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Project 2025
Kevin Cain
“Without change there is no innovation, creativity, or
incentive for improvement. Those who initiate change
will have a better opportunity to manage the change
that is inevitable.”
-William Pollard
2025 Landscape of Technology
 Smartphones
 Wearable Technology
 Augmented Reality
 Streaming services
 Convergence of technologies
Smartphones… Too smart?
 Smartphones have been around since 1992, but truly caught on in 2007 with
Apple’s iPhone
 2015 smartphones can link up with other devices through NFC, Bluetooth, or
Wi-Fi. Smartphones are becoming the mobile wallet, with services such as
Apple Pay and Samsung Pay
 2020 debit cards are obsolete with NFC payments being the main source of
payments
 Phones now link with other devices to keep you connected at all times
Wear Your Technology
 2013 Google unveils Google Glass, which accesses many Google apps as well as
syncing to your phone through lens
 In 2015 Apple unveiled the Apple Watch, which offers mobile accessibility for
messaging and calling. Also offers NFC for Apple Pay
 By 2020 everyone can communicate on demand with another by either glasses,
watches, or cell phone
 The Uses and Gratifications theory is shown, because though we don’t need
wearable technologies, it satisfies the needs for our instant gratification culture
=
Augmented Reality
 Augmented/Virtual Reality picks up steam with devices such as the Oculus Rift.
 Consumers play video games, watch TV, or talk to computers in a virtual reality
setting. Also you can form relationships with these computer softwares
 Virtual communication surpasses real life interaction by 2020. As shown in the
video below, augmented reality has endless capabilities
 Social Information Processing is shown, not only are we managing computer
relationships but now also augmented relationships. Similar to as shown in the
film “Her”
Cut the Cord
 2008 Netflix begins its shift from renting physical copies, to offering an online
streaming service
 These streaming services allow you to see what your friends are watching, as well
as suggestions for what they might watch
 By 2013 many consumers begin “cutting the cord”, by dropping their cable
services for more economical streaming services such as Netflix, Roku, and Google
Chromecast
 Streaming services partner with video chat companies in 2017, to offer HD video
chats through your TV, Smartphone or Smartwatch
 Cable is officially obsolete in 2022, with streaming services offering packages for
your favorite shows and movies on demand at lower costs
Convergence
 With the advent of smartphones and wearable technologies, your phone now syncs up with
your everyday items. (TV, Car, houselights, garage door, door locks all can be controlled
through one device)
 You can watch TV on your phone/watch, or make a call on your TV. Every household device is
compatible with another
 Every device you own shares information with another to keep you fully connected
 As Rogers Diffusion of Innovation states, the channels of communication may change over time
but with innovation we will always stay connected
“Sometimes when you innovate, you make
mistakes. It is best to admit them quickly, and
get on with improving your other innovations.”
Steve Jobs
Bibliography
1. "Samsung Launches Two New Smartphones, Mobile Wallet." Advertising
Age Digital RSS. N.p., n.d. Web. 23 Apr. 2015.
2. "The Latest Reality on Augmented Reality." CMSWire.com. N.p., n.d.
Web. 23 Apr. 2015.
3. "Nearly Half Of Netflix Subscribers Now Watch
Streams Online."TechCrunch. N.p., n.d. Web. 23 Apr. 2015.
4. "What Is Technological Convergence?" WiseGEEK. N.p., n.d. Web. 23
Apr. 2015.

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Kevin Cain 303 final project

  • 2. “Without change there is no innovation, creativity, or incentive for improvement. Those who initiate change will have a better opportunity to manage the change that is inevitable.” -William Pollard
  • 3. 2025 Landscape of Technology  Smartphones  Wearable Technology  Augmented Reality  Streaming services  Convergence of technologies
  • 4. Smartphones… Too smart?  Smartphones have been around since 1992, but truly caught on in 2007 with Apple’s iPhone  2015 smartphones can link up with other devices through NFC, Bluetooth, or Wi-Fi. Smartphones are becoming the mobile wallet, with services such as Apple Pay and Samsung Pay  2020 debit cards are obsolete with NFC payments being the main source of payments  Phones now link with other devices to keep you connected at all times
  • 5. Wear Your Technology  2013 Google unveils Google Glass, which accesses many Google apps as well as syncing to your phone through lens  In 2015 Apple unveiled the Apple Watch, which offers mobile accessibility for messaging and calling. Also offers NFC for Apple Pay  By 2020 everyone can communicate on demand with another by either glasses, watches, or cell phone  The Uses and Gratifications theory is shown, because though we don’t need wearable technologies, it satisfies the needs for our instant gratification culture =
  • 6. Augmented Reality  Augmented/Virtual Reality picks up steam with devices such as the Oculus Rift.  Consumers play video games, watch TV, or talk to computers in a virtual reality setting. Also you can form relationships with these computer softwares  Virtual communication surpasses real life interaction by 2020. As shown in the video below, augmented reality has endless capabilities  Social Information Processing is shown, not only are we managing computer relationships but now also augmented relationships. Similar to as shown in the film “Her”
  • 7. Cut the Cord  2008 Netflix begins its shift from renting physical copies, to offering an online streaming service  These streaming services allow you to see what your friends are watching, as well as suggestions for what they might watch  By 2013 many consumers begin “cutting the cord”, by dropping their cable services for more economical streaming services such as Netflix, Roku, and Google Chromecast  Streaming services partner with video chat companies in 2017, to offer HD video chats through your TV, Smartphone or Smartwatch  Cable is officially obsolete in 2022, with streaming services offering packages for your favorite shows and movies on demand at lower costs
  • 8. Convergence  With the advent of smartphones and wearable technologies, your phone now syncs up with your everyday items. (TV, Car, houselights, garage door, door locks all can be controlled through one device)  You can watch TV on your phone/watch, or make a call on your TV. Every household device is compatible with another  Every device you own shares information with another to keep you fully connected  As Rogers Diffusion of Innovation states, the channels of communication may change over time but with innovation we will always stay connected
  • 9. “Sometimes when you innovate, you make mistakes. It is best to admit them quickly, and get on with improving your other innovations.” Steve Jobs
  • 10. Bibliography 1. "Samsung Launches Two New Smartphones, Mobile Wallet." Advertising Age Digital RSS. N.p., n.d. Web. 23 Apr. 2015. 2. "The Latest Reality on Augmented Reality." CMSWire.com. N.p., n.d. Web. 23 Apr. 2015. 3. "Nearly Half Of Netflix Subscribers Now Watch Streams Online."TechCrunch. N.p., n.d. Web. 23 Apr. 2015. 4. "What Is Technological Convergence?" WiseGEEK. N.p., n.d. Web. 23 Apr. 2015.