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Property practices in world of warcraft
- 5. WORLD IS THE STAGE OF GAME EXPERIENCE AND IT IS REQUIRED TO BE COHERENT (INNER COHERENCE)
- 7. (before equip): Gift, Sell, (equipped): Disenchant, Drop, Binds on Equipement Disenchant, Drop, Binds on PickUp Equip, Share, Gift, Sell, Disenchant, Drop, Normal (not bounded)
- 10. PROPERTY IN WOW HAS TO DEAL WITH THE UNEQUAL DISTRIBUTION OF VALUABLE RESOURCES
- 15. GAME AND THE REST OF THE WORLD SOCIAL INTERACTIONS PLAYER AND THE GAME GAME AS A FORMAL SYSTEM GAME