Planning




              Cost                       3                 Cost                       3
              Learning Curve             3                 Learning Curve             3
              Knowledge Sharing          7                 Knowledge Sharing          5
              Geek Factor                2                 Geek Factor                2
              Encourages Participation   8                 Encourages Participation   7

Consist of events, communications            A written expression of the
and day to day activities. That will         community's purpose, boundaries,
spark community activity, attract            membership criteria, sponsors, key
members and increase                         roles, ways of working, special
participation.                               focus areas and measures of
                                             success.




Community Purpose                            Welcome Statement
                                             Clear Focus
Clear Focus




              Cost                       2                 Cost                       1
              Learning Curve             2                 Learning Curve             1
              Knowledge Sharing          8                 Knowledge Sharing          8
              Geek Factor                2                 Geek Factor                2
              Encourages Participation   7                 Encourages Participation   8

Describes why the community                  The welcome message is similar to
exists. It is short and designed to          the Community Purpose but will
capture both hearts and minds and            welcome members to the
encourages ownership within the              community and point them in the
community.                                   direction of key activities and things
                                             they need to know.
Water Cooler
Engagement and Communication
                                                                    Detailed Profile




                                                                    Engagement and Communication
                                     Cost                       1                                        Cost                       3
                                     Learning Curve             3                                        Learning Curve             3
                                     Knowledge Sharing          8                                        Knowledge Sharing          7
                                     Geek Factor                4                                        Geek Factor                3
                                     Encourages Participation   8                                        Encourages Participation   7

Is a thread in the forum where                                      Profiles have a dual use – they help
members can introduce themselves                                    you let people know about your
and find out a little bit more about                                interests and experience, and help
who is in the community? Think of                                   you find people that share similar
it as an online Ice breaker                                         interests to you.




Invitations                                                         Newsletter
                                                                          Engagement and Communication
      Engagement and Communication




                                     Cost                       4                                        Cost                       4
                                     Learning Curve             3                                        Learning Curve             4
                                     Knowledge Sharing          5                                        Knowledge Sharing          5
                                     Geek Factor                5                                        Geek Factor                4
                                     Encourages Participation   5                                        Encourages Participation   9

When kicking off the community or                                   Is a regularly distributed publication
asking a new group of people use                                    generally about the main topic that
an email invite or Invite to join                                   are of interest to its member. And
function. Don’t forget to mention                                   upcoming activities in the
the purpose and the expectations of                                 community
being a member.
Polls
Engagement and Communication                                           Photos




                                                                       Engagement and Communication
                                       Cost                       2                                     Cost                       3
                                       Learning Curve             3                                     Learning Curve             5
                                       Knowledge Sharing          2                                     Knowledge Sharing          3
                                       Geek Factor                3                                     Geek Factor                5
                                       Encourages Participation   8                                     Encourages Participation   6

Snapshot questions, usually with                                       Everyone likes photo’s it’s a great
choice of short answers, used to                                       conversation point. Taking photo’s
gauge general consensus, check                                         at events and conference brings the
temperature, or get a rough idea of                                    community together by showing that
how a group of people feel about an                                    members are real people and not
issue or idea.                                                         just an image in the screen.




 Events                                                                Online Conference
        Engagement and Communication




                                                                         Engagement and Communication




                                       Cost                       9                                     Cost                       8
                                       Learning Curve             6                                     Learning Curve             9
                                       Knowledge Sharing          10                                    Knowledge Sharing          10
                                       Geek Factor                5                                     Geek Factor                8
                                       Encourages Participation   10                                    Encourages Participation   10

 Events are a gathering of members                                     An online conference uses the
 normally F2F designed to                                              Community of Practice as a
 accomplish many goals including:                                      conference venue. This means that
 information exchange collaboration,                                   participants can access the
 networking, interaction and more                                      conference from anywhere in the
                                                                       world and can do this at any time.  
Interviews                                                     Alerts
 Engagement and Communication




                                                               Active Facilitation
                                Cost                       5                         Cost                       2
                                Learning Curve             6                         Learning Curve             4
                                Knowledge Sharing          6                         Knowledge Sharing          7
                                Geek Factor                5                         Geek Factor                3
                                Encourages Participation   6                         Encourages Participation   9

Are semi-structured and have a                                 Email updates of the latest activity from
                                                               your community, these can be set up
general theme that will be explored
                                                               as immediate, daily or weekly and will
to elicit the knowledge and                                    summarise updates across all the
experience of the individual (s) to                            functions that the community uses;
be shared with a wider audience.                               including forums, events, library, wikis
Be it in Audio, Video or Written                               and blogs.




Notice Boards                                                  Back channelling
Active Facilitation




                                                               Active Facilitation




                                Cost                       3                         Cost                       7
                                Learning Curve             3                         Learning Curve             6
                                Knowledge Sharing          7                         Knowledge Sharing          9
                                Geek Factor                3                         Geek Factor                2
                                Encourages Participation   7                         Encourages Participation   9

A Notice Board is a place where                                It is the ability to contact members
thoughts, ideas and questions are                              when appropriate, to encouraging
shared. On their own, these items                              group discussion, model behaviour
are not in depth enough to require a                           and assist the members in getting
separate forum.                                                answers to questions.
Hotseats                                               Hot Topics

Active Facilitation




                                                       Active Facilitation
                        Cost                       7                           Cost                       2
                        Learning Curve             5                           Learning Curve             2
                        Knowledge Sharing          6                           Knowledge Sharing          8
                        Geek Factor                5                           Geek Factor                3
                        Encourages Participation   8                           Encourages Participation   8

Enables participants to ask the                        Discussions around a topic that is
person in the hot seat (usually an                     hot at the moment in time. It may
expert in their field) questions, to                   involve a series of techniques such
which they can respond over a set                      as a hotseat, a face to face event
period of time.                                        which are all linked together around
                                                       a discussion for a time period.




Peer Assists                                           Seeding
  Active Facilitation




                                                         Active Facilitation




                        Cost                       7                           Cost                       7
                        Learning Curve             5                           Learning Curve             3
                        Knowledge Sharing          9                           Knowledge Sharing          7
                        Geek Factor                4                           Geek Factor                3
                        Encourages Participation   9                           Encourages Participation   8

A workshop or meeting designed to                      The community will need
gain knowledge and insight from                        documentation and guidance for all
members of the community around a                      aspects. Remember this will always be
particular issue. With members                         an ongoing process, but you should
sharing their experience and insights                  consider which aspects of your
on the issue. And assisting the Peer in                community are most important and
the resolution of the issue.                           need to be seeded.
Feeding                                                    Marketplace
Active Facilitation




                                                               Active Facilitation
                        Cost                       7                                  Cost                       5
                        Learning Curve             4                                  Learning Curve             5
                        Knowledge Sharing          8                                  Knowledge Sharing          9
                        Geek Factor                2                                  Geek Factor                5
                        Encourages Participation   8                                  Encourages Participation   8

If you do not feed the community                           Could be seen as a 'dating service'
with content, connection and a little                      for knowledge. It identifies what
bit of fun, they will stray and go else                    people know and what they need to
where, just like the cat in the                            know on a particular subject, and
picture.                                                   then connects them appropriately.




Google Alerts                                          Google Reader
                                                       Managing Content
     Managing Content




                        Cost                       1                                 Cost                        1
                        Learning Curve             4                                 Learning Curve              6
                        Knowledge Sharing          5                                 Knowledge Sharing           5
                        Technical                  5                                 Technical                   6
                        Encourages Participation   6                                 Encourages Participation    5

Are email updates of the latest                        Known as RSS ('Really Simple
relevant Google results (web, news,                    Syndication'), allow you to see
etc.) based on your choice of query                    when websites have added new
or topic.                                              content as soon as it’s published,
                                                       without having to visit the websites
                                                       you have taken the feed from.
Useful Resources                                  FAQ’s

Managing Content




                                                  Managing Content
                   Cost                       5                      Cost                       5
                   Learning Curve             5                      Learning Curve             5
                   Knowledge Sharing          8                      Knowledge Sharing          8
                   Technical                  5                      Technical                  5
                   Encourages Participation   6                      Encourages Participation   6

Everyone needs to know where you                  Many new members to a
get your information from by                      community will gravitate towards a
gathering a list of websites, books               FAQ page to orient themselves. A
and articles that you use and asking              good FAQ should answer almost all
others to build on this list of                   of the most common questions
information                                       concerning the community.




Themes and Tags                                   Blog
Managing Content




                                                  Managing Content




                   Cost                       4                      Cost                       5
                   Learning Curve             4                      Learning Curve             5
                   Knowledge Sharing          4                      Knowledge Sharing          6
                   Technical                  4                      Technical                  5
                   Encourages Participation   4                      Encourages Participation   6

Themes are bit like a folder                      Is an online journal reflecting the
structure by which content can be                 thoughts and activities of a
arranged. Tags complement this by                 community member. This form of
adding keywords to content. You                   web publishing has become an
can see the key language being                    established communications tool,
used in the community                             and is simple to create and use.
Weeding                                                          Welcome Pack




                                                                          Managing Contnetn
         Managing Content




                            Cost                       5                                       Cost                           4
                            Learning Curve             4                                       Learning Curve                 3
                            Knowledge Sharing          4                                       Knowledge Sharing              9
                            Technical                  4                                       Geek Factor                    3
                            Encourages Participation   4                                       Encourages Participation       8

    Communities occasionally need                                    A welcome pack brings newcomers
    weeding by the removal of dead                                   up to speed with the latest
    posts old documents etc. But                                     happenings in the community and
    sometimes there are thing that you                               its history. And will include links to
    can do with the old material and re-                             all the key content in the
    use them.                                                        community.




Articles & Case Studies                                    Anecdotes & Stories
    Measurable Outcomes




                                                           Measurable Outcomes




                            Cost                       7                                      Cost                        7
                            Learning Curve             6                                      Learning Curve              8
                            Knowledge Sharing          7                                      Knowledge Sharing           8
                            Geek Factor                5                                      Geek Factor                 5
                            Encourages Participation   8                                      Encourages Participation    9
 
A tool used to present an in-depth write
up examining and capturing a real-life                     Something told or recounted in the
situation from beginning to end. A                         form of a causally-linked set of
chance to highlight to others what                         events; accounts or tales.
happened, why and how it happened                          Storytelling is a connected series of
and what was instrumental in shaping                       happenings, whether true or
the outcome.                                               fictional.
Satisfaction Surveys                                 Benchmarking
Measurable Outcomes




                                                     Measurable Outcomes
                      Cost                       5                         Cost                       8
                      Learning Curve             5                         Learning Curve             5
                      Knowledge Sharing          5                         Knowledge Sharing          8
                      Geek Factor                5                         Geek Factor                5
                      Encourages Participation   6                         Encourages Participation   8

A satisfaction survey is used to                     Is the process of comparing the
determine the fulfilment of                          community and it performance
members' desires, needs, and                         metrics including cost, quality etc
wants in relationship to the                         with other communities to learn
community.                                           from good practice and indentify
                                                     areas for improvement.




Exit Strategies                                      Legacy
                                                     Measurable Outcomes
Measurable Outcomes




                      Cost                       5                         Cost                       9
                      Learning Curve             8                         Learning Curve             5
                      Knowledge Sharing          4                         Knowledge Sharing          8
                      Geek Factor                4                         Geek Factor                5
                      Encourages Participation   4                         Encourages Participation   4

Is the close down of the community                   The legacy is what the community
due to it reaching its objectives or                 is remembered for or what it has
life cycle. It may also be a hand                    produced that can be left behind in
over to members who wish to carry                    a format for others to use once the
on with the theme area.                              community has gone.
Metrics
Measurable Outcomes




                      Cost                       4
                      Learning Curve             5
                      Knowledge Sharing          4
                      Geek Factor                6
                      Encourages Participation   5
Is a type of measurement used to
gauge some quantifiable
component of the communities
performance, e.g. members,
document downloads etc. They can
be used to monitor the
communities’ performance in terms
of achieving its goals.

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CoP Trumps

  • 2. CoP Trumps Introduction CoP Trumps is a card game that can be used as a prompt when building, facilitating and measuring your Community of Practice. The main premise behind CoP Trumps is to give you some suggestions of action to undertake that will assist the collaboration within your community. The Trumps below are based of 6 theme areas that where identified as part of the Performance Improvement Benchmarking (River Diagram) that we are using for the Local Government Improvement and Development led Communities. You can find out more about the Performance Improvement Benchmarking from Chris Collison Website http://www.chriscollison.com/pib.html The six themes identified are: 1. Planning 2. Clear Focus 3. Engagement and Communication 4. Active Facilitation 5. Managing Content 6. Measurable Outcomes Each Card will cover an Action, Tool or Techniques that you can use with an estimate of between 1 to 10 on: • Cost • Learning Curve • Knowledge Sharing • Geek Factor • Encourages Participation  
  • 3.   CoP Trumps Instructions All cards are dealt among the player. There must be at least two players and at least one card for each player. The starting player (normally the payer sitting on the dealer’s left) selects an attribute from his or her topmost card and reads out its value. Each player then reads out the value of the same attribute from their cards. The largest value wins the “trick”, and the winner takes all the cards and places them at the bottom of his or her pile. That player then looks at their new topmost card, and chooses the attribute for the next round. In the event of a draw, the cards are placed in the centre and a new attribute is chosen from the next card by the same person as in the previous round. The winner of that round obtains all of the cards in the centre as well as the top card from each player. Players are eliminated when they lose their last card, and the winner is the player who obtains the whole pack.
  • 4. Community Plan Community Charter Planning Planning Cost 3 Cost 3 Learning Curve 3 Learning Curve 3 Knowledge Sharing 7 Knowledge Sharing 5 Geek Factor 2 Geek Factor 2 Encourages Participation 8 Encourages Participation 7 Consist of events, communications A written expression of the and day to day activities. That will community's purpose, boundaries, spark community activity, attract membership criteria, sponsors, key members and increase roles, ways of working, special participation. focus areas and measures of success. Community Purpose Welcome Statement Clear Focus Clear Focus Cost 2 Cost 1 Learning Curve 2 Learning Curve 1 Knowledge Sharing 8 Knowledge Sharing 8 Geek Factor 2 Geek Factor 2 Encourages Participation 7 Encourages Participation 8 Describes why the community The welcome message is similar to exists. It is short and designed to the Community Purpose but will capture both hearts and minds and welcome members to the encourages ownership within the community and point them in the community. direction of key activities and things they need to know.
  • 5. Water Cooler Engagement and Communication Detailed Profile Engagement and Communication Cost 1 Cost 3 Learning Curve 3 Learning Curve 3 Knowledge Sharing 8 Knowledge Sharing 7 Geek Factor 4 Geek Factor 3 Encourages Participation 8 Encourages Participation 7 Is a thread in the forum where Profiles have a dual use – they help members can introduce themselves you let people know about your and find out a little bit more about interests and experience, and help who is in the community? Think of you find people that share similar it as an online Ice breaker interests to you. Invitations Newsletter Engagement and Communication Engagement and Communication Cost 4 Cost 4 Learning Curve 3 Learning Curve 4 Knowledge Sharing 5 Knowledge Sharing 5 Geek Factor 5 Geek Factor 4 Encourages Participation 5 Encourages Participation 9 When kicking off the community or Is a regularly distributed publication asking a new group of people use generally about the main topic that an email invite or Invite to join are of interest to its member. And function. Don’t forget to mention upcoming activities in the the purpose and the expectations of community being a member.
  • 6. Polls Engagement and Communication Photos Engagement and Communication Cost 2 Cost 3 Learning Curve 3 Learning Curve 5 Knowledge Sharing 2 Knowledge Sharing 3 Geek Factor 3 Geek Factor 5 Encourages Participation 8 Encourages Participation 6 Snapshot questions, usually with Everyone likes photo’s it’s a great choice of short answers, used to conversation point. Taking photo’s gauge general consensus, check at events and conference brings the temperature, or get a rough idea of community together by showing that how a group of people feel about an members are real people and not issue or idea. just an image in the screen. Events Online Conference Engagement and Communication Engagement and Communication Cost 9 Cost 8 Learning Curve 6 Learning Curve 9 Knowledge Sharing 10 Knowledge Sharing 10 Geek Factor 5 Geek Factor 8 Encourages Participation 10 Encourages Participation 10 Events are a gathering of members An online conference uses the normally F2F designed to Community of Practice as a accomplish many goals including: conference venue. This means that information exchange collaboration, participants can access the networking, interaction and more conference from anywhere in the world and can do this at any time.  
  • 7. Interviews Alerts Engagement and Communication Active Facilitation Cost 5 Cost 2 Learning Curve 6 Learning Curve 4 Knowledge Sharing 6 Knowledge Sharing 7 Geek Factor 5 Geek Factor 3 Encourages Participation 6 Encourages Participation 9 Are semi-structured and have a Email updates of the latest activity from your community, these can be set up general theme that will be explored as immediate, daily or weekly and will to elicit the knowledge and summarise updates across all the experience of the individual (s) to functions that the community uses; be shared with a wider audience. including forums, events, library, wikis Be it in Audio, Video or Written and blogs. Notice Boards Back channelling Active Facilitation Active Facilitation Cost 3 Cost 7 Learning Curve 3 Learning Curve 6 Knowledge Sharing 7 Knowledge Sharing 9 Geek Factor 3 Geek Factor 2 Encourages Participation 7 Encourages Participation 9 A Notice Board is a place where It is the ability to contact members thoughts, ideas and questions are when appropriate, to encouraging shared. On their own, these items group discussion, model behaviour are not in depth enough to require a and assist the members in getting separate forum. answers to questions.
  • 8. Hotseats Hot Topics Active Facilitation Active Facilitation Cost 7 Cost 2 Learning Curve 5 Learning Curve 2 Knowledge Sharing 6 Knowledge Sharing 8 Geek Factor 5 Geek Factor 3 Encourages Participation 8 Encourages Participation 8 Enables participants to ask the Discussions around a topic that is person in the hot seat (usually an hot at the moment in time. It may expert in their field) questions, to involve a series of techniques such which they can respond over a set as a hotseat, a face to face event period of time. which are all linked together around a discussion for a time period. Peer Assists Seeding Active Facilitation Active Facilitation Cost 7 Cost 7 Learning Curve 5 Learning Curve 3 Knowledge Sharing 9 Knowledge Sharing 7 Geek Factor 4 Geek Factor 3 Encourages Participation 9 Encourages Participation 8 A workshop or meeting designed to The community will need gain knowledge and insight from documentation and guidance for all members of the community around a aspects. Remember this will always be particular issue. With members an ongoing process, but you should sharing their experience and insights consider which aspects of your on the issue. And assisting the Peer in community are most important and the resolution of the issue. need to be seeded.
  • 9. Feeding Marketplace Active Facilitation Active Facilitation Cost 7 Cost 5 Learning Curve 4 Learning Curve 5 Knowledge Sharing 8 Knowledge Sharing 9 Geek Factor 2 Geek Factor 5 Encourages Participation 8 Encourages Participation 8 If you do not feed the community Could be seen as a 'dating service' with content, connection and a little for knowledge. It identifies what bit of fun, they will stray and go else people know and what they need to where, just like the cat in the know on a particular subject, and picture. then connects them appropriately. Google Alerts Google Reader Managing Content Managing Content Cost 1 Cost 1 Learning Curve 4 Learning Curve 6 Knowledge Sharing 5 Knowledge Sharing 5 Technical 5 Technical 6 Encourages Participation 6 Encourages Participation 5 Are email updates of the latest Known as RSS ('Really Simple relevant Google results (web, news, Syndication'), allow you to see etc.) based on your choice of query when websites have added new or topic. content as soon as it’s published, without having to visit the websites you have taken the feed from.
  • 10. Useful Resources FAQ’s Managing Content Managing Content Cost 5 Cost 5 Learning Curve 5 Learning Curve 5 Knowledge Sharing 8 Knowledge Sharing 8 Technical 5 Technical 5 Encourages Participation 6 Encourages Participation 6 Everyone needs to know where you Many new members to a get your information from by community will gravitate towards a gathering a list of websites, books FAQ page to orient themselves. A and articles that you use and asking good FAQ should answer almost all others to build on this list of of the most common questions information concerning the community. Themes and Tags Blog Managing Content Managing Content Cost 4 Cost 5 Learning Curve 4 Learning Curve 5 Knowledge Sharing 4 Knowledge Sharing 6 Technical 4 Technical 5 Encourages Participation 4 Encourages Participation 6 Themes are bit like a folder Is an online journal reflecting the structure by which content can be thoughts and activities of a arranged. Tags complement this by community member. This form of adding keywords to content. You web publishing has become an can see the key language being established communications tool, used in the community and is simple to create and use.
  • 11. Weeding Welcome Pack Managing Contnetn Managing Content Cost 5 Cost 4 Learning Curve 4 Learning Curve 3 Knowledge Sharing 4 Knowledge Sharing 9 Technical 4 Geek Factor 3 Encourages Participation 4 Encourages Participation 8 Communities occasionally need A welcome pack brings newcomers weeding by the removal of dead up to speed with the latest posts old documents etc. But happenings in the community and sometimes there are thing that you its history. And will include links to can do with the old material and re- all the key content in the use them. community. Articles & Case Studies Anecdotes & Stories Measurable Outcomes Measurable Outcomes Cost 7 Cost 7 Learning Curve 6 Learning Curve 8 Knowledge Sharing 7 Knowledge Sharing 8 Geek Factor 5 Geek Factor 5 Encourages Participation 8 Encourages Participation 9   A tool used to present an in-depth write up examining and capturing a real-life Something told or recounted in the situation from beginning to end. A form of a causally-linked set of chance to highlight to others what events; accounts or tales. happened, why and how it happened Storytelling is a connected series of and what was instrumental in shaping happenings, whether true or the outcome. fictional.
  • 12. Satisfaction Surveys Benchmarking Measurable Outcomes Measurable Outcomes Cost 5 Cost 8 Learning Curve 5 Learning Curve 5 Knowledge Sharing 5 Knowledge Sharing 8 Geek Factor 5 Geek Factor 5 Encourages Participation 6 Encourages Participation 8 A satisfaction survey is used to Is the process of comparing the determine the fulfilment of community and it performance members' desires, needs, and metrics including cost, quality etc wants in relationship to the with other communities to learn community. from good practice and indentify areas for improvement. Exit Strategies Legacy Measurable Outcomes Measurable Outcomes Cost 5 Cost 9 Learning Curve 8 Learning Curve 5 Knowledge Sharing 4 Knowledge Sharing 8 Geek Factor 4 Geek Factor 5 Encourages Participation 4 Encourages Participation 4 Is the close down of the community The legacy is what the community due to it reaching its objectives or is remembered for or what it has life cycle. It may also be a hand produced that can be left behind in over to members who wish to carry a format for others to use once the on with the theme area. community has gone.
  • 13. Metrics Measurable Outcomes Cost 4 Learning Curve 5 Knowledge Sharing 4 Geek Factor 6 Encourages Participation 5 Is a type of measurement used to gauge some quantifiable component of the communities performance, e.g. members, document downloads etc. They can be used to monitor the communities’ performance in terms of achieving its goals.