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LOCOMOTOR AND
NON-LOCOMOTOR
SKILLS
MOTOR SKILLS
DEVELOPMENT
BEHAVIOR
9/5/2018 2
LOCOMOTOR SKILLS
• Body moving from one place
to another in a vertical plane
• Develop bodily control
• Walking, running, leaping,
jumping, hopping, galloping,
sliding, & skipping
• Build upon to create routines
and games
• Travel in general space
• Different pathways (straight,
curved, zigzag), directions
(forward, backward,
sideways), & different speeds
(slow, medium, fast)
• Response to signal
(stop/start, change
movements, pathways,
directions, speed)
9/5/2018 3
NON-LOCOMOTOR SKILLS
• Not require body to move
from place to place; not
incorporate objects into
movement
• Performed in stable position
standing or sitting
• Twisting, turning, bending,
stretching, rocking, curling,
balance
• Movements in same place
• Mostly used in gymnastics
• Stretch, tuck, pike, straddle,
turn, twist, bend
• Phases:
• Develop skill
• Expand skill
• Master skill
9/5/2018 4
Manipulative Skills
Fine and gross motor skills that involve the control of objects
primarily with the hands and feet
Examples:
• Throwing
• Catching
• Striking
• Kicking
9/5/2018 5
Fundamental Motor Skill Development
Fundamental Movement Skills
• A common motor activity with specific movement patterns
(a.k.a. basic motor skill)
Movement Pattern
• Basic functional structure of a fundamental motor skill
• A series of movements organized in a particular time-space
sequence
9/5/2018 6
MOVEMENT PATTERNS
Immature (initial)
2 to 3 years
Elementary, 4 to 5 years
Mature
6 to 7 years
Skill, rather than age-related
Sport skill
Adapted to special requirements
9/5/2018 7
APPROACHES
Composite approach (total body approach)
• Break down of movement pattern changes into a sequence of
stages covering “all” parts of the body
Component approach
• Changes divided into substages
• Each body component is followed through the development
process
9/5/2018 8
METHODS OF STUDYING MOVEMENT
Tools
• Human eye, video devices, timing devices, electrical devices,
anthropometry, dynamography (force), etc.
Biomechanic
Kinematics and kinetics
Process / Product values (and types of assessment)
9/5/2018 9
RUNNING
• Locomotor skill
• Natural extension of
walking
• Characterized by “flight”
phase
• No foot is contacting
surface
9/5/2018 10
9/5/2018 11
JUMPING
• Locomotor skill in which the body is projected into the air by
means of a force generated by one or both legs and then
lands on one or both feet
• Leaping (1-foot take-off and landing on opposite foot)
• Vertical jump (2-feet take-off and landing)
• Long jump (2-feet take-off and landing)
• Hopping (1-foot take-off and landing on same foot)
9/5/2018 12
STAGES OF JUMPING
9/5/2018 13
PATTERNS FOR JUMPING
9/5/2018 14
GALLOPING, SLIDING, AND SKIPPING
• Locomotor skills
• Galloping, same foot leads (walk / leap)
• Sliding, sideways gallop
• Skipping, step-hop pattern
9/5/2018 15
THROWING
• Complex manipulative skill in which one or both arms are
used to thrust an object away from the body and into space
• Overhand
• Sidearm
• Underhand
9/5/2018 16
9/5/2018 17
9/5/2018 18
9/5/2018 19
Catching
• Gross motor, manipulative
skill
• Involves tracking an incoming
object, stopping its
momentum, and gaining
control of it by use of the
hands
9/5/2018 20
9/5/2018 21
Striking
• Gross motor, manipulative skill
• When part of the body (e.g.,
hand, foot, or head) or an
implement (e.g., paddle,
racquet, or bat) is used to give
impetus to an object
Kicking
• Gross motor,
manipulative skill
• When the foot is used
to strike an object
Ball Bouncing and Dribbling
• Manipulative skills
• Propel a ball in a
downward direction
• Dribbling is when a ball
is bounced 3 or 4
consecutive times
Climbing
• Locomotor skill
• Involves ascending and descending
movement using the hands and feet
• Marking time pattern (uses the same
foot to step up or down)
• Cross-lateral pattern (alternates sides
and places only one foot on each
level)
9/5/2018 26
Fine Motor Behavior
Manipulation
• Refers to skillful and refined use of hands
• 3 to 8 years
Finger Differentiation
Construction and Self-Help Skills
Drawing and Writing
• Palmar grasp (power
grip)
• < 3 years of age
• Fingers and thumb wrap
object
• Movement guided by
shoulder and arm
Figure 9.22
• Dynamic tripod
• 4 > years of age
• Fingers and thumb
• Wrist
• Proximodistal
Figure 9.22
Drawing and Writing
Bimanual Control
The use and control of two hands
Symmetrical
• Similar and simultaneous
• Clapping and jump roping
Asymmetrical
• Different, coordinated, and complementary
• Cutting and tying
• Evident by 1st year
• Mastery by 6 years
Functional (Motor) Asymmetries
Brain Lateralization
Sidedness
• Right-sided
• Left-sided
• Mix-sided
Eye Preference
• The least degree of right-sidedness
• Approx. 70% of adults prefer the right eye
Handedness
• More right-handed with age
• Approx. 90% of the population is right-handed
Footedness
• Non-preferred foot is used as stabilizer
• There is more mixed-footedness than mixed-
handedness
• Approx. 80% of adults are right-footed
Functional (Motor) Asymmetries
• Early childhood is characterized by fundamental movement actions
that can be categorized into locomotor, nonlocomotor, and
manipulative (gross and manual) behaviors.
• Two general approaches associated with qualitative movement
changes across time are composite approach and component
approach.
• Manipulation refers to the skillful and refined use of the hands.
• Bimanual control involves the use of two hands in a symmetrical or
asymmetrical function. A general developmental trend for all functional
asymmetries is a shift toward the greater right-sidedness with
increasing age.
Summary
9/5/2018 33

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Locomotor and Non-Locomotor Skills

  • 3. LOCOMOTOR SKILLS • Body moving from one place to another in a vertical plane • Develop bodily control • Walking, running, leaping, jumping, hopping, galloping, sliding, & skipping • Build upon to create routines and games • Travel in general space • Different pathways (straight, curved, zigzag), directions (forward, backward, sideways), & different speeds (slow, medium, fast) • Response to signal (stop/start, change movements, pathways, directions, speed) 9/5/2018 3
  • 4. NON-LOCOMOTOR SKILLS • Not require body to move from place to place; not incorporate objects into movement • Performed in stable position standing or sitting • Twisting, turning, bending, stretching, rocking, curling, balance • Movements in same place • Mostly used in gymnastics • Stretch, tuck, pike, straddle, turn, twist, bend • Phases: • Develop skill • Expand skill • Master skill 9/5/2018 4
  • 5. Manipulative Skills Fine and gross motor skills that involve the control of objects primarily with the hands and feet Examples: • Throwing • Catching • Striking • Kicking 9/5/2018 5
  • 6. Fundamental Motor Skill Development Fundamental Movement Skills • A common motor activity with specific movement patterns (a.k.a. basic motor skill) Movement Pattern • Basic functional structure of a fundamental motor skill • A series of movements organized in a particular time-space sequence 9/5/2018 6
  • 7. MOVEMENT PATTERNS Immature (initial) 2 to 3 years Elementary, 4 to 5 years Mature 6 to 7 years Skill, rather than age-related Sport skill Adapted to special requirements 9/5/2018 7
  • 8. APPROACHES Composite approach (total body approach) • Break down of movement pattern changes into a sequence of stages covering “all” parts of the body Component approach • Changes divided into substages • Each body component is followed through the development process 9/5/2018 8
  • 9. METHODS OF STUDYING MOVEMENT Tools • Human eye, video devices, timing devices, electrical devices, anthropometry, dynamography (force), etc. Biomechanic Kinematics and kinetics Process / Product values (and types of assessment) 9/5/2018 9
  • 10. RUNNING • Locomotor skill • Natural extension of walking • Characterized by “flight” phase • No foot is contacting surface 9/5/2018 10
  • 12. JUMPING • Locomotor skill in which the body is projected into the air by means of a force generated by one or both legs and then lands on one or both feet • Leaping (1-foot take-off and landing on opposite foot) • Vertical jump (2-feet take-off and landing) • Long jump (2-feet take-off and landing) • Hopping (1-foot take-off and landing on same foot) 9/5/2018 12
  • 15. GALLOPING, SLIDING, AND SKIPPING • Locomotor skills • Galloping, same foot leads (walk / leap) • Sliding, sideways gallop • Skipping, step-hop pattern 9/5/2018 15
  • 16. THROWING • Complex manipulative skill in which one or both arms are used to thrust an object away from the body and into space • Overhand • Sidearm • Underhand 9/5/2018 16
  • 20. Catching • Gross motor, manipulative skill • Involves tracking an incoming object, stopping its momentum, and gaining control of it by use of the hands 9/5/2018 20
  • 22. Striking • Gross motor, manipulative skill • When part of the body (e.g., hand, foot, or head) or an implement (e.g., paddle, racquet, or bat) is used to give impetus to an object
  • 23.
  • 24. Kicking • Gross motor, manipulative skill • When the foot is used to strike an object
  • 25. Ball Bouncing and Dribbling • Manipulative skills • Propel a ball in a downward direction • Dribbling is when a ball is bounced 3 or 4 consecutive times
  • 26. Climbing • Locomotor skill • Involves ascending and descending movement using the hands and feet • Marking time pattern (uses the same foot to step up or down) • Cross-lateral pattern (alternates sides and places only one foot on each level) 9/5/2018 26
  • 27. Fine Motor Behavior Manipulation • Refers to skillful and refined use of hands • 3 to 8 years Finger Differentiation Construction and Self-Help Skills
  • 28. Drawing and Writing • Palmar grasp (power grip) • < 3 years of age • Fingers and thumb wrap object • Movement guided by shoulder and arm Figure 9.22
  • 29. • Dynamic tripod • 4 > years of age • Fingers and thumb • Wrist • Proximodistal Figure 9.22 Drawing and Writing
  • 30. Bimanual Control The use and control of two hands Symmetrical • Similar and simultaneous • Clapping and jump roping Asymmetrical • Different, coordinated, and complementary • Cutting and tying • Evident by 1st year • Mastery by 6 years
  • 31. Functional (Motor) Asymmetries Brain Lateralization Sidedness • Right-sided • Left-sided • Mix-sided Eye Preference • The least degree of right-sidedness • Approx. 70% of adults prefer the right eye
  • 32. Handedness • More right-handed with age • Approx. 90% of the population is right-handed Footedness • Non-preferred foot is used as stabilizer • There is more mixed-footedness than mixed- handedness • Approx. 80% of adults are right-footed Functional (Motor) Asymmetries
  • 33. • Early childhood is characterized by fundamental movement actions that can be categorized into locomotor, nonlocomotor, and manipulative (gross and manual) behaviors. • Two general approaches associated with qualitative movement changes across time are composite approach and component approach. • Manipulation refers to the skillful and refined use of the hands. • Bimanual control involves the use of two hands in a symmetrical or asymmetrical function. A general developmental trend for all functional asymmetries is a shift toward the greater right-sidedness with increasing age. Summary 9/5/2018 33