2. Learning Outcomes By the end of the course, students will be able to demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology by producing a video on photojournalism based on the chosen topic.
3. STRENGTHS “picture worth thousand words” Portray message through pictures. Yet language play role to emphasize what the pictures want to say. Develop creativity and critical thinking among the students. Involve a lot of cooperative and interactive learning –project based learning.
4. Rationale for choosing the technological tools Easy access and easy to be explored attractive Scribd Banner snack Slide share 280slides, Youtube E-Draw mind map V4 Virtual world: World of Kaneva Variety of teaching and learning materials Multifunction (words, audio, video, pictures)
6. VLE – NING Network http://creativephotojournalism.ning.com/ WHY?-Interactive - Collaborative - Web 2.0
7. SOCIAL CONSTRUCTIVISM Project based learning where students have to work in groups throughout the 5 weeks session. Promote collaborative learning :blog, forum, discussion, chat HOTS
8. CONTENT WEEK 1 : Introduction to the NING network By the end of the session, each group will be able to create a group page in the Ning network. WEEK 2 : Creative Photojournalism By the end of the session students should be able to complete a mind map about photojournalism and display it in the group page.
9. WEEK 3 : Choosing and describe the pictures By the end of this session, students should be able to choose quality pictures and describe the pictures using variety of ways that have been learnt. WEEK 4: Exploring the tool By the end of the session, students should be able to use movie maker in producing creative photojournalism.
10. WEEK 5: Editing and Producing By the end of the session, students should be able to 1) brainstorm the good quality of photojournalism 2) Edit and produce a quality creative photojournalism
11. KNOWLEDGE Previous knowledge: Journalism and Social network New knowledge: Photojournalism Virtual Learning Environment Virtual World Technological tools: Movie maker and E.Draw mind map