3. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Motivation
– Objective
– Methodology
– Theory Framework
Surrounding space
Interactive behaviors
Design activities
4. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Co-Existing element
– Digitalize influence
– Co-Existing Design Environment
5. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Co-Existing element
– Digitalize influence
– Co-Existing Design Environment
6. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Co-Existing element
– Digitalize influence
– Co-Existing Design Environment
Engelbart, D: 1962, Augumenting Human Itellect, in, The Augment Papers.
Sutherland, I: 1965, The Ultimate Display, in, IFIP, pp: 506-508.
7. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Co-Existing element
– Digitalize influence
– Co-Existing Design Environment
Bolt, RA: 1980, "Put-that-there": voice and gesture at the graphics interface., in, SIGGRAPH, United States, pp: 262 - 270.
8. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Co-Existing element
– Digitalize influence
– Co-Existing Design Environment
Shaw, J: 1991, "The Legible City."
9. Co-existing Design
Co-existing
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Co-Existing element
– Digitalize influence
– Co-Existing Design Environment
Information digitalize
Human computer interface interactive
Virtual design studio
10. Co-existing Design
Dynamic design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Co-Existing element
– Digitalize influence
– Co-Existing Design Environment
Experience Montage describes the characteristics of
spatial experiences switching between virtual and physical
space through the theory of Montage.
The action of Montage in the architectural terminology
is combination and construction.
Finding the phenomenon of the 3D interactive
behaviors in the virtual space.
11. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Co-Existing element
– Digitalize influence
– Co-Existing Design Environment
Jung, T, et al.: 2001, Space Pen. Annotation and sketching on 3D models on the Internet, in, CAAD Futures, Eindhoven, pp: 257-270.
Gross, MD and Kemp, AJ: 2001, Gesture Modelling. Using Video to Capture Freehand Modeling Commands, in, CAAD Futures, Eindhoven, pp: 33-46.
12. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Virtual Space Representation
– Virtual / Physical Co-Existing
– Interactive Virtual / Physical Control device
Chang, T-W and Lai, I-C: 2003, Navigation in 3D Information Landscape- A 3D Museum for Civic Buildings, in, CAADRIA, Thailand, pp: 641-650.
Ishida, T: 2000, Digital City Kyoto:Social Information Infrastructure for Everyday Life, in, Communications of the ACM,
14. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Virtual Space Representation
– Virtual / Physical Co-Existing
– Interactive Virtual / Physical Control device
Piekarski, W: 2004. Interactive 3D Modelling in Outdoor Augmented Reality Worlds, University of South Australia.
15. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Virtual Space Representation
– Virtual / Physical Co-Existing
– Interactive Virtual / Physical Control device
Chen, T-H and Chang, T-W: 2005, Towards an Instant Collaboration Environment: Designing Ambient Interfaces for Social Awareness and Collaboration, in,
CAADRIA, India, pp: 447-458.
16. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Virtual Space Representation
– Virtual / Physical Co-Existing
– Interactive Virtual / Physical Control device
CyberGlove. http://www.immersion.com
Gross, MD and Kemp, AJ: 2001, Gesture Modelling. Using Video to Capture Freehand Modeling Commands, in, CAAD Futures, Eindhoven, pp: 33-46.
More, G, et al.: 2002, Understanding Spatial Information with Integrated 3D Visual and Aural Design Applications., in, ACADIA, California, pp: 333-338.
17. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Capturing Behaviors
– Virtual/Physical integrate status
– CapX user Behaviors
Capturing Behaviors
Haptic
Visual
Sound
Pick
Grasp
Shutter
Recorder
18. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Capturing Behaviors
– Virtual/Physical integrate status
– CapX user Behaviors
19. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Capturing Behaviors
– Virtual/Physical integrate status
– CapX user Behaviors
20. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Capturing Behaviors
– Virtual/Physical integrate status
– CapX user Behaviors
•The interactive activities are between physical object and physical
space.
21. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Capturing Behaviors
– Virtual/Physical integrate status
– CapX user Behaviors
•The interactive activities are between physical object and virtual
space.
22. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Capturing Behaviors
– Virtual/Physical integrate status
– CapX user Behaviors
•The interactive activities are between virtual object and physical
space.
23. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Capturing Behaviors
– Virtual/Physical integrate status
– CapX user Behaviors
•The interactive activities are between virtual object and virtual space.
Chen, T-H ,et all, 2003 Space door,
interactive media class.
24. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Capturing Behaviors
– Virtual/Physical integrate status
– CapX user Behaviors
25. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Capturing Behaviors
– Virtual/Physical integrate status
– CapX user Behaviors
26. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Capturing Behaviors
– Virtual/Physical integrate status
– CapX user Behaviors
27. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Capturing Behaviors
– Virtual/Physical integrate status
– CapX user Behaviors
28. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Capturing Behaviors
– Virtual/Physical integrate status
– CapX user Behaviors
29. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Capturing Behaviors
– Virtual/Physical integrate status
– CapX user Behaviors
30. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Capturing Behaviors
– Virtual/Physical integrate status
– CapX user Behaviors
31. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface3D Virtual Space platform
Interactive Input Device
Output Device
32. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface3D Virtual Space platform
Interactive Input Device
Output Device
33. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface3D Virtual Space platform
Interactive Input Device
Output Device
34. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface3D Virtual Space platform
Interactive Input Device
Output Device
35. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface3D Virtual Space platform
Interactive Input Device
Output Device
36. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface3D Virtual Space platform
Interactive Input Device
Output Device
37. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface3D Virtual Space platform
Interactive Input Device
Output Device
38. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface
39. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface
40. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface
41. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface
42. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface
43. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface
44. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface
Sliding navigation
Capturing space
3D atlas
composition
45. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface
Sliding navigation
Capturing space
3D atlas
composition
46. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface
Sliding navigation
Capturing space
3D atlas
composition
47. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Techniques evaluation
– CapX Framework
– CapX Operation
– CapX User interface
Sliding navigation
Capturing space
3D atlas
composition
53. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Significance
– limitation
– Future work
Form follow space experience
Online model sharing
Co- existing data structure
54. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Significance
– limitation
– Future work
Hardly Boolean virtual model.
Signal confusing between SmartNav and P5 data glove.
User get tired easily.
Delay of loading external 3D file.
Detail of model element.
Problem of W3D file online transformation.
55. Co-existing Design
Introduction Background Relate work Theory Implementation Evaluation Conclusion
– Significance
– limitation
– Future work
Physical status can be change by virtual signals.
Automatic evolve the space form.
Network space using the co-existing design