SlideShare ist ein Scribd-Unternehmen logo
1 von 2
Downloaden Sie, um offline zu lesen
picnic10 „what are you bringing?“ september 22, 23, 24                                           redesign the world, david gallo
                                                                                                 we need to redesign ourselves first to be able to redesign the world. look at it as if it would
the next generation enterprise meets the next generation consumer, david roman                   be the first time.
the next generation enterprise: operate as a network (eschew hierarchy and silo structures),
are highly adaptive (thrive in culturally diverse settings), have a global mindset (multiple     vanishing in digital age, van ratliff, wired.com
perspectives and value systems co-exist)                                                         explained how he did it. for friends on facebook, he contacted people with thousands of
                                                                                                 friends. fake business card does the job in real life. Discovered through serial number of
the ne(x)t generation (16-35): 1 billion, huge and growing buying power, passion for             camera used for flickr pictures, searched for earlier pictures of same camera.
creative networking, expect to explore and play, credibility and values are key, socially
responsible, punishment of brands instead of ignorance                                           future directions for mobile cultural content
                                                                                                 gilian schrofer: tour of amsterdam: ams 3.0 explore amsterdam mit qr codes
transmedia (as tool for social change), ania ondine and dan hon,                                 mooi.com, concern.nu/gastgastgeber, the public wants to look behind the curtains
multiple platforms and multiple story forms, creating a unified story world, within fully
integrated experience for common purpose, audience participation is key, leave the door          sebastian chan: audience: makers, tinkerers, creators, designers, usage mobile: pre, during,
open for people to participate, not only participate in but influence the story (participatory   post datacloud surrounding objects, sydney: 3.4% of traffic on mobile, 91% on ipad,
culture, henry jenkins), lean forward model instead of lean back model of mass media,            android, iphone, etc., qr codes are alerting people that there is more to see, problem:
people want to stay up and take action, what emotional journey you want the audience             people need to find and use the app, usability still poor, powerhouse layer in layar /
experience?                                                                                      streetmuseum. where is the story in augmented? stories are the compelling element.
                                                                                                 example: urban augmented reality nai. user experience, user experience, user experience
Design architecture for the story world: take into account pyramid (producers,
players/contributors, passives/lurkers): give each sector of the pyramid something to do,        michael edson: slideshare.net/edsonm, increase and diffusion of knowledge
timeline for storytelling with little snippets (episodes). Important: container for people to    doing „work that matters“, mobile as a tool for work, to accomplish things
get up to speed when joining later, story world gateways (how can you access the story           in 12 years 131tb storage on iphone! not a toy, an impressive tool to get things
world), keep it simple, people know how to read wrap ups in linear story telling (30s            accomplished!!!! the mobile of the future has a human attached to! people will know the
summaries), use conventions people are used to (tv still biggest piece of pie), end needs to     internet as a mobile device, distributed knowledge creation will be normal, it’s all about
be big bang conclusion, how do you get people to interact in real world?                         network effects
http://conversations.nokia.com/2010/06/22/conspiracy-for-good-a-call-for-heroes/                 jarmo eskelinen: company for building bridges between people and services, comlexity is
http://www.spoke.com/ (episode game about privacy and identity online, weekly releases)          the big issue, the sweet point: tech, seed, patterns: using technology becomes a pleasure,
                                                                                                 mobile cloud: everything will go that directions, you cannot beat it: more cheap, more
rethinking design thinking, paul pangaro                                                         effective than having server in the basement, pipeline services are out of date, cloud
design: intersection of technology, business and human value, process: observe                   services are the future, ubiquitous access is a critical factor for success, always on – shared
(ethnography, design of the conversations), brainstorm (open-ended idea generation,              lifes , location: mark, tag, purchase. IOT, what kind of taggng and interaction systems will
finding the focusing problem: economic and social), prototype (make and test, prototype a        we build? invisible rfids embedded in buildings, ipr protection? can we own our personal
solution). Inbetween: evaluate and iterate on and on and on....                                  space in cloudland? served by corporations, but not managed by corporations, the device is
                                                                                                 just the tool between you and the cloud
making design real, tim kobe
service design = design with a purpose, „the extent to which you have a design style is the      david vogt: it’s all about passion, about creativity and willingness to change. information
extent to which you have not solved the design problem.“ charles eames, we shape                 age becomes experience age, meaningfullness of story and participation where always key,
companies that people love, things that change the way people feel and do. simple, honest,       essentiell questions: was it about my community? was i meaningfully involved? was i really
relevant. 50% of purchase is based on wom, 80% of wom is generated by a direct                   socially engaged? sky (astrology/ astronomy): yes, ever since then: no. until: mobile web
experience. nobody is as good as everybody                                                       (first to have the potential), renaissance 2.0: new form of storytelling (forget information,
                                                                                                 forget interaction) it’s about: grounded (literally), participative (meaningfully), engaging
meet the makers, matthew stinchcomb                                                              (socially), fulfilling (personally)
social commerce for people that want to buy products that have a meaning und meet other
people that want to buy products that have a meaning, but also the people that make the          foursquare, location based social network, dennis crowley
products like at the good old market hall.                                                       the company has built a feature that recommends new locations users ought to visit, based
                                                                                                 on their past activity, their to-do lists and what's popular at the moment. in the future,
the future of social media, university of amsterdam                                              including passive location tracking and push notifications of nearby recommendations
predictions of activities: analysis for feeds to find out what people are doing at certain       (recommendation + geofencing), and identification of topic experts based on check-in
periods of time (e.g. saturday evening): mining people’s lifes, private conversations in         behavior. http://aboutfoursquare.com/recommendations-engine/
public: rules of communication change, people want feedback from people not
organizations, they want that a person of that organization cares, 19% of tweets mention a       post media, jeff jarvis
brand, 20% of brand-related tweets express feelings, brand personality defined through           content is everywhere, question: how do we add value? news: new structure, new form, new
social media mentions related to the brand (what kind of a person would the company be?)         opportunity, how do you help them do what they want to do better, hyperpersonal
newsscreen, mobile = local = me, do what you do best and link to the rest, „if the news is     things! To power the planet plant millions of living computers that generate the energy
that important, it will find me“ college student to research, 2009, ny, a bill of rights in    necessary, science (program life) in that area necessary to feed earth population in the
cyberspace: http://www.buzzmachine.com/2010/03/27/a-bill-of-rights-in-cyberspace/              future). Fundamentally important to all of us, hybridization + watson-crick duality,
                                                                                               hybridization (wikipedia): in genetics: the process of combining different varieties or
collapsus of marketing and media, tommy pallotta                                               species of organisms to create a hybrid, vehicles: alteration of a vehicle into a hybrid
multiplayer music video where people can interact with eachother in the „storyworld“, the      electric vehicle. in Globalisation theory: an ongoing blending of cultures.
inbetween is the interesting thing, interactive documentary (this is transmedia!),
collapsus.com                                                                                  enabling the bio-based economy: importance of open innovation, robert kirschaum
                                                                                               3p concept: people, planet, profit, sustainism: the new modernism: sustainism.com
redesign memories, aza raskin
peak-end rule (memory is hiding things, you only reliably remember biggest point and the       smarter cities, edward bevan
very end), memoy is failable 25% have memory change, past action are the best predictor of     making the world work better: 1. the world is becoming smarter. The environment gets
future decision, broadcasting- farrowcasting, product placement will be uncomfortably          instrumented (embedding sensors) and intelligent. 2. you can’t control complex systems:
personal (facebook), how to create a false memory? social demand, imagining the event,         be confident about the self-regulating effects, don’t’ try to change the rules, what you can
don’t consciously control the info, why let your life be edited? our personal past will be     do: collect more and more accurate data, understand better and predict reactions better. 3.
rewritten by the marketer.                                                                     cities matter most: highest concentration of everything. 4. you are part of the problem:
                                                                                               therefore we should all be part of the solution. If you don’t change your mind, who will?
if advertising is dead, why won’t it go away? steve hayden
wired: (even) the web is dead, advertising: a bastard art supported by pseudo science.         user-driven open innovation for services, veli-pekka niitamo,
companies are buying stadions, places and buildings to create visibility, relevance and        human, usage, local, thematic, european, global level, customer innovation enabling value
experience in real world, more opportunities to reach more channels through more               co-creation, nokia: masscustomization / co-creation project meego, process: consumer
channels than ever before, don’t protect the intellectual rights of something you want to be   need, key enabler, customization fucus
spread, thegreatschlep.org (obama campaign), a brand is the highest form of data
compression, nothing happens until somebody sells something, fightglobalwarming.com            !
                                                                                               !
redesign the city, augmented location based: 7 stories.
everybody adds his personal story to locations and helps building up the story about the
place (haben wir für swisscom vorgeschlagen ! bestsceneintown.com

redesigning design, tom hulme
diverge: create choice vs. converge: make choice, divergent and convergent thinking
simultaneously, not once, but on a ongoing process, shorten feedback loop and redesign
retail experience of apple in ny (top ten objects (5) people have taken pictures of in ny),
apple is the best co-creation example with the app store, 37signals.com, dustin, american
airlines, everybody will participate in design and they will get airtime because we love
stories of underdogs, business model design (holistic approach): riversimple, hackfwd,
prototype systems: vegetarian restaurant: with van at different locations with different
menus, business in beta, very company needs to be in beta, consumers are very forgiving
and give feedback, but you have to move forward, otherwise consumers will punish you,
democratizing design: collaboration works best between diverge people, openideo, pepsi
crash the suerbowl, understand your community and its motivations: intrinsic (eg status)
and extrinsic (eg money), example: openideo, social rewards

the penumbra of authorship: the future of publishing, cory doctorow
the value of content is the number of people that know (and value), if you don’t digitalize
content, people will do it within no time (see harry potter examples), content monopoly at
apple and amazone, bad for authors and even worse for consumers: we should be able to
loan our books also in the future, with digital books we no longer own books, but only rent
them (digital rights management and license agreements)

programming life: living software, stephen emmott
living software, biomolecular computing, cellular decision making (virus/bacteria killing),
creates energy, software is programmable, if our body is living software, it is also
programmable, how can we program life? dsd, sequence determines function: can simulate
dna and manufacture dna, this century is about programming life! the last one was about
programming silicon. potential: completely change understanding and perception of living

Weitere ähnliche Inhalte

Was ist angesagt?

Theses on AI User Experience Design - Sketching in Hardware 2020
Theses on AI User Experience Design - Sketching in Hardware 2020Theses on AI User Experience Design - Sketching in Hardware 2020
Theses on AI User Experience Design - Sketching in Hardware 2020Aleksandar Bradic
 
Existing 
social
 processes,
design 
&

 the
 coordination 
of
 media…

Existing 
social
 processes,
design 
&

 the
 coordination 
of
 media…
Existing 
social
 processes,
design 
&

 the
 coordination 
of
 media…

Existing 
social
 processes,
design 
&

 the
 coordination 
of
 media…
Dr Mariann Hardey
 
Print Radio Tv Internet Draft
Print Radio Tv Internet DraftPrint Radio Tv Internet Draft
Print Radio Tv Internet Draftfreshmenz
 
X Media Lab (conference) Switzerland 2013
X Media Lab (conference) Switzerland 2013X Media Lab (conference) Switzerland 2013
X Media Lab (conference) Switzerland 2013Karine Halpern
 
Serious Gaming Moves Into the Metaverse
Serious Gaming Moves Into the MetaverseSerious Gaming Moves Into the Metaverse
Serious Gaming Moves Into the MetaverseValerie Hill
 
Nmc 2007 Publish
Nmc 2007 PublishNmc 2007 Publish
Nmc 2007 Publishurauch
 
Digital media processes. Social and more 2.0
Digital media processes. Social and more 2.0Digital media processes. Social and more 2.0
Digital media processes. Social and more 2.0Dr Mariann Hardey
 
Gametech virtual worlds keynote handout
Gametech virtual worlds keynote handoutGametech virtual worlds keynote handout
Gametech virtual worlds keynote handoutBruce Joy
 
TED Fuller event | digital user-generated content - My tales from the field
TED Fuller event | digital user-generated content - My tales from the fieldTED Fuller event | digital user-generated content - My tales from the field
TED Fuller event | digital user-generated content - My tales from the fieldDr Mariann Hardey
 
Machinima - Bridging Gaps
Machinima - Bridging GapsMachinima - Bridging Gaps
Machinima - Bridging GapsTracy Harwood
 
Information Shadows: how ubiquitous computing serializes everyday things
Information Shadows:  how ubiquitous computing serializes everyday  thingsInformation Shadows:  how ubiquitous computing serializes everyday  things
Information Shadows: how ubiquitous computing serializes everyday thingsMike Kuniavsky
 
Paramount Studios Anti-Piracy Co-Op Initiative -- Strategic Document
Paramount Studios Anti-Piracy Co-Op Initiative -- Strategic DocumentParamount Studios Anti-Piracy Co-Op Initiative -- Strategic Document
Paramount Studios Anti-Piracy Co-Op Initiative -- Strategic DocumentGunther Sonnenfeld
 

Was ist angesagt? (19)

Theses on AI User Experience Design - Sketching in Hardware 2020
Theses on AI User Experience Design - Sketching in Hardware 2020Theses on AI User Experience Design - Sketching in Hardware 2020
Theses on AI User Experience Design - Sketching in Hardware 2020
 
Existing 
social
 processes,
design 
&

 the
 coordination 
of
 media…

Existing 
social
 processes,
design 
&

 the
 coordination 
of
 media…
Existing 
social
 processes,
design 
&

 the
 coordination 
of
 media…

Existing 
social
 processes,
design 
&

 the
 coordination 
of
 media…

 
Print Radio Tv Internet Draft
Print Radio Tv Internet DraftPrint Radio Tv Internet Draft
Print Radio Tv Internet Draft
 
X Media Lab (conference) Switzerland 2013
X Media Lab (conference) Switzerland 2013X Media Lab (conference) Switzerland 2013
X Media Lab (conference) Switzerland 2013
 
Serious Gaming Moves Into the Metaverse
Serious Gaming Moves Into the MetaverseSerious Gaming Moves Into the Metaverse
Serious Gaming Moves Into the Metaverse
 
Nmc 2007 Publish
Nmc 2007 PublishNmc 2007 Publish
Nmc 2007 Publish
 
Tish Shute - the next wave of AR
Tish Shute - the next wave of ARTish Shute - the next wave of AR
Tish Shute - the next wave of AR
 
Steve wheeler 2012 learning 3.0 and the smart extended web
Steve wheeler 2012 learning 3.0 and the smart extended webSteve wheeler 2012 learning 3.0 and the smart extended web
Steve wheeler 2012 learning 3.0 and the smart extended web
 
Digital media processes. Social and more 2.0
Digital media processes. Social and more 2.0Digital media processes. Social and more 2.0
Digital media processes. Social and more 2.0
 
Gametech virtual worlds keynote handout
Gametech virtual worlds keynote handoutGametech virtual worlds keynote handout
Gametech virtual worlds keynote handout
 
Futuresense
FuturesenseFuturesense
Futuresense
 
Yulya Besplemennova portfolio
Yulya Besplemennova portfolioYulya Besplemennova portfolio
Yulya Besplemennova portfolio
 
Immersive Learning Environments
Immersive Learning EnvironmentsImmersive Learning Environments
Immersive Learning Environments
 
Public space for real 1.10.10
Public space for real 1.10.10 Public space for real 1.10.10
Public space for real 1.10.10
 
Web 3.0 Metaverse
Web 3.0 MetaverseWeb 3.0 Metaverse
Web 3.0 Metaverse
 
TED Fuller event | digital user-generated content - My tales from the field
TED Fuller event | digital user-generated content - My tales from the fieldTED Fuller event | digital user-generated content - My tales from the field
TED Fuller event | digital user-generated content - My tales from the field
 
Machinima - Bridging Gaps
Machinima - Bridging GapsMachinima - Bridging Gaps
Machinima - Bridging Gaps
 
Information Shadows: how ubiquitous computing serializes everyday things
Information Shadows:  how ubiquitous computing serializes everyday  thingsInformation Shadows:  how ubiquitous computing serializes everyday  things
Information Shadows: how ubiquitous computing serializes everyday things
 
Paramount Studios Anti-Piracy Co-Op Initiative -- Strategic Document
Paramount Studios Anti-Piracy Co-Op Initiative -- Strategic DocumentParamount Studios Anti-Piracy Co-Op Initiative -- Strategic Document
Paramount Studios Anti-Piracy Co-Op Initiative -- Strategic Document
 

Andere mochten auch

digital lifestyle social context
digital lifestyle social contextdigital lifestyle social context
digital lifestyle social contextmarxerevolution
 
Digital Communication within Crossmedia (2006)
Digital Communication within Crossmedia (2006)Digital Communication within Crossmedia (2006)
Digital Communication within Crossmedia (2006)marxerevolution
 
Konsequenzen der Digitalisierung aufs Verkaufen / Jahrbuch Marketing 2012
Konsequenzen der Digitalisierung aufs Verkaufen / Jahrbuch Marketing 2012Konsequenzen der Digitalisierung aufs Verkaufen / Jahrbuch Marketing 2012
Konsequenzen der Digitalisierung aufs Verkaufen / Jahrbuch Marketing 2012marxerevolution
 
Hwz som16 trend_vortrag_160413
Hwz som16 trend_vortrag_160413Hwz som16 trend_vortrag_160413
Hwz som16 trend_vortrag_160413marxerevolution
 
Digitale Zukunft / Marion Marxer / Interview Pece 2014
Digitale Zukunft / Marion Marxer / Interview Pece 2014Digitale Zukunft / Marion Marxer / Interview Pece 2014
Digitale Zukunft / Marion Marxer / Interview Pece 2014marxerevolution
 
Digital Impact on Society & Media
Digital Impact on Society & MediaDigital Impact on Society & Media
Digital Impact on Society & Mediamarxerevolution
 
socialmedia overview 101201
socialmedia overview 101201socialmedia overview 101201
socialmedia overview 101201marxerevolution
 
augmented reality: impact on society and marketing
augmented reality: impact on society and marketingaugmented reality: impact on society and marketing
augmented reality: impact on society and marketingmarxerevolution
 

Andere mochten auch (9)

digital lifestyle social context
digital lifestyle social contextdigital lifestyle social context
digital lifestyle social context
 
Digital Communication within Crossmedia (2006)
Digital Communication within Crossmedia (2006)Digital Communication within Crossmedia (2006)
Digital Communication within Crossmedia (2006)
 
Konsequenzen der Digitalisierung aufs Verkaufen / Jahrbuch Marketing 2012
Konsequenzen der Digitalisierung aufs Verkaufen / Jahrbuch Marketing 2012Konsequenzen der Digitalisierung aufs Verkaufen / Jahrbuch Marketing 2012
Konsequenzen der Digitalisierung aufs Verkaufen / Jahrbuch Marketing 2012
 
Insights Mood & Mind
Insights Mood & MindInsights Mood & Mind
Insights Mood & Mind
 
Hwz som16 trend_vortrag_160413
Hwz som16 trend_vortrag_160413Hwz som16 trend_vortrag_160413
Hwz som16 trend_vortrag_160413
 
Digitale Zukunft / Marion Marxer / Interview Pece 2014
Digitale Zukunft / Marion Marxer / Interview Pece 2014Digitale Zukunft / Marion Marxer / Interview Pece 2014
Digitale Zukunft / Marion Marxer / Interview Pece 2014
 
Digital Impact on Society & Media
Digital Impact on Society & MediaDigital Impact on Society & Media
Digital Impact on Society & Media
 
socialmedia overview 101201
socialmedia overview 101201socialmedia overview 101201
socialmedia overview 101201
 
augmented reality: impact on society and marketing
augmented reality: impact on society and marketingaugmented reality: impact on society and marketing
augmented reality: impact on society and marketing
 

Ähnlich wie picnic10 notes

120217 What are social cities of tomorrow
120217 What are social cities of tomorrow120217 What are social cities of tomorrow
120217 What are social cities of tomorrowMartijn de Waal
 
Emergent MEDIA, NEXT GEN THINKING
Emergent MEDIA, NEXT GEN THINKINGEmergent MEDIA, NEXT GEN THINKING
Emergent MEDIA, NEXT GEN THINKINGAnn DeMarle
 
The future collider
The future colliderThe future collider
The future colliderJoshua Davis
 
“Mapping”: collaborative creation practices and media sociability
“Mapping”: collaborative creation practices and media sociability“Mapping”: collaborative creation practices and media sociability
“Mapping”: collaborative creation practices and media sociabilityGemma San Cornelio Esquerdo
 
Beyond Augmented Reality: Ubiquitous Media Experiences
Beyond Augmented Reality: Ubiquitous Media ExperiencesBeyond Augmented Reality: Ubiquitous Media Experiences
Beyond Augmented Reality: Ubiquitous Media ExperiencesLightning Laboratories
 
From Social Media to Human Media @ Glocal: Inside Social Media
From Social Media to Human Media @ Glocal: Inside Social MediaFrom Social Media to Human Media @ Glocal: Inside Social Media
From Social Media to Human Media @ Glocal: Inside Social MediaNewMediaMK
 
Human-machine Inter-agencies
Human-machine Inter-agenciesHuman-machine Inter-agencies
Human-machine Inter-agenciesmo-seph
 
Jason Brush: Filmmaking As User Experience Design, SXSW 2013
Jason Brush: Filmmaking As User Experience Design, SXSW 2013Jason Brush: Filmmaking As User Experience Design, SXSW 2013
Jason Brush: Filmmaking As User Experience Design, SXSW 2013jasonbrush
 
Peers In The City
Peers In The CityPeers In The City
Peers In The Cityjames burke
 
Kaplan & Haenlein - The fairyland of second life - virtual social worlds and ...
Kaplan & Haenlein - The fairyland of second life - virtual social worlds and ...Kaplan & Haenlein - The fairyland of second life - virtual social worlds and ...
Kaplan & Haenlein - The fairyland of second life - virtual social worlds and ...ESCP Exchange
 
ADTELLIGENCE_White Paper_Monetization of Social Networks_Chapter2
ADTELLIGENCE_White Paper_Monetization of Social Networks_Chapter2ADTELLIGENCE_White Paper_Monetization of Social Networks_Chapter2
ADTELLIGENCE_White Paper_Monetization of Social Networks_Chapter2ADTELLIGENCE GmbH
 
mpm17: class 1, introduction to web 2.0
mpm17: class 1, introduction to web 2.0mpm17: class 1, introduction to web 2.0
mpm17: class 1, introduction to web 2.0alex bal
 
Ubiquitous Commons workshop at transmediale 2015, Capture All
Ubiquitous Commons workshop at transmediale 2015, Capture AllUbiquitous Commons workshop at transmediale 2015, Capture All
Ubiquitous Commons workshop at transmediale 2015, Capture AllSalvatore Iaconesi
 
Transient Identiti Socialization Of Marketing
Transient Identiti   Socialization Of MarketingTransient Identiti   Socialization Of Marketing
Transient Identiti Socialization Of MarketingIdentitiLab
 

Ähnlich wie picnic10 notes (20)

120217 What are social cities of tomorrow
120217 What are social cities of tomorrow120217 What are social cities of tomorrow
120217 What are social cities of tomorrow
 
Digital Stance
Digital StanceDigital Stance
Digital Stance
 
Emergent MEDIA, NEXT GEN THINKING
Emergent MEDIA, NEXT GEN THINKINGEmergent MEDIA, NEXT GEN THINKING
Emergent MEDIA, NEXT GEN THINKING
 
Creativity 2.0
Creativity 2.0Creativity 2.0
Creativity 2.0
 
AdobeSerie1
AdobeSerie1AdobeSerie1
AdobeSerie1
 
The future collider
The future colliderThe future collider
The future collider
 
“Mapping”: collaborative creation practices and media sociability
“Mapping”: collaborative creation practices and media sociability“Mapping”: collaborative creation practices and media sociability
“Mapping”: collaborative creation practices and media sociability
 
Beyond Augmented Reality: Ubiquitous Media Experiences
Beyond Augmented Reality: Ubiquitous Media ExperiencesBeyond Augmented Reality: Ubiquitous Media Experiences
Beyond Augmented Reality: Ubiquitous Media Experiences
 
From Social Media to Human Media @ Glocal: Inside Social Media
From Social Media to Human Media @ Glocal: Inside Social MediaFrom Social Media to Human Media @ Glocal: Inside Social Media
From Social Media to Human Media @ Glocal: Inside Social Media
 
Human-machine Inter-agencies
Human-machine Inter-agenciesHuman-machine Inter-agencies
Human-machine Inter-agencies
 
Computing, 3d models and intangible heritage
Computing, 3d models and intangible heritageComputing, 3d models and intangible heritage
Computing, 3d models and intangible heritage
 
Jason Brush: Filmmaking As User Experience Design, SXSW 2013
Jason Brush: Filmmaking As User Experience Design, SXSW 2013Jason Brush: Filmmaking As User Experience Design, SXSW 2013
Jason Brush: Filmmaking As User Experience Design, SXSW 2013
 
Peers In The City
Peers In The CityPeers In The City
Peers In The City
 
Kaplan & Haenlein - The fairyland of second life - virtual social worlds and ...
Kaplan & Haenlein - The fairyland of second life - virtual social worlds and ...Kaplan & Haenlein - The fairyland of second life - virtual social worlds and ...
Kaplan & Haenlein - The fairyland of second life - virtual social worlds and ...
 
Games, XR, DH-Graz talk, 06.10.2021
Games, XR, DH-Graz talk, 06.10.2021Games, XR, DH-Graz talk, 06.10.2021
Games, XR, DH-Graz talk, 06.10.2021
 
ADTELLIGENCE_White Paper_Monetization of Social Networks_Chapter2
ADTELLIGENCE_White Paper_Monetization of Social Networks_Chapter2ADTELLIGENCE_White Paper_Monetization of Social Networks_Chapter2
ADTELLIGENCE_White Paper_Monetization of Social Networks_Chapter2
 
Hyper Island Asta
Hyper Island AstaHyper Island Asta
Hyper Island Asta
 
mpm17: class 1, introduction to web 2.0
mpm17: class 1, introduction to web 2.0mpm17: class 1, introduction to web 2.0
mpm17: class 1, introduction to web 2.0
 
Ubiquitous Commons workshop at transmediale 2015, Capture All
Ubiquitous Commons workshop at transmediale 2015, Capture AllUbiquitous Commons workshop at transmediale 2015, Capture All
Ubiquitous Commons workshop at transmediale 2015, Capture All
 
Transient Identiti Socialization Of Marketing
Transient Identiti   Socialization Of MarketingTransient Identiti   Socialization Of Marketing
Transient Identiti Socialization Of Marketing
 

Kürzlich hochgeladen

Housing Price Regulation Thesis Defense by Slidesgo.pptx
Housing Price Regulation Thesis Defense by Slidesgo.pptxHousing Price Regulation Thesis Defense by Slidesgo.pptx
Housing Price Regulation Thesis Defense by Slidesgo.pptxcosmo-soil
 
Call Girls In Sarai Rohilla ☎️8447779280{Sarai Rohilla Escort Service In Delh...
Call Girls In Sarai Rohilla ☎️8447779280{Sarai Rohilla Escort Service In Delh...Call Girls In Sarai Rohilla ☎️8447779280{Sarai Rohilla Escort Service In Delh...
Call Girls In Sarai Rohilla ☎️8447779280{Sarai Rohilla Escort Service In Delh...asmaqueen5
 
Top tourism places in Dubai - Inch & Brick Realty
Top tourism places in Dubai - Inch & Brick RealtyTop tourism places in Dubai - Inch & Brick Realty
Top tourism places in Dubai - Inch & Brick Realtypunitranainchbrick02
 
Yedi Mavi TOBB Zeytinburnu - Listing Turkey
Yedi Mavi TOBB Zeytinburnu - Listing TurkeyYedi Mavi TOBB Zeytinburnu - Listing Turkey
Yedi Mavi TOBB Zeytinburnu - Listing TurkeyListing Turkey
 
Explore Dual Citizenship in Africa | Citizenship Benefits & Requirements
Explore Dual Citizenship in Africa | Citizenship Benefits & RequirementsExplore Dual Citizenship in Africa | Citizenship Benefits & Requirements
Explore Dual Citizenship in Africa | Citizenship Benefits & Requirementsmarketingkingdomofku
 
Nyati Elite NIBM Road Pune E Brochure.pdf
Nyati Elite NIBM Road Pune E Brochure.pdfNyati Elite NIBM Road Pune E Brochure.pdf
Nyati Elite NIBM Road Pune E Brochure.pdfabbu831446
 
construction material procurement in India
construction material procurement in Indiaconstruction material procurement in India
construction material procurement in Indiarohanindosup
 
Low rate ↬Call girls in Sabzi Mandi Delhi | 8447779280}Escort Service In All ...
Low rate ↬Call girls in Sabzi Mandi Delhi | 8447779280}Escort Service In All ...Low rate ↬Call girls in Sabzi Mandi Delhi | 8447779280}Escort Service In All ...
Low rate ↬Call girls in Sabzi Mandi Delhi | 8447779280}Escort Service In All ...asmaqueen5
 
Parksville 96 Surrey Floor Plans May 2024
Parksville 96 Surrey Floor Plans May 2024Parksville 96 Surrey Floor Plans May 2024
Parksville 96 Surrey Floor Plans May 2024VickyAulakh1
 
Vanam At Purva Soukhyam Guduvanchery.pdf.pdf
Vanam At Purva Soukhyam Guduvanchery.pdf.pdfVanam At Purva Soukhyam Guduvanchery.pdf.pdf
Vanam At Purva Soukhyam Guduvanchery.pdf.pdfkratirudram
 
Low Rate Call girls in Sant Nagar{Delhi }8447779280} Service Escorts In South...
Low Rate Call girls in Sant Nagar{Delhi }8447779280} Service Escorts In South...Low Rate Call girls in Sant Nagar{Delhi }8447779280} Service Escorts In South...
Low Rate Call girls in Sant Nagar{Delhi }8447779280} Service Escorts In South...asmaqueen5
 
MEQ Mainstreet Equity Corp Q2 2024 Investor Presentation
MEQ Mainstreet Equity Corp Q2 2024 Investor PresentationMEQ Mainstreet Equity Corp Q2 2024 Investor Presentation
MEQ Mainstreet Equity Corp Q2 2024 Investor PresentationMEQ - Mainstreet Equity Corp.
 
Jaipur Escorts 🥰 8617370543 Call Girls Offer VIP Hot Girls
Jaipur Escorts 🥰 8617370543 Call Girls Offer VIP Hot GirlsJaipur Escorts 🥰 8617370543 Call Girls Offer VIP Hot Girls
Jaipur Escorts 🥰 8617370543 Call Girls Offer VIP Hot GirlsDeepika Singh
 
Low Density Living New Project in BPTP THE AMAARIO Sector 37D Gurgaon Haryana...
Low Density Living New Project in BPTP THE AMAARIO Sector 37D Gurgaon Haryana...Low Density Living New Project in BPTP THE AMAARIO Sector 37D Gurgaon Haryana...
Low Density Living New Project in BPTP THE AMAARIO Sector 37D Gurgaon Haryana...ApartmentWala1
 
Real Estate Finance and Investments (2019).pdf
Real Estate Finance and Investments (2019).pdfReal Estate Finance and Investments (2019).pdf
Real Estate Finance and Investments (2019).pdfZahraYusuf9
 
Low Rate ✨➥9711108085▻✨Call Girls In East Of Kailash (E.K) (Delhi)
Low Rate ✨➥9711108085▻✨Call Girls In East Of Kailash (E.K) (Delhi)Low Rate ✨➥9711108085▻✨Call Girls In East Of Kailash (E.K) (Delhi)
Low Rate ✨➥9711108085▻✨Call Girls In East Of Kailash (E.K) (Delhi)delhi24hrs1
 
SVN Live 5.6.24 Weekly Property Broadcast
SVN Live 5.6.24 Weekly Property BroadcastSVN Live 5.6.24 Weekly Property Broadcast
SVN Live 5.6.24 Weekly Property BroadcastSVN International Corp.
 
Prestige Sancoale Goa Residneces Brochure.pdf
Prestige Sancoale Goa Residneces Brochure.pdfPrestige Sancoale Goa Residneces Brochure.pdf
Prestige Sancoale Goa Residneces Brochure.pdfkishor21012022
 
Low Rate ✨➥9711108085▻✨Call Girls In Majnu Ka Tilla (Mt) (Delhi)
Low Rate ✨➥9711108085▻✨Call Girls In Majnu Ka Tilla (Mt) (Delhi)Low Rate ✨➥9711108085▻✨Call Girls In Majnu Ka Tilla (Mt) (Delhi)
Low Rate ✨➥9711108085▻✨Call Girls In Majnu Ka Tilla (Mt) (Delhi)delhi24hrs1
 
Bptp The Amaario Launch Luxury Project Sector 37D Gurgaon Dwarka Expressway...
Bptp The Amaario Launch  Luxury Project  Sector 37D Gurgaon Dwarka Expressway...Bptp The Amaario Launch  Luxury Project  Sector 37D Gurgaon Dwarka Expressway...
Bptp The Amaario Launch Luxury Project Sector 37D Gurgaon Dwarka Expressway...ApartmentWala1
 

Kürzlich hochgeladen (20)

Housing Price Regulation Thesis Defense by Slidesgo.pptx
Housing Price Regulation Thesis Defense by Slidesgo.pptxHousing Price Regulation Thesis Defense by Slidesgo.pptx
Housing Price Regulation Thesis Defense by Slidesgo.pptx
 
Call Girls In Sarai Rohilla ☎️8447779280{Sarai Rohilla Escort Service In Delh...
Call Girls In Sarai Rohilla ☎️8447779280{Sarai Rohilla Escort Service In Delh...Call Girls In Sarai Rohilla ☎️8447779280{Sarai Rohilla Escort Service In Delh...
Call Girls In Sarai Rohilla ☎️8447779280{Sarai Rohilla Escort Service In Delh...
 
Top tourism places in Dubai - Inch & Brick Realty
Top tourism places in Dubai - Inch & Brick RealtyTop tourism places in Dubai - Inch & Brick Realty
Top tourism places in Dubai - Inch & Brick Realty
 
Yedi Mavi TOBB Zeytinburnu - Listing Turkey
Yedi Mavi TOBB Zeytinburnu - Listing TurkeyYedi Mavi TOBB Zeytinburnu - Listing Turkey
Yedi Mavi TOBB Zeytinburnu - Listing Turkey
 
Explore Dual Citizenship in Africa | Citizenship Benefits & Requirements
Explore Dual Citizenship in Africa | Citizenship Benefits & RequirementsExplore Dual Citizenship in Africa | Citizenship Benefits & Requirements
Explore Dual Citizenship in Africa | Citizenship Benefits & Requirements
 
Nyati Elite NIBM Road Pune E Brochure.pdf
Nyati Elite NIBM Road Pune E Brochure.pdfNyati Elite NIBM Road Pune E Brochure.pdf
Nyati Elite NIBM Road Pune E Brochure.pdf
 
construction material procurement in India
construction material procurement in Indiaconstruction material procurement in India
construction material procurement in India
 
Low rate ↬Call girls in Sabzi Mandi Delhi | 8447779280}Escort Service In All ...
Low rate ↬Call girls in Sabzi Mandi Delhi | 8447779280}Escort Service In All ...Low rate ↬Call girls in Sabzi Mandi Delhi | 8447779280}Escort Service In All ...
Low rate ↬Call girls in Sabzi Mandi Delhi | 8447779280}Escort Service In All ...
 
Parksville 96 Surrey Floor Plans May 2024
Parksville 96 Surrey Floor Plans May 2024Parksville 96 Surrey Floor Plans May 2024
Parksville 96 Surrey Floor Plans May 2024
 
Vanam At Purva Soukhyam Guduvanchery.pdf.pdf
Vanam At Purva Soukhyam Guduvanchery.pdf.pdfVanam At Purva Soukhyam Guduvanchery.pdf.pdf
Vanam At Purva Soukhyam Guduvanchery.pdf.pdf
 
Low Rate Call girls in Sant Nagar{Delhi }8447779280} Service Escorts In South...
Low Rate Call girls in Sant Nagar{Delhi }8447779280} Service Escorts In South...Low Rate Call girls in Sant Nagar{Delhi }8447779280} Service Escorts In South...
Low Rate Call girls in Sant Nagar{Delhi }8447779280} Service Escorts In South...
 
MEQ Mainstreet Equity Corp Q2 2024 Investor Presentation
MEQ Mainstreet Equity Corp Q2 2024 Investor PresentationMEQ Mainstreet Equity Corp Q2 2024 Investor Presentation
MEQ Mainstreet Equity Corp Q2 2024 Investor Presentation
 
Jaipur Escorts 🥰 8617370543 Call Girls Offer VIP Hot Girls
Jaipur Escorts 🥰 8617370543 Call Girls Offer VIP Hot GirlsJaipur Escorts 🥰 8617370543 Call Girls Offer VIP Hot Girls
Jaipur Escorts 🥰 8617370543 Call Girls Offer VIP Hot Girls
 
Low Density Living New Project in BPTP THE AMAARIO Sector 37D Gurgaon Haryana...
Low Density Living New Project in BPTP THE AMAARIO Sector 37D Gurgaon Haryana...Low Density Living New Project in BPTP THE AMAARIO Sector 37D Gurgaon Haryana...
Low Density Living New Project in BPTP THE AMAARIO Sector 37D Gurgaon Haryana...
 
Real Estate Finance and Investments (2019).pdf
Real Estate Finance and Investments (2019).pdfReal Estate Finance and Investments (2019).pdf
Real Estate Finance and Investments (2019).pdf
 
Low Rate ✨➥9711108085▻✨Call Girls In East Of Kailash (E.K) (Delhi)
Low Rate ✨➥9711108085▻✨Call Girls In East Of Kailash (E.K) (Delhi)Low Rate ✨➥9711108085▻✨Call Girls In East Of Kailash (E.K) (Delhi)
Low Rate ✨➥9711108085▻✨Call Girls In East Of Kailash (E.K) (Delhi)
 
SVN Live 5.6.24 Weekly Property Broadcast
SVN Live 5.6.24 Weekly Property BroadcastSVN Live 5.6.24 Weekly Property Broadcast
SVN Live 5.6.24 Weekly Property Broadcast
 
Prestige Sancoale Goa Residneces Brochure.pdf
Prestige Sancoale Goa Residneces Brochure.pdfPrestige Sancoale Goa Residneces Brochure.pdf
Prestige Sancoale Goa Residneces Brochure.pdf
 
Low Rate ✨➥9711108085▻✨Call Girls In Majnu Ka Tilla (Mt) (Delhi)
Low Rate ✨➥9711108085▻✨Call Girls In Majnu Ka Tilla (Mt) (Delhi)Low Rate ✨➥9711108085▻✨Call Girls In Majnu Ka Tilla (Mt) (Delhi)
Low Rate ✨➥9711108085▻✨Call Girls In Majnu Ka Tilla (Mt) (Delhi)
 
Bptp The Amaario Launch Luxury Project Sector 37D Gurgaon Dwarka Expressway...
Bptp The Amaario Launch  Luxury Project  Sector 37D Gurgaon Dwarka Expressway...Bptp The Amaario Launch  Luxury Project  Sector 37D Gurgaon Dwarka Expressway...
Bptp The Amaario Launch Luxury Project Sector 37D Gurgaon Dwarka Expressway...
 

picnic10 notes

  • 1. picnic10 „what are you bringing?“ september 22, 23, 24 redesign the world, david gallo we need to redesign ourselves first to be able to redesign the world. look at it as if it would the next generation enterprise meets the next generation consumer, david roman be the first time. the next generation enterprise: operate as a network (eschew hierarchy and silo structures), are highly adaptive (thrive in culturally diverse settings), have a global mindset (multiple vanishing in digital age, van ratliff, wired.com perspectives and value systems co-exist) explained how he did it. for friends on facebook, he contacted people with thousands of friends. fake business card does the job in real life. Discovered through serial number of the ne(x)t generation (16-35): 1 billion, huge and growing buying power, passion for camera used for flickr pictures, searched for earlier pictures of same camera. creative networking, expect to explore and play, credibility and values are key, socially responsible, punishment of brands instead of ignorance future directions for mobile cultural content gilian schrofer: tour of amsterdam: ams 3.0 explore amsterdam mit qr codes transmedia (as tool for social change), ania ondine and dan hon, mooi.com, concern.nu/gastgastgeber, the public wants to look behind the curtains multiple platforms and multiple story forms, creating a unified story world, within fully integrated experience for common purpose, audience participation is key, leave the door sebastian chan: audience: makers, tinkerers, creators, designers, usage mobile: pre, during, open for people to participate, not only participate in but influence the story (participatory post datacloud surrounding objects, sydney: 3.4% of traffic on mobile, 91% on ipad, culture, henry jenkins), lean forward model instead of lean back model of mass media, android, iphone, etc., qr codes are alerting people that there is more to see, problem: people want to stay up and take action, what emotional journey you want the audience people need to find and use the app, usability still poor, powerhouse layer in layar / experience? streetmuseum. where is the story in augmented? stories are the compelling element. example: urban augmented reality nai. user experience, user experience, user experience Design architecture for the story world: take into account pyramid (producers, players/contributors, passives/lurkers): give each sector of the pyramid something to do, michael edson: slideshare.net/edsonm, increase and diffusion of knowledge timeline for storytelling with little snippets (episodes). Important: container for people to doing „work that matters“, mobile as a tool for work, to accomplish things get up to speed when joining later, story world gateways (how can you access the story in 12 years 131tb storage on iphone! not a toy, an impressive tool to get things world), keep it simple, people know how to read wrap ups in linear story telling (30s accomplished!!!! the mobile of the future has a human attached to! people will know the summaries), use conventions people are used to (tv still biggest piece of pie), end needs to internet as a mobile device, distributed knowledge creation will be normal, it’s all about be big bang conclusion, how do you get people to interact in real world? network effects http://conversations.nokia.com/2010/06/22/conspiracy-for-good-a-call-for-heroes/ jarmo eskelinen: company for building bridges between people and services, comlexity is http://www.spoke.com/ (episode game about privacy and identity online, weekly releases) the big issue, the sweet point: tech, seed, patterns: using technology becomes a pleasure, mobile cloud: everything will go that directions, you cannot beat it: more cheap, more rethinking design thinking, paul pangaro effective than having server in the basement, pipeline services are out of date, cloud design: intersection of technology, business and human value, process: observe services are the future, ubiquitous access is a critical factor for success, always on – shared (ethnography, design of the conversations), brainstorm (open-ended idea generation, lifes , location: mark, tag, purchase. IOT, what kind of taggng and interaction systems will finding the focusing problem: economic and social), prototype (make and test, prototype a we build? invisible rfids embedded in buildings, ipr protection? can we own our personal solution). Inbetween: evaluate and iterate on and on and on.... space in cloudland? served by corporations, but not managed by corporations, the device is just the tool between you and the cloud making design real, tim kobe service design = design with a purpose, „the extent to which you have a design style is the david vogt: it’s all about passion, about creativity and willingness to change. information extent to which you have not solved the design problem.“ charles eames, we shape age becomes experience age, meaningfullness of story and participation where always key, companies that people love, things that change the way people feel and do. simple, honest, essentiell questions: was it about my community? was i meaningfully involved? was i really relevant. 50% of purchase is based on wom, 80% of wom is generated by a direct socially engaged? sky (astrology/ astronomy): yes, ever since then: no. until: mobile web experience. nobody is as good as everybody (first to have the potential), renaissance 2.0: new form of storytelling (forget information, forget interaction) it’s about: grounded (literally), participative (meaningfully), engaging meet the makers, matthew stinchcomb (socially), fulfilling (personally) social commerce for people that want to buy products that have a meaning und meet other people that want to buy products that have a meaning, but also the people that make the foursquare, location based social network, dennis crowley products like at the good old market hall. the company has built a feature that recommends new locations users ought to visit, based on their past activity, their to-do lists and what's popular at the moment. in the future, the future of social media, university of amsterdam including passive location tracking and push notifications of nearby recommendations predictions of activities: analysis for feeds to find out what people are doing at certain (recommendation + geofencing), and identification of topic experts based on check-in periods of time (e.g. saturday evening): mining people’s lifes, private conversations in behavior. http://aboutfoursquare.com/recommendations-engine/ public: rules of communication change, people want feedback from people not organizations, they want that a person of that organization cares, 19% of tweets mention a post media, jeff jarvis brand, 20% of brand-related tweets express feelings, brand personality defined through content is everywhere, question: how do we add value? news: new structure, new form, new social media mentions related to the brand (what kind of a person would the company be?) opportunity, how do you help them do what they want to do better, hyperpersonal
  • 2. newsscreen, mobile = local = me, do what you do best and link to the rest, „if the news is things! To power the planet plant millions of living computers that generate the energy that important, it will find me“ college student to research, 2009, ny, a bill of rights in necessary, science (program life) in that area necessary to feed earth population in the cyberspace: http://www.buzzmachine.com/2010/03/27/a-bill-of-rights-in-cyberspace/ future). Fundamentally important to all of us, hybridization + watson-crick duality, hybridization (wikipedia): in genetics: the process of combining different varieties or collapsus of marketing and media, tommy pallotta species of organisms to create a hybrid, vehicles: alteration of a vehicle into a hybrid multiplayer music video where people can interact with eachother in the „storyworld“, the electric vehicle. in Globalisation theory: an ongoing blending of cultures. inbetween is the interesting thing, interactive documentary (this is transmedia!), collapsus.com enabling the bio-based economy: importance of open innovation, robert kirschaum 3p concept: people, planet, profit, sustainism: the new modernism: sustainism.com redesign memories, aza raskin peak-end rule (memory is hiding things, you only reliably remember biggest point and the smarter cities, edward bevan very end), memoy is failable 25% have memory change, past action are the best predictor of making the world work better: 1. the world is becoming smarter. The environment gets future decision, broadcasting- farrowcasting, product placement will be uncomfortably instrumented (embedding sensors) and intelligent. 2. you can’t control complex systems: personal (facebook), how to create a false memory? social demand, imagining the event, be confident about the self-regulating effects, don’t’ try to change the rules, what you can don’t consciously control the info, why let your life be edited? our personal past will be do: collect more and more accurate data, understand better and predict reactions better. 3. rewritten by the marketer. cities matter most: highest concentration of everything. 4. you are part of the problem: therefore we should all be part of the solution. If you don’t change your mind, who will? if advertising is dead, why won’t it go away? steve hayden wired: (even) the web is dead, advertising: a bastard art supported by pseudo science. user-driven open innovation for services, veli-pekka niitamo, companies are buying stadions, places and buildings to create visibility, relevance and human, usage, local, thematic, european, global level, customer innovation enabling value experience in real world, more opportunities to reach more channels through more co-creation, nokia: masscustomization / co-creation project meego, process: consumer channels than ever before, don’t protect the intellectual rights of something you want to be need, key enabler, customization fucus spread, thegreatschlep.org (obama campaign), a brand is the highest form of data compression, nothing happens until somebody sells something, fightglobalwarming.com ! ! redesign the city, augmented location based: 7 stories. everybody adds his personal story to locations and helps building up the story about the place (haben wir für swisscom vorgeschlagen ! bestsceneintown.com redesigning design, tom hulme diverge: create choice vs. converge: make choice, divergent and convergent thinking simultaneously, not once, but on a ongoing process, shorten feedback loop and redesign retail experience of apple in ny (top ten objects (5) people have taken pictures of in ny), apple is the best co-creation example with the app store, 37signals.com, dustin, american airlines, everybody will participate in design and they will get airtime because we love stories of underdogs, business model design (holistic approach): riversimple, hackfwd, prototype systems: vegetarian restaurant: with van at different locations with different menus, business in beta, very company needs to be in beta, consumers are very forgiving and give feedback, but you have to move forward, otherwise consumers will punish you, democratizing design: collaboration works best between diverge people, openideo, pepsi crash the suerbowl, understand your community and its motivations: intrinsic (eg status) and extrinsic (eg money), example: openideo, social rewards the penumbra of authorship: the future of publishing, cory doctorow the value of content is the number of people that know (and value), if you don’t digitalize content, people will do it within no time (see harry potter examples), content monopoly at apple and amazone, bad for authors and even worse for consumers: we should be able to loan our books also in the future, with digital books we no longer own books, but only rent them (digital rights management and license agreements) programming life: living software, stephen emmott living software, biomolecular computing, cellular decision making (virus/bacteria killing), creates energy, software is programmable, if our body is living software, it is also programmable, how can we program life? dsd, sequence determines function: can simulate dna and manufacture dna, this century is about programming life! the last one was about programming silicon. potential: completely change understanding and perception of living