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Chapter 22 Network Layer: Delivery, Forwarding,  and Routing Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.
22-1  DELIVERY The network layer supervises the handling of the packets by the underlying physical networks. We define this handling as the delivery of a packet. Direct Versus Indirect Delivery Topics discussed in this section:
Figure 22.1  Direct and indirect delivery
22-2  FORWARDING Forwarding means to place the packet in its route to its destination. Forwarding requires a host or a router to have a routing table. When a host has a packet to send or when a router has received a packet to be forwarded, it looks at this table to find the route to the final destination.  Forwarding Techniques Forwarding Process Routing Table Topics discussed in this section:
Figure 22.2  Route method versus next-hop method
Figure 22.3  Host-specific versus network-specific method
Figure 22.4  Default method
Figure 22.5  Simplified forwarding module in classless address
In classless addressing, we need at least four columns in a routing table. Note
Make a routing table for router R1, using the configuration in Figure 22.6. Example 22.1 Solution Table 22.1 shows the corresponding table.
Figure 22.6  Configuration for Example 22.1
Table 22.1  Routing table for router R1 in Figure 22.6
Show the forwarding process if a packet arrives at R1 in Figure 22.6 with the destination address 180.70.65.140. Example 22.2 Solution The router performs the following steps: 1 . The first mask (/26) is applied to the destination address.   The result is 180.70.65.128, which does not match the   corresponding network address. 2.  The second mask (/25) is applied to the destination   address. The result is 180.70.65.128, which matches the   corresponding network address. The next-hop address   and the interface number m0 are passed to ARP for   further processing.
Show the forwarding process if a packet arrives at R1 in Figure 22.6 with the destination address 201.4.22.35. Example 22.3 Solution The router performs the following steps: 1.  The first mask (/26) is applied to the destination address. The result is 201.4.22.0, which does not match the corresponding network address. 2.  The second mask (/25) is applied to the destination address. The result is 201.4.22.0, which does not match the corresponding network address (row 2).
Example 22.3 (continued) 3.  The third mask (/24) is applied to the destination   address. The result is 201.4.22.0, which matches the   corresponding network address. The destination   address of the packet and the interface number m3 are   passed to ARP.
Show the forwarding process if a packet arrives at R1 in Figure 22.6 with the destination address 18.24.32.78. Example 22.4 Solution This time all masks are applied, one by one, to the destination address, but no matching network address is found. When it reaches the end of the table, the module gives the next-hop address 180.70.65.200 and interface number m2 to ARP. This is probably an outgoing package that needs to be sent, via the default router, to someplace else in the Internet.
Figure 22.7  Address aggregation
Figure 22.8  Longest mask matching
As an example of hierarchical routing, let us consider Figure 22.9. A regional ISP is granted 16,384 addresses starting from 120.14.64.0. The regional ISP has decided to divide this block into four subblocks, each with 4096 addresses. Three of these subblocks are assigned to three local ISPs; the second subblock is reserved for future use. Note that the mask for each block is /20 because the original block with mask /18 is divided into 4 blocks. Example 22.5 The first local ISP has divided its assigned subblock into 8 smaller blocks and assigned each to a small ISP. Each small ISP provides services to 128 households, each using four addresses.
The second local ISP has divided its block into 4 blocks and has assigned the addresses to four large organizations. Example 22.5 (continued) There is a sense of hierarchy in this configuration. All routers in the Internet send a packet with destination address 120.14.64.0 to 120.14.127.255 to the regional ISP. The third local ISP has divided its block into 16 blocks and assigned each block to a small organization. Each small organization has 256 addresses, and the mask is /24.
Figure 22.9  Hierarchical routing with ISPs
Figure 22.10  Common fields in a routing table
One utility that can be used to find the contents of a routing table for a host or router is  netstat  in UNIX or LINUX. The next slide shows the list of the contents of a default server. We have used two options, r and n. The option r indicates that we are interested in the routing table, and the option  n  indicates that we are looking for numeric addresses. Note that this is a routing table for a host, not a router. Although we discussed the routing table for a router throughout the chapter, a host also needs a routing table. Example 22.6
Example 22.6 (continued) The destination column here defines the network address. The term gateway used by UNIX is synonymous with router. This column actually defines the address of the next hop. The value 0.0.0.0 shows that the delivery is direct. The last entry has a flag of G, which means that the destination can be reached through a router (default router). The Iface defines the interface.
Example 22.6 (continued) More information about the IP address and physical address of the server can be found by using the  ifconfig  command on the given interface (eth0).
Figure 22.11  Configuration of the server for Example 22.6
22-3  UNICAST ROUTING PROTOCOLS A routing table can be either static or dynamic. A static table is one with manual entries. A dynamic table is one that is updated automatically when there is a change somewhere in the Internet. A routing protocol is a combination of rules and procedures that lets routers in the Internet inform each other of changes.  Optimization Intra- and Interdomain Routing Distance Vector Routing and RIP Link State Routing and OSPF Path Vector Routing and BGP Topics discussed in this section:
Figure 22.12  Autonomous systems
Figure 22.13  Popular routing protocols
Figure 22.14  Distance vector routing tables
Figure 22.15  Initialization of tables in distance vector routing
In distance vector routing, each node shares its routing table with its immediate neighbors periodically and when there is a change. Note
Figure 22.16  Updating in distance vector routing
Figure 22.17  Two-node instability
Figure 22.18  Three-node instability
Figure 22.19  Example of a domain using RIP
Figure 22.20  Concept of link state routing
Figure 22.21  Link state knowledge
Figure 22.22  Dijkstra algorithm
Figure 22.23  Example of formation of shortest path tree
Table 22.2  Routing table for node A
Figure 22.24  Areas in an autonomous system
Figure 22.25  Types of links
Figure 22.26  Point-to-point link
Figure 22.27  Transient link
Figure 22.28  Stub link
Figure 22.29  Example of an AS and its graphical representation in OSPF
Figure 22.30  Initial routing tables in path vector routing
Figure 22.31  Stabilized tables for three autonomous systems
Figure 22.32  Internal and external BGP sessions
22-4  MULTICAST ROUTING PROTOCOLS In this section, we discuss multicasting and multicast routing protocols.  Unicast, Multicast, and Broadcast Applications Multicast Routing Routing Protocols Topics discussed in this section:
Figure 22.33  Unicasting
In unicasting, the router forwards the received packet through only one of its interfaces. Note
Figure 22.34  Multicasting
In multicasting, the router may  forward the received packet through several of its interfaces. Note
Figure 22.35  Multicasting versus multiple unicasting
Emulation of multicasting through multiple unicasting is not efficient and may create long delays,  particularly with a large group. Note
In unicast routing, each router in the domain has a table that defines a shortest path tree to possible destinations. Note
Figure 22.36  Shortest path tree in unicast routing
In multicast routing, each involved router needs to construct a shortest path tree for each group. Note
Figure 22.37  Source-based tree approach
In the source-based tree approach, each router needs to have one shortest path tree for each group. Note
Figure 22.38  Group-shared tree approach
In the group-shared tree approach, only the core router, which has a shortest path tree for each group, is involved in multicasting. Note
Figure 22.39  Taxonomy of common multicast protocols
Multicast link state routing uses the source-based tree approach. Note
Flooding broadcasts packets, but creates loops in the systems. Note
RPF eliminates the loop in the  flooding process. Note
Figure 22.40  Reverse path forwarding (RPF)
Figure 22.41  Problem with RPF
Figure 22.42  RPF Versus RPB
RPB creates a shortest path broadcast tree from the source to each destination. It guarantees that each destination receives one and only one copy  of the packet. Note
Figure 22.43  RPF, RPB, and RPM
RPM adds pruning and grafting to RPB to create a multicast shortest path tree that supports dynamic membership changes. Note
Figure 22.44  Group-shared tree with rendezvous router
Figure 22.45  Sending a multicast packet to the rendezvous router
In CBT, the source sends the multicast packet (encapsulated in a unicast packet) to the core router. The core router decapsulates the packet and forwards it to all interested interfaces. Note
PIM-DM is used in a dense multicast environment, such as a LAN. Note
PIM-DM uses RPF and pruning and grafting strategies to handle multicasting. However, it is independent of the underlying unicast protocol. Note
PIM-SM is used in a sparse multicast environment such as a WAN. Note
PIM-SM is similar to CBT but uses a simpler procedure. Note
Figure 22.46  Logical tunneling
Figure 22.47  MBONE

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Chapter 22

  • 1. Chapter 22 Network Layer: Delivery, Forwarding, and Routing Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.
  • 2. 22-1 DELIVERY The network layer supervises the handling of the packets by the underlying physical networks. We define this handling as the delivery of a packet. Direct Versus Indirect Delivery Topics discussed in this section:
  • 3. Figure 22.1 Direct and indirect delivery
  • 4. 22-2 FORWARDING Forwarding means to place the packet in its route to its destination. Forwarding requires a host or a router to have a routing table. When a host has a packet to send or when a router has received a packet to be forwarded, it looks at this table to find the route to the final destination. Forwarding Techniques Forwarding Process Routing Table Topics discussed in this section:
  • 5. Figure 22.2 Route method versus next-hop method
  • 6. Figure 22.3 Host-specific versus network-specific method
  • 7. Figure 22.4 Default method
  • 8. Figure 22.5 Simplified forwarding module in classless address
  • 9. In classless addressing, we need at least four columns in a routing table. Note
  • 10. Make a routing table for router R1, using the configuration in Figure 22.6. Example 22.1 Solution Table 22.1 shows the corresponding table.
  • 11. Figure 22.6 Configuration for Example 22.1
  • 12. Table 22.1 Routing table for router R1 in Figure 22.6
  • 13. Show the forwarding process if a packet arrives at R1 in Figure 22.6 with the destination address 180.70.65.140. Example 22.2 Solution The router performs the following steps: 1 . The first mask (/26) is applied to the destination address. The result is 180.70.65.128, which does not match the corresponding network address. 2. The second mask (/25) is applied to the destination address. The result is 180.70.65.128, which matches the corresponding network address. The next-hop address and the interface number m0 are passed to ARP for further processing.
  • 14. Show the forwarding process if a packet arrives at R1 in Figure 22.6 with the destination address 201.4.22.35. Example 22.3 Solution The router performs the following steps: 1. The first mask (/26) is applied to the destination address. The result is 201.4.22.0, which does not match the corresponding network address. 2. The second mask (/25) is applied to the destination address. The result is 201.4.22.0, which does not match the corresponding network address (row 2).
  • 15. Example 22.3 (continued) 3. The third mask (/24) is applied to the destination address. The result is 201.4.22.0, which matches the corresponding network address. The destination address of the packet and the interface number m3 are passed to ARP.
  • 16. Show the forwarding process if a packet arrives at R1 in Figure 22.6 with the destination address 18.24.32.78. Example 22.4 Solution This time all masks are applied, one by one, to the destination address, but no matching network address is found. When it reaches the end of the table, the module gives the next-hop address 180.70.65.200 and interface number m2 to ARP. This is probably an outgoing package that needs to be sent, via the default router, to someplace else in the Internet.
  • 17. Figure 22.7 Address aggregation
  • 18. Figure 22.8 Longest mask matching
  • 19. As an example of hierarchical routing, let us consider Figure 22.9. A regional ISP is granted 16,384 addresses starting from 120.14.64.0. The regional ISP has decided to divide this block into four subblocks, each with 4096 addresses. Three of these subblocks are assigned to three local ISPs; the second subblock is reserved for future use. Note that the mask for each block is /20 because the original block with mask /18 is divided into 4 blocks. Example 22.5 The first local ISP has divided its assigned subblock into 8 smaller blocks and assigned each to a small ISP. Each small ISP provides services to 128 households, each using four addresses.
  • 20. The second local ISP has divided its block into 4 blocks and has assigned the addresses to four large organizations. Example 22.5 (continued) There is a sense of hierarchy in this configuration. All routers in the Internet send a packet with destination address 120.14.64.0 to 120.14.127.255 to the regional ISP. The third local ISP has divided its block into 16 blocks and assigned each block to a small organization. Each small organization has 256 addresses, and the mask is /24.
  • 21. Figure 22.9 Hierarchical routing with ISPs
  • 22. Figure 22.10 Common fields in a routing table
  • 23. One utility that can be used to find the contents of a routing table for a host or router is netstat in UNIX or LINUX. The next slide shows the list of the contents of a default server. We have used two options, r and n. The option r indicates that we are interested in the routing table, and the option n indicates that we are looking for numeric addresses. Note that this is a routing table for a host, not a router. Although we discussed the routing table for a router throughout the chapter, a host also needs a routing table. Example 22.6
  • 24. Example 22.6 (continued) The destination column here defines the network address. The term gateway used by UNIX is synonymous with router. This column actually defines the address of the next hop. The value 0.0.0.0 shows that the delivery is direct. The last entry has a flag of G, which means that the destination can be reached through a router (default router). The Iface defines the interface.
  • 25. Example 22.6 (continued) More information about the IP address and physical address of the server can be found by using the ifconfig command on the given interface (eth0).
  • 26. Figure 22.11 Configuration of the server for Example 22.6
  • 27. 22-3 UNICAST ROUTING PROTOCOLS A routing table can be either static or dynamic. A static table is one with manual entries. A dynamic table is one that is updated automatically when there is a change somewhere in the Internet. A routing protocol is a combination of rules and procedures that lets routers in the Internet inform each other of changes. Optimization Intra- and Interdomain Routing Distance Vector Routing and RIP Link State Routing and OSPF Path Vector Routing and BGP Topics discussed in this section:
  • 28. Figure 22.12 Autonomous systems
  • 29. Figure 22.13 Popular routing protocols
  • 30. Figure 22.14 Distance vector routing tables
  • 31. Figure 22.15 Initialization of tables in distance vector routing
  • 32. In distance vector routing, each node shares its routing table with its immediate neighbors periodically and when there is a change. Note
  • 33. Figure 22.16 Updating in distance vector routing
  • 34. Figure 22.17 Two-node instability
  • 35. Figure 22.18 Three-node instability
  • 36. Figure 22.19 Example of a domain using RIP
  • 37. Figure 22.20 Concept of link state routing
  • 38. Figure 22.21 Link state knowledge
  • 39. Figure 22.22 Dijkstra algorithm
  • 40. Figure 22.23 Example of formation of shortest path tree
  • 41. Table 22.2 Routing table for node A
  • 42. Figure 22.24 Areas in an autonomous system
  • 43. Figure 22.25 Types of links
  • 44. Figure 22.26 Point-to-point link
  • 45. Figure 22.27 Transient link
  • 46. Figure 22.28 Stub link
  • 47. Figure 22.29 Example of an AS and its graphical representation in OSPF
  • 48. Figure 22.30 Initial routing tables in path vector routing
  • 49. Figure 22.31 Stabilized tables for three autonomous systems
  • 50. Figure 22.32 Internal and external BGP sessions
  • 51. 22-4 MULTICAST ROUTING PROTOCOLS In this section, we discuss multicasting and multicast routing protocols. Unicast, Multicast, and Broadcast Applications Multicast Routing Routing Protocols Topics discussed in this section:
  • 52. Figure 22.33 Unicasting
  • 53. In unicasting, the router forwards the received packet through only one of its interfaces. Note
  • 54. Figure 22.34 Multicasting
  • 55. In multicasting, the router may forward the received packet through several of its interfaces. Note
  • 56. Figure 22.35 Multicasting versus multiple unicasting
  • 57. Emulation of multicasting through multiple unicasting is not efficient and may create long delays, particularly with a large group. Note
  • 58. In unicast routing, each router in the domain has a table that defines a shortest path tree to possible destinations. Note
  • 59. Figure 22.36 Shortest path tree in unicast routing
  • 60. In multicast routing, each involved router needs to construct a shortest path tree for each group. Note
  • 61. Figure 22.37 Source-based tree approach
  • 62. In the source-based tree approach, each router needs to have one shortest path tree for each group. Note
  • 63. Figure 22.38 Group-shared tree approach
  • 64. In the group-shared tree approach, only the core router, which has a shortest path tree for each group, is involved in multicasting. Note
  • 65. Figure 22.39 Taxonomy of common multicast protocols
  • 66. Multicast link state routing uses the source-based tree approach. Note
  • 67. Flooding broadcasts packets, but creates loops in the systems. Note
  • 68. RPF eliminates the loop in the flooding process. Note
  • 69. Figure 22.40 Reverse path forwarding (RPF)
  • 70. Figure 22.41 Problem with RPF
  • 71. Figure 22.42 RPF Versus RPB
  • 72. RPB creates a shortest path broadcast tree from the source to each destination. It guarantees that each destination receives one and only one copy of the packet. Note
  • 73. Figure 22.43 RPF, RPB, and RPM
  • 74. RPM adds pruning and grafting to RPB to create a multicast shortest path tree that supports dynamic membership changes. Note
  • 75. Figure 22.44 Group-shared tree with rendezvous router
  • 76. Figure 22.45 Sending a multicast packet to the rendezvous router
  • 77. In CBT, the source sends the multicast packet (encapsulated in a unicast packet) to the core router. The core router decapsulates the packet and forwards it to all interested interfaces. Note
  • 78. PIM-DM is used in a dense multicast environment, such as a LAN. Note
  • 79. PIM-DM uses RPF and pruning and grafting strategies to handle multicasting. However, it is independent of the underlying unicast protocol. Note
  • 80. PIM-SM is used in a sparse multicast environment such as a WAN. Note
  • 81. PIM-SM is similar to CBT but uses a simpler procedure. Note
  • 82. Figure 22.46 Logical tunneling
  • 83. Figure 22.47 MBONE