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Templates for the Development of Technology Enhanced Educational Scenarios




       An Advanced Scientific Repository
                                   for Science Teaching
                                                 and Learning


                                                              eContentPlus
Editors


C.E.R.T.H.
 Prof. Demetrios G. Sampson
 Panayiotis Zervas
 Christina Papanikou
 Demetrios Fytros


ELLINOGERMANIKI AGOGI
 Dr. Sofoklis Sotiriou


UNIVERSITY OF JYVÄSKYLÄ
 Dr. Kati Clements
 Dr. Jan M. Pawlowski
Contents



1. Guided Research Model.....................................................................................................     5

2. Inquiry Based Teaching .....................................................................................................   15

3. Project-based Learning .....................................................................................................   25

4. The 5E Instructional Model (Constructivist Model) ................................................................             37

5. The Learning Cycle (Supporting Conceptual Change) ............................................................                 49

6. ICT supported Culture Awareness Learning (ICCAL) ..............................................................                59

7. An example: Teaching Circular Motion through Guided Research.............................................                      73
1

  Guided Research Model                           5



Development of an Educational Scenario Template
6
1.1    Description of the Educational Scenario Template in Narrative Format

                                       Describing an Educational Scenario Template
1. Title of the Educational Guided Research Model
   Scenario Template
2. Educational Problem      Main   problems:
                            a)     theoretical and abstract teaching
                            b)     textbook based instruction
                            c)     no demonstration infrastructure available
                            d)     students misconceptions
3. Educational Scenario     Knowledge
   Template Objectives      The learners should know and understand specific concepts and the analogies between them.

                            Skills
                            The students should be able to:
                               •	 Explore the research procedures themselves
                               •	 Perform research efforts that are taking place as a structured discovery within the frame of
                                   organised teaching.

                            Attitudes
                            The learners should be able to acquire an appreciation for basic Science Education matters through
                            the exposure in similar topics
4. Characteristics and      Cognitive
   Needs                    The students have less than average knowledge level to mathematics and geometry. Limited
   of Learners              knowledge of science subjects.

                            Psychosocial
                            Based on statistics less than 50% of the students have a significant interest in science (both boys
                            and girls). A small number of them (about 15%) will follow careers in science (Sjøberg & Schreiner
                            2005; PISA, 2006).

                            Physiological
                                                                                                                                  7
                            The average age of students is 15 years.

                            Needs
                            Learners need more participatory schemes of instruction. Learners have to be involved in the
                            process and act as members of a team.


5. Educational Approach     1.   Guided research teaching model of Schmidkunz & Lindemann (1992). The word research in the
   of the Educational            model description reveals its aim to help students explore the research procedures themselves
   Scenario Template             while the word “guided” emphasises that this research effort will take place as a structured
                                 discovery within the frame of organised teaching. This teaching model includes five teaching
   (a) Description of the        stages (bringing up the phenomenon to a problem, suggestions for confrontation with the
   Educational Approach          problem, implementation of a suggestion, abstraction of the finding, consolidation).
   rationale
   (b) Parameters           (b) The approach includes “hands on” experimentation, which is very popular for students.
   that guarantee the
   implementation of the
   Educational Approach
6. Learning Activities:

Phase 1: Bringing up the    Presentation
phenomenon to a problem     Teacher presents the concept/problem/theory under discussion and alternative theories and ideas.

                            Discussion
                            Teacher discusses with students about the concept/problem/theory and the alternative theories.
Phase 2: Suggestions for    Scientific Prediction
confrontation with the      Students are performing hypotheses and predictions and making suggestions for confrontation with
problem                     the problem.
Phase 3: Implementation of                Setting-Up the Experiment
     a suggestion                              The students are setting-up the experiment with the support/guidance of the teacher.

                                               Measuring-Recording
                                               The students are making measurements and are recording their findings.
     Phase 4: Abstraction of the               Predictions Compared to Results
     finding                                   The students are making predictions compared to results. The teacher facilitates the process.

                                               Discussion
                                               Discussion of the theoretical issues arising from the experimental activities
     Phase 5: Consolidation                    Questions, Exercises and Tasks
                                               The teacher is making questions and assigning exercises and tasks aiming at consolidation of the
                                               acquired knowledge
     7. Participating Roles:                   Students
                                                  •	 Perform scientific prediction
                                                  •	 Recording observations
                                                  •	 Perform prediction compared to results
                                                  •	 Develop experimental models
                                                  •	 Use or evaluate a technique
                                                  •	 Use science to explain

                                               Teacher
                                                 •	 Presents ideas and evidence in science
                                                 •	 Asks questions
                                                 •	 Identifies misconceptions
                                                 •	 Applies scientific methods
                                                 •	 Develops experimental models
                                                 •	 Provides historical and contemporary examples
     8. Tools, Services and                    Tools:
        Resources                              Hardware
                                                  •	 Computer
                                                  •	 Projector
8                                              Software
                                                  •	 Text, image, audio or video viewer
                                                  •	 Database
                                                  •	 VLE

                                               Resources:
                                               Figure, graph, slide, problem statement, simulation, experiment, table, self assessment, exercise,
                                               questionnaire, exam.


    Table 1: Description of the Educational Scenario Template
1.2   Graphical Representation of the Flow of Learning Activities

              Bringing up the phenomenon                                               Presentation
                      to a problem

                                                                                        Discussion




              Suggestions for confrontation
                   with the problem                                                 Scientific Prediction




                                                                             Setting-up the experiment
             Implementation of a suggestion

                                                                                   Measuring - Recording



                                                                          Prediction compared to results
                Abstraction of the finding

                                                                                        Discussion




                      Consolidation                                       Questions, exercises and tasks    9

                                   Figure 1: Flow of Learning Activities for Guided Research Model




1.3 Analysis of complex Learning Activities in Simple Learning
Activities


                                                  Presentation

                                           Presentation of the
                                        concept / problem / theory




                                                Presentation of
                                              alternative theories



                                   Figure 2: The complex Activity “Presentation”
1.4         Description of the Educational Scenario Template in Common Terms

                 1.4.1 Bringing up the phenomenon to a problem

           Phase 1
        Bringing up the
                                         Type                  Technique     Interaction        Roles            Tools/Services       Resources
         phenomenon
         to a problem

                                                                           Who
                                                                                                              Hardware
                                                                           Class Based
                                                Information                                                   Computer, Projector
                                  Communicative                            Medium          Presenter,
      Presentation of the                       Handling                                                      Software                Other
                                  Presenting                               Face to Face    Individual Learner
      concept/problem/                          Defining                                                      Text, image, audio or
                                                                           Timing
      theory                                                                                                  video viewer
                                                                           Synchronous

                                                                           Who
                                                                                                              Hardware
                                                                           Class Based
      Presentation                              Information                                                   Computer, Projector
                                  Communicative                            Medium          Facilitator,
      of alternative                            Handling                                                      Software                Other
                                  Presenting                               Face to Face    Individual Learner
      theories/ideas                            Brainstorming                                                 Text, image, audio or
                                                                           Timing
                                                                                                              video viewer
                                                                           Synchronous
                                                                           Who
                                                                                                              Hardware
                                                                           Class Based
      Discussion                                                                                              Computer, Projector
                                  Communicative Communicative              Medium          Facilitator,
                                                                                                              Software                Other
                                  Debating      Discussion                 Face to Face    Individual Learner
                                                                                                              Text, image, audio or
                                                                           Timing
                                                                                                              video viewer
                                                                           Synchronous

     Table 2: Bringing up the phenomenon to a problem


10
                 1.4.2 Suggestions for confrontation with the problem

            Phase 2
        Suggestions for
                                         Type                  Technique     Interaction        Roles            Tools/Services       Resources
       confrontation with
          the problem
                                                                           Who
                                                                                                              Hardware
                                                                           Class Based
                                                                                                              Computer, Projector
      Scientific Prediction Productive                   Adaptive          Medium          Facilitator,
                                                                                                              Software                Other
                            Synthesising                 Modeling          Face to Face    Individual Learner
                                                                                                              Text, image, audio or
                                                                           Timing
                                                                                                              video viewer
                                                                           Synchronous

     Table 3: Suggestions for confrontation with the problem
1.4.3 Implementation of a suggestion

     Phase 3
 Implementation of                    Type        Technique      Interaction        Roles           Tools/Services        Resources
   a suggestion

                                                               Who
 Setting up the                                                Class Based                        Hardware
 experiment                    Experiential    Experiential    Medium          Facilitator,       Computer
                                                                                                                          Other
                               Investigating   Experiment      Face to Face    Individual Learner Software
                                                               Timing                             Database, VLE
                                                               Synchronous

                                                               Who
 Measuring-                                                    Class Based                        Hardware
 Recording                     Experiential    Productive      Medium          Facilitator,       Computer
                                                                                                                          Other
                               Experiencing    Product         Face to Face    Individual Learner Software
                                                               Timing                             Database, VLE
                                                               Synchronous

Table 4: Implementation of a suggestion



            1.4.4 Abstraction of the finding

      Phase 4
  Abstraction of the                  Type        Technique      Interaction        Roles           Tools/Services        Resources
       finding
                                                               Who
                                                                                                  Hardware
                                                               Class Based
                               Information                                                        Computer
                                                                                                                                      11
 Prediction                                    Communicative   Medium          Facilitator,
                               Handling                                                           Software                Other
 compared to                                   Debate          Face to Face    Individual Learner
                               Analysing                                                          Text, Image, Audio or
 results                                                       Timing
                                                                                                  Video Viewer, VLE
                                                               Synchronous
                                                               Who
                                                                                                  Hardware
                                                               Class Based
                                                                                                  Computer
                               Communicative Communicative     Medium          Facilitator,
 Discussion                                                                                       Software                Other
                               Debating      Discussion        Face to Face    Individual Learner
                                                                                                  Text, Image, Audio or
                                                               Timing
                                                                                                  Video Viewer, VLE
                                                               Synchronous

Table 5: Abstraction of the finding




            1.4.5 Consolidation

       Phase 5
     Consolidation                    Type        Technique      Interaction        Roles           Tools/Services        Resources

                                                               Who
                                                                                                  Hardware
                                                               Class Based
                     Information                                                                  Computer
 Questions,                                    Communicative   Medium          Facilitator,
                     Handling                                                                     Software                Other
 exercises and tasks                           Arguing         Face to Face    Individual Learner
                     Analysing                                                                    Text, Image, Audio or
                                                               Timing
                                                                                                  Video Viewer, VLE
                                                               Synchronous

Table 6: Consolidation
References

     PISA (2006). Science Competencies for Tomorrow‘s World, Volume 1: Analysis, ISBN: 9789264040007

     Schmidkunz, H. & Lindemann, H. (1992). Das forschend-entwickelnde Unterrichtsverfahren. Problemlösen im
     naturwissenschaftlichen Unterricht. Westarp Wissenschaften, Essen.

     Sjøberg, S. & Schreiner, C. (2005). How do learners in different cultures relate to science and technology? Results and perspectives
     from the project ROSE. Asia Pacific Forum on Science Learning and Teaching, 6, 1-16.




12
Annex

The vocabulary used for the Learning Activities description in common terms, is explained in the following table:


   Dimension                      Type and Value                                         Description


                    Communicative: Presenting             Presentation of a specific subject/work


                    Communicative: Debating               A structured discussion of opposing points of view


                    Productive: Synthesizing              Synthesizing data into a new whole
       Type
                                                          Students investigate possible experimental set-ups to answer the
                    Experiential: Investigating
                                                          scientific question

                    Experiential: Experiencing            Performing experiments and observations


                    Information Handling: Analysing       Analysing a concept or a problem


                    Information Handling: Defining        Describing the meaning of a concept or term or problem

                    Information Handling:
                                                          Open discussion on a specific issue
                    Brainstorming

                    Communicative: Discussion             Discussion among the participating roles



    Technique
                    Adaptive: Modeling                    Formulate models to explain the findings from the observations
                                                                                                                                      13
                    Experiential: Experiment              Designing, setting up and performing experiments


                    Productive: Product                   Recording findings


                    Communicative: Debate                 A structured discussion of opposing points of view


                    Communicative: Arguing                A verbal dispute


                    Who: Class based                      In the context of the classroom


    Interaction     Medium: Face to Face                  Face to face interaction of the participating role with others or content


                    Timing: Synchronous                   Synchronous interaction of the participating role with content


                    Individual Learner                    The individual learner


       Roles        Facilitator                           The teacher in a role of facilitator of the learning process


                    Presenter                             The teachers presents the outcomes of the discussion/debate
Hardware: Computer                An electronic, digital device that stores and processes information

                                                                    A hardware device that enables an image to be projected onto a flat
                                  Hardware: Projector
                                                                    surface

                                  Software: Text, image, audio or
        Tools/ Services                                             A software tool for displaying text, images, audio or video
                                  video viewer

                                  Software: Database                Educational Digital Library (e.g. DSPACE Library)

                                                                    Virtual environment which engage users in learning activities (e.g.
                                  Software: VLE
                                                                    COSMOS portal)

                                  Problem Statement                 Document for defining a problem


                                  Slide                             Hypermedia document

                                                                    A figure is any graphic, text, table or other representation that is
                                  Figure
                                                                    unaligned from the main flow of text

                                  Graph                             Pictorial representation of information


                                  Exercise                          Document for practicing a skill or understanding

                                                                    An application that imitates a physical process or object by causing a
                                  Simulation                        computer to respond mathematically to data and changing conditions as
                                                                    though it were the process or object itself

           Resources                                                An action or operation undertaken in order to discover something
                                  Experiment                        unknown, to test a hypothesis, or establish or illustrate some known
                                                                    truth
14
                                  Table                             An arrangement of information in columns and lines

                                                                    An assessment or evaluation of oneself, one’s actions or attitudes by
                                  Self assessment
                                                                    oneself

                                                                    A list of questions by which information is sought from a selected
                                  Questionnaire
                                                                    group

                                  Exam                              Document for testing, the knowledge or ability of students

                                                                    It can be any of the following resources: Figure, graph, slide, problem
                                  Other                             statement, simulation, experiment, table, self assessment, exercise,
                                                                    questionnaire, exam.

     Table 7: Learning Activities Description
2

  Inquiry Based Teaching                          15



Development of an Educational Scenario Template
16
2.1 Description of the Educational Scenario Template in Narrative
    Format

                                        Describing an Educational Scenario Template

1. Title of the Educational Inquiry Based Teaching
   Scenario Template

2. Educational Problem      Main   problems
                            a)     theoretical and abstract teaching
                            b)     textbook based instruction
                            c)     no demonstration infrastructure available
                            d)     students misconceptions

3. Educational Scenario     Knowledge
   Template Objectives      The learners should know and understand specific concepts and the analogies between them.

                            Skills
                            The students should be able to:
                               •	 Explore the research procedures themselves
                               •	 Perform research efforts that are taking place as a structured discovery within the frame of
                                   organised teaching.
                               •	 Design and conduct scientific investigations.
                               •	 Formulate and revise scientific explanations and models using logic and evidence
                               •	 Recognise and analyze alternative explanations and models.


                            Attitudes
                            The students should be able to:
                               •	 Acquire an appreciation for basic Science Education matters through the exposure in similar
                                   topics
                               •	 Communicate and defend a scientific argument


4. Characteristics and      Cognitive
                                                                                                                                      17
   Needs of Students        The students have less than average knowledge level to mathematics and geometry. Limited
                            knowledge of science subjects.

                            Psychosocial
                            Based on statistics less than 50% of the students have a significant interest in science (both boys and
                            girls). A small number of them (about 15%) will follow careers in science (Sjøberg & Schreiner 2005,
                            PISA 2006).

                            Physiological
                            The average age of students is 15-16 years.

                            Needs
                            The students should:
                               •	 develop abilities necessary to do scientific inquiry
                               •	 develop understandings about scientific inquiry
                               •	 identify questions and concepts that guide scientific investigations
                               •	 design and conduct scientific investigations
                               •	 use technology and mathematics to improve investigations and communications
                               •	 formulate and revise scientific explanations and models using logic and evidence
                               •	 recognize and analyze alternative explanations and models
                               •	 communicate and defend a scientific argument
5. Educational Approach       (a) From a pedagogical perspective, Inquiry Based Learning is often contrasted with more traditional
        of the Educational         expository methods and reflects the constructivist model of learning, often referred to as active
        Scenario Template          learning, so strongly held among science educators today.

        (a) Description of the     According to constructivist models, learning is the result of ongoing changes in our mental frameworks
        Educational Approach       as we attempt to make meaning out of our experiences (Osborne et al, 2003).
        rationale                  In classrooms where students are encouraged to make meaning, they are generally involved in
        (b) Parameters             «developing and restructuring [their] knowledge schemes through experiences with phenomena,
        that guarantee the         through exploratory talk and teacher intervention» (Newton et al, 1999).
        implementation of the
        Educational Approach       However, we use inquiry based learning in a more specific manner, referring to a specific teaching
                                   model: an iterative process of (1) question eliciting activities, (2) active investigation by students, (3)
                                   creation, these are (4) discussed already at early stages of the process, leading to (5) reflection about
                                   knowledge and the learning process, which in turn leads to new and refined questions (1) and the
                                   process goes on for another cycle.

                                   (b) Students are likely to begin to understand the natural world if they work directly with natural
                                   phenomena, using their senses to observe and using instruments to extend the power of their senses.
                                   Moreover, students must have access to PCs that are connected to the Internet.

     6. Learning Activities:

     Phase 1: Question Eliciting   Exhibit curiosity
                Activities         The teacher tries to attract the students’ attention by presenting/showing to them appropriate material.

                                   Define questions from current knowledge
                                   Students are engaged by scientifically oriented questions imposed by the teacher.

     Phase 2: Active Investigation Propose preliminary explanations or hypotheses
                                   Students propose some possible explanations to the questions that emerged from the previous activity.
                                   The teacher identifies possible misconceptions.

                                   Plan and conduct simple investigation
                                   Students give priority to evidence, which allows them to develop explanations that address scientifically
                                   oriented questions. The teacher facilitates the process.

18   Phase 3: Creation             Gather evidence from observation
                                   Teacher divides students in groups. Each group of students formulates and evaluates explanations from
                                   evidence to address scientifically oriented questions.

                                   Explanation based on evidence
     Phase 4: Discussion           The teacher gives the correct explanation for the specific research topic.

                                   Consider other explanations
                                   Each group of students evaluates its explanations in light of alternative explanations, particularly those
                                   reflecting scientific understanding.

     Phase 5: Reflection           Communicate explanation
                                   Each group of students produces a report with its findings, presents and justifies its proposed
                                   explanations to other groups and the teacher.

     7. Participating Roles:       Students
                                    •	  Perform scientific prediction
                                    •	  Recording observations
                                    •	  Perform prediction compared to results
                                    •	  Develop experimental models

                                   Group Participant
                                    •	 Use or evaluate a technique
                                    •	 Use science to explain

                                   Teacher
                                    •	 Presents ideas and evidence in science
                                    •	 Asks questions
                                    •	 Identifies misconceptions
                                    •	 Applies scientific methods
                                    •	 Develops experimental models
                                    •	 Provides historical and contemporary examples
8. Tools, Services and                    Tools:
    Resources                              Hardware
                                            •	  Computer
                                            •	  Projector
                                           Software
                                            •	  Text, image, audio or video viewer
                                            •	  Database
                                            •	  VLE
                                           Resources:
                                            •	  Figure, graph, slide, problem statement, simulation, experiment, table, self assessment, exercise,
                                                questionnaire, exam.

Table 1: Description of the Educational Scenario Template




2.2 Graphical Representation of the Flow of Learning Activities

                                                                                                                         Exbibit Curiosity
                           Question Eliciting Activities

                                                                                                         Define Questions from Current
                                                                                                                  Knowledge


                                                                                                               Propose Preliminary
                                 Active Investigation                                                       Explanations or Hypothesis

                                                                                                                                                     19
                                                                                                               Plan and Contact Simple
                                                                                                                     Investigation



                                                                                                                Gather Evidence from
                                           Creation                                                                 Observation



                                                                                                         Explanation Based on Evidence
                                         Discussion

                                                                                                           Consider Other Explanations



                                          Reflection                                                         Communicate Explanation


                                                      Figure 1: Flow of Learning Activities for Inquiry Based Teaching
2.3 Description of the Educational Scenario Template in Common Terms

                  2.3.1 Question Eliciting Activities

          Phase 1
       Question Eliciting                     Type      Technique     Interaction         Roles            Tools/Services      Resources
          Activities

                                                                    Who
                                                                                                       Hardware
                                                                    Class Based
                                                   Information                                         Computer, Projector
      Exhibit Curiosity              Communicative                  Medium          Facilitator,                               problem
                                                   Handling                                            Software
                                     Presenting                     Face to Face    Individual Learner                         statement
                                                   Brainstorming                                       Text, image, audio or
                                                                    Timing
                                                                                                       video viewer
                                                                    Synchronous

                                                                    Who
                                                                                                       Hardware
      Define Questions                                              Class Based
                                                   Information                                         Computer, Projector
      from current                   Communicative                  Medium          Facilitator,
                                                   Handling                                            Software               other
      knowledge                      Debating                       Face to Face    Individual Learner
                                                   Brainstorming                                        Text, image, audio or
                                                                    Timing
                                                                                                        video viewer
                                                                    Synchronous

     Table 2: Question Eliciting Activities



                  2.3.2 Active Investigation

           Phase 2
                                              Type      Technique     Interaction         Roles            Tools/Services      Resources
      Active Investigation

20                                                                  Who
                                                                    Class Based
                                                                                                       Hardware
                                                                                                       Computer, Projector
      Propose                        Productive      Adaptive       Medium          Facilitator,                               problem
                                                                                                       Software
      preliminary                    Synthesising    Modeling       Face to Face    Individual Learner                         statement
                                                                                                       Text, image, audio or
      explanations or                                               Timing
                                                                                                       video viewer
      hypotheses                                                    Synchronous

                                                                    Who
                                                                                                       Hardware
      Plan and contact                                              Class Based
                                                                                                       Computer, Projector
      preliminary                    Experiential    Experiential   Medium          Facilitator,
                                                                                                       Software                simulation
      investigation                  Exploring       Experiment     Face to Face    Individual Learner
                                                                                                       Text, image, audio or
                                                                    Timing
                                                                                                       video viewer
                                                                    Synchronous

     Table 3: Active Investigation



                  2.3.3 Creation

              Phase 3
              Creation                        Type      Technique     Interaction         Roles            Tools/Services      Resources

                                                                    Who
                                                                                                         Hardware
                                                                    Group Based
                                                                                                         Computer
      Gather evidence                Experiential    Adaptive       Medium          Facilitator, Group
                                                                                                         Software              graph
      from observation               Experiencing    Modeling       Online          participant
                                                                                                         Database
                                                                    Timing
                                                                                                         VLE
                                                                    Synchronous

     Table 4: Creation
2.3.4 Discussion

        Phase 4
       Discussion          Type         Technique        Interaction        Roles            Tools/Services        Resources

                                                       Who                                 Hardware
                                                       Class Based                         Computer
                      Information
                                     Communicative     Medium          Presenter,          Software
                      Handling                                                                                     graph
 Explanation based                   Structured debate Face to Face    Group participant   Text, Image, Audio or
                      Analysing
 on evidence                                           Timing                              Video Viewer
                                                       Synchronous                         VLE

                                                       Who                                 Hardware
                                                       Group Based                         Computer
                      Experiential   Communicative     Medium          Facilitator,        Software
                                                                                                                   other
 Consider other       Exploring      Arguing           Online          Group participant   Text, Image, Audio or
 explanations                                          Timing                              Video Viewer
                                                       Synchronous                         VLE

Table 5: Discussion



            2.3.5 Reflection

        Phase 5
        Reflection         Type         Technique        Interaction        Roles            Tools/Services        Resources

                                                                                           Hardware
                                                       Who
                                                                                           Computer
                                                       Class Based
 Communication of                                                                          Software
                      Communicative Productive         Medium          Facilitator,
                                                                                                                               21
 the explanation                                                                           Text, Image, Audio or   other
                      Debating      Report             Face to Face    Group participant
                                                                                           Video Viewer
                                                       Timing
                                                                                           Models
                                                       Synchronous
                                                                                           VLE

Table 6: Reflection
References

     Newton, P., Driver, R. & Osborne, J. (1999). The place of argumentation in the pedagogy of school science. International Journal of
     Science Education, 21, 553-576.

     Osborne, J. F., Simon, S. & Collins, S. (2003). Attitudes towards Science: A review of the literature and its implications. International
     Journal of Science Education, 25, 1049–1079.

     PISA 2006 Science Competencies for Tomorrow’s World, Volume 1: Analysis, ISBN: 9789264040007

     Sjøberg, S. & Schreiner, C. (2005). How do learners in different cultures relate to science and technology? Results and perspectives
     from the project ROSE. Asia Pacific Forum on Science Learning and Teaching, 6, 1-16.




22
Annex

The vocabulary used for the Learning Activities description in common terms, is explained in the following table:



   Dimension                     Type and Value                                          Description


                   Communicative: Presenting              Presentation of a specific subject/work


                   Communicative: Debating                A structured discussion of opposing points of view


                   Information Handling: Analysing        Analysing a concept or a problem
       Type
                   Productive: Synthesizing               Synthesizing data into a new whole

                                                          Students give priority to evidence, which allows them to develop
                   Experiential: Exploring
                                                          explanations that address scientifically oriented questions.

                   Experiential: Experiencing             Performing experiments and observations

                                                          A problem or idea is defined and all participants make suggestions related
                   Information Handling: Brainstorming
                                                          to the topic.

                                                          Formulate models      to   explain    hypotheses   or   findings   from   the
                   Adaptive: Modeling
                                                          observations

                   Experiential: Experiment               Designing, Setting up and Performing experiments
    Technique
                   Communicative: Structured Debate       A structured debate based on evidence from observations
                                                                                                                                          23
                   Communicative: Arguing                 A verbal dispute


                   Productive: Report                     Production of a report describing the process and the findings


                   Who: Class based                       In the context of the classroom


                   Who: Group based                       In the context of the groups


    Interaction    Medium: Face to Face                   Face to face interaction of the participating role with others or content


                   Medium: Online                         Interaction via the use of Internet


                   Timing: Synchronous                    Synchronous interaction of the participating role with others or content


                   Individual Learner                     The individual learner


                   Group participant                      A student participating in a group of students
       Roles
                   Facilitator                            The teacher in a role of facilitator of the learning process


                   Presenter                              The teachers presents the outcomes of the discussion/debate
Hardware: Computer                     An electronic, digital device that stores and processes information

                                                                        A hardware device that enables an image to be projected onto a flat
                                 Hardware: Projector
                                                                        surface

                                 Software: Text, image, audio or video
        Tools/ Services                                                A software tool for displaying text, images, audio or video
                                 viewer

                                 Software: Database                     Educational Digital Library (e.g. DSPACE Library)

                                                                        Virtual environment which engage users in learning activities (e.g.
                                 Software: VLE
                                                                        COSMOS portal)

                                 Problem Statement                      Document for defining a problem


                                 Slide                                  Hypermedia document

                                                                        A figure is any graphic, text, table or other representation that is unaligned
                                 Figure
                                                                        from the main flow of text

                                 Graph                                  Pictorial representation of information


                                 Exercise                               Document for practicing a skill or understanding

                                                                        An application that imitates a physical process or object by causing a
                                 Simulation                             computer to respond mathematically to data and changing conditions as
                                                                        though it were the process or object itself
           Resources
                                                                        An action or operation undertaken in order to discover something unknown,
                                 Experiment
                                                                        to test a hypothesis, or establish or illustrate some known truth

24                               Table                                  An arrangement of information in columns and lines

                                                                        An assessment or evaluation of oneself, one’s actions or attitudes by
                                 Self assessment
                                                                        oneself

                                 Questionnaire                          A list of questions by which information is sought from a selected group


                                 Exam                                   Document for testing, the knowledge or ability of students

                                                                        It can be any of the following resources: Figure, graph, slide, simulation,
                                 Other
                                                                        experiment, table, self assessment, exercise, questionnaire, exam

     Table 7: Learning Activities description
3

  Project-based Learning                          25



Development of an Educational Scenario Template
26
3.1    Description of the Educational Scenario Template in Narrative Format


                                      Describing an Educational Scenario Template

1. Title of the Educational Project-based Learning
   Scenario Template

2. Educational Problem      Students must be engaged in a highly motivating learning experience, which is closely related to the
                            tasks and challenges of the real world.

                            Therefore, emphasis must be given on the learning-by-doing, where the activities in authentic
                            context are strongly emphasized, which means the skills needed in working life, such as being able
                            to work in teams, working in self-guided manner, and assessing of own actions (Thomas, 2000).


3. Educational Scenario     Knowledge
   Template Objectives      The students should know and understand specific concepts and the analogies between them

                            Skills
                            The students should be able to:
                               •	 Create artifacts
                               •	 Work in an autonomous and self-guided manner
                               •	 Present and support what they have learned and share with others
                               •	 Provide feedback to others
                               •	 Defend a scientific argument
                               •	 Recognize and analyze alternative explanations and models
                               •	 Search and gather data

                            Attitudes
                            The students should be able to:
                               •	 Be interested in Science Education matters
                               •	 Communicate with others effectively
                               •	 Appreciate feedback from other learners or teacher                                               27
4. Characteristics and      Cognitive
   Needs of Learners        The students have less than average knowledge level to mathematics and geometry. Limited
                            knowledge of science subjects.

                            Psychosocial
                            Based on statistics less than 50% of the students have a significant interest in science (both boys
                            and girls). A small number of them (about 15%) will follow careers in science (Sjøberg & Schreiner
                            2005, PISA 2006).

                            Physiological
                            The average age of students is 15-16 years.

                            Needs
                            The learners need to be engaged in tasks that will help them relate science matters with everyday
                            life world.
5. Educational Approach       (a) Project-based learning aims at giving students a highly motivating learning experience, which
        of the Educational         is closely related to the tasks and challenges of the real world. Project-based learning also supports
        Scenario Template          learning so called “adult skills”, which include skills such as working in teams, working in self-guided
                                   manner, and assessing of own actions. Project-based learning is also connected to the idea of
        (a) Description of the     attaining transferable skills such as problem solving (Helle et al., 2006).
        Educational Approach
        rationale                  The projects in Project-based learning are challenging and complex tasks that are based on some
                                   topics, questions, or problems that are driving the working in projects. Challenging and complex
        (b) Parameters             tasks means here that the tasks must be such that they cannot be accomplished successfully without
        that guarantee the         new learning taking place. The projects at hand usually involve elements from various subjects,
        implementation of the      which make them multidisciplinary and not bound to any particular subject domain.
        Educational Approach
                                   The nature of the tasks have to be such that it involves learners in various kinds of activities that
                                   support the learning, such as designing, problem-solving, decision making, and active investigation.
                                   In projects, the learners work autonomously and collaboratively in small groups, whereas the teacher
                                   is more in a role of the tutor facilitating the learning process (Henry, 2005).

                                   (b)
                                         •	   It must be ensured that the required time for the project to be completed exists
                                         •	   It must be ensured that the appropriate cognitive background for the students exists
                                         •	   The teacher must prepare the topics for the students’ projects beforehand.
                                         •	   The teacher, who supports the learning process, should understand his role as a facilitator
                                              of the learning process. The teacher should not be in the experts’ role trying to impose his
                                              knowledge over the topic or directing the activities of the learners, but let the learners to do
                                              their learning and decisions in projects.
                                         •	   Projects are central, not peripheral to the curriculum
                                         •	   Students must have access to PCs that are connected to the Internet.


     6. Learning Activities:

     Phase 1: Definition of the    Organize into Groups
     Project Goal                  The teacher divides the class into groups of students and ensures that these groups consist of
                                   students with different capacities.


28                                 Presentation of the New Question/Problem
                                   The teacher introduces the new question/problem to the students.

                                   Discussion
                                   Students discuss about the new question/problem and contribute opinions and ideas and the teacher
                                   provides feedback on the students’ opinions.

     Phase 2: Planning the         Discussion among the Group Participants
     Project                       Students discuss into the context of their groups about the project to be created and the
                                   responsibilities of each group member. The teacher interferes to avoid possible misunderstandings.

     Phase 3: Doing the Project    Collection of Information
     Work                          Each group member collects information about the topics related to their project work. The teacher
                                   can support the students by pointing out with questions some topics that the students might have
                                   given little or no attention or he/she may have prepared some material for students that serves as a
                                   starting point for further inquiries on those topics.

                                   Synthesis of Information
                                   After the students have collected the information, they synthesize together the collected pieces
                                   of information. The teacher can support the synthesis process by asking questions about various
                                   concepts and topics and their relations to each other.

                                   Create Project
                                   Students work collaboratively in order to create their project, while the teacher acts as a facilitator to
                                   their efforts.

     Phase 4: Presentation of the Project Outcomes Presentation
     Outcomes                     Each group of students presents the outcomes of the project to others and the teacher.

                                   Discussion/Feedback
                                   Students answer to questions/comments of other students and the teacher.

     Phase 5: Assessing the        Summative Assessment
     Project Work                  The teacher assesses the projects created by student groups
7. Participating Roles:                   Student
                                              •	 Actively participate in the learning process by expressing his/her ideas, experiences and
                                                 opinions.

                                           Group Participant
                                              •	 Works collaboratively in small groups to create their project
                                              •	 Communicates and debates with other group participants
                                              •	 Searches, selects and synthesizes information
                                              •	 Creates the final project
                                              •	 Presents the final project
                                              •	 Assesses the other groups

                                           Teacher
                                             •	 Prepare the project topics for the students
                                             •	 Poses questions
                                             •	 Coordinates, mediates, communicates and guides students in order to overcome any
                                                difficulties
                                             •	 Evaluates the final project outcomes and the cooperation between the students

 8. Tools, Services and                    Tools:
    Resources                              Hardware
                                              •	 Computer
                                              •	 Projector

                                           Software
                                              •	 Text, image, audio or video viewer
                                              •	 Search Engines
                                              •	 Word Processor
                                              •	 VLE

                                           Resources:
                                           problem statement, figure, graph, slide, simulation, experiment, table, self assessment, exercise,
                                           questionnaire, exam

Table 1: Description of the Educational Scenario Template

                                                                                                                                                29
3.2 Graphical Representation of the Flow of Learning Activities


                                                                                     Organize into Groups



                             Phase 1                                                 Presentation of the
                  Definition of the Project Goal                                    New Qestion / Problem



                                                                                            Discussion




                            Phase 2                                                    Discussion among
                      Planning the Project                                             Group Participants




                                                                                  Collection of Information



30                          Phase 3
                     Doing the Project Work                                       Synthesis of Information




                                                                                           Create Project




                                                                                       Project Outcomes
                                                                                          Presentation
                             Phase 4
                  Presentation of the Outcomes

                                                                                    Discussion / Feedback




                            Phase 5
                   Assessing the Project Work                                       Summative Assessent



                                                   Figure 1: Flow of Learning Activities
3.3 Description of the Educational Scenario Template in Common Terms

            3.3.1 Definition of the Project Goal

      Phase 1
   Definition of the                  Type       Technique      Interaction        Roles            Tools/Services        Resources
    Project Goal

                                                              Who                                Hardware
                                                              Class Based                        Computer
 Organize into                  Communicative Communicative   Medium          Facilitator        Projector
                                                                                                                          Slide
 groups                         Presenting    Negotiation     Face to Face    Individual Learner Software
                                                              Timing                             Text, image, audio or
                                                              Synchronous                        video viewer

                                                              Who                                Hardware
                                                              One to many                        Computer
 Presentation of                Information   Information
                                                              Medium          Facilitator        Projector                Problem
 the new question /             Handling      Handling
                                                              Face to Face    Individual Learner Software                 Statement
 problem                        Analysing     Defining
                                                              Timing                             Text, image, audio or
                                                              Synchronous                        video viewer

                                                              Who                                Hardware
                                                              Class based                        Computer
                                Communicative Communicative   Medium          Facilitator        Projector
 Discussion                                                                                                               Other
                                Discussing    Coaching        Face to Face    Individual Learner Software
                                                              Timing                             Text, image, audio or
                                                              Synchronous                        video viewer

Table 2: Definition of the Project Goal



                                                                                                                                      31
            3.3.2 Planning the Project

        Phase 2
      Planning the                    Type       Technique      Interaction        Roles            Tools/Services        Resources
         Project

                                                              Who                                 Hardware
                                                              Group based                         Computer
 Discussion among               Communicative Communicative   Medium          Group participant   Projector
                                                                                                                          Other
 Group Participants             Discussing    Debate          Face to Face    Facilitator         Software
                                                              Timing                              Text, image, audio or
                                                              Synchronous                         video viewer

Table 3: Planning the Project
3.3.3 Doing the Project Work

           Phase 3
       Doing the Project                   Type      Technique      Interaction         Roles      Tools/services       Resources
            Work

                                                                  Who
                                                                                                Hardware
                                                                  Group based
                                                                                  Group         Computer
      Collection of               Inf. Handling   Inf. Handling   Medium
                                                                                  participant   Software                Graph
      Information                 Gathering       Web Search      Online
                                                                                  Facilitator   Search engines
                                                                  Timing
                                                                                                VLE
                                                                  Synchronous

                                                                  Who
                                                                                                Hardware
                                                                  Group based
                                                                                  Group         Computer
      Synthasis of                Productive      Communicative   Medium
                                                                                  participant   Software                Other
      Information                 Synthesizing    Arguing         Face to Face
                                                                                  Facilitator   Text, image, audio or
                                                                  Timing
                                                                                                video viewer
                                                                  Synchronous

                                                                  Who
                                                                  Group based                   Hardware
                                                                                  Group
                                  Productive      Productive      Medium                        Computer
      Create project                                                              participant                           Other
                                  Creating        Artifact        Face to Face                  Software
                                                                                  Facilitator
                                                                  Timing                        Word processor
                                                                  Synchronous

     Table 4: Doing the Project Work



                 3.3.4 Presentation of the Outcomes

32         Phase 4
      Presentation of the                  Type      Technique      Interaction         Roles      Tools/services       Resources
          Outcomes

                                                                  Who                           Hardware
                                                                  Class based                   Computer
                                                                                  Group
      Project Outcomes            Communicative Productive        Medium                        Projector
                                                                                  participant                           Slide
      Presentation                Presenting    Presentation      Face to Face                  Software
                                                                                  Facilitator
                                                                  Timing                        Text, image, audio or
                                                                  Synchronous                   video viewer

                                                                  Who                           Hardware
                                                                  Class based                   Computer
                                                Communicative                     Group
      Discussion /                Communicative                   Medium                        Projector
                                                Articulate                        participant                           Other
      Feedback                    Critiquing                      Face to Face                  Software
                                                reasoning                         Facilitator
                                                                  Timing                        Text, image, audio or
                                                                  Synchronous                   video viewer

     Table 5: Presentation of the Outcomes



                 3.3.5 Assessing the Project Work

            Phase 5
          Assessing the                    Type      Technique      Interaction         Roles      Tools/services       Resources
          Project Work

                                                                  Who                           Hardware
                                                                  Class based                   Computer
                                                                                  Group
      Summative                   Communicative Communicative     Medium                        Projector
                                                                                  participant                           Other
      Assessment                  Critiquing    Arguing           Face to Face                  Software
                                                                                  Facilitator
                                                                  Timing                        Text, image, audio or
                                                                  Synchronous                   video viewer

     Table 6: Assessing the Project Work
References

Helle, L., Tynjälä, P., Olkinuora, E. (2006). Project-based learning in post-secondary education - theory, practice and rubber sling shots.
Higher Education, 51, 287-314.

Henry J. (2005). Teaching through Projects (Open and Distance Learning Series), Routledge.

PISA (2006). Science Competencies for Tomorrow’s World, Volume 1: Analysis, ISBN: 9789264040007

Sjøberg, S. & Schreiner, C. (2005). How do learners in different cultures relate to science and technology? Results and perspectives from the
project ROSE. Asia Pacific Forum on Science Learning and Teaching, 6, 1-16.

Thomas, J. W. (2000) . A Review of Research on Project-based Learning. Internet WWW-page, Available at: http://www.bobpearlman.org/
BestPractices/PBL_Research.pdf.




                                                                                                                                              33
Annex

     The vocabulary used for the Learning Activities description in common terms, is explained in the following table:


        Dimension                  Type and Value                                               Description


                         Communicative: Discussing             Discussion among the participating roles


                         Communicative: Presenting             Presentation of a specific subject/work


                         Communicative: Critiquing             Critique on a specific subject


            Type         Information Handling: Analysing       Analysing a concept or a problem


                         Information Handling: Gathering       Gathering data for solving a problem


                         Productive: Synthesizing              Synthesizing data into a new whole


                         Productive: Creating                  Creating an artefact


                         Communicative: Coaching               The teacher guides students


                         Communicative: Debate                 A structured discussion of opposing points of view


                         Communicative: Arguing                A verbal dispute
34                       Communicative: Articulate
                                                               Students explain their reasoning via speaking
                         reasoning

         Technique       Communicative: Negotiation            A discussion that is intended to produce agreement


                         Information Handling: Defining        Describing the meaning of a concept or term or problem

                                                               Searching the world wide web for information about a specified topic
                         Information Handling: Web Search
                                                               using for example a search engine

                         Productive: Artefact                  Something created by a person or process


                         Productive: Presentation              Presentation of a subject


                         Who: One to many                      Interaction of a person with a group of persons


                         Who: Class based                      In the context of the classroom


                         Who: Group based                      In the context of the groups
         Interaction
                         Medium: Face to Face                  Face to face interaction of the participating role with others or content


                         Medium: Online                        Interaction via the use of Internet


                         Timing: Synchronous                   Synchronous interaction of the participating role with content
Individual Learner                The individual learner


          Roles              Group participant                 A student participating in a group of students


                             Facilitator                       The teacher in a role of facilitator of the learning process


                             Hardware: Computer                An electronic, digital device that stores and processes information

                                                               A hardware device that enables an image to be projected onto a flat
                             Hardware: Projector
                                                               surface

                                                               Searching the world wide web for information about a specified topic
                             Software: Search engines
                                                               using a search engine such as Google.
   Tools/ Services
                             Software: Text, image, audio or
                                                               A software tool for displaying text, images, audio or video
                             video viewer

                                                               Software that enables to perform word processing functions (i.e insert,
                             Software: Word Processor
                                                               print, delete text)

                             Software: VLE                     COSMOS portal


                             Problem Statement                 Document for defining a problem


                             Slide                             Hypermedia document

                                                               A figure is any graphic, text, table or other representation that is
                             Figure
                                                               unaligned from the main flow of text

                             Graph                             Pictorial representation of information


                             Simulation
                                                               An application that imitates a physical process or object by causing a
                                                               computer to respond mathematically to data and changing conditions as
                                                                                                                                             35
                                                               though it were the process or object itself

                                                               An action or operation undertaken in order to discover something
                             Experiment                        unknown, to test a hypothesis, or establish or illustrate some known
      Resources                                                truth

                             Table                             An arrangement of information in columns and lines

                                                               An assessment or evaluation of oneself, one’s actions or attitudes by
                             Self assessment
                                                               oneself

                             Exercise                          Document for practicing a skill or understanding


                             Questionnaire                     A list of questions by which information is sought from a selected group


                             Exam                              Document for testing, the knowledge or ability of students

                                                               It can be any of the following resources: Figure, graph, slide, simulation,
                             Other
                                                               experiment, table, self assessment, exercise, questionnaire, exam

Table 7: Learning Activities Description
36
4
The 5E Instructional Model                          37
    (Constructivist Model)
  Development of an Educational Scenario Template
38
4.1    Description of the Educational Scenario Template in Narrative
       Format


                                       Describing an Educational Scenario Template

1. Title of the Educational The 5E Instructional Model
   Scenario Template

2. Educational Problem      Main problems:

                            a)   lack of students engagement
                            b)   theoretical and abstract teaching
                            c)   textbook based instruction
                            d)   no demonstration infrastructure available
                            e)   students misconceptions
                            f)   lack of embedded assessment methods

3. Educational Scenario     Knowledge
   Template Objectives      The students should be able to know and understand specific concepts and the analogies between
                            them.

                            Skills
                            The students should be able to:
                               •	 Explore the research procedures themselves
                               •	 Perform research efforts that are taking place as a structured discovery within the frame of
                                   organised teaching
                               •	 Generalize or transfer ideas to other examples used as illustrations of the central concept
                               •	 Apply previous knowledge
                            Attitudes
                            The learners should be able to:
                               •	 Acquire an appreciation for basic Science Education matters through the exposure in similar
                                   topics
                                                                                                                                  39
                               •	 Develop interests, and initiate and maintain a curiosity toward the materials
4. Characteristics and      Cognitive
   Needs of Learners        The students have less than average knowledge level to mathematics and geometry. Limited
                            knowledge of science subjects.

                            Psychosocial
                            Based on statistics less than 50% of the students have a significant interest in science (both boys
                            and girls). A small number of them (about 15%) will follow careers in science (Sjøberg & Schreiner
                            2005; PISA, 2006).

                            Physiological
                            The average age of students is 15 years.

                            Needs
                            Learners need more participatory schemes of instruction. Learners have to be involved in the
                            process and act as members of a team.
5. Educational Approach     (a) The 5E instructional model (Bybee 1997, BSCS 2006, Bybee et al., 2008) is a general
        of the Educational       instructional model that incorporates many elements of other models. An important instructional
        Scenario Template        aspect of the 5E model is that students must be dissatisfied with the current conception, and the
                                 new conception must be intelligible, plausible, and fruitful.
        (a) Description of the
        Educational Approach     A science teacher introduces a new concept, and students are unable to reconcile the new concept
        rationale                with current knowledge and experience. The teacher then provides experiences and information that
        (b) Parameters           helps students make sense of the new conception. As students consider and try to incorporate the
        that guarantee the       new conception, they must see that a world in which the conception is true is generally reconcilable
        implementation of the    with their worldview. Finally, students must see that there are instances where there is good reason
        Educational Approach     to supply the new conception—namely, it works and it helps explain things.

                                 The following are general strategies based on the constructivist view of learning:
                                    •	 Recognize students’ current conceptions of objects, events, or phenomena.
                                    •	 Present situations slightly beyond the students’ current conceptual understanding. One could
                                        also present the student with problems, situation conflicts, paradoxes, and puzzles.
                                    •	 Choose problems and situations that are challenging but achievable.
                                    •	 Have students present their explanations (concepts) to other students.
                                    •	 When students are struggling with inadequate explanations (misconceptions), first help
                                        them by accepting their explanations; second, by suggesting other explanations of the same
                                        phenomena or activities designed to provide insights; and third, by allowing them time to
                                        reconstruct their explanations.

                                 Students redefine, reorganize, elaborate, and change their initial concepts through interactions
                                 among the environment, classroom activities and experiences, and other individuals. Individual
                                 learners interpret objects and phenomena and internalize the interpretation in terms of their current
                                 concepts similar to the experiences being presented or encountered. In other words, changing and
                                 improving conceptions often require challenging the current conceptions and showing them to be
                                 inadequate.

                                 From a science teacher’s point of view, the instructional and psychological problem is to avoid
                                 leaving students with an overall sense of inadequacy. If a current conception is challenged,
                                 there must be opportunity, in the form of time and experiences, to reconstruct a more adequate
                                 conception than the original. In short, the students’ construction of knowledge can be assisted by
                                 using sequences of lessons designed to challenge current concepts and provide opportunities for

40                               reconstruction to occur.

                                 The 5E instructional model has five phases: Engagement, Exploration, Explanation, Elaboration, and
                                 Evaluation. Each phase has a specific function and is intended to contribute to the learning process.

                                 (b) Regardless of the specific instructional model, helping students to develop more adequate
                                 scientific concepts is an important goal of science teaching. It is also a difficult task. An assumption
                                 of the 5E model is that using sequences of lessons designed to facilitate the process described above
                                 will assist in students’ construction of knowledge. Another assumption is that concrete experiences
                                 and computer-assisted activities will assist in the process of constructing knowledge.

     6. Learning Activities:


     Phase 1: Engagement         Minds-on, Hands-on Experience
                                 Teacher engages students in the learning task. Students, mentally focus on a problem, situation,
                                 or event while the teacher helps them to make connections between past and present learning
                                 experiences.

                                 Organise Student’s Thinking
                                 The teacher organizes students’ thinking toward the learning outcomes of current activities. These
                                 activities make connections to past and future activities.

     Phase 2: Exploration        Exploration – Observation
                                 Students have time in which they explore objects, phenomenon, events, or situations. As a result of
                                 their mental and physical involvement in the exploration activity, students establish relationships,
                                 observe patterns, identify variables, and question events.

     Phase 3: Explanation        Identification of students knowledge
                                 The teacher directs student attention to specific aspects of the engagement and exploration
                                 experiences. Students are asked to give their explanations. The teacher based on students’
                                 explanations clearly connects the explanations to experiences in the engagement and exploration
                                 phases.

                                 Explaining concepts
                                 The teacher introduces scientific or technological explanations in a direct and formal manner. He/she
                                 presents scientific concepts, processes, or skills in a simple, clear, and direct manner, and move on
                                 to the next phase.
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Metaschool Module 3.14

  • 1. Templates for the Development of Technology Enhanced Educational Scenarios An Advanced Scientific Repository for Science Teaching and Learning eContentPlus
  • 2. Editors C.E.R.T.H. Prof. Demetrios G. Sampson Panayiotis Zervas Christina Papanikou Demetrios Fytros ELLINOGERMANIKI AGOGI Dr. Sofoklis Sotiriou UNIVERSITY OF JYVÄSKYLÄ Dr. Kati Clements Dr. Jan M. Pawlowski
  • 3.
  • 4. Contents 1. Guided Research Model..................................................................................................... 5 2. Inquiry Based Teaching ..................................................................................................... 15 3. Project-based Learning ..................................................................................................... 25 4. The 5E Instructional Model (Constructivist Model) ................................................................ 37 5. The Learning Cycle (Supporting Conceptual Change) ............................................................ 49 6. ICT supported Culture Awareness Learning (ICCAL) .............................................................. 59 7. An example: Teaching Circular Motion through Guided Research............................................. 73
  • 5.
  • 6. 1 Guided Research Model 5 Development of an Educational Scenario Template
  • 7. 6
  • 8. 1.1 Description of the Educational Scenario Template in Narrative Format Describing an Educational Scenario Template 1. Title of the Educational Guided Research Model Scenario Template 2. Educational Problem Main problems: a) theoretical and abstract teaching b) textbook based instruction c) no demonstration infrastructure available d) students misconceptions 3. Educational Scenario Knowledge Template Objectives The learners should know and understand specific concepts and the analogies between them. Skills The students should be able to: • Explore the research procedures themselves • Perform research efforts that are taking place as a structured discovery within the frame of organised teaching. Attitudes The learners should be able to acquire an appreciation for basic Science Education matters through the exposure in similar topics 4. Characteristics and Cognitive Needs The students have less than average knowledge level to mathematics and geometry. Limited of Learners knowledge of science subjects. Psychosocial Based on statistics less than 50% of the students have a significant interest in science (both boys and girls). A small number of them (about 15%) will follow careers in science (Sjøberg & Schreiner 2005; PISA, 2006). Physiological 7 The average age of students is 15 years. Needs Learners need more participatory schemes of instruction. Learners have to be involved in the process and act as members of a team. 5. Educational Approach 1. Guided research teaching model of Schmidkunz & Lindemann (1992). The word research in the of the Educational model description reveals its aim to help students explore the research procedures themselves Scenario Template while the word “guided” emphasises that this research effort will take place as a structured discovery within the frame of organised teaching. This teaching model includes five teaching (a) Description of the stages (bringing up the phenomenon to a problem, suggestions for confrontation with the Educational Approach problem, implementation of a suggestion, abstraction of the finding, consolidation). rationale (b) Parameters (b) The approach includes “hands on” experimentation, which is very popular for students. that guarantee the implementation of the Educational Approach 6. Learning Activities: Phase 1: Bringing up the Presentation phenomenon to a problem Teacher presents the concept/problem/theory under discussion and alternative theories and ideas. Discussion Teacher discusses with students about the concept/problem/theory and the alternative theories. Phase 2: Suggestions for Scientific Prediction confrontation with the Students are performing hypotheses and predictions and making suggestions for confrontation with problem the problem.
  • 9. Phase 3: Implementation of Setting-Up the Experiment a suggestion The students are setting-up the experiment with the support/guidance of the teacher. Measuring-Recording The students are making measurements and are recording their findings. Phase 4: Abstraction of the Predictions Compared to Results finding The students are making predictions compared to results. The teacher facilitates the process. Discussion Discussion of the theoretical issues arising from the experimental activities Phase 5: Consolidation Questions, Exercises and Tasks The teacher is making questions and assigning exercises and tasks aiming at consolidation of the acquired knowledge 7. Participating Roles: Students • Perform scientific prediction • Recording observations • Perform prediction compared to results • Develop experimental models • Use or evaluate a technique • Use science to explain Teacher • Presents ideas and evidence in science • Asks questions • Identifies misconceptions • Applies scientific methods • Develops experimental models • Provides historical and contemporary examples 8. Tools, Services and Tools: Resources Hardware • Computer • Projector 8 Software • Text, image, audio or video viewer • Database • VLE Resources: Figure, graph, slide, problem statement, simulation, experiment, table, self assessment, exercise, questionnaire, exam. Table 1: Description of the Educational Scenario Template
  • 10. 1.2 Graphical Representation of the Flow of Learning Activities Bringing up the phenomenon Presentation to a problem Discussion Suggestions for confrontation with the problem Scientific Prediction Setting-up the experiment Implementation of a suggestion Measuring - Recording Prediction compared to results Abstraction of the finding Discussion Consolidation Questions, exercises and tasks 9 Figure 1: Flow of Learning Activities for Guided Research Model 1.3 Analysis of complex Learning Activities in Simple Learning Activities Presentation Presentation of the concept / problem / theory Presentation of alternative theories Figure 2: The complex Activity “Presentation”
  • 11. 1.4 Description of the Educational Scenario Template in Common Terms 1.4.1 Bringing up the phenomenon to a problem Phase 1 Bringing up the Type Technique Interaction Roles Tools/Services Resources phenomenon to a problem Who Hardware Class Based Information Computer, Projector Communicative Medium Presenter, Presentation of the Handling Software Other Presenting Face to Face Individual Learner concept/problem/ Defining Text, image, audio or Timing theory video viewer Synchronous Who Hardware Class Based Presentation Information Computer, Projector Communicative Medium Facilitator, of alternative Handling Software Other Presenting Face to Face Individual Learner theories/ideas Brainstorming Text, image, audio or Timing video viewer Synchronous Who Hardware Class Based Discussion Computer, Projector Communicative Communicative Medium Facilitator, Software Other Debating Discussion Face to Face Individual Learner Text, image, audio or Timing video viewer Synchronous Table 2: Bringing up the phenomenon to a problem 10 1.4.2 Suggestions for confrontation with the problem Phase 2 Suggestions for Type Technique Interaction Roles Tools/Services Resources confrontation with the problem Who Hardware Class Based Computer, Projector Scientific Prediction Productive Adaptive Medium Facilitator, Software Other Synthesising Modeling Face to Face Individual Learner Text, image, audio or Timing video viewer Synchronous Table 3: Suggestions for confrontation with the problem
  • 12. 1.4.3 Implementation of a suggestion Phase 3 Implementation of Type Technique Interaction Roles Tools/Services Resources a suggestion Who Setting up the Class Based Hardware experiment Experiential Experiential Medium Facilitator, Computer Other Investigating Experiment Face to Face Individual Learner Software Timing Database, VLE Synchronous Who Measuring- Class Based Hardware Recording Experiential Productive Medium Facilitator, Computer Other Experiencing Product Face to Face Individual Learner Software Timing Database, VLE Synchronous Table 4: Implementation of a suggestion 1.4.4 Abstraction of the finding Phase 4 Abstraction of the Type Technique Interaction Roles Tools/Services Resources finding Who Hardware Class Based Information Computer 11 Prediction Communicative Medium Facilitator, Handling Software Other compared to Debate Face to Face Individual Learner Analysing Text, Image, Audio or results Timing Video Viewer, VLE Synchronous Who Hardware Class Based Computer Communicative Communicative Medium Facilitator, Discussion Software Other Debating Discussion Face to Face Individual Learner Text, Image, Audio or Timing Video Viewer, VLE Synchronous Table 5: Abstraction of the finding 1.4.5 Consolidation Phase 5 Consolidation Type Technique Interaction Roles Tools/Services Resources Who Hardware Class Based Information Computer Questions, Communicative Medium Facilitator, Handling Software Other exercises and tasks Arguing Face to Face Individual Learner Analysing Text, Image, Audio or Timing Video Viewer, VLE Synchronous Table 6: Consolidation
  • 13. References PISA (2006). Science Competencies for Tomorrow‘s World, Volume 1: Analysis, ISBN: 9789264040007 Schmidkunz, H. & Lindemann, H. (1992). Das forschend-entwickelnde Unterrichtsverfahren. Problemlösen im naturwissenschaftlichen Unterricht. Westarp Wissenschaften, Essen. Sjøberg, S. & Schreiner, C. (2005). How do learners in different cultures relate to science and technology? Results and perspectives from the project ROSE. Asia Pacific Forum on Science Learning and Teaching, 6, 1-16. 12
  • 14. Annex The vocabulary used for the Learning Activities description in common terms, is explained in the following table: Dimension Type and Value Description Communicative: Presenting Presentation of a specific subject/work Communicative: Debating A structured discussion of opposing points of view Productive: Synthesizing Synthesizing data into a new whole Type Students investigate possible experimental set-ups to answer the Experiential: Investigating scientific question Experiential: Experiencing Performing experiments and observations Information Handling: Analysing Analysing a concept or a problem Information Handling: Defining Describing the meaning of a concept or term or problem Information Handling: Open discussion on a specific issue Brainstorming Communicative: Discussion Discussion among the participating roles Technique Adaptive: Modeling Formulate models to explain the findings from the observations 13 Experiential: Experiment Designing, setting up and performing experiments Productive: Product Recording findings Communicative: Debate A structured discussion of opposing points of view Communicative: Arguing A verbal dispute Who: Class based In the context of the classroom Interaction Medium: Face to Face Face to face interaction of the participating role with others or content Timing: Synchronous Synchronous interaction of the participating role with content Individual Learner The individual learner Roles Facilitator The teacher in a role of facilitator of the learning process Presenter The teachers presents the outcomes of the discussion/debate
  • 15. Hardware: Computer An electronic, digital device that stores and processes information A hardware device that enables an image to be projected onto a flat Hardware: Projector surface Software: Text, image, audio or Tools/ Services A software tool for displaying text, images, audio or video video viewer Software: Database Educational Digital Library (e.g. DSPACE Library) Virtual environment which engage users in learning activities (e.g. Software: VLE COSMOS portal) Problem Statement Document for defining a problem Slide Hypermedia document A figure is any graphic, text, table or other representation that is Figure unaligned from the main flow of text Graph Pictorial representation of information Exercise Document for practicing a skill or understanding An application that imitates a physical process or object by causing a Simulation computer to respond mathematically to data and changing conditions as though it were the process or object itself Resources An action or operation undertaken in order to discover something Experiment unknown, to test a hypothesis, or establish or illustrate some known truth 14 Table An arrangement of information in columns and lines An assessment or evaluation of oneself, one’s actions or attitudes by Self assessment oneself A list of questions by which information is sought from a selected Questionnaire group Exam Document for testing, the knowledge or ability of students It can be any of the following resources: Figure, graph, slide, problem Other statement, simulation, experiment, table, self assessment, exercise, questionnaire, exam. Table 7: Learning Activities Description
  • 16. 2 Inquiry Based Teaching 15 Development of an Educational Scenario Template
  • 17. 16
  • 18. 2.1 Description of the Educational Scenario Template in Narrative Format Describing an Educational Scenario Template 1. Title of the Educational Inquiry Based Teaching Scenario Template 2. Educational Problem Main problems a) theoretical and abstract teaching b) textbook based instruction c) no demonstration infrastructure available d) students misconceptions 3. Educational Scenario Knowledge Template Objectives The learners should know and understand specific concepts and the analogies between them. Skills The students should be able to: • Explore the research procedures themselves • Perform research efforts that are taking place as a structured discovery within the frame of organised teaching. • Design and conduct scientific investigations. • Formulate and revise scientific explanations and models using logic and evidence • Recognise and analyze alternative explanations and models. Attitudes The students should be able to: • Acquire an appreciation for basic Science Education matters through the exposure in similar topics • Communicate and defend a scientific argument 4. Characteristics and Cognitive 17 Needs of Students The students have less than average knowledge level to mathematics and geometry. Limited knowledge of science subjects. Psychosocial Based on statistics less than 50% of the students have a significant interest in science (both boys and girls). A small number of them (about 15%) will follow careers in science (Sjøberg & Schreiner 2005, PISA 2006). Physiological The average age of students is 15-16 years. Needs The students should: • develop abilities necessary to do scientific inquiry • develop understandings about scientific inquiry • identify questions and concepts that guide scientific investigations • design and conduct scientific investigations • use technology and mathematics to improve investigations and communications • formulate and revise scientific explanations and models using logic and evidence • recognize and analyze alternative explanations and models • communicate and defend a scientific argument
  • 19. 5. Educational Approach (a) From a pedagogical perspective, Inquiry Based Learning is often contrasted with more traditional of the Educational expository methods and reflects the constructivist model of learning, often referred to as active Scenario Template learning, so strongly held among science educators today. (a) Description of the According to constructivist models, learning is the result of ongoing changes in our mental frameworks Educational Approach as we attempt to make meaning out of our experiences (Osborne et al, 2003). rationale In classrooms where students are encouraged to make meaning, they are generally involved in (b) Parameters «developing and restructuring [their] knowledge schemes through experiences with phenomena, that guarantee the through exploratory talk and teacher intervention» (Newton et al, 1999). implementation of the Educational Approach However, we use inquiry based learning in a more specific manner, referring to a specific teaching model: an iterative process of (1) question eliciting activities, (2) active investigation by students, (3) creation, these are (4) discussed already at early stages of the process, leading to (5) reflection about knowledge and the learning process, which in turn leads to new and refined questions (1) and the process goes on for another cycle. (b) Students are likely to begin to understand the natural world if they work directly with natural phenomena, using their senses to observe and using instruments to extend the power of their senses. Moreover, students must have access to PCs that are connected to the Internet. 6. Learning Activities: Phase 1: Question Eliciting Exhibit curiosity Activities The teacher tries to attract the students’ attention by presenting/showing to them appropriate material. Define questions from current knowledge Students are engaged by scientifically oriented questions imposed by the teacher. Phase 2: Active Investigation Propose preliminary explanations or hypotheses Students propose some possible explanations to the questions that emerged from the previous activity. The teacher identifies possible misconceptions. Plan and conduct simple investigation Students give priority to evidence, which allows them to develop explanations that address scientifically oriented questions. The teacher facilitates the process. 18 Phase 3: Creation Gather evidence from observation Teacher divides students in groups. Each group of students formulates and evaluates explanations from evidence to address scientifically oriented questions. Explanation based on evidence Phase 4: Discussion The teacher gives the correct explanation for the specific research topic. Consider other explanations Each group of students evaluates its explanations in light of alternative explanations, particularly those reflecting scientific understanding. Phase 5: Reflection Communicate explanation Each group of students produces a report with its findings, presents and justifies its proposed explanations to other groups and the teacher. 7. Participating Roles: Students • Perform scientific prediction • Recording observations • Perform prediction compared to results • Develop experimental models Group Participant • Use or evaluate a technique • Use science to explain Teacher • Presents ideas and evidence in science • Asks questions • Identifies misconceptions • Applies scientific methods • Develops experimental models • Provides historical and contemporary examples
  • 20. 8. Tools, Services and Tools: Resources Hardware • Computer • Projector Software • Text, image, audio or video viewer • Database • VLE Resources: • Figure, graph, slide, problem statement, simulation, experiment, table, self assessment, exercise, questionnaire, exam. Table 1: Description of the Educational Scenario Template 2.2 Graphical Representation of the Flow of Learning Activities Exbibit Curiosity Question Eliciting Activities Define Questions from Current Knowledge Propose Preliminary Active Investigation Explanations or Hypothesis 19 Plan and Contact Simple Investigation Gather Evidence from Creation Observation Explanation Based on Evidence Discussion Consider Other Explanations Reflection Communicate Explanation Figure 1: Flow of Learning Activities for Inquiry Based Teaching
  • 21. 2.3 Description of the Educational Scenario Template in Common Terms 2.3.1 Question Eliciting Activities Phase 1 Question Eliciting Type Technique Interaction Roles Tools/Services Resources Activities Who Hardware Class Based Information Computer, Projector Exhibit Curiosity Communicative Medium Facilitator, problem Handling Software Presenting Face to Face Individual Learner statement Brainstorming Text, image, audio or Timing video viewer Synchronous Who Hardware Define Questions Class Based Information Computer, Projector from current Communicative Medium Facilitator, Handling Software other knowledge Debating Face to Face Individual Learner Brainstorming Text, image, audio or Timing video viewer Synchronous Table 2: Question Eliciting Activities 2.3.2 Active Investigation Phase 2 Type Technique Interaction Roles Tools/Services Resources Active Investigation 20 Who Class Based Hardware Computer, Projector Propose Productive Adaptive Medium Facilitator, problem Software preliminary Synthesising Modeling Face to Face Individual Learner statement Text, image, audio or explanations or Timing video viewer hypotheses Synchronous Who Hardware Plan and contact Class Based Computer, Projector preliminary Experiential Experiential Medium Facilitator, Software simulation investigation Exploring Experiment Face to Face Individual Learner Text, image, audio or Timing video viewer Synchronous Table 3: Active Investigation 2.3.3 Creation Phase 3 Creation Type Technique Interaction Roles Tools/Services Resources Who Hardware Group Based Computer Gather evidence Experiential Adaptive Medium Facilitator, Group Software graph from observation Experiencing Modeling Online participant Database Timing VLE Synchronous Table 4: Creation
  • 22. 2.3.4 Discussion Phase 4 Discussion Type Technique Interaction Roles Tools/Services Resources Who Hardware Class Based Computer Information Communicative Medium Presenter, Software Handling graph Explanation based Structured debate Face to Face Group participant Text, Image, Audio or Analysing on evidence Timing Video Viewer Synchronous VLE Who Hardware Group Based Computer Experiential Communicative Medium Facilitator, Software other Consider other Exploring Arguing Online Group participant Text, Image, Audio or explanations Timing Video Viewer Synchronous VLE Table 5: Discussion 2.3.5 Reflection Phase 5 Reflection Type Technique Interaction Roles Tools/Services Resources Hardware Who Computer Class Based Communication of Software Communicative Productive Medium Facilitator, 21 the explanation Text, Image, Audio or other Debating Report Face to Face Group participant Video Viewer Timing Models Synchronous VLE Table 6: Reflection
  • 23. References Newton, P., Driver, R. & Osborne, J. (1999). The place of argumentation in the pedagogy of school science. International Journal of Science Education, 21, 553-576. Osborne, J. F., Simon, S. & Collins, S. (2003). Attitudes towards Science: A review of the literature and its implications. International Journal of Science Education, 25, 1049–1079. PISA 2006 Science Competencies for Tomorrow’s World, Volume 1: Analysis, ISBN: 9789264040007 Sjøberg, S. & Schreiner, C. (2005). How do learners in different cultures relate to science and technology? Results and perspectives from the project ROSE. Asia Pacific Forum on Science Learning and Teaching, 6, 1-16. 22
  • 24. Annex The vocabulary used for the Learning Activities description in common terms, is explained in the following table: Dimension Type and Value Description Communicative: Presenting Presentation of a specific subject/work Communicative: Debating A structured discussion of opposing points of view Information Handling: Analysing Analysing a concept or a problem Type Productive: Synthesizing Synthesizing data into a new whole Students give priority to evidence, which allows them to develop Experiential: Exploring explanations that address scientifically oriented questions. Experiential: Experiencing Performing experiments and observations A problem or idea is defined and all participants make suggestions related Information Handling: Brainstorming to the topic. Formulate models to explain hypotheses or findings from the Adaptive: Modeling observations Experiential: Experiment Designing, Setting up and Performing experiments Technique Communicative: Structured Debate A structured debate based on evidence from observations 23 Communicative: Arguing A verbal dispute Productive: Report Production of a report describing the process and the findings Who: Class based In the context of the classroom Who: Group based In the context of the groups Interaction Medium: Face to Face Face to face interaction of the participating role with others or content Medium: Online Interaction via the use of Internet Timing: Synchronous Synchronous interaction of the participating role with others or content Individual Learner The individual learner Group participant A student participating in a group of students Roles Facilitator The teacher in a role of facilitator of the learning process Presenter The teachers presents the outcomes of the discussion/debate
  • 25. Hardware: Computer An electronic, digital device that stores and processes information A hardware device that enables an image to be projected onto a flat Hardware: Projector surface Software: Text, image, audio or video Tools/ Services A software tool for displaying text, images, audio or video viewer Software: Database Educational Digital Library (e.g. DSPACE Library) Virtual environment which engage users in learning activities (e.g. Software: VLE COSMOS portal) Problem Statement Document for defining a problem Slide Hypermedia document A figure is any graphic, text, table or other representation that is unaligned Figure from the main flow of text Graph Pictorial representation of information Exercise Document for practicing a skill or understanding An application that imitates a physical process or object by causing a Simulation computer to respond mathematically to data and changing conditions as though it were the process or object itself Resources An action or operation undertaken in order to discover something unknown, Experiment to test a hypothesis, or establish or illustrate some known truth 24 Table An arrangement of information in columns and lines An assessment or evaluation of oneself, one’s actions or attitudes by Self assessment oneself Questionnaire A list of questions by which information is sought from a selected group Exam Document for testing, the knowledge or ability of students It can be any of the following resources: Figure, graph, slide, simulation, Other experiment, table, self assessment, exercise, questionnaire, exam Table 7: Learning Activities description
  • 26. 3 Project-based Learning 25 Development of an Educational Scenario Template
  • 27. 26
  • 28. 3.1 Description of the Educational Scenario Template in Narrative Format Describing an Educational Scenario Template 1. Title of the Educational Project-based Learning Scenario Template 2. Educational Problem Students must be engaged in a highly motivating learning experience, which is closely related to the tasks and challenges of the real world. Therefore, emphasis must be given on the learning-by-doing, where the activities in authentic context are strongly emphasized, which means the skills needed in working life, such as being able to work in teams, working in self-guided manner, and assessing of own actions (Thomas, 2000). 3. Educational Scenario Knowledge Template Objectives The students should know and understand specific concepts and the analogies between them Skills The students should be able to: • Create artifacts • Work in an autonomous and self-guided manner • Present and support what they have learned and share with others • Provide feedback to others • Defend a scientific argument • Recognize and analyze alternative explanations and models • Search and gather data Attitudes The students should be able to: • Be interested in Science Education matters • Communicate with others effectively • Appreciate feedback from other learners or teacher 27 4. Characteristics and Cognitive Needs of Learners The students have less than average knowledge level to mathematics and geometry. Limited knowledge of science subjects. Psychosocial Based on statistics less than 50% of the students have a significant interest in science (both boys and girls). A small number of them (about 15%) will follow careers in science (Sjøberg & Schreiner 2005, PISA 2006). Physiological The average age of students is 15-16 years. Needs The learners need to be engaged in tasks that will help them relate science matters with everyday life world.
  • 29. 5. Educational Approach (a) Project-based learning aims at giving students a highly motivating learning experience, which of the Educational is closely related to the tasks and challenges of the real world. Project-based learning also supports Scenario Template learning so called “adult skills”, which include skills such as working in teams, working in self-guided manner, and assessing of own actions. Project-based learning is also connected to the idea of (a) Description of the attaining transferable skills such as problem solving (Helle et al., 2006). Educational Approach rationale The projects in Project-based learning are challenging and complex tasks that are based on some topics, questions, or problems that are driving the working in projects. Challenging and complex (b) Parameters tasks means here that the tasks must be such that they cannot be accomplished successfully without that guarantee the new learning taking place. The projects at hand usually involve elements from various subjects, implementation of the which make them multidisciplinary and not bound to any particular subject domain. Educational Approach The nature of the tasks have to be such that it involves learners in various kinds of activities that support the learning, such as designing, problem-solving, decision making, and active investigation. In projects, the learners work autonomously and collaboratively in small groups, whereas the teacher is more in a role of the tutor facilitating the learning process (Henry, 2005). (b) • It must be ensured that the required time for the project to be completed exists • It must be ensured that the appropriate cognitive background for the students exists • The teacher must prepare the topics for the students’ projects beforehand. • The teacher, who supports the learning process, should understand his role as a facilitator of the learning process. The teacher should not be in the experts’ role trying to impose his knowledge over the topic or directing the activities of the learners, but let the learners to do their learning and decisions in projects. • Projects are central, not peripheral to the curriculum • Students must have access to PCs that are connected to the Internet. 6. Learning Activities: Phase 1: Definition of the Organize into Groups Project Goal The teacher divides the class into groups of students and ensures that these groups consist of students with different capacities. 28 Presentation of the New Question/Problem The teacher introduces the new question/problem to the students. Discussion Students discuss about the new question/problem and contribute opinions and ideas and the teacher provides feedback on the students’ opinions. Phase 2: Planning the Discussion among the Group Participants Project Students discuss into the context of their groups about the project to be created and the responsibilities of each group member. The teacher interferes to avoid possible misunderstandings. Phase 3: Doing the Project Collection of Information Work Each group member collects information about the topics related to their project work. The teacher can support the students by pointing out with questions some topics that the students might have given little or no attention or he/she may have prepared some material for students that serves as a starting point for further inquiries on those topics. Synthesis of Information After the students have collected the information, they synthesize together the collected pieces of information. The teacher can support the synthesis process by asking questions about various concepts and topics and their relations to each other. Create Project Students work collaboratively in order to create their project, while the teacher acts as a facilitator to their efforts. Phase 4: Presentation of the Project Outcomes Presentation Outcomes Each group of students presents the outcomes of the project to others and the teacher. Discussion/Feedback Students answer to questions/comments of other students and the teacher. Phase 5: Assessing the Summative Assessment Project Work The teacher assesses the projects created by student groups
  • 30. 7. Participating Roles: Student • Actively participate in the learning process by expressing his/her ideas, experiences and opinions. Group Participant • Works collaboratively in small groups to create their project • Communicates and debates with other group participants • Searches, selects and synthesizes information • Creates the final project • Presents the final project • Assesses the other groups Teacher • Prepare the project topics for the students • Poses questions • Coordinates, mediates, communicates and guides students in order to overcome any difficulties • Evaluates the final project outcomes and the cooperation between the students 8. Tools, Services and Tools: Resources Hardware • Computer • Projector Software • Text, image, audio or video viewer • Search Engines • Word Processor • VLE Resources: problem statement, figure, graph, slide, simulation, experiment, table, self assessment, exercise, questionnaire, exam Table 1: Description of the Educational Scenario Template 29
  • 31. 3.2 Graphical Representation of the Flow of Learning Activities Organize into Groups Phase 1 Presentation of the Definition of the Project Goal New Qestion / Problem Discussion Phase 2 Discussion among Planning the Project Group Participants Collection of Information 30 Phase 3 Doing the Project Work Synthesis of Information Create Project Project Outcomes Presentation Phase 4 Presentation of the Outcomes Discussion / Feedback Phase 5 Assessing the Project Work Summative Assessent Figure 1: Flow of Learning Activities
  • 32. 3.3 Description of the Educational Scenario Template in Common Terms 3.3.1 Definition of the Project Goal Phase 1 Definition of the Type Technique Interaction Roles Tools/Services Resources Project Goal Who Hardware Class Based Computer Organize into Communicative Communicative Medium Facilitator Projector Slide groups Presenting Negotiation Face to Face Individual Learner Software Timing Text, image, audio or Synchronous video viewer Who Hardware One to many Computer Presentation of Information Information Medium Facilitator Projector Problem the new question / Handling Handling Face to Face Individual Learner Software Statement problem Analysing Defining Timing Text, image, audio or Synchronous video viewer Who Hardware Class based Computer Communicative Communicative Medium Facilitator Projector Discussion Other Discussing Coaching Face to Face Individual Learner Software Timing Text, image, audio or Synchronous video viewer Table 2: Definition of the Project Goal 31 3.3.2 Planning the Project Phase 2 Planning the Type Technique Interaction Roles Tools/Services Resources Project Who Hardware Group based Computer Discussion among Communicative Communicative Medium Group participant Projector Other Group Participants Discussing Debate Face to Face Facilitator Software Timing Text, image, audio or Synchronous video viewer Table 3: Planning the Project
  • 33. 3.3.3 Doing the Project Work Phase 3 Doing the Project Type Technique Interaction Roles Tools/services Resources Work Who Hardware Group based Group Computer Collection of Inf. Handling Inf. Handling Medium participant Software Graph Information Gathering Web Search Online Facilitator Search engines Timing VLE Synchronous Who Hardware Group based Group Computer Synthasis of Productive Communicative Medium participant Software Other Information Synthesizing Arguing Face to Face Facilitator Text, image, audio or Timing video viewer Synchronous Who Group based Hardware Group Productive Productive Medium Computer Create project participant Other Creating Artifact Face to Face Software Facilitator Timing Word processor Synchronous Table 4: Doing the Project Work 3.3.4 Presentation of the Outcomes 32 Phase 4 Presentation of the Type Technique Interaction Roles Tools/services Resources Outcomes Who Hardware Class based Computer Group Project Outcomes Communicative Productive Medium Projector participant Slide Presentation Presenting Presentation Face to Face Software Facilitator Timing Text, image, audio or Synchronous video viewer Who Hardware Class based Computer Communicative Group Discussion / Communicative Medium Projector Articulate participant Other Feedback Critiquing Face to Face Software reasoning Facilitator Timing Text, image, audio or Synchronous video viewer Table 5: Presentation of the Outcomes 3.3.5 Assessing the Project Work Phase 5 Assessing the Type Technique Interaction Roles Tools/services Resources Project Work Who Hardware Class based Computer Group Summative Communicative Communicative Medium Projector participant Other Assessment Critiquing Arguing Face to Face Software Facilitator Timing Text, image, audio or Synchronous video viewer Table 6: Assessing the Project Work
  • 34. References Helle, L., Tynjälä, P., Olkinuora, E. (2006). Project-based learning in post-secondary education - theory, practice and rubber sling shots. Higher Education, 51, 287-314. Henry J. (2005). Teaching through Projects (Open and Distance Learning Series), Routledge. PISA (2006). Science Competencies for Tomorrow’s World, Volume 1: Analysis, ISBN: 9789264040007 Sjøberg, S. & Schreiner, C. (2005). How do learners in different cultures relate to science and technology? Results and perspectives from the project ROSE. Asia Pacific Forum on Science Learning and Teaching, 6, 1-16. Thomas, J. W. (2000) . A Review of Research on Project-based Learning. Internet WWW-page, Available at: http://www.bobpearlman.org/ BestPractices/PBL_Research.pdf. 33
  • 35. Annex The vocabulary used for the Learning Activities description in common terms, is explained in the following table: Dimension Type and Value Description Communicative: Discussing Discussion among the participating roles Communicative: Presenting Presentation of a specific subject/work Communicative: Critiquing Critique on a specific subject Type Information Handling: Analysing Analysing a concept or a problem Information Handling: Gathering Gathering data for solving a problem Productive: Synthesizing Synthesizing data into a new whole Productive: Creating Creating an artefact Communicative: Coaching The teacher guides students Communicative: Debate A structured discussion of opposing points of view Communicative: Arguing A verbal dispute 34 Communicative: Articulate Students explain their reasoning via speaking reasoning Technique Communicative: Negotiation A discussion that is intended to produce agreement Information Handling: Defining Describing the meaning of a concept or term or problem Searching the world wide web for information about a specified topic Information Handling: Web Search using for example a search engine Productive: Artefact Something created by a person or process Productive: Presentation Presentation of a subject Who: One to many Interaction of a person with a group of persons Who: Class based In the context of the classroom Who: Group based In the context of the groups Interaction Medium: Face to Face Face to face interaction of the participating role with others or content Medium: Online Interaction via the use of Internet Timing: Synchronous Synchronous interaction of the participating role with content
  • 36. Individual Learner The individual learner Roles Group participant A student participating in a group of students Facilitator The teacher in a role of facilitator of the learning process Hardware: Computer An electronic, digital device that stores and processes information A hardware device that enables an image to be projected onto a flat Hardware: Projector surface Searching the world wide web for information about a specified topic Software: Search engines using a search engine such as Google. Tools/ Services Software: Text, image, audio or A software tool for displaying text, images, audio or video video viewer Software that enables to perform word processing functions (i.e insert, Software: Word Processor print, delete text) Software: VLE COSMOS portal Problem Statement Document for defining a problem Slide Hypermedia document A figure is any graphic, text, table or other representation that is Figure unaligned from the main flow of text Graph Pictorial representation of information Simulation An application that imitates a physical process or object by causing a computer to respond mathematically to data and changing conditions as 35 though it were the process or object itself An action or operation undertaken in order to discover something Experiment unknown, to test a hypothesis, or establish or illustrate some known Resources truth Table An arrangement of information in columns and lines An assessment or evaluation of oneself, one’s actions or attitudes by Self assessment oneself Exercise Document for practicing a skill or understanding Questionnaire A list of questions by which information is sought from a selected group Exam Document for testing, the knowledge or ability of students It can be any of the following resources: Figure, graph, slide, simulation, Other experiment, table, self assessment, exercise, questionnaire, exam Table 7: Learning Activities Description
  • 37. 36
  • 38. 4 The 5E Instructional Model 37 (Constructivist Model) Development of an Educational Scenario Template
  • 39. 38
  • 40. 4.1 Description of the Educational Scenario Template in Narrative Format Describing an Educational Scenario Template 1. Title of the Educational The 5E Instructional Model Scenario Template 2. Educational Problem Main problems: a) lack of students engagement b) theoretical and abstract teaching c) textbook based instruction d) no demonstration infrastructure available e) students misconceptions f) lack of embedded assessment methods 3. Educational Scenario Knowledge Template Objectives The students should be able to know and understand specific concepts and the analogies between them. Skills The students should be able to: • Explore the research procedures themselves • Perform research efforts that are taking place as a structured discovery within the frame of organised teaching • Generalize or transfer ideas to other examples used as illustrations of the central concept • Apply previous knowledge Attitudes The learners should be able to: • Acquire an appreciation for basic Science Education matters through the exposure in similar topics 39 • Develop interests, and initiate and maintain a curiosity toward the materials 4. Characteristics and Cognitive Needs of Learners The students have less than average knowledge level to mathematics and geometry. Limited knowledge of science subjects. Psychosocial Based on statistics less than 50% of the students have a significant interest in science (both boys and girls). A small number of them (about 15%) will follow careers in science (Sjøberg & Schreiner 2005; PISA, 2006). Physiological The average age of students is 15 years. Needs Learners need more participatory schemes of instruction. Learners have to be involved in the process and act as members of a team.
  • 41. 5. Educational Approach (a) The 5E instructional model (Bybee 1997, BSCS 2006, Bybee et al., 2008) is a general of the Educational instructional model that incorporates many elements of other models. An important instructional Scenario Template aspect of the 5E model is that students must be dissatisfied with the current conception, and the new conception must be intelligible, plausible, and fruitful. (a) Description of the Educational Approach A science teacher introduces a new concept, and students are unable to reconcile the new concept rationale with current knowledge and experience. The teacher then provides experiences and information that (b) Parameters helps students make sense of the new conception. As students consider and try to incorporate the that guarantee the new conception, they must see that a world in which the conception is true is generally reconcilable implementation of the with their worldview. Finally, students must see that there are instances where there is good reason Educational Approach to supply the new conception—namely, it works and it helps explain things. The following are general strategies based on the constructivist view of learning: • Recognize students’ current conceptions of objects, events, or phenomena. • Present situations slightly beyond the students’ current conceptual understanding. One could also present the student with problems, situation conflicts, paradoxes, and puzzles. • Choose problems and situations that are challenging but achievable. • Have students present their explanations (concepts) to other students. • When students are struggling with inadequate explanations (misconceptions), first help them by accepting their explanations; second, by suggesting other explanations of the same phenomena or activities designed to provide insights; and third, by allowing them time to reconstruct their explanations. Students redefine, reorganize, elaborate, and change their initial concepts through interactions among the environment, classroom activities and experiences, and other individuals. Individual learners interpret objects and phenomena and internalize the interpretation in terms of their current concepts similar to the experiences being presented or encountered. In other words, changing and improving conceptions often require challenging the current conceptions and showing them to be inadequate. From a science teacher’s point of view, the instructional and psychological problem is to avoid leaving students with an overall sense of inadequacy. If a current conception is challenged, there must be opportunity, in the form of time and experiences, to reconstruct a more adequate conception than the original. In short, the students’ construction of knowledge can be assisted by using sequences of lessons designed to challenge current concepts and provide opportunities for 40 reconstruction to occur. The 5E instructional model has five phases: Engagement, Exploration, Explanation, Elaboration, and Evaluation. Each phase has a specific function and is intended to contribute to the learning process. (b) Regardless of the specific instructional model, helping students to develop more adequate scientific concepts is an important goal of science teaching. It is also a difficult task. An assumption of the 5E model is that using sequences of lessons designed to facilitate the process described above will assist in students’ construction of knowledge. Another assumption is that concrete experiences and computer-assisted activities will assist in the process of constructing knowledge. 6. Learning Activities: Phase 1: Engagement Minds-on, Hands-on Experience Teacher engages students in the learning task. Students, mentally focus on a problem, situation, or event while the teacher helps them to make connections between past and present learning experiences. Organise Student’s Thinking The teacher organizes students’ thinking toward the learning outcomes of current activities. These activities make connections to past and future activities. Phase 2: Exploration Exploration – Observation Students have time in which they explore objects, phenomenon, events, or situations. As a result of their mental and physical involvement in the exploration activity, students establish relationships, observe patterns, identify variables, and question events. Phase 3: Explanation Identification of students knowledge The teacher directs student attention to specific aspects of the engagement and exploration experiences. Students are asked to give their explanations. The teacher based on students’ explanations clearly connects the explanations to experiences in the engagement and exploration phases. Explaining concepts The teacher introduces scientific or technological explanations in a direct and formal manner. He/she presents scientific concepts, processes, or skills in a simple, clear, and direct manner, and move on to the next phase.