The document discusses connecting with the physical world through a library makerspace. It defines maker culture and pedagogy, noting that active learning increases the rate of learning faster than passive learning. It also discusses how libraries can facilitate knowledge creation through tools for knowledge creation. The document then provides information on Curtin University's makerspace, including what a makerspace is and its website. It also briefly discusses the Internet of Things, Arduino, littleBits, LEGO WeDo and EV3, and sensors as a connection interface between humans and microprocessors. Main takeaways focus on collaborating, authenticity, critical engagement, long-term views, and engaging with complexity.
Connecting with the physical world through a library makerspace
1. Connecting with the
physical world through
a library makerspace.
Kim Flintoff
Learning Futures Advisor
Curtin Teaching and Learning
Dr Karen MIller
Coordinator, Learning Services
University Library
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Maker Culture and Maker Pedagogy
Using creation to drive enquiry - HARD FUN.
“This idea of making, of building, of
constructing has a strong basis in
research. Active learning increases
the rate of learning faster than
passive learning. Simply watching
others build or make things fire up
parts of our brain that are left
untouched by passive learning.”
http://www.core-ed.org/thought-leadership/ten-trends/ten-trends-2014/maker-culture
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Libraries and Makerspaces
Managing knowledge in many forms
"Librarianship is not about
artefacts, it is about knowledge
and facilitating knowledge
creation. So what should we be
spending our precious
resources on? Knowledge
creation tools, not the results
of knowledge creation."
Lankes, R. D. (2011). The atlas of new librarianship. Cambridge, Mass: MIT Press.
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Curtin Makers
Curtin University Library Maker Community
What is a makerspace?
A makerspace is a physical space
that is used to create and learn
through practical, hands on
experiences. Fostering community
building; makerspaces encourage
experimentation, exploration and
the sharing of tools, materials,
knowledge and expertise. Makers
can experiment with 3D printing and
robotics alongside learning how to
knit and make origami; creating a
collaborative, cross-disciplinary
space.
10. littleBits 10
entry level and linked to Arduino
WHAT IS LITTLEBITS?
littleBits is a platform of easy-to-use
electronic building blocks that empower
you to invent anything, from your own
remote controlled car, to a smart home
device. The Bits snap together with
magnets, no soldering, no wiring, no
programming needed.
13. Sensing - the connection interface 13
Just as humans
connect to the world
via their senses, so too
do microprocessors.
“…the universe continues to surprise us,
and it only can surprise us if we can
measure it.”
Lawrence Krauss
14. Activity 14
http://tiny.cc/sensing
In small groups:
Consider the range of sensors available on this page
alone. Discuss what they might be able to help you
measure and how that can be applied to engaging
in learning in science.
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Main takeaways
If you remember nothing else, remember these.
• Collaborate at every opportunity
• Strive for authenticity
• Critically engage with the changes
• Take in the long view
• Actively engage with complexity
Conclusion
Start with a
playful
challenge-based
approach
Start with
available
tools
Start sooner
rather than
later
Start with
unlimited
thinking