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Using Second Life in Your Online and Campus Classes Dr. Cynthia Calongne Lyr Lobo in Second Life Colorado Technical University Second Life  Education Support Faire January 25-30, 2009 Licensed under a Creative Commons  Share Alike with Attribution License
Using Second Life for Learning ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],80% of the world’s Internet users  will be in a virtual world by 2011 (Gartner, 2007)
Presence and Identity Lyr, Joanna,  Pathfinder Linden & Nye Enjoying the  Meet-n-Greet at the  Second Life  Education  Support Faire
Basic Second Life (SL) Skills ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Lyr and her robot avatar
Virtual Office Hours Meetings in an underwater office. Come on in! The water’s fine!
Migrating a Course into SL ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],What else do you need? How do we get our content into SL?
The floating book holds course handouts as Lyr prepares for class
Communicating  with students in Second Life Left to right Teleport Group Notice 2nd row Voice Chat (*) Instant Message URLs embedded
Ingredients ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Interactivities Human barometer activity Futuring and Innovation students take a stand CTU students  shop for academic regalia at the NMC Orientation island
Budget and Quality Concerns ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Colorado Tech Examples ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Wright State’s MBA class with Shu Schiller Lyr comes by to help - they have a great start!
Colorado Tech Island Virtual learning spaces Collaborative classes  and live music festivals at Colorado Tech Student projects are displayed on the Boardwalk and on Lyr Lobo’s class islands An NMC Virtual Worlds design
Student and instructor robots on a public class space A 3-week course activity with real world, virtual and 2D robots designed Amusement park  of student projects on a private space Students choose the preferred class location
Field trips to science sites National Physics Laboratory presentation on nanotechnology innovations Lyr explores the Nanotechnology Lab Interactive objects  demonstrate the  procedure and give  info on notecards
Immersive Literature Roleplay and conflict, an immersive literature experience on the Teen grid. Suffern Middle School students at Ramapo portrayed the roles  from the book,  Of Mice and Men   by John Steinbeck.   A juror hollers “Boo!” when Curley takes the stand
Teen Creates Cool Technology Ryl mentors an 8th Grade student on the Teen grid as he applies a  script to a keyboard override he created with futuristic  display textures. It appears when he types and disappears when he is silent. At Ramapo on the Teen Grid
CS 672 First day in class Student Projects CS 383 Game maze & scoreboard Ferris wheel rotation problem & duck shoot Duck shoot
Underwater  fun house First day in world - created particle star CTU Student  Projects
CS 820 Winter 2008 Case Study Newsstand for low vision users,  Electronic Voting Machine  Refrigerator for wheelchair use From early ideas to  testable projects Students collaborate and work independently
CS 820 Class Example Projects  Designed for Accessibility ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Early Skill Development Students new to SL learn to build and texture for class activities
Modeling in Second Life A self-guided tutorial for building a 20-minute project
Students new to a virtual world create low fidelity interface designs  and conduct usability tests  in a virtual world
Project Prototypes Newsstand for the low vision users; selecting option 4 to hear Refrigerator for  wheelchair users; shelves move out and down
Usability and Interaction  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Interaction and Empirical Testing ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Student interface with objects that render new information when touched
Community Collaboration Guests  from other schools perform usability tests on student projects TCC Online Worldwide Conference attendees visit to  examine student work
The Value of Education in SL ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Experimental Design Classrooms Bardic circle  for storytelling  Open spaces where  students experiment, explore ideas  and get messy   What is your ideal virtual world classroom?
Observations on Education in SL ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Research Links 1 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Research Links 2 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Research Links 3 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Research Links 4 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Research Links 5 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Research Links 6 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Research Links 7 - News ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Research Links 8 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Using Second Life in Online and Campus Classes Dr. Cynthia Calongne Lyr Lobo in Second Life http://ctusoftware.blogspot.com www.slideshare.net/lyrlobo Twitter Lyrlobo For more information Lyr Lobo http://wiki.secondlife.com/wiki/Education_Support_Faire or http://www.slideshare.net/lyrlobo For a copy of these slides, visit:

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Using Second Life in Your Online and Campus Classes

  • 1. Using Second Life in Your Online and Campus Classes Dr. Cynthia Calongne Lyr Lobo in Second Life Colorado Technical University Second Life Education Support Faire January 25-30, 2009 Licensed under a Creative Commons Share Alike with Attribution License
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  • 3. Presence and Identity Lyr, Joanna, Pathfinder Linden & Nye Enjoying the Meet-n-Greet at the Second Life Education Support Faire
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  • 5. Virtual Office Hours Meetings in an underwater office. Come on in! The water’s fine!
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  • 7. The floating book holds course handouts as Lyr prepares for class
  • 8. Communicating with students in Second Life Left to right Teleport Group Notice 2nd row Voice Chat (*) Instant Message URLs embedded
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  • 10. Interactivities Human barometer activity Futuring and Innovation students take a stand CTU students shop for academic regalia at the NMC Orientation island
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  • 13. Colorado Tech Island Virtual learning spaces Collaborative classes and live music festivals at Colorado Tech Student projects are displayed on the Boardwalk and on Lyr Lobo’s class islands An NMC Virtual Worlds design
  • 14. Student and instructor robots on a public class space A 3-week course activity with real world, virtual and 2D robots designed Amusement park of student projects on a private space Students choose the preferred class location
  • 15. Field trips to science sites National Physics Laboratory presentation on nanotechnology innovations Lyr explores the Nanotechnology Lab Interactive objects demonstrate the procedure and give info on notecards
  • 16. Immersive Literature Roleplay and conflict, an immersive literature experience on the Teen grid. Suffern Middle School students at Ramapo portrayed the roles from the book, Of Mice and Men by John Steinbeck. A juror hollers “Boo!” when Curley takes the stand
  • 17. Teen Creates Cool Technology Ryl mentors an 8th Grade student on the Teen grid as he applies a script to a keyboard override he created with futuristic display textures. It appears when he types and disappears when he is silent. At Ramapo on the Teen Grid
  • 18. CS 672 First day in class Student Projects CS 383 Game maze & scoreboard Ferris wheel rotation problem & duck shoot Duck shoot
  • 19. Underwater fun house First day in world - created particle star CTU Student Projects
  • 20. CS 820 Winter 2008 Case Study Newsstand for low vision users, Electronic Voting Machine Refrigerator for wheelchair use From early ideas to testable projects Students collaborate and work independently
  • 21.
  • 22. Early Skill Development Students new to SL learn to build and texture for class activities
  • 23. Modeling in Second Life A self-guided tutorial for building a 20-minute project
  • 24. Students new to a virtual world create low fidelity interface designs and conduct usability tests in a virtual world
  • 25. Project Prototypes Newsstand for the low vision users; selecting option 4 to hear Refrigerator for wheelchair users; shelves move out and down
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  • 28. Community Collaboration Guests from other schools perform usability tests on student projects TCC Online Worldwide Conference attendees visit to examine student work
  • 29.
  • 30. Experimental Design Classrooms Bardic circle for storytelling Open spaces where students experiment, explore ideas and get messy What is your ideal virtual world classroom?
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  • 40. Using Second Life in Online and Campus Classes Dr. Cynthia Calongne Lyr Lobo in Second Life http://ctusoftware.blogspot.com www.slideshare.net/lyrlobo Twitter Lyrlobo For more information Lyr Lobo http://wiki.secondlife.com/wiki/Education_Support_Faire or http://www.slideshare.net/lyrlobo For a copy of these slides, visit: