3. Confucius on Wisdom
By three methods we may
learn wisdom:
First, by reflection, which
is noblest;
Second, by imitation,
which is easiest;
and third by experience,
which is the bitterest.
4.
5. 1. Introduction 5 min
âą Introduction to Captain Hindsight, who was
bitten by a retroactive spider...
10. SPLINTER CELL
The Unskippable Scripted Cinematic
ï§ Modular scripting = WIN
ï§ âItâs a marathon, not a sprintâ
ï§ Itâs all about the player
17. SPLINTER CELL
The Unskippable Scripted Cinematic
ï§ Modular scripting = WIN
ï§ âItâs a marathon, not a sprintâ
ï§ Itâs all about the player
Nuclear Power Plant
ï§ Balance is good
Artist Geometry
ï§ Humility is a virtue
ï§ Usability is your friend and ally
35. BRINK
ï§ Geometry has to work with gameplay systems
ï§ Balance is good
ï§ Modular geometry = WIN
ï§ Balance is great!
SMART
Smooth Movement Across Random Terrain
41. REPEATED THEMES?
ï§ Modular scripting = WIN
ï§ âItâs a marathon, not a sprintâ
ï§ Itâs all about the player
ï§ Balance is good
ï§ Humility is a virtue
ï§ Usability is your friend and ally
ï§ Modularity can be a life-saver
ï§ Relationship with Gameplay
Programmers can be key
ï§ Know your production and
distribution model
ï§ Geometry has to work with
gameplay systems
ï§ Balance is good
ï§ Modular geometry = WIN
ï§ Tools are critical to LDs
ï§ Itâs all about the player
ï§ Do your homework
42. âą So much in Level Design is about being flexible, and
balance puts you in a great position to deal with change
âą A positive mindset... turn disadvantage into advantage
âą Those who forget history are condemned to repeat it
âą Never stop learning
âą Stay humble,
or be humbled
META-LESSONS