2. At the end of this lesson, the
students should be able to:
• Improve their knowledge on how ICT affects their everyday lives and the state of
our nation;
• Compare and contrast the differences between online platform, sites and
content;
• Understand the features of Web 2.0
• Understand the future of the WWW through Web 3.0; and
• Learn the different trends in ICT and use them to their advantage.
3. PRE-TEST
1. A web page that allows interaction from the user
2. This refers to the feature where users are able to categorize and locate information through tagging.
3. A feature of dynamic website that allows users to put their own content
4. It provides a common framework to allow data to be shared and reused across platform, enterprise, and
community boundaries.
5. According to the magazine, the two Philippine cities are part of the top 10 in their research about “ The selfiest
Cities around the World”
6. This operating system for blackberry phones.
7. Pinterest is a social media website that can be classified as
8. Currently, this is the fastest mobile network.
9. This media is designed to help people who have visual and reading impairment
10. This type of social media website focuses on short updates posted by the user.
4. Lesson Motivation
• Answer the ff. honestly:
1. How many time have you checked your phone this morning?
2. How many status updates have you posted in Facebook or Twitter today?
3. Did you use the internet for an hour after you woke up this morning?
4. Do you follow a celebrity via his/her social media account?
Guilty as charged? You are a digital native
5. WHAT IS ICT?
• Information and Communication Technologies ( ICT)
Deals with the use of different communication technologies such as mobile
phones, telephone, Internet to locate, save, send and edit information.
Has saved companies a lot of resources( time & money).
We spend less because……
6. ICT in the Philippines
• Several companies dub the Philippines as the “ ICT hub of Asia”. - Call Centers-
• 2013 edition of Measuring the Information by the International
Telecommunication Union - 106.8 cellphones per 100 Filipino in 2012
• 7 of them have 2 cellphones
• Annual Survey of the Philippine Business and Industries, NSO in 2010, the ICT
industry shares 19.3% of the total employment population.
• Time magazines “The selfiest Cities around the world” 2013 the study was
conducted through Instagram using photo sharing application.
7. ICT, ME and My Community
• To fully understand the importance of ICT, let us first look at our community. Look for
a small business around your community then conduct a short interview.
Company Name:______________________ Address:_____________ Nature of
business:_____________
1. What are the different ways for customers and/or suppliers to contact you?
2. How often do you use phone of cellular phone for business? Estimate only.
3. Does your establishment have internet connection? If yes, what is its purpose? If
no, would you consider having it in the future? Why or why not?
4. Does your business have a website? If yes, how does it help the company? If no,
would you consider having it in the future? Why or why not?
5. Would you consider giving free Wi-Fi access in the future? If you already have it,
does it help boost sales?
8. Web 2.0 : Dynamic Web Pages
World Wide Web was invented , most web pages were static. Static in the sense
that the page is “as is” and cannot be manipulated by the user ( flat page or
stationary) Web 1.0 is an example of static web.
Web 2.0 is a term coined by Darcy DiNucci on January 1999. In her article titled,
“ Fragmented Future.
Web 2.o is the evolution of Web 1.0 by adding dynamic web pages- the user is
able to see a website differently than other.
EXAMPLE: Social networking sites, blogs, wikis, video sharing sites, hosted
services and web applications.
Web 2.0 allows users to interact with the page ( comment and create a user
account)
Web 2.0 also allows users to use web browsers instead of just using their
operating system.
Most website we visit today are Web 2.0
10. The following 7 are the key features
of web 2.0
1. Folksonomy : Free Classification of Information
2. Rich User Experience
3. User as a Contributor
4. Long Tail
5. User Participation
6. Basic Trust
7. Dispersion
11. Folksonomy
Traditional Web like Yahoo Directory and DMOZ uses a pre-defined classification of
Information like category & sub category. Allows users to categorize and classify/
arrange information using freely chosen keywords. This is also referred to as
hashtag (#)
For example , the photo sharing site Flickr and Social Bookmarking of del.icio.us.
Twitter, Instagram and Facebook.
12. Rich User Experience
Traditional web are built with HTML
and CSS、CGI and had been offered as
a static page . On the other hand Web
2.0 uses Ajax (Asynchronous
JavaScript + XML), HTML5 (for
interactive video and audio)
presenting dynamic , rich user
experience to users. These
technologies substitute old fashioned
SWF Flash media and provide
webmasters with ability to insert
dynamic video right into HTML code.
For example, Google Provided Google
Maps and Google Suggest.
13. User As Contributor
In tradition web, the information is
often provided by the site owner
and the user is always the receiver.
The information model was One
Way . On the other hand Web 2.0
user also contributes to the content
by means of Evaluation, Review &
Commenting.
example :Amazon.com – customer
review section & Google’s Page
Rank mechanism
14. Long Tail
The traditional web was like a
retail business the product is
sold directly to user and the
revenue generated. But in
web 2.0 the niche product is
not sold directly but offered
as a service on demand basis
and income is generated as
monthly fee and pay per
consumption.
example is sales force CRM
services and Google Apps
15. User Participation
In traditional web the
contents are solely
provider by the web site
owner /company, but in
web 2.0 the users
participate in content
sourcing. This is also known
as Crowd sourcing.
examples : Wikipedia & You
Tube.
16. Basic Trust
In traditional web the contents
are protected under Intellectual
Property Rights but on the other
hand, in web 2.0 the contents are
made available to share, reuse,
redistribute and edit.
examples : Wikipedia & Creative
Common
17. Dispersion/ Mass participation
In traditional web, the
contents were delivered as
direct site to home. But in
web 2.0, the content
delivery uses multiple
channel include file sharing
& permalinks.
Examples: Bit Torrent and
Mashup
18. Web 3.0 & the Semantic Web
• “Semantic Web” refers to W3C's vision of the Web of
linked data. Semantic Web technologies enable people
to create data stores on the Web, build vocabularies,
and write rules for handling data.
• Was coined by the inventor of WWW, Tim Berners- Lee
• Provide framework that allows data to be shared and
reused application, enterprise, community boundaries.
23. Six Types of Social Media
1. Social networks- A social network site is a
social media site that allows users to connect
and share with people who have similar
interests and backgrounds.
24. Six Types of Social Media
2. Bookmarking sites
These sites allow users to save
and organize links to any
number of online resources and
websites. A great feature of
these services is the ability for
the user to “tag” links, which
makes them easier to search,
and invariably, share with their
followers.StumbleUpon is a
popular example of a
bookmarking site.
25. Six Types of Social Media
3. Social news
This is a social news site that
allows its users to post news links
and other items to outside
articles. Users then vote on said
items, and the items with the
highest number of votes are most
prominently displayed. A good
example of a social news site is
Reddit.
26. Six Types of Social Media
4. Media sharing
Media sharing websites allow
users to share different types of
media, such as pictures and video.
Most of these sites also offer
social features, like the ability to
create profiles and the option of
commenting on the uploaded
images. YouTube is the most well-
known media sharing site in the
world.
27. Six Types of Social Media
5. Microblogging
These are just what they sound like,
sites that allow the users to submit
short written entries, which can
include links to product and service
sites, as well as links to other social
media sites. These are then posted
on the ‘walls’ of everyone who has
subscribed to that user’s account.
The most commonly used
microblogging website is Twitter.
28. Six Types of Social Media
6. Blog comments and forums
An online forum is a site that
lets users engage in
conversations by posting and
responding to community
messages
29. TRENDS IN ICT
Several of these devices
are capable of using
high- speed internet.
Today, the latest mobile
devices use 4G
Networking LTE, which is
currently the fastest
mobile network.
30. 9 Popular Mobile Operating Systems
1. Android OS (Google Inc.)
2. Bada (Samsung Electronics)
3. BlackBerry OS (Research In
Motion)
4. iPhone OS / iOS (Apple)
5. MeeGo OS (Nokia and Intel)
6. Palm OS (Garnet OS)
7. Symbian OS (Nokia)
8. webOS (Palm/HP)
9. Windows Mobile (Windows
Phone)
31. TRENDS IN ICT
4. Assistive Media- Non
Profit service designed to
help people who have a
visual and reading
impairments. A database
of audio recording is
used to read to the user.
32. Exploration 1.2 Identifying the Correct
Web Platform for Social Change
1. Identify a problem in your community( e.g
littering, garbage disposal, blocked drainages and
etc.)
2. Imagine that you are going to create a website to
persuade both community leaders and members
to solve this problem.
3. Fill out the form below. You may refer to the
sample provided after the form.
35. Your turn to shine
1. Why do you think microblogging
platforms have become popular when
regular blogging platform exist.
2. What do you think of Web 3.0? Do you
think it will be realized someday in the
future?
36. TAKE THE CHALLENGE
Research on one momentous
event in the Philippine history
wherein ICT played a huge role
in making it a success.
37. KEY TERMS:
Web 1.0- static websites without interactivity
Web 2.0 - websites that contain dynamic content
Web 3.0-a concept of the World Wide Web that is designed to cater to the
individual user
Static -refers to web pages that are the same regardless of the user
Dynamic-refers to web pages that are affected by user input or preference
Folksonomy - allows users to categorize and classify/arrange information
Hashtag - used to categorize" posts in website
Convergence - the synergy of technological advancements to work on a
similar goal or task
Social media websites, applications, or online channels that enable users
to create, co-create, discuss, modify, and exchange user-generated
content
Cascading Style Sheets
HTML (the Hypertext Markup Language) and CSS (Cascading Style Sheets) are two of the core technologies for building Web pages. HTML provides the structure of the page, CSS the (visual and aural) layout, for a variety of devices.
CGI-computer-generated imagery (special visual effects created using computer software).
XML- a metalanguage which allows users to define their own customized markup languages, especially in order to display documents on the Internet.
Shockwave Flash, later called Macromedia Shockwave Flash then Adobe Flash. SWF (/ˈswɪf/ SWIF) is an abbreviation for Small Web Format, an Adobe Flash file format used for multimedia, vector graphics and ActionScript.
The Semantic Web provides a common framework that a data to be shared and reused across application, enterprise, and community boundary. The aim of Web 3.0 is to have machines (or servers) understand the user's preferences able to deliver web content specifically targeting the user. For example, when doing a web search in Web 2.0, the top most result is based preference of several users who already searched for the item. The search engine then labels it the most common answer to the search query. Though there are instances wherein several preferences considered like geographic location, Web 3.0 aims to do better. This is through study personal preferences of an individual user and showing results based on those preferences. The internet is able to predict the best possible answers to your question by "learning from your previous choices. For example, if you search the Internet for "Where is the best place to go shopping? Web 3.0 will give you results depending on how you have made choices in the in the past.
syn·er·gy
ˈsinərjē/Submit
noun
the interaction or cooperation of two or more organizations, substances, or other agents to produce a combined effect greater than the sum of their separate effects.
"the synergy between artist and record company“
Technological convergence is the synergy of technological advancement to work on similar goal or task. For example, besides using your personal computer to create word documents, you can now use your smartphones
convergence (n.) the occurrence of two or more things coming together. Synonyms: happening. natural event. occurrent. meeting. encounter. occurrence. Antonyms: separation. inactivity. competition. ...
. A blog comment site is the same thing except a little more focused. The comments are usually centered around the specific subject of the attached blog. Google has a popular blogging site aptly titled, Blogger. However, there are a seemingly endless number of blogging sites, particularly because so many of them are niche-based, unlike the universal appeal of general social media sites.
1. Android OS (Google Inc.)
The Android mobile operating system is Google's open and free software stack that includes an operating system, middleware and also key applications for use on mobile devices, including smartphones. Updates for the open source Android mobile operating system have been developed under "dessert-inspired" version names (Cupcake, Donut, Eclair, Gingerbread, Honeycomb, Ice Cream Sandwich) with each new version arriving in alphabetical order with new enhancements and improvements.
2. Bada (Samsung Electronics)
Bada is a proprietary Samsung mobile OS that was first launched in 2010. The Samsung Wave was the first smartphone to use this mobile OS. Bada provides mobile features such as multipoint-touch, 3D graphics and of course, application downloads and installation.
Did You Know…? In the computer industry, proprietary is the opposite of open. A proprietary design or technique is one that is owned by a company. It also implies that the company has not divulged specifications that would allow other companies to duplicate the product.
3. BlackBerry OS (Research In Motion)
The BlackBerry OS is a proprietary mobile operating system developed by Research In Motion for use on the company’s popular BlackBerry handheld devices. The BlackBerry platform is popular with corporate users as it offers synchronization with Microsoft Exchange, Lotus Domino, Novell GroupWise email and other business software, when used with the BlackBerry Enterprise Server.
4. iPhone OS / iOS (Apple)
Apple's iPhone OS was originally developed for use on its iPhone devices. Now, the mobile operating system is referred to as iOS and is supported on a number of Apple devices including the iPhone, iPad, iPad 2 and iPod Touch. The iOS mobile operating system is available only on Apple's own manufactured devices as the company does not license the OS for third-party hardware. Apple iOS is derived from Apple's Mac OS X operating system.
Editor’s Pick: Need help understanding Apple mobile devices? Webopedia’s “iPhone, iPhone 3G, and iPhone 3G S - What's The Difference?” article will get you get started.
5. MeeGo OS (Nokia and Intel)
A joint open source mobile operating system which is the result of merging two products based on open source technologies: Maemo (Nokia) and Moblin (Intel). MeeGo is a mobile OS designed to work on a number of devices including smartphones, netbooks, tablets, in-vehicle information systems and various devices using Intel Atom and ARMv7 architectures.
6. Palm OS (Garnet OS)
The Palm OS is a proprietary mobile operating system (PDA operating system) that was originally released in 1996 on the Pilot 1000 handheld. Newer versions of the Palm OS have added support for expansion ports, new processors, external memory cards, improved security and support for ARM processors and smartphones. Palm OS 5 was extended to provide support for a broad range of screen resolutions, wireless connections and enhanced multimedia capabilities and is called Garnet OS.
7. Symbian OS (Nokia)
Symbian is a mobile operating system (OS) targeted at mobile phones that offers a high-level of integration with communication and personal information management (PIM) functionality. Symbian OS combines middleware with wireless communications through an integrated mailbox and the integration of Java and PIM functionality (agenda and contacts). Nokia has made the Symbian platform available under an alternative, open and direct model, to work with some OEMs and the small community of platform development collaborators. Nokia does not maintain Symbian as an open source development project.
8. webOS (Palm/HP)
WebOS is a mobile operating system that runs on the Linux kernel. WebOS was initially developed by Palm as the successor to its Palm OS mobile operating system. It is a proprietary Mobile OS which was eventually acquired by HP and now referred to as webOS (lower-case w) in HP literature. HP uses webOS in a number of devices including several smartphones and HP TouchPads. HP has pushed its webOS into the enterprise mobile market by focusing on improving security features and management with the release of webOS 3.x. HP has also announced plans for a version of webOS to run within the Microsoft Windows operating system and to be installed on all HP desktop and notebook computers in 2012.
9. Windows Mobile (Windows Phone)
Windows Mobile is Microsoft's mobile operating system used in smartphones and mobile devices – with or without touchscreens. The Mobile OS is based on the Windows CE 5.2 kernel. In 2010 Microsoft announced a new smartphone platform called Windows Phone 7.