One of the "choose your own adventure" decks used during my 2011 Ohio LinuxFest talk, "Level-up with Lies, Damned Lies, and Statistics: Turn your Life into a Data-Driven Video Game with FOSS," which is about using FOSS tools and practices to support life-gamification -- putting behavorial psychology to work on your brain as a platform. The talk was a nonlinear narrative, so if you've just stumbled across this one, check out my other talks with the olf-2011 tag and start with the one called "Main Talk" -- you'll know when it's time to branch out to the other decks.
6. https://fedorahosted.org/lingobot/
21:42 <@trose> the goal of this bot 21:42 < transbot0> trose> el objetivo
is to be an automatic translation de este robot es ser una herramienta de
tool that you don't have to think traducción automática que no tienes que
about pensar en
21:43 < alsroot> trose: yup, I see 21:43 < transbot0> alsroot> dextrosa:
Sí, veo
21:47 <@trose> were you looking to 21:47 < transbot0> trose> era lo que
fork transbot into a plugin or are buscaba al tenedor transbot en un
you already working on something? plugin o está ya trabajando en algo?
21:49 < alsroot> trose: nope, it is 21:49 < transbot0> alsroot> dextrosa:
not a fork, supybot plugin has abs. No, no es un tenedor, supybot plugin
different structure tiene ABS. estructura diferente
21:50 <@trose> alsroot, i'm just 21:50 < transbot0> trose> alsroot, sólo
curious, this could be an good soy curioso, esto podría ser una buena
collaboration if we're both working colaboración, si los dos estamos
towards the same goal trabajando hacia el mismo objetivo
(#transbot-test-en) (#transbot-test-es)
7. SEKRITLY: behavorial psych
● Making the invisible visible
● Spoonful of sugar
● Stolen moments
● Augmented reality