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Digital Literacy &
  ICT in Education


              M.G. Sreekumar
Indian Institute of Management Kozhikode
Agenda
• The Information / Knowledge Paradigm – Some Thoughts
• Teachers’ Concerns
• Pedagogy Vs. Andragogy
• ICT Overview
• Changing Information Landscape
• WWW
• Digital Literacy
• E-Learning Overview
• Key Enabling Technologies / Tools for Schools
• Open Source Software - Overview
“I never teach my pupils;
I only attempt to provide the conditions
       in which they can learn.“
                       Albert Einstein (1879 - 1955)
There are billions of neurons in our brains, but what
are neurons? Just cells. The brain has no knowledge
until connections are made between neurons.

All that we know, all that we are, comes from the way
our neurons are connected.

                                  -- Tim Berners-Lee
Organizational
 Knowledge                           Sharing




           K = (P +           I) S

People

                 Technology      Information
Teachers’ Concerns

•   Students can no longer prepare bark to
    calculate problems. They depend instead on
    expensive slates. What will they do when the
    slate is dropped and breaks?

                        Teacher’s Conference, 1703
Teachers’ Concerns
•   Students depend on paper too much. They no
    longer know how to write on a slate without
    getting dust all over themselves. What will
    happen when they run out of paper?

              Principal’s Association Meeting, 1815
Teachers’ Concerns

• Students depend too much upon ink.     They
  no longer know how to use a knife to
  sharpen a pencil.

          National Association of Teachers, 1907
Teachers’ Concerns

• Students depend too much on store bought
  ink. They don’t know how to make their
  own. What will happen when they run out?

                 Rural American Teacher, 1928
Teachers’ Concerns
•   They say now the educational systems have
    undergone a paradigm shift and it’s no longer
    teacher-centric or classroom centric

    - IT’S STUDENT CENTRIC !

    - IT’S LEARNER CENTRIC !!




                                     •   Anonymous
• If Education goes out of Classrooms
 and the Knowledge gets liberated
 from Teachers, what would be the
 role of Educators?

                         • Anonymous
Pedagogy << Teacher
• Lectures
• Exercises
• Project works
• Case method
• Simulations
• Games
• Role plays
• Live projects
• Book reading
• …
Andragogy >> Learner
• Learner’s self-concept moves from dependency to
  independency or self-directedness

• They accumulate a reservoir of experiences that can
  be used as a basis on which to build learning

• Their readiness to learn becomes increasingly
  associated with the developmental tasks of social
  roles

• Their time and curricular perspectives change from
  postponed to immediacy of application and

• From    subject-centeredness    to    performance-
  centeredness
Indicators
• Paradigm Shift -
• Technology lifestyle
• Trends in teaching / learning process
• Emergence of a new “Digital World”
• Vanishing links in the info. supply chain
• Velocity - the order of the day
• Business @ speed of thought
• Learning / Unlearning / Relearning @ speed
  of change
ICT in Schools

Acts as a Force Multiplier for the School

Student Centric Learning has added great
value for both the learner and the learned
ICT in Schools

Role of ICT in Knowledge based Society

The National curriculum framework 2005 (NCF
2005) highlighted the importance of ICT in school
education

Paradigm shift imperative in education:
  Imparting instructions,
  Collaborative learning,
  Multidisciplinary problem-solving and
  Promoting critical thinking skills
National ICT Agenda
                                                PEOPLE
                                                - Work Culture
                                                - ICT Skills
                                                - Knowledge worker
                                                - Learning Society




INFRASTRUCTURE                                                       APPLICATION &
                                                                     CONTENT
- Communication
                              KNOWLEDGE-BASED
                              KNOWLEDGE-                             - Smart Schools
- Fibre-Optic Cabling
                                 ECONOMY                             - e-govt.
- Gigabit ATM
                                                                     - Smartcard
- Satellite
- Transport/Logistic                                                 - Tele-medicine
                                                                     - Others
- etc
Books, eBooks, JLS,
                                                Books, eBooks, JLS,
    Books, eBooks
     Books, eBooks                             eJournals, Scholarly
   POD, JLs, eJLs,                              eJournals, Scholarly
    POD, JLs, eJLs,                           Articles, ePrint Archives,
                                              Articles, ePrint Archives,
     Newspapers
      Newspapers                                  ETDs, eCourses
      AV media                                     ETDs, eCourses
       AV media         Popular
                         Popular
                      Information
                       Information
                                                Scholarly
                                                 Scholarly
                                               Information
                                                Information


                            The Information
                            The Information
        Web                   Landscape           Digitized
                                                   Digitized
         Web                   Landscape
      Resources                                 Information
                                                 Information
      Resources
                                              (DL Initiatives)
                                               (DL Initiatives)


Surface Web,
 Surface Web,                                         Commercial,
                                                      Commercial,
  Deep Web,
  Deep Web,                                             National,
                                                        National,
 Multi-Modal
  Multi-Modal                                     State & Local Level
                                                   State & Local Level
Semantic Web
 Semantic Web                                            NGOs
                                                          NGOs
The Google Generation


The Digital Native Generation
Magic of the Web
• The universe (which others call the Web) is the place
  where society keeps the sum total of human
  knowledge.
• It's where we learn and play, shop and
  do business, keep up with old friends and meet new
  ones ...

• Today we stand at the epicenter of a revolution in how
  society creates, organizes, locates, presents,
  and preserves information ...

•   .... It's all the Web ....

                             Ian Witten et al. in "Web Dragons"
Google Syndrome


• Can we assume that a search engine
  will – intrinsically – teach how to find,
  manage and interpret information ??
Digital Literacy

• Effective use of technology to improve learning,
  productivity, and collaboration

• Ability to find, use, summarize, evaluate, and
  communicate information is critical to success in
  the global knowledge economy
Digital Literacy
• Skills, knowledge and understanding required to
  use new technology and media to create and
  share meaning
• Involves the functional skills of reading and
  writing digital texts:
  – Being able to 'read' a website by navigating
    through hyperlinks and
  – 'writing' and by uploading text as well as digital
    photos to a social networking site
• Knowledge of how particular communication
  technologies affect the meanings they convey,
  and the ability to analyse and evaluate the
  knowledge available on the web
Digital Literacy
• Optimal teaching and learning requires a full
  range of ICT tools, including:

  – Broadband Internet connectivity;
  – Appropriate Software Applications; and
  – Operating environments
Challenges
• Digital media literacy - a key skill in every
  discipline and profession

• Appropriate metrics of evaluation lag behind the
  emergence of new scholarly forms of authoring,
  publishing, and researching

• Economic pressures and new models of
  education present unprecedented competition to
  traditional models of the school/ university

• Keeping pace with the rapid proliferation of
  information, software tools, and devices
Key Trends

• World of work        is   increasingly   becoming
  collaborative
• Technologies used are increasingly cloud-based,
  and the notions of IT support are decentralized
• People wish to work, learn, and study whenever
  and wherever they want
• Abundance of resources and relationships made
  easily accessible via the Internet is increasingly
  challenging the educators’ roles in sense-making,
  coaching, and credentialing
Technology Adoption to Enhance
    Teaching and Learning
• What are the relationships between the
  resources available to teachers in support of
  –   technology adoption,
  –   teachers’ attitudes toward technology,
  –   teachers’ professional development, and
  –   teacher use of technology and stage of adoption?

• What conditions are more likely to promote
  technology integration into classroom
  instruction by teachers?
• If change is to occur in the classrooms, it must
  begin with the teacher, not the technology
Digital Natives
• New Gen – Digital Natives
• Children are engaging more than ever
 before with technology and digital
 media:
   –   video games,
   –   music editing,
   –   animation,
   –   social networking sites,
   –   video sharing,
   –   and other different forms of online
       communication
Learning 2.0
What is E-learning?


The use of Internet technologies to deliver a         E-learning is
broad array of solutions that enhance
                                                Internet-enabled learning
knowledge and performance
                    Rosenberg, 2001
                                                          http://www.cisco.com
E-Learning
• ICT assisted/based systems
• CBTs / WBTs
• Online Courses / Courseware
• E-Resources >> Learning Objects
• Digital Libraries
• Discussion Forums
• Digital Portfolios
• Tele / Video Conferencing
• Web 2.0 based (collaborative) Learning 2.0
Enterprise IT Environment
                           Integration


                  Shared Data


       Intranet

                           Firewall      Internet



PCs
                           Servers
You don’t understand anything until you
      learn it more than one way


                            Marvin Minsky
E-learning: Blended mode




Chalk-and-board has long       Interactive Digital Content:
ruled the classrooms           • more emphasis
•   will not be eliminated     • on demand learning
•   Less emphasis              • interactive
Open Source
General Platforms / Applications
                                      OSs
               Net/Web Security                       MLs
                                  Linux, BSD..
                                                      1992+

            OAI                                               Web Servers
                                                              Apache, Java apps..

   Img Processing
   IMageMagick…                                           Server-Side Scripting
                                                          LAMP, WAMP, MAMP

Applications
                                                              Mobile Computing
Emacs, grep, sendmail, ssh…
                                                              WML, WAP, WiFi...


                                  Prgm Langs     Web Services
     RDBMS
                                  Perl, PHP,     Tomcat, Cocoon,
     MySQL, PostgreSQL, mSQL…
                                  Python…        Ant, SRU/SRW…
A KNOWLEDGE INTERACTION INTERFACE (KII)
FOR A KNOWLEDGE WORKER

                                               Workgroup
                                              Strategic Info.




                                                                         e
                                                                      dg

                                                                       t
                                                                    en
  Self Study / Discovery




                                                                    le
                                                                  ow

                                                                 em
                                 Knowledge




                                                               Kn

                                                               ag
                                                             an
                                        Map




                                                            M
                                                    Push
                              Digital            Technology
                              Library
                                          E-Learning
                            Personal
                           Dash Board                     E-Mail

                                                                    Contact
                                        Best Practices              groups
                                         Repository

                                   Group Study / Collaboration
Web Based E-Learning Platform
     LMS - The Virtual Classroom
• Announcements - Front office of the virtual class
  room
• Course - Syllabus, schedule etc.
• Staff / Instructor
• Course Documents - Upload relevant reading
  materials, articles etc.
• Assignments - Essays, tests, and quizzes taken by
  the students
• Communication - E-Mail, Discussion Groups, Chat,
  Roster, Group Works etc.
• External Links - Links to outside Websites /
  resources
• Tools - Enabling students with various softwares,
  application templates, digital drop boxes etc.
Learning Management System (LMS)
Moodle – Open Source LMS

Boom to students who are slow learners

Teachers find it difficult to adjust to the pace of learning of
various students

Students have certain preference to Channel of
Communication – Visual, Auditory and Kinesthetic

Students require a huge amount of information and
resources available in the Internet, E-Journals, E-Books etc.

The entire lecture and clarifications can be made available
in the LMS
Teachers’ Benefits from LMS
Test the learning of Students quickly through Objective type
questions;

Student can be in touch with the teacher during any part of
the day

Facilitates teacher to continuously monitor student’s
progress
   Time spent in studies
   Pace of learning
   Ability to translate the learning into practical applications
Social Media, Software & Networking
Web 2.0

Facilitates Networking
Provides Authentic Learning Experiences
Encourages Global Awareness
Creativity
Innovation
Critical Thinking
Collaboration
Fosters Communication
10 Internet Technologies Educators
       Should be Informed About
Internet technologies that have earned their rightful place

Video and Podcasting Resources – Lectures, How-to Videos
   YouTube, TeacherTube, EduTube, SchoolTube …

Digital Presentation Tools
   Support classroom teaching as well as for distance modes
   Provide engaging ways in creating and delivering assignments/ reports
   etc.

Collaboration and Brainstorming Tools
   Thought organizing tools – “Mindmap”, Bubbl.us …
   Collaborative Tools – Wikis, Virtual worlds …
10 Internet Technologies for Educators…
  Blogs & Blogging
    Blogosphere
    Blogger, Wordpress …
  Social Networking Tools
  Lecture Capture
  Student Response Systems & Poll / Survey tools
  Educational Gaming – Gamification of education
  Open Educational Resources (OER)
    Educational Materials, Content and Tools

  E-Readers, Tablets …
    Kindle, Nook, Pi, Wink, iPad, Akash …
Teaching, learning, and research
resources that reside in the public
domain or have been released
under an intellectual property
license that permits their free use
or re-purposing by others


Include:
  Full courses, Course materials,
  Modules, Textbooks, Streaming
  Videos, Tests, Software, and any
  other tools, materials, or techniques
  used to support access to knowledge
E-Readers and Tablets
E-Readers and Tablets
KloudpaD Tablets – Rs. 9999/-


     www.slatestore.in
Akash Tablets – Rs. 2999/- or 98/Month

         www.ubislate.com
www.onlinecollegeclasses.com
www.schooltube.com
www.edutube.org
Digital Presentation Tools / Sites


    www.slideshare.net
Bill Gates on Education
Predicts the (end?) of universities with eLearning on the
rise
“Five years from now on the web for free you’ll be able to
find the best lectures in the world”
“It will be better than any single university”
“Educational institutions are still vital for children, K-12”
“It’s just too expensive and too hard to get these upper-
level educations”
“And soon place-based college educations will be five times
less important than they are today”
College needs to be less “place-based”
Technologies to Watch
• Six key technologies to watch and maps them along
  three adoption horizons, indicating the likely time frame
  for uptake in the mainstream use for teaching and
  learning
• e-Books continue to generate strong interest in the
  consumer sector and are increasingly available on
  campuses as well
• Mobiles enable ubiquitous access to information, social
  networks, tools for learning and productivity and much
  more. Mobiles are capable computing devices in their
  own right — and they are increasingly a user’s first
  choice for internet access
Technologies to Watch…
• Augmented Reality brings a significant potential to
  supplement information delivered via computers, mobile
  devices, video, and even the printed book
• Game-based Learning has grown in recent years as
  research continues to demonstrate its effectiveness for
  learning for students of all ages
• Gesture-based computing moves the control of
  computers from a mouse and keyboard to the motions of
  the body via new input devices
• Learning analytics loosely joins a variety of data-
  gathering tools and analytic techniques to study student
  engagement, performance, and progress in practice,
  with the goal of using what is learned to revise curricula,
  teaching, and assessment in real time
I read, I forget

I discuss, I remember

I do, I inculcate
“We are guilty of many errors and many faults, but
our worst crime is abandoning the children,
neglecting the foundation of life

Many of the things we need, can wait

The children cannot

Right now is the time his bones are being formed, his
blood is being made and his senses are being
developed to him we cannot answer “Tomorrow”

His name is “Today”

                              Gabriela Mistral, 1948
Conclusion
Digital literacy enables educators to contribute to
enhancing learners' potential for participation in
digital media

Enhances young people's ability to use digital media
in ways that strengthen their skills, knowledge and
understanding as learners

Heighten their capacities for social, cultural, civic and
economic participation in everyday life
It is not the strongest of the species that survives,
nor the most intelligent that survives. It is the one
      that is the most adaptable one to change



                                   - Charles Darwin
The illiterate of the 21st century will not be those who
    cannot read and write, but those who cannot
               learn, unlearn and relearn



                 - Alvin Toffler, in Rethinking the Future
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Digital Literacy and ICT in Education

  • 1. Digital Literacy & ICT in Education M.G. Sreekumar Indian Institute of Management Kozhikode
  • 2. Agenda • The Information / Knowledge Paradigm – Some Thoughts • Teachers’ Concerns • Pedagogy Vs. Andragogy • ICT Overview • Changing Information Landscape • WWW • Digital Literacy • E-Learning Overview • Key Enabling Technologies / Tools for Schools • Open Source Software - Overview
  • 3. “I never teach my pupils; I only attempt to provide the conditions in which they can learn.“ Albert Einstein (1879 - 1955)
  • 4. There are billions of neurons in our brains, but what are neurons? Just cells. The brain has no knowledge until connections are made between neurons. All that we know, all that we are, comes from the way our neurons are connected. -- Tim Berners-Lee
  • 5. Organizational Knowledge Sharing K = (P + I) S People Technology Information
  • 6. Teachers’ Concerns • Students can no longer prepare bark to calculate problems. They depend instead on expensive slates. What will they do when the slate is dropped and breaks? Teacher’s Conference, 1703
  • 7. Teachers’ Concerns • Students depend on paper too much. They no longer know how to write on a slate without getting dust all over themselves. What will happen when they run out of paper? Principal’s Association Meeting, 1815
  • 8. Teachers’ Concerns • Students depend too much upon ink. They no longer know how to use a knife to sharpen a pencil. National Association of Teachers, 1907
  • 9. Teachers’ Concerns • Students depend too much on store bought ink. They don’t know how to make their own. What will happen when they run out? Rural American Teacher, 1928
  • 10. Teachers’ Concerns • They say now the educational systems have undergone a paradigm shift and it’s no longer teacher-centric or classroom centric - IT’S STUDENT CENTRIC ! - IT’S LEARNER CENTRIC !! • Anonymous
  • 11. • If Education goes out of Classrooms and the Knowledge gets liberated from Teachers, what would be the role of Educators? • Anonymous
  • 12. Pedagogy << Teacher • Lectures • Exercises • Project works • Case method • Simulations • Games • Role plays • Live projects • Book reading • …
  • 13. Andragogy >> Learner • Learner’s self-concept moves from dependency to independency or self-directedness • They accumulate a reservoir of experiences that can be used as a basis on which to build learning • Their readiness to learn becomes increasingly associated with the developmental tasks of social roles • Their time and curricular perspectives change from postponed to immediacy of application and • From subject-centeredness to performance- centeredness
  • 14. Indicators • Paradigm Shift - • Technology lifestyle • Trends in teaching / learning process • Emergence of a new “Digital World” • Vanishing links in the info. supply chain • Velocity - the order of the day • Business @ speed of thought • Learning / Unlearning / Relearning @ speed of change
  • 15. ICT in Schools Acts as a Force Multiplier for the School Student Centric Learning has added great value for both the learner and the learned
  • 16. ICT in Schools Role of ICT in Knowledge based Society The National curriculum framework 2005 (NCF 2005) highlighted the importance of ICT in school education Paradigm shift imperative in education: Imparting instructions, Collaborative learning, Multidisciplinary problem-solving and Promoting critical thinking skills
  • 17. National ICT Agenda PEOPLE - Work Culture - ICT Skills - Knowledge worker - Learning Society INFRASTRUCTURE APPLICATION & CONTENT - Communication KNOWLEDGE-BASED KNOWLEDGE- - Smart Schools - Fibre-Optic Cabling ECONOMY - e-govt. - Gigabit ATM - Smartcard - Satellite - Transport/Logistic - Tele-medicine - Others - etc
  • 18. Books, eBooks, JLS, Books, eBooks, JLS, Books, eBooks Books, eBooks eJournals, Scholarly POD, JLs, eJLs, eJournals, Scholarly POD, JLs, eJLs, Articles, ePrint Archives, Articles, ePrint Archives, Newspapers Newspapers ETDs, eCourses AV media ETDs, eCourses AV media Popular Popular Information Information Scholarly Scholarly Information Information The Information The Information Web Landscape Digitized Digitized Web Landscape Resources Information Information Resources (DL Initiatives) (DL Initiatives) Surface Web, Surface Web, Commercial, Commercial, Deep Web, Deep Web, National, National, Multi-Modal Multi-Modal State & Local Level State & Local Level Semantic Web Semantic Web NGOs NGOs
  • 19. The Google Generation The Digital Native Generation
  • 20. Magic of the Web • The universe (which others call the Web) is the place where society keeps the sum total of human knowledge. • It's where we learn and play, shop and do business, keep up with old friends and meet new ones ... • Today we stand at the epicenter of a revolution in how society creates, organizes, locates, presents, and preserves information ... • .... It's all the Web .... Ian Witten et al. in "Web Dragons"
  • 21.
  • 22. Google Syndrome • Can we assume that a search engine will – intrinsically – teach how to find, manage and interpret information ??
  • 23.
  • 24. Digital Literacy • Effective use of technology to improve learning, productivity, and collaboration • Ability to find, use, summarize, evaluate, and communicate information is critical to success in the global knowledge economy
  • 25. Digital Literacy • Skills, knowledge and understanding required to use new technology and media to create and share meaning • Involves the functional skills of reading and writing digital texts: – Being able to 'read' a website by navigating through hyperlinks and – 'writing' and by uploading text as well as digital photos to a social networking site • Knowledge of how particular communication technologies affect the meanings they convey, and the ability to analyse and evaluate the knowledge available on the web
  • 26. Digital Literacy • Optimal teaching and learning requires a full range of ICT tools, including: – Broadband Internet connectivity; – Appropriate Software Applications; and – Operating environments
  • 27. Challenges • Digital media literacy - a key skill in every discipline and profession • Appropriate metrics of evaluation lag behind the emergence of new scholarly forms of authoring, publishing, and researching • Economic pressures and new models of education present unprecedented competition to traditional models of the school/ university • Keeping pace with the rapid proliferation of information, software tools, and devices
  • 28. Key Trends • World of work is increasingly becoming collaborative • Technologies used are increasingly cloud-based, and the notions of IT support are decentralized • People wish to work, learn, and study whenever and wherever they want • Abundance of resources and relationships made easily accessible via the Internet is increasingly challenging the educators’ roles in sense-making, coaching, and credentialing
  • 29. Technology Adoption to Enhance Teaching and Learning • What are the relationships between the resources available to teachers in support of – technology adoption, – teachers’ attitudes toward technology, – teachers’ professional development, and – teacher use of technology and stage of adoption? • What conditions are more likely to promote technology integration into classroom instruction by teachers? • If change is to occur in the classrooms, it must begin with the teacher, not the technology
  • 30. Digital Natives • New Gen – Digital Natives • Children are engaging more than ever before with technology and digital media: – video games, – music editing, – animation, – social networking sites, – video sharing, – and other different forms of online communication
  • 32. What is E-learning? The use of Internet technologies to deliver a E-learning is broad array of solutions that enhance Internet-enabled learning knowledge and performance Rosenberg, 2001 http://www.cisco.com
  • 33. E-Learning • ICT assisted/based systems • CBTs / WBTs • Online Courses / Courseware • E-Resources >> Learning Objects • Digital Libraries • Discussion Forums • Digital Portfolios • Tele / Video Conferencing • Web 2.0 based (collaborative) Learning 2.0
  • 34. Enterprise IT Environment Integration Shared Data Intranet Firewall Internet PCs Servers
  • 35. You don’t understand anything until you learn it more than one way Marvin Minsky
  • 36. E-learning: Blended mode Chalk-and-board has long Interactive Digital Content: ruled the classrooms • more emphasis • will not be eliminated • on demand learning • Less emphasis • interactive
  • 37. Open Source General Platforms / Applications OSs Net/Web Security MLs Linux, BSD.. 1992+ OAI Web Servers Apache, Java apps.. Img Processing IMageMagick… Server-Side Scripting LAMP, WAMP, MAMP Applications Mobile Computing Emacs, grep, sendmail, ssh… WML, WAP, WiFi... Prgm Langs Web Services RDBMS Perl, PHP, Tomcat, Cocoon, MySQL, PostgreSQL, mSQL… Python… Ant, SRU/SRW…
  • 38. A KNOWLEDGE INTERACTION INTERFACE (KII) FOR A KNOWLEDGE WORKER Workgroup Strategic Info. e dg t en Self Study / Discovery le ow em Knowledge Kn ag an Map M Push Digital Technology Library E-Learning Personal Dash Board E-Mail Contact Best Practices groups Repository Group Study / Collaboration
  • 39. Web Based E-Learning Platform LMS - The Virtual Classroom • Announcements - Front office of the virtual class room • Course - Syllabus, schedule etc. • Staff / Instructor • Course Documents - Upload relevant reading materials, articles etc. • Assignments - Essays, tests, and quizzes taken by the students • Communication - E-Mail, Discussion Groups, Chat, Roster, Group Works etc. • External Links - Links to outside Websites / resources • Tools - Enabling students with various softwares, application templates, digital drop boxes etc.
  • 40. Learning Management System (LMS) Moodle – Open Source LMS Boom to students who are slow learners Teachers find it difficult to adjust to the pace of learning of various students Students have certain preference to Channel of Communication – Visual, Auditory and Kinesthetic Students require a huge amount of information and resources available in the Internet, E-Journals, E-Books etc. The entire lecture and clarifications can be made available in the LMS
  • 41. Teachers’ Benefits from LMS Test the learning of Students quickly through Objective type questions; Student can be in touch with the teacher during any part of the day Facilitates teacher to continuously monitor student’s progress Time spent in studies Pace of learning Ability to translate the learning into practical applications
  • 42.
  • 43.
  • 44.
  • 45. Social Media, Software & Networking
  • 46.
  • 47. Web 2.0 Facilitates Networking Provides Authentic Learning Experiences Encourages Global Awareness Creativity Innovation Critical Thinking Collaboration Fosters Communication
  • 48. 10 Internet Technologies Educators Should be Informed About Internet technologies that have earned their rightful place Video and Podcasting Resources – Lectures, How-to Videos YouTube, TeacherTube, EduTube, SchoolTube … Digital Presentation Tools Support classroom teaching as well as for distance modes Provide engaging ways in creating and delivering assignments/ reports etc. Collaboration and Brainstorming Tools Thought organizing tools – “Mindmap”, Bubbl.us … Collaborative Tools – Wikis, Virtual worlds …
  • 49. 10 Internet Technologies for Educators… Blogs & Blogging Blogosphere Blogger, Wordpress … Social Networking Tools Lecture Capture Student Response Systems & Poll / Survey tools Educational Gaming – Gamification of education Open Educational Resources (OER) Educational Materials, Content and Tools E-Readers, Tablets … Kindle, Nook, Pi, Wink, iPad, Akash …
  • 50. Teaching, learning, and research resources that reside in the public domain or have been released under an intellectual property license that permits their free use or re-purposing by others Include: Full courses, Course materials, Modules, Textbooks, Streaming Videos, Tests, Software, and any other tools, materials, or techniques used to support access to knowledge
  • 53. KloudpaD Tablets – Rs. 9999/- www.slatestore.in
  • 54. Akash Tablets – Rs. 2999/- or 98/Month www.ubislate.com
  • 58. Digital Presentation Tools / Sites www.slideshare.net
  • 59.
  • 60. Bill Gates on Education Predicts the (end?) of universities with eLearning on the rise “Five years from now on the web for free you’ll be able to find the best lectures in the world” “It will be better than any single university” “Educational institutions are still vital for children, K-12” “It’s just too expensive and too hard to get these upper- level educations” “And soon place-based college educations will be five times less important than they are today” College needs to be less “place-based”
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  • 78. Technologies to Watch • Six key technologies to watch and maps them along three adoption horizons, indicating the likely time frame for uptake in the mainstream use for teaching and learning • e-Books continue to generate strong interest in the consumer sector and are increasingly available on campuses as well • Mobiles enable ubiquitous access to information, social networks, tools for learning and productivity and much more. Mobiles are capable computing devices in their own right — and they are increasingly a user’s first choice for internet access
  • 79. Technologies to Watch… • Augmented Reality brings a significant potential to supplement information delivered via computers, mobile devices, video, and even the printed book • Game-based Learning has grown in recent years as research continues to demonstrate its effectiveness for learning for students of all ages • Gesture-based computing moves the control of computers from a mouse and keyboard to the motions of the body via new input devices • Learning analytics loosely joins a variety of data- gathering tools and analytic techniques to study student engagement, performance, and progress in practice, with the goal of using what is learned to revise curricula, teaching, and assessment in real time
  • 80.
  • 81. I read, I forget I discuss, I remember I do, I inculcate
  • 82. “We are guilty of many errors and many faults, but our worst crime is abandoning the children, neglecting the foundation of life Many of the things we need, can wait The children cannot Right now is the time his bones are being formed, his blood is being made and his senses are being developed to him we cannot answer “Tomorrow” His name is “Today” Gabriela Mistral, 1948
  • 83. Conclusion Digital literacy enables educators to contribute to enhancing learners' potential for participation in digital media Enhances young people's ability to use digital media in ways that strengthen their skills, knowledge and understanding as learners Heighten their capacities for social, cultural, civic and economic participation in everyday life
  • 84. It is not the strongest of the species that survives, nor the most intelligent that survives. It is the one that is the most adaptable one to change - Charles Darwin
  • 85. The illiterate of the 21st century will not be those who cannot read and write, but those who cannot learn, unlearn and relearn - Alvin Toffler, in Rethinking the Future