6. Challenges in Education
One of the challenges for this new growth in
poor urban areas, is the quality of schools and
education.
7. Challenges in Education
Thirty-two percent of all public school students
and nearly 50% of African - American and
Hispanic students fail to graduate from high
school.
8. Challenges in Education
A significant gap in achievement persists, with
African - American and Hispanic students
trailing white students of the same age by two
to three years.
9. Primary Challenges in Urban Learning
• ―Widespread inability to engage students in
Learning.‖
• ―Insufficient access to timely, individualized
• content for students.‖
10. Urban Learning Innovation
One innovative program located in the South
Side of Chicago is attempting to make a major
shift in urban education.
12. The Digital Youth Network
The Digital Youth Network or DYN, is a
program that merges in-school and out-of-
school learning opportunities through new
media.
14. DYN New System of Learning
The typical day for a DYN students consist four distinct
nodes of learning: school, afterschool, home, and
community – connected by a independent social network
Remix World.
15. DYN New System of Learning
―The DYN curriculum model is based on the reality that
while youth (particularly urban youth) are often disengaged
with traditional school learning… there are learning
environments where the same youth are engaged and
committed to the development of a set of skills.‖
16. The Role of Play In Learning
Stuart Brown suggests that play is essentially a
separate biological entity, comparable to sleep
and dreaming. It is not just something to do at
leisure, but a practical, safe exploration that is
essential for healthy-social by-products, as well
as many functions of the brain-including
problem solving.
17. DNY Use of Play In Learning
Digital Youth Network utilizes the analogy of the
basket ball court, where participants can
spectate, practice, or level-up.
19. Zone of Proximinal Development
To create a new learning space or zone of
proximinal development, where students can
similarly spectate, practice, and geek-out, for
social and peer based learning in the media
arts.
21. Zone of Proximinal Development
Vygotsky‘s zone of proximal development
speaks of learning and development of various
skills in a social context, through collaboration,
guidance, and support by a more competent
authoritative figure or peer.
22. Scaffolding for Learning
In Vygotsky developmental theory, a process
known as scaffolding involves assistance by a
more competent instructor of a skill or task is
gradually diminished, until the learner has
grasped the material.
24. Scaffolding for Learning
DNY creates after-school peer groups or ―pods‖
to facilitate scaffolding style education amongst
students in media arts, to learn at their own
individual pace.
25. Online Learning Environments
―The world is now connected, networked,
internetworked, and we cannot continue to rely
on the old static methodologies used to foster
learning and educational requirements..‖
-Handbook of Online Learning
26. Online Learning Environments
• DNY has developed online tools for
• Support of youth in 24/7 learning . (Remix World Social
Network)
• Sharing of curricular materials to support development of
a community around effective new media instructional
materials. (DICE)
• Creating an environment where youth learn to use new
media artifacts to express their perspective.(Remix World
Social Network)
29. Media Literacy Education
―It is quite possible that media education in the
new millennium will ultimately prove to be more
important than the ‗‗3 Rs‘‘—reading, writing and
arithmetic.‖ - Dr Victor C. Strasburger
30. Media Literacy Education
DNY presents a media literacy educational
model enabling screenagers to become
discerning new media consumers and fluent
new media producers.
33. DNY Performance Measurement
―The DNY research project involves two related
strands of data collection and analysis to
capture student development with 21st century
skills and the organizational context that
supports this growth.‖
34. DNY Performance Measurement
―The first strand targets student level data that
tracks the knowledge and skills acquisition
along with the learning resources and spaces
youth access in this process.‖
35. DNY Performance Measurement
―The second strand focuses on the
organizational structures of DYN to
contextualize student learning and production.‖
36. DYN Program Deliverables
• 40 percent of 2009 eighth-graders were accepted to
selective enrollment high schools (district average was 5
percent)
• Test scores consistently outperformed city and state
• Participation gap reduced
• Students recognized as leaders in the use of new media
• Students took ownership of learning, moving beyond
classroom boundaries
37. Recommendations for Educational
Remixing
• Community based media and digital education
workshops for adults and parents, to better
accommodate student‘s learning outside school.
• Technology outreach to insure every student has full
and equal accessibility to online tools and resources.
• Designs curriculum to accommodate students with
special learning needs.
38. Recommendations for Educational
Remixing
• Development of Social Marketing Campaign to increase
local and national awareness
• Proactive national and international outreach to other
urban and underserved communities for strategic
partnership and modeling.
39. Sources
1. Brown, S. (2009, March). Stuart Brown says play is more than fun. Retrieved
October 11, 2010, from TED:
http://www.ted.com/talks/lang/eng/stuart_brown_says_play_is_more_than_fun
_it_s_vital.html
2. Crain, W. C. (2005). Theories of development: concepts and applications - 5th
ed. Upper Saddle River: Pearson Education Inc.
3. FCC. (2009). National Broadband Plan - Chapter 11: Education. Retrieved
2010, from The National Broadband Plan: http://www.broadband.gov/plan/11-
education/
4. Google. (2009, December). Breakthrough Learning in a Digital Age - Session
II. Literacy 2.0. Retrieved November 15, 2010, from YouTube:
http://www.youtube.com/watch?v=ibYl79NYa5U
5. Rudestam, K. E., & Schoenholtz-Read, J. (2010). Handbook of Online
Learning. Sage Publications, Inc.
6. ―Strasburger, V. (2009). Children, adolescents and the media: what we know,
what we don‘t know and what we need to find out (quickly!). Archives in
Disease in Childhood, 05/27/2009.
7. The Digital Youth Network. (n.d.). Retrieved 2010, from www.iremix.org:
http://www.iremix.org
8. United Nations Population Fund. (2007). State of World Population 2007:
Growing Up Urban Youth Supplement.