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Bringing the pastto life <br />Role play<br />in museum education<br />
Quarantine Station North Head<br />
Pioneer Settlement Museum Swan Hill<br />
Elizabeth Farm Parramatta<br />
First FarmRoyal Botanic Gardens Sydney <br />
Role of fun<br />Tilden Freeman:<br />to make information active and relevant, to engage emotions on a pathway to intellec...
Strengths<br />synthesise<br />physical <br />Intellectual<br />emotional<br />
physical<br />fully immersive experience or merely dipped into<br />through the senses <br />Multiple intelligences<br />i...
Role of the site<br />Meaningful context<br />Authenticity<br />Visual information<br />Prompts curiosity<br />Sensory inf...
Emotional<br />Memory of facts or memory of your life<br />Hormone cortisoltriggered, fusing memories.<br />personally rel...
Perspectives can be explored <br />from different groups at a particular time<br />different values between now and the pa...
Changing dynamics <br />Unexpected Dinner Guests<br />“it’s not fair!”<br />
Thinking skills<br />Lower order thinking of comprehension and analysis<br />Descriptive<br />Contextualised and relevant ...
Creative problem solving<br />Decision making<br />Within identities<br />Standardised? <br />- possible? Desirable?<br />...
Role of teacher<br />Presentism as a challenge<br />What teachers should not do<br />What teachers can do<br />
Role of educator<br />Teaching within role play<br />Going off script <br />Dealing with 21st century perspectives<br />
3 points of entry<br />Previsit<br />Introduction to the site<br />Introduction within character<br />
3 points of exit<br />Leave taking within character<br />Conclusion of program<br />Post visit<br />
The Real Thing<br />Authenticity = real<br />Responsiveness = raw, personal<br />Compare to Hotspots program/s<br />
Suitability<br />Age<br />Ability/interest<br />Modality<br />
How to harvest<br />Heritage sites ignite interest and curiosity by accessing the sensory and emotional.  <br />people who...
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Henwood

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  1. 1. Bringing the pastto life <br />Role play<br />in museum education<br />
  2. 2. Quarantine Station North Head<br />
  3. 3. Pioneer Settlement Museum Swan Hill<br />
  4. 4. Elizabeth Farm Parramatta<br />
  5. 5. First FarmRoyal Botanic Gardens Sydney <br />
  6. 6. Role of fun<br />Tilden Freeman:<br />to make information active and relevant, to engage emotions on a pathway to intellectual understanding<br />
  7. 7. Strengths<br />synthesise<br />physical <br />Intellectual<br />emotional<br />
  8. 8. physical<br />fully immersive experience or merely dipped into<br />through the senses <br />Multiple intelligences<br />introverts as well as extraverts<br />
  9. 9. Role of the site<br />Meaningful context<br />Authenticity<br />Visual information<br />Prompts curiosity<br />Sensory information<br />
  10. 10. Emotional<br />Memory of facts or memory of your life<br />Hormone cortisoltriggered, fusing memories.<br />personally relevant and therefore engaging<br />engaging empathy<br />Lifelong memory<br />
  11. 11. Perspectives can be explored <br />from different groups at a particular time<br />different values between now and the past<br />reframe interpersonal dynamics between the students <br />behaviours in different contexts<br />
  12. 12. Changing dynamics <br />Unexpected Dinner Guests<br />“it’s not fair!”<br />
  13. 13. Thinking skills<br />Lower order thinking of comprehension and analysis<br />Descriptive<br />Contextualised and relevant = narrative of the past<br />organising the new and old information according to their personal understanding<br />Evaluation<br /> creative problem solving in decision making<br />
  14. 14. Creative problem solving<br />Decision making<br />Within identities<br />Standardised? <br />- possible? Desirable?<br />Multiple narratives<br />
  15. 15. Role of teacher<br />Presentism as a challenge<br />What teachers should not do<br />What teachers can do<br />
  16. 16. Role of educator<br />Teaching within role play<br />Going off script <br />Dealing with 21st century perspectives<br />
  17. 17. 3 points of entry<br />Previsit<br />Introduction to the site<br />Introduction within character<br />
  18. 18. 3 points of exit<br />Leave taking within character<br />Conclusion of program<br />Post visit<br />
  19. 19. The Real Thing<br />Authenticity = real<br />Responsiveness = raw, personal<br />Compare to Hotspots program/s<br />
  20. 20. Suitability<br />Age<br />Ability/interest<br />Modality<br />
  21. 21. How to harvest<br />Heritage sites ignite interest and curiosity by accessing the sensory and emotional. <br />people who love history<br />Is it at odds with syllabus objectives?<br />role play has inspired questions –<br />Is this true?<br />How do you know?<br />

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