
Unternehmen / Arbeitsplatz
University of Applied Sciences and Arts Northwestern SwitzerlandStandort
Basel Area, Switzerland SwitzerlandBeruf
Professor of Geoinformatics and Computer GraphicsBranche
Technology / Software / Internet
Info
Experience: WebGL, OpenGL, GLSL, OpenCL, Virtual Globes, MPI, OpenMP, iPhone, iPad C, C++, C#, JavaScript, Java, Visual Basic, Python, lua, Perl 3D Game Engine Architectures, 3D Game Development, 3D Engines. Agile Software Development: * Scrum * Kanban Specialties: OpenGL / 3D-Engines & Game Engines Physics Engines GPGPU Programming (CUDA and OpenCL) Virtual Globe Development Large scale geodata processing Parallel Computing