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Scenario
Scenario

   Multi-user
Many procedures
Local approaches
PUT DOWN
System architecture
1 script used in all objects




    (the same script)
Decision-making outside
                  State control
                   Behaviours
                     Logging
                       etc.




(independent from 3D)
User testing
User testing    At air base N.º 5
                    2 sessions
               6 air force trainers




                 We recorded
               notes + interviews
Tests & Results - highlights
• Trainers: average age 42, regular computer users
• No prior virtual world experience
• Found it an useful asset in support of practice
• Required connection with prior safety inspection
  checklist
• It is necessary to increase the level of detail
• Interaction is adequate and sufficient
• More procedures are required to cover the full set
  of basic operations
Future steps
• Mixed teams of human and computer avatars
• Automated registration of objects by graphic
  designers and behaviour definition by trainer
  (not software engineers)
• Implement system in alternative 3D platform
  for improving separation of concerns
Thank you!

Questions welcomed!

leonelm@utad.pt

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Development of a mechanical maintenance training simulator in OpenSimulator for F-16 aircraft engines

  • 1.
  • 3. Scenario Multi-user Many procedures Local approaches
  • 4.
  • 7. 1 script used in all objects (the same script)
  • 8. Decision-making outside State control Behaviours Logging etc. (independent from 3D)
  • 10. User testing At air base N.º 5 2 sessions 6 air force trainers We recorded notes + interviews
  • 11.
  • 12.
  • 13. Tests & Results - highlights • Trainers: average age 42, regular computer users • No prior virtual world experience • Found it an useful asset in support of practice • Required connection with prior safety inspection checklist • It is necessary to increase the level of detail • Interaction is adequate and sufficient • More procedures are required to cover the full set of basic operations
  • 14. Future steps • Mixed teams of human and computer avatars • Automated registration of objects by graphic designers and behaviour definition by trainer (not software engineers) • Implement system in alternative 3D platform for improving separation of concerns