SlideShare ist ein Scribd-Unternehmen logo
1 von 19
LOCATIVE DIGITAL MEDIA
AND THE REPRESENTATION
   OF URBAN SPACES
MASS MEDIA

• “A
   centralize flow of information with an editorial control by big
 companies in the process of competition founded by advertising”
POST-MASS MEDIA

• Decentralized network, where anyone is
 able to receive, produce and distribute
 information.

• Based   on Cyberculture principles:

  • Release   emissions

  • Bidirectional   connection

  • Reconfigurations     of institutions and
   cultural industry.
LOCATIVE MEDIA
• LocativeMedia is defined by a set o
 technologies that enable wireless info-
 communication process based on
 networks where the content is tight to
 a specific place.
INFORMATIONAL TERRITORY

• Territory  is a “cultural artifact” produced
  by social relations and the relationship
  with the material and symbolic world.

• Information territory is the digital
  information flow that intersects urban
  space and cyberspace.

• Itis not the end of the physical space, it is
  just a re-signification.
TYPES OF INTERACTIONS


• Urban   Electronic Annotation

• Mapping   and Geo-Localization

• Location-Based   Mobile Games

• Smart   Mobs
URBAN
  ELECTRONIC ANNOTATION



• New  ways of “write” the urban space in order to give new sense
 of places by (re)appropriation.
MAPPING AND
           GEO-LOCALIZATION


• Enabletracking and customizations of spaces by use of multimedia
 content and share functions in order to reinforce communities
 and producing new meaningful experience.
LOCATION-BASED MOBILE
           GAMES



• Ludicdimension create new ways of appropriation of the urban
 space and produce new form of communities.
SMART MOBS



• New form of mobilization, not necessarily political, that takes
 advantage of the decentralized network to spread information in
 order to temporary refashion places and territories.
THE VIRTUAL
                  CHANGES THE REAL
• Locative   media is not seeking to overcome the real, or to put an
    end in physical places. Instead, It (re)appropriate and give new
    sense to places. It transforms concepts of:
•   Territory
•   Place
•   Mobility
•   Community
•   Temporality
•   Maps.
TERRITORY

• Althoughsome concepts pointed out that territories are vanishing
 and places are losing their senses because of information
 networks technologies,

• Lemos proposed that information territories reflects new
 dimensions of territoriality:

  • New   relations of power

  • New   social practices in contemporary society.
PLACE


• Newdimensions of places as intersections of flow (hub) are
 emerging with the new mobile technologies.

• “Mobile technologies and network create new urban ecologies
 that redefine place and our sense of the city, changing our
 everyday experience of places”.
MOBILITY


• “Wirelesstechnologies met physical and virtual, bringing new
 problems of borders between private and public, between
 ‘displacement’ and place”.

• Thisbrings the possibility to consume and produce information on
 the go.
TEMPORALITY

• We use urban space temporarily, as we are always in movement
 through the city.

• Locative
         Media produces temporary urban spaces in places
 intended to a specific purpose. For example:

  • Use   coffee shops as work a place

  • Public   transportation to update a blog.
COMMUNITY

• For  Siemmel (1950), urban life is characterized by aversion and
  indifference, creating the blasé attitude, as a way to preserving a
  psychological private property.

• Digitalcommunities are bringing back the feelings of community
  belonging.

• “Ifwe think about place as flow and events and mobility as a way
  to get together, we can see communities as a mobile form of
  association, not only a rooted experience in rigid place”.
MAP


• With
     geo-locations system such as GIS and Google Earth,
 mapping becomes a new practice of place.

• “Maps   can be produced to represent people, community and a
 more legitimate space and place that show how people see and
 fell their environment”.
CONCLUSION

• Decentralized network and locative media creates opportunities
  for produce and distribute information on the go.

• Itproduces the Information territory, blending urban space and
  cyberspace.

• The practices of mobile media (Digital Annotation, Mapping,
  Mobile Games and Smart Mobs) are refashion urban spaces and
  concepts of Territory, Place, Mobility, Community, Temporality and
  Maps.
THANK YOU


• Bibliography

•   Lemos, André. “Post-Mass Media Functions, Locative Media, and Informational
    Territories: New Ways of Thinking About Territory, Place, and Mobility in
    Contemporary Society.” Space and Culture 13.4 (2010): 403–420.

Weitere ähnliche Inhalte

Was ist angesagt?

6 hybrid space_walking
6 hybrid space_walking6 hybrid space_walking
6 hybrid space_walkingnihledb
 
Physical and virtual mobilities
Physical and virtual mobilitiesPhysical and virtual mobilities
Physical and virtual mobilitiesStephen Graham
 
Kartograph - Urban Mapping with Mobile Augmented Reality
Kartograph - Urban Mapping with Mobile Augmented RealityKartograph - Urban Mapping with Mobile Augmented Reality
Kartograph - Urban Mapping with Mobile Augmented RealityEric Gould
 
Diagramming 21st Century Experiences
Diagramming 21st Century ExperiencesDiagramming 21st Century Experiences
Diagramming 21st Century ExperiencesEva Willis
 
Mit8 public private May 4 2013
Mit8 public private May 4 2013Mit8 public private May 4 2013
Mit8 public private May 4 2013Siobhan O'Flynn
 
MIT8 Public Private May 4 2013
MIT8 Public Private May 4 2013MIT8 Public Private May 4 2013
MIT8 Public Private May 4 2013Siobhan O'Flynn
 
Urban Communications: making things public
Urban Communications: making things publicUrban Communications: making things public
Urban Communications: making things publicJohn Bingham-Hall
 
Designing The Augmented City
Designing The Augmented CityDesigning The Augmented City
Designing The Augmented CityRonald Lenz
 
Personas como sensores; personas como actores.
Personas como sensores; personas como actores.Personas como sensores; personas como actores.
Personas como sensores; personas como actores.pcd.unia
 
Robots, immaterials & control
Robots, immaterials & controlRobots, immaterials & control
Robots, immaterials & controlNeil Clavin
 
PlaceEXPO Future Cities: Tom Cheesewright
PlaceEXPO Future Cities: Tom CheesewrightPlaceEXPO Future Cities: Tom Cheesewright
PlaceEXPO Future Cities: Tom CheesewrightPlace North West
 
Martin brynskov future internet assembly - smart cities - valencia
Martin brynskov   future internet assembly - smart cities - valenciaMartin brynskov   future internet assembly - smart cities - valencia
Martin brynskov future internet assembly - smart cities - valenciaMartin Brynskov
 
Human Ecosystems - the relational ecosystems of cities for a new definition o...
Human Ecosystems - the relational ecosystems of cities for a new definition o...Human Ecosystems - the relational ecosystems of cities for a new definition o...
Human Ecosystems - the relational ecosystems of cities for a new definition o...Salvatore Iaconesi
 
Broadening Our Horizons - Tourism Management Institute
Broadening Our Horizons - Tourism Management InstituteBroadening Our Horizons - Tourism Management Institute
Broadening Our Horizons - Tourism Management InstituteKevin May
 
G.Lupi, Maps of babel
G.Lupi, Maps of babelG.Lupi, Maps of babel
G.Lupi, Maps of babelGiorgia Lupi
 
luxified skies stephen graham
luxified skies stephen graham luxified skies stephen graham
luxified skies stephen graham Stephen Graham
 

Was ist angesagt? (20)

6 hybrid space_walking
6 hybrid space_walking6 hybrid space_walking
6 hybrid space_walking
 
Basemapping The Globe
Basemapping The GlobeBasemapping The Globe
Basemapping The Globe
 
Physical and virtual mobilities
Physical and virtual mobilitiesPhysical and virtual mobilities
Physical and virtual mobilities
 
(Geo) Phone Tag v1
(Geo) Phone Tag v1(Geo) Phone Tag v1
(Geo) Phone Tag v1
 
Kartograph - Urban Mapping with Mobile Augmented Reality
Kartograph - Urban Mapping with Mobile Augmented RealityKartograph - Urban Mapping with Mobile Augmented Reality
Kartograph - Urban Mapping with Mobile Augmented Reality
 
Remediating cities
Remediating cities Remediating cities
Remediating cities
 
Diagramming 21st Century Experiences
Diagramming 21st Century ExperiencesDiagramming 21st Century Experiences
Diagramming 21st Century Experiences
 
Mit8 public private May 4 2013
Mit8 public private May 4 2013Mit8 public private May 4 2013
Mit8 public private May 4 2013
 
MIT8 Public Private May 4 2013
MIT8 Public Private May 4 2013MIT8 Public Private May 4 2013
MIT8 Public Private May 4 2013
 
Cupum 2013 - Cubo da Participação
Cupum 2013 - Cubo da ParticipaçãoCupum 2013 - Cubo da Participação
Cupum 2013 - Cubo da Participação
 
Urban Communications: making things public
Urban Communications: making things publicUrban Communications: making things public
Urban Communications: making things public
 
Designing The Augmented City
Designing The Augmented CityDesigning The Augmented City
Designing The Augmented City
 
Personas como sensores; personas como actores.
Personas como sensores; personas como actores.Personas como sensores; personas como actores.
Personas como sensores; personas como actores.
 
Robots, immaterials & control
Robots, immaterials & controlRobots, immaterials & control
Robots, immaterials & control
 
PlaceEXPO Future Cities: Tom Cheesewright
PlaceEXPO Future Cities: Tom CheesewrightPlaceEXPO Future Cities: Tom Cheesewright
PlaceEXPO Future Cities: Tom Cheesewright
 
Martin brynskov future internet assembly - smart cities - valencia
Martin brynskov   future internet assembly - smart cities - valenciaMartin brynskov   future internet assembly - smart cities - valencia
Martin brynskov future internet assembly - smart cities - valencia
 
Human Ecosystems - the relational ecosystems of cities for a new definition o...
Human Ecosystems - the relational ecosystems of cities for a new definition o...Human Ecosystems - the relational ecosystems of cities for a new definition o...
Human Ecosystems - the relational ecosystems of cities for a new definition o...
 
Broadening Our Horizons - Tourism Management Institute
Broadening Our Horizons - Tourism Management InstituteBroadening Our Horizons - Tourism Management Institute
Broadening Our Horizons - Tourism Management Institute
 
G.Lupi, Maps of babel
G.Lupi, Maps of babelG.Lupi, Maps of babel
G.Lupi, Maps of babel
 
luxified skies stephen graham
luxified skies stephen graham luxified skies stephen graham
luxified skies stephen graham
 

Ähnlich wie Locative Digital Media and the representation of Urban spaces

Mutispeed cities: The Logistics of Living in an Information Age mike crang an...
Mutispeed cities: The Logistics of Living in an Information Age mike crang an...Mutispeed cities: The Logistics of Living in an Information Age mike crang an...
Mutispeed cities: The Logistics of Living in an Information Age mike crang an...Stephen Graham
 
Media challenging museums - IT, audiences and the exhibition formats
Media challenging museums - IT, audiences and the exhibition formatsMedia challenging museums - IT, audiences and the exhibition formats
Media challenging museums - IT, audiences and the exhibition formatsKjetil Sandvik
 
Stephen graham remediating cities: ubiquitous computing and the urban public ...
Stephen graham remediating cities: ubiquitous computing and the urban public ...Stephen graham remediating cities: ubiquitous computing and the urban public ...
Stephen graham remediating cities: ubiquitous computing and the urban public ...Stephen Graham
 
Nethood Aesop09 Liverpool
Nethood Aesop09 LiverpoolNethood Aesop09 Liverpool
Nethood Aesop09 Liverpoolnethood
 
HCI2008living tattoosSITE.ppt
HCI2008living tattoosSITE.pptHCI2008living tattoosSITE.ppt
HCI2008living tattoosSITE.pptssuserdc4880
 
The Metacity
The MetacityThe Metacity
The Metacityfrog
 
Connected Limerick: exploring urban spaces through digital traces
Connected Limerick: exploring urban spaces through digital tracesConnected Limerick: exploring urban spaces through digital traces
Connected Limerick: exploring urban spaces through digital tracesconiecto
 
Contextual design research towards a new relationship among space, people and...
Contextual design research towards a new relationship among space, people and...Contextual design research towards a new relationship among space, people and...
Contextual design research towards a new relationship among space, people and...Università degli Studi di Torino
 
Fostering Connectivity & Interactivity Between all Urban Entities
Fostering Connectivity & Interactivity Between all Urban EntitiesFostering Connectivity & Interactivity Between all Urban Entities
Fostering Connectivity & Interactivity Between all Urban EntitiesCharalampos Doukas
 
"ImaginaCity" Open Cities Panel, PDF Europe October 2010
"ImaginaCity" Open Cities Panel, PDF Europe October 2010"ImaginaCity" Open Cities Panel, PDF Europe October 2010
"ImaginaCity" Open Cities Panel, PDF Europe October 2010Dominic Campbell
 
Geographical information system : GIS and Social Media
Geographical information system : GIS and Social Media Geographical information system : GIS and Social Media
Geographical information system : GIS and Social Media Imran Ghaznavi
 
120217 What are social cities of tomorrow
120217 What are social cities of tomorrow120217 What are social cities of tomorrow
120217 What are social cities of tomorrowMartijn de Waal
 
Life Between Systems – From Open Data to Great Cities (cue: It's not simple)
Life Between Systems –  From Open Data to Great Cities (cue: It's not simple)Life Between Systems –  From Open Data to Great Cities (cue: It's not simple)
Life Between Systems – From Open Data to Great Cities (cue: It's not simple)Martin Brynskov
 
Mapping Cybergeographies
Mapping CybergeographiesMapping Cybergeographies
Mapping CybergeographiesStephen Graham
 
Temporal Aspects of Splintering Urbanism
Temporal Aspects of Splintering UrbanismTemporal Aspects of Splintering Urbanism
Temporal Aspects of Splintering UrbanismStephen Graham
 
The Future of Mobile Media
The Future of Mobile MediaThe Future of Mobile Media
The Future of Mobile MediaMartin Rieser
 
IFTF_TH_OpenCitiesMap_rdr
IFTF_TH_OpenCitiesMap_rdrIFTF_TH_OpenCitiesMap_rdr
IFTF_TH_OpenCitiesMap_rdrEri Gentry
 
Digital Urbanism on the Margins: Chinese Migrants and Intensive Technology
Digital Urbanism on the Margins: Chinese Migrants and Intensive TechnologyDigital Urbanism on the Margins: Chinese Migrants and Intensive Technology
Digital Urbanism on the Margins: Chinese Migrants and Intensive Technologytriciawang
 

Ähnlich wie Locative Digital Media and the representation of Urban spaces (20)

Cultural Networks
Cultural NetworksCultural Networks
Cultural Networks
 
Mutispeed cities: The Logistics of Living in an Information Age mike crang an...
Mutispeed cities: The Logistics of Living in an Information Age mike crang an...Mutispeed cities: The Logistics of Living in an Information Age mike crang an...
Mutispeed cities: The Logistics of Living in an Information Age mike crang an...
 
Media challenging museums - IT, audiences and the exhibition formats
Media challenging museums - IT, audiences and the exhibition formatsMedia challenging museums - IT, audiences and the exhibition formats
Media challenging museums - IT, audiences and the exhibition formats
 
Stephen graham remediating cities: ubiquitous computing and the urban public ...
Stephen graham remediating cities: ubiquitous computing and the urban public ...Stephen graham remediating cities: ubiquitous computing and the urban public ...
Stephen graham remediating cities: ubiquitous computing and the urban public ...
 
Nethood Aesop09 Liverpool
Nethood Aesop09 LiverpoolNethood Aesop09 Liverpool
Nethood Aesop09 Liverpool
 
HCI2008living tattoosSITE.ppt
HCI2008living tattoosSITE.pptHCI2008living tattoosSITE.ppt
HCI2008living tattoosSITE.ppt
 
The Metacity
The MetacityThe Metacity
The Metacity
 
Connected Limerick: exploring urban spaces through digital traces
Connected Limerick: exploring urban spaces through digital tracesConnected Limerick: exploring urban spaces through digital traces
Connected Limerick: exploring urban spaces through digital traces
 
Contextual design research towards a new relationship among space, people and...
Contextual design research towards a new relationship among space, people and...Contextual design research towards a new relationship among space, people and...
Contextual design research towards a new relationship among space, people and...
 
Fostering Connectivity & Interactivity Between all Urban Entities
Fostering Connectivity & Interactivity Between all Urban EntitiesFostering Connectivity & Interactivity Between all Urban Entities
Fostering Connectivity & Interactivity Between all Urban Entities
 
"ImaginaCity" Open Cities Panel, PDF Europe October 2010
"ImaginaCity" Open Cities Panel, PDF Europe October 2010"ImaginaCity" Open Cities Panel, PDF Europe October 2010
"ImaginaCity" Open Cities Panel, PDF Europe October 2010
 
Geographical information system : GIS and Social Media
Geographical information system : GIS and Social Media Geographical information system : GIS and Social Media
Geographical information system : GIS and Social Media
 
120217 What are social cities of tomorrow
120217 What are social cities of tomorrow120217 What are social cities of tomorrow
120217 What are social cities of tomorrow
 
Life Between Systems – From Open Data to Great Cities (cue: It's not simple)
Life Between Systems –  From Open Data to Great Cities (cue: It's not simple)Life Between Systems –  From Open Data to Great Cities (cue: It's not simple)
Life Between Systems – From Open Data to Great Cities (cue: It's not simple)
 
Mapping Cybergeographies
Mapping CybergeographiesMapping Cybergeographies
Mapping Cybergeographies
 
Temporal Aspects of Splintering Urbanism
Temporal Aspects of Splintering UrbanismTemporal Aspects of Splintering Urbanism
Temporal Aspects of Splintering Urbanism
 
Digital competence strategy
Digital competence strategyDigital competence strategy
Digital competence strategy
 
The Future of Mobile Media
The Future of Mobile MediaThe Future of Mobile Media
The Future of Mobile Media
 
IFTF_TH_OpenCitiesMap_rdr
IFTF_TH_OpenCitiesMap_rdrIFTF_TH_OpenCitiesMap_rdr
IFTF_TH_OpenCitiesMap_rdr
 
Digital Urbanism on the Margins: Chinese Migrants and Intensive Technology
Digital Urbanism on the Margins: Chinese Migrants and Intensive TechnologyDigital Urbanism on the Margins: Chinese Migrants and Intensive Technology
Digital Urbanism on the Margins: Chinese Migrants and Intensive Technology
 

Locative Digital Media and the representation of Urban spaces

  • 1. LOCATIVE DIGITAL MEDIA AND THE REPRESENTATION OF URBAN SPACES
  • 2. MASS MEDIA • “A centralize flow of information with an editorial control by big companies in the process of competition founded by advertising”
  • 3. POST-MASS MEDIA • Decentralized network, where anyone is able to receive, produce and distribute information. • Based on Cyberculture principles: • Release emissions • Bidirectional connection • Reconfigurations of institutions and cultural industry.
  • 4. LOCATIVE MEDIA • LocativeMedia is defined by a set o technologies that enable wireless info- communication process based on networks where the content is tight to a specific place.
  • 5. INFORMATIONAL TERRITORY • Territory is a “cultural artifact” produced by social relations and the relationship with the material and symbolic world. • Information territory is the digital information flow that intersects urban space and cyberspace. • Itis not the end of the physical space, it is just a re-signification.
  • 6. TYPES OF INTERACTIONS • Urban Electronic Annotation • Mapping and Geo-Localization • Location-Based Mobile Games • Smart Mobs
  • 7. URBAN ELECTRONIC ANNOTATION • New ways of “write” the urban space in order to give new sense of places by (re)appropriation.
  • 8. MAPPING AND GEO-LOCALIZATION • Enabletracking and customizations of spaces by use of multimedia content and share functions in order to reinforce communities and producing new meaningful experience.
  • 9. LOCATION-BASED MOBILE GAMES • Ludicdimension create new ways of appropriation of the urban space and produce new form of communities.
  • 10. SMART MOBS • New form of mobilization, not necessarily political, that takes advantage of the decentralized network to spread information in order to temporary refashion places and territories.
  • 11. THE VIRTUAL CHANGES THE REAL • Locative media is not seeking to overcome the real, or to put an end in physical places. Instead, It (re)appropriate and give new sense to places. It transforms concepts of: • Territory • Place • Mobility • Community • Temporality • Maps.
  • 12. TERRITORY • Althoughsome concepts pointed out that territories are vanishing and places are losing their senses because of information networks technologies, • Lemos proposed that information territories reflects new dimensions of territoriality: • New relations of power • New social practices in contemporary society.
  • 13. PLACE • Newdimensions of places as intersections of flow (hub) are emerging with the new mobile technologies. • “Mobile technologies and network create new urban ecologies that redefine place and our sense of the city, changing our everyday experience of places”.
  • 14. MOBILITY • “Wirelesstechnologies met physical and virtual, bringing new problems of borders between private and public, between ‘displacement’ and place”. • Thisbrings the possibility to consume and produce information on the go.
  • 15. TEMPORALITY • We use urban space temporarily, as we are always in movement through the city. • Locative Media produces temporary urban spaces in places intended to a specific purpose. For example: • Use coffee shops as work a place • Public transportation to update a blog.
  • 16. COMMUNITY • For Siemmel (1950), urban life is characterized by aversion and indifference, creating the blasé attitude, as a way to preserving a psychological private property. • Digitalcommunities are bringing back the feelings of community belonging. • “Ifwe think about place as flow and events and mobility as a way to get together, we can see communities as a mobile form of association, not only a rooted experience in rigid place”.
  • 17. MAP • With geo-locations system such as GIS and Google Earth, mapping becomes a new practice of place. • “Maps can be produced to represent people, community and a more legitimate space and place that show how people see and fell their environment”.
  • 18. CONCLUSION • Decentralized network and locative media creates opportunities for produce and distribute information on the go. • Itproduces the Information territory, blending urban space and cyberspace. • The practices of mobile media (Digital Annotation, Mapping, Mobile Games and Smart Mobs) are refashion urban spaces and concepts of Territory, Place, Mobility, Community, Temporality and Maps.
  • 19. THANK YOU • Bibliography • Lemos, André. “Post-Mass Media Functions, Locative Media, and Informational Territories: New Ways of Thinking About Territory, Place, and Mobility in Contemporary Society.” Space and Culture 13.4 (2010): 403–420.

Hinweis der Redaktion

  1. Lemos, André. “Post-Mass Media Functions, Locative Media, and Informational Territories: New Ways of Thinking About Territory, Place, and Mobility in Contemporary Society.” Space and Culture 13.4 (2010): 403–420.\n
  2. 1. Locative Media is based on post mass media logic. So, first of all, we have to understand what is mass media.\n \n3. The audience just receive the information without any chance of interaction or response (except to turn it off).\n
  3. 1. Post-mass media works with a Decentralized network, where anyone is able to receive, produce and distribute information.\n\n2. The difference is that the main goal of mass media is “information,” whereas post-mass media function is “communication.” \n\n3. Post-mass media operates according to what Lemos call three basic principles of cyberculture: release of emissions, bidirectional connection and reconfigurations of institutions and cultural industry.\n\n4. It has a great affect on mobility and on the manner of people consume and produce information.\n\n5. So, produce and consume information on the go, move physically in the space at the same time jump through virtual-information space is the main feature of post-mass media function.\n\n
  4. 1. And that’s bring us to Locative media.\n\n3. According to Lemos, it creates new forms of representation and social experiences in place, allowing new kinds of writing and reading of the urban space by re-appropriations and production of new meanings.\n
  5. 1. Another important concept is the Informational Territory.\n\n3. Today, a new form of territory takes place: the digital\n\n5. And this new (digital) layer (i.e. wi-fi network in parks) has to be negotiate with other layers (regulation, subjectivity, law) in order to constitute a “new sense” of place.\n
  6. 1. In order to understand post-media functions and the new informations territories Lemos proposed four categories of study on locational media\n
  7. 2. It also as know as augmented spaces\n3. i.e:\n1. Tag places with fiducial codes to connect to digital data.\n2. Reminder at exact location\n3. Augmented Reality: Acrossair.\n\n
  8. 2. Sur-viv-all - A project made by Lemos and Rob here in Edmonton in 2009. They drive through the city using a GPS tracker and “wrote” the word “SURVIVAL, mapping some hotspot along the way. http://wi.hexagram.ca/?p=47\n3. Foursquare - A social network that helps you to discover places in the city using a crowdsource information.\n3. Nike+ - Create communities of runners by track the route used by participants.\nhttp://www.fastcodesign.com/1664768/infographic-of-the-day-using-nike-to-map-a-year-of-running\n\nhttp://infosthetics.com/archives/2011/06/visualizing_1000_nike_runs_in_new_york_city.html\n
  9. 2. Pacmanhattan - A 2004 project, where the participants used cellphones to play pac-man on the streets of NY. http://pacmanhattan.com/\n3. Foursquaropolys - A game combining fourquare with monoply.\nhttp://www.youtube.com/watch?feature=player_embedded&v=GRidLZQuETI - (1 min)\n
  10. 2. Freeze Central Station - https://www.youtube.com/watch?v=jwMj3PJDxuo (2 MIN)\n3. Lights in NY - https://www.youtube.com/watch?v=ZG7F9G4AEak (5 min)\n
  11. 1. The point is: Informational Territory is change the physical space.\n\n4. I will briefly talk about each one.\n
  12. 1. As I said earlier, Territory is a “cultural artifact” produced by social relations and the relationship with the material and symbolic world.\n\n4. It creates new meanings of places and new kinds of territorialization. Smartmobs and Urban digital annotation are examples of that. \n
  13. 1. Although there are some thesis that space and time compression tent to erase and dissolve place, creating what they call “no places,” Lemos argued that locative media do not point to that direction, instead it aim to “augmented realities,” refashioning and create new meaning and new function to places.\n4. WiFi zones completely redefine the experience of places. People feel the they have to stay connect all the time, so they choose to go or no to go based on connectivity. One of the most asked questions in booking.com when people request an hotel is: “There is wifi?”or “There is Internet connection”\n
  14. 2. Lemos describes 3 types of mobility: Physical (transport), Informational (media) and imaginary (thought, religion). As we are living in the time of ‘total mobility,' physical, imaginary and informational coexist in the same place at the same time.\n4. For example, we consume and produce information using smartphones as we walk.\n
  15. 1. According to Lemos...\n2. Generally, we come and go from home, school, parks, shopping mall and so on. This fact is increasing today since the information flows through global networks, so we do not need to stay in a fixed place to get information, or even to produce.\n4. Or the smart mob events, that change the space for less than one minutes.\n \n Appropriation of places: graffiti, skating, parkour and performances.\n
  16. 3. ... as it can exist physically apart.\n\n5. Be part of the community is to be connect all the time, either face-to-face or by digital means, using mobile media to access social network, blogs, videos and so on.\n\n5. Location Games is an example of that.\n\n\n
  17. 2. GPS enabled devices has the power to track movement of the user and show in a map. “Mapping my moves on the streets is controlling the space; it is territorialization.”\n\n3. By taking control of the space using locative media, user are building new meaning to places, forming a new kind of social production of space.\n\n5. As we saw, Foursquare and Nike+ set new communities and create meaningful maps. Maps based on the every day practice instead of political or structural maps.\n
  18. \n
  19. \n