SlideShare ist ein Scribd-Unternehmen logo
1 von 26
Downloaden Sie, um offline zu lesen
Hunger Game
Catching Fire
Team Mocking Jay
INDEX

I.

Situation Anaylsis
1. Product and Client background information
2. Market Information
3. Target Analysis
4. Client’s current or recent marketing communication campaign
5. SWOT analysis

II.

The Solution: Digital Touch Point Design
1. Mobile Media #1
2. Mobile Media #2
3. OOH Media
4. Integrated Media
5. OOH Media + Social Media
6. Others

III.

Conclusion
1. How can our marketing Strategy be integrated?
2. How will this digital media recommendation will enhance our client's current
or recent advertising campaign?
The Hunger Games: Catching Fire

I.

Situational Analysis

1. Product and Client background information
Product Type

Movie

Category

Action, Fantasy, Thriller

Target group

PG15, around age group of 15-20’s
The Hunger game trilogy is series of science-fiction books
targeting young adult written by Suzanne Collins. The movie is
based on these books that are consists of The Hunger Game,

Description
Catching Fire, and Mockingjay. Second version which is Catching
Fire will be released in Korea on November 21st. The Hunger Game
is also popular due to its main actress who is Jennifer Lawrence.
After Katniss won the Hunger Games with Peeta, she became
a figure of rebellion against the absolute power of Panem. President
Snow warns Katniss that he is inspecting her and forces her to
participate in the Hunger Games again. Katniss has no other choice
Storyline
but to participate in the Hunger Games as well pretending Peeta’s
spouse, in order to get support. Eventually, she participates in the
Hunger Games with other previous victors. However in a twist of
events, Katniss faces a situation where she doesn’t know who is on
her side or enemy. These events arise because secretly Katniss is
being part of plot against the president.

2. Market information
1) Film Market Analysis in Korea
Hollywood movies stand strong compare to Korean movies
Koreans prefer Hollywood movies to Korean movies. Such an evidence is that
according to Korea Film Council, Thor: The Dark World, which is popular Hollywood
movie, is box-office hit in Korea for the last week of October in 2013. Moreover, in the
same period another Hollywood movie called Gravity ranked second place followed by
Korean movies that consist third to fifth places.

First movie of Hunger Game was box-office failure in Korea
The previous series, ‘The Hunger Games’ failed in box-office success in Korea
despite huge success in other countries such as the U.S. and European countries. ‘The
Hunger Games’ only reached about five hundred thousand viewers within 10days after
its release in Korea from April 5th 2012 to April 14th 2012.
The cause of this failure can be defined as lack of awareness. First, the original
novel written by Suzanne Collins didn’t succeed ranked 19th in bookstores while it
ranked #1 New York Times bestseller and translated into 26 languages in 38 territories.
Also, actors and actresses who performed in the movie were not famous enough to do
star marketing. Though Jennifer Lawrence, who played Katniss Everdeen in the Hunger
Games was quite popular celebrity in the States, she wasn’t well-known actress in Korea
when the movie was released. This low awareness of both original novel and celebrities
has resulted only 500,000 viewers.

2) Competitor Analysis
Our team has analyzed the market regards to the movie that will be released on the same
month and also those movies that are in the similar category or have similar target groups as
to Hunger Game.
2.1. Thor: The Dark World
Competitor #1

Thor: The Dark World

Category

Action, Adventure, Fantasy

Target group

12A The film is opened to all age groups
At the center of the story is The Mighty Thor, a powerful but
arrogant warrior whose reckless actions reignite an ancient war. Thor is
cast down to Earth and forced to live among humans as punishment.

Storyline
Once here, Thor learns what it takes to be a true hero when the most
dangerous villain of his world sends the darkest forces of Asgard to
invade Earth.

2.1.1. Thor’s Marketing effort
 Online platforms:
- Official homepage: http://thor2.co.kr/index.htm /
- Facebook page: https://www.facebook.com/marvel.kr

(Marvel Korea)

 Active Celebrity Marketing

Explanation: The movie publisher, Marvel Korea, played ‘Star marketing’ and ‘SNS
Marketing’ at the same time. Tom Hiddleston who played ‘Loki’, one of a main characters
in the movie, came to Korea to promote the movie. He danced while interviewing and wrote
his name in Korean ‘

(heart-shape) Korea’ for fans. He also showed on TV program,

SNL Korea, and played a comical role with Korean comedians. Every single one of them
was made as short video clips and released based on their SNS pages.

2.2. Cloudy with a Chance of Meatballs 2 (
Competitor #2

Cloudy with a Chance of Meatballs 2

Category

Animation, Comedy, Fantasy

2)
Target group

Universal
Inventor Flint Lockwood thought he saved the world when he
destroyed his most infamous invention -- a machine that turned water
into food causing cheeseburger rain and spaghetti tornadoes. But Flint

Storyline

soon learns that his invention survived and is now creating food-animals
- "foodimals!" Flint and his friends embark on a dangerously delicious
mission to battle hungry tacodiles, shrimpanzees, hippotatomuses,
cheespiders and other foodimals to save the world - again!

2.2.1. Cloudy with a Chance of Meatballs 2 Marketing effort
 Online platforms:
- Official Site: http://www.food-monster.co.kr/index.htm
- Facebook page: https://www.facebook.com/Sonypictureskr
 Active Interactive Marketing
Explanation:
The movie publisher, Sony Pictures Korea, runs many promotional events especially
for children and their parents. Food monsters, main animated characters, visit elementary
schools, toy shops, and family restaurants following the schedule on their Facebook page.
Event sketching video is available on their official site and Facebook. Another Facebook
contents is ‘YomiYomi Contest’, which provides information about how to make Food
Monsters by using groceries at home and picks the winner among participants. Moreover,
Jung Jun-ha, a famous comedian known as a big eater, is a PR ambassador for the movie.
His interview video to celebrate the special day such as Pepero day, and many photos are
available on their Facebook page and website.

3. Target Analysis
1)

Main Target: 10-20s

We chose our target audience to be from ages 15-20s because teenagers in their 10s and
20s watch 7.2 and 10.9 movies per month respectively, which is the highest of all ages.
Teenagers also prefer action and fantasy movies over other genres.

2) Previous marketing
Lionsgate’s target audience was made up of female fans 14-25. However, the target
marketing needed to extend to men as well as girls because the target IMAX cinemas had
much bigger male audience. Therefore, we chose our main target 15-20s both boys and girls.

4. Client’s current or recent marketing communication campaign
1) Marketing Campaign Type
Official Website Interactive Marketing (for US fans only)
Title

"The Hunger Games Ultimate Fan Challenge"

Type

Competition

Description

Fans can involve in various competitions and win prizes such as IMAX
tickets or invitation to premiere red carpet.

Goal

To attract fans participation and to earn word of mouth through fans’ sharing

Facebook Interactive Marketing (for Korean fans only)
Title

“Hunger Game Facebook Quizzes Event”
Type

Events and Quizzes

Description

Through its Facebook fan page, they have posted quiz events and gave
prizes for those fans who participated. Along with Facebook interactive
marketing efforts, the fan page often gave informative content as well,
which explained about the characters of its movie in a very creative way.

Goal

To earn more likes in Facebook and to build strong bond with fans

Webtoon about Hunger game
Title

“Hunger Game Webtoon”

Type

Webtoon, cartoon

Description
Goal

The movie promoted its story with cartoons
Since the movie is released in series with complex story plot, Hunger
Game cartoon was designed to give overall context of the movie for the
effort to gain more interests of fans.

Others
- Celebrity Marketing: Idol group 4minutes is the ambassador of Hunger game #2
- Banner advertising
- TV movie teaser
After the client and its background analyzing, we could figure out that current marketing
strategies in Korea are focused only on increasing people’s awareness. Therefore our
marketing strategies will be specified and detailed into level of awareness, preference and
sustainability.
2) SWOT analysis
Strengths
It provides IMAX and 4D version.
It has lot of attractive features that can be

Weakness
Current marketing strategies are only for
increasing awareness of the movie.

used for marketing.
Opportunities
Jennifer Lawrence is getting popular in
Korea.

Competitors are using aggressive
marketing such as inviting famous actor or

Hollywood Blockbuster is loved in
Korea’s film market.

II.

Threats

interacting with people by making Food
Monsters.

The Solution: Digital Touch Point Design
A Guideline for Overall Marketing Strategies

1) Concept
“Be the member of Hunger Game”
2) Concept Description
Our marketing goal is to make everyone feel to be a part of the movie, Hunger Game. We
suggest various interactive experiences related to the movie by using various media as touch
points. Every contents will be connected to participants’ own SNS for the word-of-mouth.
3) Overall Marketing Process Description
Participants will get different ‘mobile badges’ as a reward for participating the events. There
are five different types of badge for five different events, but no limitation in collecting the
number of badges. For each week, the winner will be picked according to the number of
badges they collect. The ranking will be noticed on mobile app and can be shared by all
users. The detailed information will be followed in mobile media of the report.

1. Mobile Media #1
1.1. Title: Hunger Game Mobile Badge competition
1.2. Touch point: Hunger game official mobile application
Describe the key characteristics
When one download this mobile application, the app enables one to accumulate badges
that she or he can earn taking QR code. The idea is to earn fans’ interest and to build loyalty
of the film. Collecting five badges is possible by participating in various advertising
platforms such as Hunger Game magic mirror, interactive game, and other promotional
campaigns.
Provide rationale
This mobile application will integrate all the promotional campaigns we try to do. Hardcore fans will actively participate in this campaign and try to attain prizes the campaign offers
for those who get the highest number of badges.
Develop your strategy and advertising creative by using this platform
-

Strategy: Put different badges in various Hunger Game advertising platform and
encourage the target group to collect by using Hunger Game official app.

-

Creativity: Not only the mobile application gives people motivation to participate in
various campaigns but also to actively engage in every campaign not just as passive
recipients. Thus, delivering one unified voice to consumers, which is our concept “we
are Hunger Game member”
Explain How This Works
1) First, download the hunger game official app.
2) One launches app, the explanation will be shown how one can receive badges
3) The application provides different menus for each promotional campaign
4) One can earn badges from following examples
Official poster
Magic mirror
Bus station heater (local based)
Official promotion video
Mobile games
Movie ticket
etc

There is no limit to the numbers of gathering badges but one must have at least one
badge from each color to be qualified for the winner of the prize. One must register in order
to participate in this mobile campaign and person who collects the most badges will get the
biggest prize. Also, this app is integrated with influential social media like Kakaotalk,
Facebook and Twitter so people can share their ideas about the film or the campaign itself
spontaneously through the mobile platform.

2. Mobile Media #2
2.1. Title: Interview Generated Content & Voice Overlapping Interactive Marketing
2.2. Touch Point: Integration of Voice activity detection (VAD) technology and mobile
application.
Describe the key characteristics
By utilizing the technology called Voice activity detection (VAD), also known as
speech activity detection or speech detection, one can ask questions to characters of the
movie which then the questions will be matched to the ready-made videos that answers most
appropriately to the questions. The interview content will be made as video and can be shared
for fun, or one can just do it for fun without sharing.
Though this technology that is now available in various fields such as Siri in iPhone
and also the voice typing system that automatically types by detecting what the voice says
have not been used actively in marketing area. Like the Naver Jisikin(

) this marketing

effort is to generate user generated content and to provide information of the movie, which in
this case the video that answers to the questions automatically.
Provide rationale
People who participate in this promotion not only experience as if they are part of the
movie, but this fun idea of dubbing their voices over the movie clip or to get automated video
answers will create unique user generated contents that people love to share with their friends.
Develop your strategy and advertising creative by using this platform
Strategy #1: Interview with the Hunger Games’ participants
Creative: Users can create and share their original contents, not just sharing what
is already available. In addition, it is good chance to ask and get answers of what
they are wondering about the story or of the characters they feel connected during
the movie, which makes possible for the fans to interact with the movie actively.
Strategy #2: Overlapping users’ voice in the spot video
Creative: For example, the movie The Dark Knight Rises held special marketing
campaign that gathers users’ chant on ujam.com, which had begun from its
production stage. Inspired from this campaign, this strategy suggests that people
can record their voice over personal and official movie trailer.
Explain how this works
 Strategy 1:

As replacing Caesar Filckerman, who is the character for the Hunger Games depicted as
the host, the users of this interactive video content generator will interview the Hunger
Games’ characters through mobile application. One can select and continue interviews with
only one character or with several of them. The selected characters will be shown on the
mobile screen with answers to the users’ questions, the whole dialogues will be recorded as
form of video interview. This recorded video also can be uploaded and shared so that other
people can watch the users’ generated interview. The interview that gets most responses by
viewers will be the winner of ‘The best interviewer in Panem’(Panem is all the game districts
in the movie) and be announced as the winner on the Hunger Games official website.
 Strategy 2:
People can read and record the given dialogue or script through mobile applications and
once the recording is done, the dialogue will be automatically dubbed in the trailer or spot
video that able users to have their own content of the Hunger Games with their voice
overlapped. Also, by getting permission from the users for collecting users’ voice, recorded
voice will be gathered and can be used for official trailer or spot video that can be promoted
through on Facebook or other social networks.

3. OOH Media
3.1. Title: Hunger Game Heater
3.2. Touch Point: OOH advertising for waiting shelter → Bus shelter
Examples)

Describe the key characteristics of this platform
Winter in Korea is awfully cold for people to wait for buses or to wait for their turn in
amusement parks. By installing heater at the bus shelters would grab people’s attention and
also would provide people with connection of warm and hot image to the title name Catching
Fire, which the title includes fire. However, since the target audience is young adults this
OOH media has to effectively deliver the message only to those groups and to utilize this
mechanism more cost efficiently since turning heater could come expensive. Thus, one can
only use the heater when they download the application of the mobile app, which works as
unified platform of all the marketing efforts we provide so far, offering switch that one can
turn on the heater based on the location base. To be more specific, mobile app provides a
menu that shows OOH bus shelter located in different districts (in the movie, the characters
fight for the survival in different district).
Provide rationale (Explain why this platform is recommended)
One of effective way to promote its movie is to advertise at bus shelters since people
would likely to spend few minutes waiting and this advantage would give fairly good
exposure time compare to the other media. Also, this unique way of promoting the movie is
also expected to go viral through social network systems as well. The heater will be installed
at major transfer stations or major university bus stops such as Hong dae, Shinchon, and
Ewha. The shelter will be connected with whoever utilize the app that gives signal to the bus
shelter.
Develop your strategy and advertising creative by using this platform
Strategy: This idea is to integrate mobile platform with OOH.
Creative: Most OOH advertisings have been solely adopted to raise the
awareness of the product or service. However, mobile connection with OOH
would attract more people to download the application, which would eventually
yield more touch points for the prospects.
Explain how this works
Type1: People who saw the heater promotion through SNSs
1) People can download the application through mobile or PC
2) The mobile application provide the locations where the heaters are
3) People who are staying at the heater can launch the app and the location
based system will turn on the heater
Type2: People whose first touch point is the bus shelter
1) People can easily download the app with provided QR code
2) Launch the app and then use it as the same process mentioned above
4. Integrated Media
4.1. Title: Integrated Touch Point Marketing (OOH digital media + social media +
emerging media)
4.2. Touch point: Interactive game promotion (combination of game and social network)
Launch a promotion for the movie goers to experience the Hunger Game through
interactive game. Ranking of the participant will be shown on mobile application and
other official owned media.
Describe the key characteristics of this platform
Above examples is called 3D eyefinity that allows gamers to feel as if they are
immersing themselves in the game by providing three sides of the monitor, which gives
illusion of one being inside the game.
For our idea is to use three beam projectors to provide full experience of one being inside
the game not just with small monitor. In addition to this, use technology that Wii currently
has to play the game with actual arrow gadget.

Provide rationale (Explain why this platform is recommended)
People who came to movie theater will have the chance to participate in this promotional
interactive game. They will be asked to share with their friends of the movie in order to play
the game and then encouraged to download the mobile application of Huger Game when they
want to get notification of various competitions or other promotion benefits. Also,
participants’ rankings will be shown through mobile application, which then can be shared
with their friends. Not only this platform will give the vicarious experience of the Hunger
Game, but also shared ranking will indirectly advertise the movie to other prospects. Since
this indirect promotional posts will be shown as the friend recommended movie to other
prospects, this interactive game platform could reduce the adversarial relationship between
advertiser and the consumer since friends are recommending the movie to other friends not
the advertiser.
Develop your strategy and contents by using this platform
Strategy: Attract people to participate in the interactive game that is unique and
easy to play at the movie theater for further promotional effort to people who
have not yet aware of the movie Huger Game.
Explain how this works
1) People at the movie theater are encouraged to play the interactive game.
2) Before start of the game people are asked to connect the profile of their Facebook.
3) After playing the game participants’ rankings will be posted on their walls with
glimpse of promotional message of Hunger Game.
5. OOH Media + Social Media
5.1. Title: Try on Hunger Game Clothing through Magic Mirror
5.2. Touch Point: OOH → ‘Magic Mirror’, a media pole which has a camera
Describe the key characteristic of this platform
‘Magic Mirror’ is a photo booth which uses augmented reality. This project will be
collaborated with designers’ survival show, Project Runway Korea. The mission will be
“Design new clothing for 12 characters in 12 districts.” There are 12 districts in the movie
and people in each district have different lifestyle. New designed clothing should reflect the
characteristics of each district. The winner’s clothing will be displayed in movie theaters
through ‘Magic Mirror’, which uses augmented reality. Visitors can wear the clothes virtually
through this platform. People can also take pictures and share them through SNS channels.

Provide rationale
The first touch point of this project is ‘TV program’. It means Hunger Game can be widely
known through it. So, ‘Magic Mirror’ can get much more attention since it will be installed
after the TV show. ‘Magic Mirror’ will give interactive experience to visitors in theaters.
Develop you Strategy and advertising creative by using this platform
Strategy: This idea uses three touch points in serial, ‘TV (Project Runway
Korea)- OOH (Magic Mirror) - Social Media (Participants’ SNS channels)’
Creative: ‘Magic Mirror’ adopts new technology, Augmented Reality. People
can easily experience virtual reality through this platform.
Explain How this Work
1) People standing in front of the Magic Mirror can see themselves wearing the clothes
for Hunger Game.
2) Design their own photo background by using images, items, quotes shown on the
movie.
3) Touch the screen to take a picture after all set-up.
4) Share personal pictures through Mobiles App and SNS.

6. Others
6.1. Title: Interactive Shooting Game for Hunger game
6.2. Touch point: Collaboration with Lott World amusement park.
Describe the key characteristics
This interactive shooting game idea is to maintain the movie’s popularity further by
collaborating with one of the most popular amusement parks in Korea which is Lotte World.
Regardless of the age group, interactive game called 4D shooting game in Lotte World is
loved by many people. Since the game content lasts for a very long period, Hunger Game can
develop the game content for this attraction and then provide the content to gain or to
maintain the level of awareness of the movie.

Provide rationale
While the storyline of the Hunger Game is about survival game, there is high potential to
extend its business into gaming industry as well. Thus, developing a game content related to
the movie can play a big role to sustain already earned fans and also to lure more prospects in.
Develop your strategy and advertising creative by using this platform
Strategy: Develop game content of 4D attraction for Lotte World → Hunger game
can actively promote the attraction to Hunger game fans in Korea. Thus, the strategy
is beneficial for the both parties.
Creative: Not only the content can be employed in the theme park attraction but also
the content can be applied to anywhere from online game to home family video game
like Wii. Ripple effect of developing the content has positive impact for the
consecutive series of Hunger Game, which in this case, sustaining the awareness of
the movie.
Explain how this works
These 4D shooting theatres have four elements that allow people to experience 4D effect.
Those effects are 3D screen, sound effect, wind blow, and moving chair. One uses a gun to
shoot any enemies, or obstacles directly pointing at the screen to earn score, and these scores
are later accumulated to decide the winner among the participants. What is more interesting
of this game is that the game automatically takes photos of the participants and shows the
ranking by listing the photos at the end of the game, so the participants do not have to put
their names in which personally think the function is labor-saving.

III.

Conclusion

1. How can our marketing strategy be integrated?
A) We utilize one unified platform, which in our case is the mobile application. Even though
we launch numerous digital promotional campaigns with totally distinct touch points,
one eventually gets congruent message because the platform of our campaign is
consolidated. Since one can enjoy several interactive games with the application also
including the bus shelter heater, one will be more motivated to download it. Rationale
behind such a reason is that the application will not be seen as just one time usage that
the cost (i.e. searching for the application, downloading time, putting information, and
other psychologically burdensome tasks) of downloading is considered time-consuming.
2. How will this digital media recommendation will enhance our client’s current or
recent advertising campaign?
A) Current marketing activities are only focusing on awareness stage such as using idols,
online banner, and teaser advertisings. Although, the client has Facebook page, the page
is not actively used, thus, more touch points are needed to promote the film. Our
integrated marketing effort will offer consumers with experience to be part of the movie.
At the end, this interactive marketing effort can lead consumers to the preference stage,
which is shown below as the figure. Moreover, expanding the clients business into game
content business could be a long-term strategy to build sustainable relationship with its
fans.

Weitere ähnliche Inhalte

Was ist angesagt?

critical reflection question 2
critical reflection question 2critical reflection question 2
critical reflection question 2Aimen Ali
 
The hunger games mockingjay case study
The hunger games mockingjay case studyThe hunger games mockingjay case study
The hunger games mockingjay case studyHollyFairbairn
 
Digital Digest 3 - David Levy & Leena Patel
Digital Digest 3 - David Levy & Leena PatelDigital Digest 3 - David Levy & Leena Patel
Digital Digest 3 - David Levy & Leena PatelDavid Levy
 
Digital Digest 3
Digital Digest 3Digital Digest 3
Digital Digest 3David Levy
 
Transmedia Activism And LowLifes
Transmedia Activism And LowLifesTransmedia Activism And LowLifes
Transmedia Activism And LowLifesRobert Pratten
 
Portfolio Example of Social Media Strategy
Portfolio Example of Social Media StrategyPortfolio Example of Social Media Strategy
Portfolio Example of Social Media StrategyChristie Calahan
 
Transmedia Narratives DDB
Transmedia Narratives DDBTransmedia Narratives DDB
Transmedia Narratives DDBLeo Rayman
 
10 Genius Tactics of The Lizzie Bennet Diaries DVD & More Kickstarter Crowdfu...
10 Genius Tactics of The Lizzie Bennet Diaries DVD & More Kickstarter Crowdfu...10 Genius Tactics of The Lizzie Bennet Diaries DVD & More Kickstarter Crowdfu...
10 Genius Tactics of The Lizzie Bennet Diaries DVD & More Kickstarter Crowdfu...TMC Resource Kit
 
Avatar marketing
Avatar marketingAvatar marketing
Avatar marketingmrs_mullen
 
Unit 6: Learning Aim B & C (Resub)
Unit 6: Learning Aim B & C (Resub)Unit 6: Learning Aim B & C (Resub)
Unit 6: Learning Aim B & C (Resub)BethPotter4
 
GDC China 2014 Slides: Unlocking World Game Markets From China
GDC China 2014 Slides: Unlocking World Game Markets From ChinaGDC China 2014 Slides: Unlocking World Game Markets From China
GDC China 2014 Slides: Unlocking World Game Markets From ChinaCharlie Moseley
 
Boiler Room approach to cultivating and amplifying a fragmented audience
Boiler Room approach to cultivating and amplifying a fragmented audience Boiler Room approach to cultivating and amplifying a fragmented audience
Boiler Room approach to cultivating and amplifying a fragmented audience Michael Goldstein
 

Was ist angesagt? (17)

critical reflection question 2
critical reflection question 2critical reflection question 2
critical reflection question 2
 
The hunger games mockingjay case study
The hunger games mockingjay case studyThe hunger games mockingjay case study
The hunger games mockingjay case study
 
Digital Digest 3 - David Levy & Leena Patel
Digital Digest 3 - David Levy & Leena PatelDigital Digest 3 - David Levy & Leena Patel
Digital Digest 3 - David Levy & Leena Patel
 
Digital Digest 3
Digital Digest 3Digital Digest 3
Digital Digest 3
 
Dead pool social media campaign
Dead pool social media campaignDead pool social media campaign
Dead pool social media campaign
 
Transmedia Activism And LowLifes
Transmedia Activism And LowLifesTransmedia Activism And LowLifes
Transmedia Activism And LowLifes
 
Portfolio Example of Social Media Strategy
Portfolio Example of Social Media StrategyPortfolio Example of Social Media Strategy
Portfolio Example of Social Media Strategy
 
Transmedia Narratives DDB
Transmedia Narratives DDBTransmedia Narratives DDB
Transmedia Narratives DDB
 
10 Genius Tactics of The Lizzie Bennet Diaries DVD & More Kickstarter Crowdfu...
10 Genius Tactics of The Lizzie Bennet Diaries DVD & More Kickstarter Crowdfu...10 Genius Tactics of The Lizzie Bennet Diaries DVD & More Kickstarter Crowdfu...
10 Genius Tactics of The Lizzie Bennet Diaries DVD & More Kickstarter Crowdfu...
 
Avatar marketing
Avatar marketingAvatar marketing
Avatar marketing
 
Ldoba1
Ldoba1Ldoba1
Ldoba1
 
Unit 6: Learning Aim B & C (Resub)
Unit 6: Learning Aim B & C (Resub)Unit 6: Learning Aim B & C (Resub)
Unit 6: Learning Aim B & C (Resub)
 
GDC China 2014 Slides: Unlocking World Game Markets From China
GDC China 2014 Slides: Unlocking World Game Markets From ChinaGDC China 2014 Slides: Unlocking World Game Markets From China
GDC China 2014 Slides: Unlocking World Game Markets From China
 
Plansbook
PlansbookPlansbook
Plansbook
 
Ldoba3
Ldoba3Ldoba3
Ldoba3
 
Boiler Room approach to cultivating and amplifying a fragmented audience
Boiler Room approach to cultivating and amplifying a fragmented audience Boiler Room approach to cultivating and amplifying a fragmented audience
Boiler Room approach to cultivating and amplifying a fragmented audience
 
6StringMedia
6StringMedia6StringMedia
6StringMedia
 

Andere mochten auch

Settings Manager Final Presentation
Settings Manager Final PresentationSettings Manager Final Presentation
Settings Manager Final Presentationjoefin
 
презентация литература
презентация литературапрезентация литература
презентация литератураCDO3
 
China luxury industry market demand and investment forecast report, 2013 2017
China luxury industry market demand and investment forecast report, 2013 2017China luxury industry market demand and investment forecast report, 2013 2017
China luxury industry market demand and investment forecast report, 2013 2017Qianzhan Intelligence
 
How Can I Grow Tall
How Can I Grow TallHow Can I Grow Tall
How Can I Grow Tallwiesneskib
 
Kablar lucas och kristofer
Kablar   lucas och kristoferKablar   lucas och kristofer
Kablar lucas och kristoferLuckelina
 
iOS5 upgrade mess
iOS5 upgrade messiOS5 upgrade mess
iOS5 upgrade messfree3g4g
 
Trey Gordon_Resume 2016
Trey Gordon_Resume 2016Trey Gordon_Resume 2016
Trey Gordon_Resume 2016Trey Gordon
 
China coated abrasives industry market research and investment forecast report
China coated abrasives industry market research and investment forecast reportChina coated abrasives industry market research and investment forecast report
China coated abrasives industry market research and investment forecast reportQianzhan Intelligence
 
อุปกรณ์พื้นฐานคอมพิวเตอร์
อุปกรณ์พื้นฐานคอมพิวเตอร์อุปกรณ์พื้นฐานคอมพิวเตอร์
อุปกรณ์พื้นฐานคอมพิวเตอร์I'Tay Tanawin
 
Project_Completion_12_December_2012
Project_Completion_12_December_2012Project_Completion_12_December_2012
Project_Completion_12_December_2012Enric Vinyes
 
Backup als Dienstleistung verkaufen Henning Meyer
Backup als Dienstleistung verkaufen   Henning MeyerBackup als Dienstleistung verkaufen   Henning Meyer
Backup als Dienstleistung verkaufen Henning MeyerMAX2014DACH
 
Technology presantation
 Technology presantation Technology presantation
Technology presantationTamer Yüksel
 

Andere mochten auch (16)

Settings Manager Final Presentation
Settings Manager Final PresentationSettings Manager Final Presentation
Settings Manager Final Presentation
 
презентация литература
презентация литературапрезентация литература
презентация литература
 
Ivan Oplesnin
Ivan OplesninIvan Oplesnin
Ivan Oplesnin
 
China luxury industry market demand and investment forecast report, 2013 2017
China luxury industry market demand and investment forecast report, 2013 2017China luxury industry market demand and investment forecast report, 2013 2017
China luxury industry market demand and investment forecast report, 2013 2017
 
How Can I Grow Tall
How Can I Grow TallHow Can I Grow Tall
How Can I Grow Tall
 
Kablar lucas och kristofer
Kablar   lucas och kristoferKablar   lucas och kristofer
Kablar lucas och kristofer
 
WINPOT CASINO
WINPOT CASINOWINPOT CASINO
WINPOT CASINO
 
iOS5 upgrade mess
iOS5 upgrade messiOS5 upgrade mess
iOS5 upgrade mess
 
Trey Gordon_Resume 2016
Trey Gordon_Resume 2016Trey Gordon_Resume 2016
Trey Gordon_Resume 2016
 
China coated abrasives industry market research and investment forecast report
China coated abrasives industry market research and investment forecast reportChina coated abrasives industry market research and investment forecast report
China coated abrasives industry market research and investment forecast report
 
อุปกรณ์พื้นฐานคอมพิวเตอร์
อุปกรณ์พื้นฐานคอมพิวเตอร์อุปกรณ์พื้นฐานคอมพิวเตอร์
อุปกรณ์พื้นฐานคอมพิวเตอร์
 
Project_Completion_12_December_2012
Project_Completion_12_December_2012Project_Completion_12_December_2012
Project_Completion_12_December_2012
 
Backup als Dienstleistung verkaufen Henning Meyer
Backup als Dienstleistung verkaufen   Henning MeyerBackup als Dienstleistung verkaufen   Henning Meyer
Backup als Dienstleistung verkaufen Henning Meyer
 
Ephata 619
Ephata 619Ephata 619
Ephata 619
 
Technology presantation
 Technology presantation Technology presantation
Technology presantation
 
Oksana cv 1
Oksana cv 1Oksana cv 1
Oksana cv 1
 

Ähnlich wie Marketing suggestion for the hunger games using digital technologies

Green Lantern Film Cross Promotions Final Project
Green Lantern Film Cross Promotions Final ProjectGreen Lantern Film Cross Promotions Final Project
Green Lantern Film Cross Promotions Final ProjectSkusek
 
Task 2 media
Task 2 mediaTask 2 media
Task 2 media960940
 
Targeting of audiences
Targeting of audiencesTargeting of audiences
Targeting of audiencesNick Crafts
 
Iron Man 3 Promotional Campaign DEC
Iron Man 3 Promotional Campaign DECIron Man 3 Promotional Campaign DEC
Iron Man 3 Promotional Campaign DECrachaelg9
 
Media AS Thriller Evaluation
Media AS Thriller EvaluationMedia AS Thriller Evaluation
Media AS Thriller EvaluationMackenzieBM
 
Campaign planning final pwp
Campaign planning final pwpCampaign planning final pwp
Campaign planning final pwpmollyallen19
 
Pr2 audience theory
Pr2 audience theory Pr2 audience theory
Pr2 audience theory Lauren Allard
 
Trafico distribution pitch pp v7
Trafico distribution pitch pp v7Trafico distribution pitch pp v7
Trafico distribution pitch pp v7Siddharth Moturi
 
Videogamescasestudy
Videogamescasestudy Videogamescasestudy
Videogamescasestudy mrsloan
 
As media evaluation
As media evaluationAs media evaluation
As media evaluationpoppy_tate
 
Video games indie vs majors
Video games indie vs majorsVideo games indie vs majors
Video games indie vs majorsjonreigatemedia
 
Video games minecraft 02 03 18 lesson 3 media conglomerate v indie
Video games minecraft  02 03 18 lesson 3 media conglomerate v indieVideo games minecraft  02 03 18 lesson 3 media conglomerate v indie
Video games minecraft 02 03 18 lesson 3 media conglomerate v indieYvonne44
 
The Purge - Marketing Case Study
The Purge - Marketing Case StudyThe Purge - Marketing Case Study
The Purge - Marketing Case StudyAprilandDaniel
 
F2P Monetization Secrets & Breaking Into China (or Anywhere)
F2P Monetization Secrets & Breaking Into China (or Anywhere)F2P Monetization Secrets & Breaking Into China (or Anywhere)
F2P Monetization Secrets & Breaking Into China (or Anywhere)Charlie Moseley
 
Film promo research, back to the future
Film promo research, back to the futureFilm promo research, back to the future
Film promo research, back to the futuredanigreenxo
 
Essay On Racism And Discrimination
Essay On Racism And DiscriminationEssay On Racism And Discrimination
Essay On Racism And DiscriminationAndrea Santiago
 
Evaluation question 4
Evaluation question 4Evaluation question 4
Evaluation question 4emilyeblyth
 
Social media marketing for small publishing houses
Social media marketing for small publishing housesSocial media marketing for small publishing houses
Social media marketing for small publishing housesJulia Zanoletti
 

Ähnlich wie Marketing suggestion for the hunger games using digital technologies (20)

Green Lantern Film Cross Promotions Final Project
Green Lantern Film Cross Promotions Final ProjectGreen Lantern Film Cross Promotions Final Project
Green Lantern Film Cross Promotions Final Project
 
Task 2 media
Task 2 mediaTask 2 media
Task 2 media
 
Targeting of audiences
Targeting of audiencesTargeting of audiences
Targeting of audiences
 
Iron Man 3 Promotional Campaign DEC
Iron Man 3 Promotional Campaign DECIron Man 3 Promotional Campaign DEC
Iron Man 3 Promotional Campaign DEC
 
Media AS Thriller Evaluation
Media AS Thriller EvaluationMedia AS Thriller Evaluation
Media AS Thriller Evaluation
 
Campaign planning final pwp
Campaign planning final pwpCampaign planning final pwp
Campaign planning final pwp
 
Pr2 audience theory
Pr2 audience theory Pr2 audience theory
Pr2 audience theory
 
Fortnite analysis
Fortnite analysisFortnite analysis
Fortnite analysis
 
Trafico distribution pitch pp v7
Trafico distribution pitch pp v7Trafico distribution pitch pp v7
Trafico distribution pitch pp v7
 
Video games case study
Video games case studyVideo games case study
Video games case study
 
Videogamescasestudy
Videogamescasestudy Videogamescasestudy
Videogamescasestudy
 
As media evaluation
As media evaluationAs media evaluation
As media evaluation
 
Video games indie vs majors
Video games indie vs majorsVideo games indie vs majors
Video games indie vs majors
 
Video games minecraft 02 03 18 lesson 3 media conglomerate v indie
Video games minecraft  02 03 18 lesson 3 media conglomerate v indieVideo games minecraft  02 03 18 lesson 3 media conglomerate v indie
Video games minecraft 02 03 18 lesson 3 media conglomerate v indie
 
The Purge - Marketing Case Study
The Purge - Marketing Case StudyThe Purge - Marketing Case Study
The Purge - Marketing Case Study
 
F2P Monetization Secrets & Breaking Into China (or Anywhere)
F2P Monetization Secrets & Breaking Into China (or Anywhere)F2P Monetization Secrets & Breaking Into China (or Anywhere)
F2P Monetization Secrets & Breaking Into China (or Anywhere)
 
Film promo research, back to the future
Film promo research, back to the futureFilm promo research, back to the future
Film promo research, back to the future
 
Essay On Racism And Discrimination
Essay On Racism And DiscriminationEssay On Racism And Discrimination
Essay On Racism And Discrimination
 
Evaluation question 4
Evaluation question 4Evaluation question 4
Evaluation question 4
 
Social media marketing for small publishing houses
Social media marketing for small publishing housesSocial media marketing for small publishing houses
Social media marketing for small publishing houses
 

Kürzlich hochgeladen

Enjoy Night⚡Call Girls Dlf City Phase 4 Gurgaon >༒8448380779 Escort Service
Enjoy Night⚡Call Girls Dlf City Phase 4 Gurgaon >༒8448380779 Escort ServiceEnjoy Night⚡Call Girls Dlf City Phase 4 Gurgaon >༒8448380779 Escort Service
Enjoy Night⚡Call Girls Dlf City Phase 4 Gurgaon >༒8448380779 Escort ServiceDelhi Call girls
 
Situation Analysis | Management Company.
Situation Analysis | Management Company.Situation Analysis | Management Company.
Situation Analysis | Management Company.DanielaQuiroz63
 
BDSM⚡Call Girls in Sector 150 Noida Escorts >༒8448380779 Escort Service
BDSM⚡Call Girls in Sector 150 Noida Escorts >༒8448380779 Escort ServiceBDSM⚡Call Girls in Sector 150 Noida Escorts >༒8448380779 Escort Service
BDSM⚡Call Girls in Sector 150 Noida Escorts >༒8448380779 Escort ServiceDelhi Call girls
 
Brighton SEO April 2024 - The Good, the Bad & the Ugly of SEO Success
Brighton SEO April 2024 - The Good, the Bad & the Ugly of SEO SuccessBrighton SEO April 2024 - The Good, the Bad & the Ugly of SEO Success
Brighton SEO April 2024 - The Good, the Bad & the Ugly of SEO SuccessVarn
 
BLOOM_April2024. Balmer Lawrie Online Monthly Bulletin
BLOOM_April2024. Balmer Lawrie Online Monthly BulletinBLOOM_April2024. Balmer Lawrie Online Monthly Bulletin
BLOOM_April2024. Balmer Lawrie Online Monthly BulletinBalmerLawrie
 
Brand experience Dream Center Peoria Presentation.pdf
Brand experience Dream Center Peoria Presentation.pdfBrand experience Dream Center Peoria Presentation.pdf
Brand experience Dream Center Peoria Presentation.pdftbatkhuu1
 
Google 3rd-Party Cookie Deprecation [Update] + 5 Best Strategies
Google 3rd-Party Cookie Deprecation [Update] + 5 Best StrategiesGoogle 3rd-Party Cookie Deprecation [Update] + 5 Best Strategies
Google 3rd-Party Cookie Deprecation [Update] + 5 Best StrategiesSearch Engine Journal
 
How to Leverage Behavioral Science Insights for Direct Mail Success
How to Leverage Behavioral Science Insights for Direct Mail SuccessHow to Leverage Behavioral Science Insights for Direct Mail Success
How to Leverage Behavioral Science Insights for Direct Mail SuccessAggregage
 
Kraft Mac and Cheese campaign presentation
Kraft Mac and Cheese campaign presentationKraft Mac and Cheese campaign presentation
Kraft Mac and Cheese campaign presentationtbatkhuu1
 
Unraveling the Mystery of The Circleville Letters.pptx
Unraveling the Mystery of The Circleville Letters.pptxUnraveling the Mystery of The Circleville Letters.pptx
Unraveling the Mystery of The Circleville Letters.pptxelizabethella096
 
Social media, ppt. Features, characteristics
Social media, ppt. Features, characteristicsSocial media, ppt. Features, characteristics
Social media, ppt. Features, characteristicswasim792942
 
Five Essential Tools for International SEO - Natalia Witczyk - SearchNorwich 15
Five Essential Tools for International SEO - Natalia Witczyk - SearchNorwich 15Five Essential Tools for International SEO - Natalia Witczyk - SearchNorwich 15
Five Essential Tools for International SEO - Natalia Witczyk - SearchNorwich 15SearchNorwich
 
Cash payment girl 9257726604 Hand ✋ to Hand over girl
Cash payment girl 9257726604 Hand ✋ to Hand over girlCash payment girl 9257726604 Hand ✋ to Hand over girl
Cash payment girl 9257726604 Hand ✋ to Hand over girlCall girl Jaipur
 
The+State+of+Careers+In+Retention+Marketing-2.pdf
The+State+of+Careers+In+Retention+Marketing-2.pdfThe+State+of+Careers+In+Retention+Marketing-2.pdf
The+State+of+Careers+In+Retention+Marketing-2.pdfSocial Samosa
 
personal branding kit for music business
personal branding kit for music businesspersonal branding kit for music business
personal branding kit for music businessbrjohnson6
 
Uncover Insightful User Journey Secrets Using GA4 Reports
Uncover Insightful User Journey Secrets Using GA4 ReportsUncover Insightful User Journey Secrets Using GA4 Reports
Uncover Insightful User Journey Secrets Using GA4 ReportsVWO
 
Defining Marketing for the 21st Century,kotler
Defining Marketing for the 21st Century,kotlerDefining Marketing for the 21st Century,kotler
Defining Marketing for the 21st Century,kotlerAmirNasiruog
 

Kürzlich hochgeladen (20)

Enjoy Night⚡Call Girls Dlf City Phase 4 Gurgaon >༒8448380779 Escort Service
Enjoy Night⚡Call Girls Dlf City Phase 4 Gurgaon >༒8448380779 Escort ServiceEnjoy Night⚡Call Girls Dlf City Phase 4 Gurgaon >༒8448380779 Escort Service
Enjoy Night⚡Call Girls Dlf City Phase 4 Gurgaon >༒8448380779 Escort Service
 
Situation Analysis | Management Company.
Situation Analysis | Management Company.Situation Analysis | Management Company.
Situation Analysis | Management Company.
 
Digital Strategy Master Class - Andrew Rupert
Digital Strategy Master Class - Andrew RupertDigital Strategy Master Class - Andrew Rupert
Digital Strategy Master Class - Andrew Rupert
 
BDSM⚡Call Girls in Sector 150 Noida Escorts >༒8448380779 Escort Service
BDSM⚡Call Girls in Sector 150 Noida Escorts >༒8448380779 Escort ServiceBDSM⚡Call Girls in Sector 150 Noida Escorts >༒8448380779 Escort Service
BDSM⚡Call Girls in Sector 150 Noida Escorts >༒8448380779 Escort Service
 
Brighton SEO April 2024 - The Good, the Bad & the Ugly of SEO Success
Brighton SEO April 2024 - The Good, the Bad & the Ugly of SEO SuccessBrighton SEO April 2024 - The Good, the Bad & the Ugly of SEO Success
Brighton SEO April 2024 - The Good, the Bad & the Ugly of SEO Success
 
BLOOM_April2024. Balmer Lawrie Online Monthly Bulletin
BLOOM_April2024. Balmer Lawrie Online Monthly BulletinBLOOM_April2024. Balmer Lawrie Online Monthly Bulletin
BLOOM_April2024. Balmer Lawrie Online Monthly Bulletin
 
Brand experience Dream Center Peoria Presentation.pdf
Brand experience Dream Center Peoria Presentation.pdfBrand experience Dream Center Peoria Presentation.pdf
Brand experience Dream Center Peoria Presentation.pdf
 
Google 3rd-Party Cookie Deprecation [Update] + 5 Best Strategies
Google 3rd-Party Cookie Deprecation [Update] + 5 Best StrategiesGoogle 3rd-Party Cookie Deprecation [Update] + 5 Best Strategies
Google 3rd-Party Cookie Deprecation [Update] + 5 Best Strategies
 
How to Leverage Behavioral Science Insights for Direct Mail Success
How to Leverage Behavioral Science Insights for Direct Mail SuccessHow to Leverage Behavioral Science Insights for Direct Mail Success
How to Leverage Behavioral Science Insights for Direct Mail Success
 
LinkedIn Social Selling Master Class - David Wong
LinkedIn Social Selling Master Class - David WongLinkedIn Social Selling Master Class - David Wong
LinkedIn Social Selling Master Class - David Wong
 
Kraft Mac and Cheese campaign presentation
Kraft Mac and Cheese campaign presentationKraft Mac and Cheese campaign presentation
Kraft Mac and Cheese campaign presentation
 
Unraveling the Mystery of The Circleville Letters.pptx
Unraveling the Mystery of The Circleville Letters.pptxUnraveling the Mystery of The Circleville Letters.pptx
Unraveling the Mystery of The Circleville Letters.pptx
 
Social media, ppt. Features, characteristics
Social media, ppt. Features, characteristicsSocial media, ppt. Features, characteristics
Social media, ppt. Features, characteristics
 
Five Essential Tools for International SEO - Natalia Witczyk - SearchNorwich 15
Five Essential Tools for International SEO - Natalia Witczyk - SearchNorwich 15Five Essential Tools for International SEO - Natalia Witczyk - SearchNorwich 15
Five Essential Tools for International SEO - Natalia Witczyk - SearchNorwich 15
 
Cash payment girl 9257726604 Hand ✋ to Hand over girl
Cash payment girl 9257726604 Hand ✋ to Hand over girlCash payment girl 9257726604 Hand ✋ to Hand over girl
Cash payment girl 9257726604 Hand ✋ to Hand over girl
 
Turn Digital Reputation Threats into Offense Tactics - Daniel Lemin
Turn Digital Reputation Threats into Offense Tactics - Daniel LeminTurn Digital Reputation Threats into Offense Tactics - Daniel Lemin
Turn Digital Reputation Threats into Offense Tactics - Daniel Lemin
 
The+State+of+Careers+In+Retention+Marketing-2.pdf
The+State+of+Careers+In+Retention+Marketing-2.pdfThe+State+of+Careers+In+Retention+Marketing-2.pdf
The+State+of+Careers+In+Retention+Marketing-2.pdf
 
personal branding kit for music business
personal branding kit for music businesspersonal branding kit for music business
personal branding kit for music business
 
Uncover Insightful User Journey Secrets Using GA4 Reports
Uncover Insightful User Journey Secrets Using GA4 ReportsUncover Insightful User Journey Secrets Using GA4 Reports
Uncover Insightful User Journey Secrets Using GA4 Reports
 
Defining Marketing for the 21st Century,kotler
Defining Marketing for the 21st Century,kotlerDefining Marketing for the 21st Century,kotler
Defining Marketing for the 21st Century,kotler
 

Marketing suggestion for the hunger games using digital technologies

  • 2. INDEX I. Situation Anaylsis 1. Product and Client background information 2. Market Information 3. Target Analysis 4. Client’s current or recent marketing communication campaign 5. SWOT analysis II. The Solution: Digital Touch Point Design 1. Mobile Media #1 2. Mobile Media #2 3. OOH Media 4. Integrated Media 5. OOH Media + Social Media 6. Others III. Conclusion 1. How can our marketing Strategy be integrated? 2. How will this digital media recommendation will enhance our client's current or recent advertising campaign?
  • 3. The Hunger Games: Catching Fire I. Situational Analysis 1. Product and Client background information Product Type Movie Category Action, Fantasy, Thriller Target group PG15, around age group of 15-20’s The Hunger game trilogy is series of science-fiction books targeting young adult written by Suzanne Collins. The movie is based on these books that are consists of The Hunger Game, Description Catching Fire, and Mockingjay. Second version which is Catching Fire will be released in Korea on November 21st. The Hunger Game is also popular due to its main actress who is Jennifer Lawrence. After Katniss won the Hunger Games with Peeta, she became a figure of rebellion against the absolute power of Panem. President Snow warns Katniss that he is inspecting her and forces her to participate in the Hunger Games again. Katniss has no other choice Storyline but to participate in the Hunger Games as well pretending Peeta’s spouse, in order to get support. Eventually, she participates in the Hunger Games with other previous victors. However in a twist of events, Katniss faces a situation where she doesn’t know who is on
  • 4. her side or enemy. These events arise because secretly Katniss is being part of plot against the president. 2. Market information 1) Film Market Analysis in Korea Hollywood movies stand strong compare to Korean movies Koreans prefer Hollywood movies to Korean movies. Such an evidence is that according to Korea Film Council, Thor: The Dark World, which is popular Hollywood movie, is box-office hit in Korea for the last week of October in 2013. Moreover, in the same period another Hollywood movie called Gravity ranked second place followed by Korean movies that consist third to fifth places. First movie of Hunger Game was box-office failure in Korea The previous series, ‘The Hunger Games’ failed in box-office success in Korea despite huge success in other countries such as the U.S. and European countries. ‘The Hunger Games’ only reached about five hundred thousand viewers within 10days after its release in Korea from April 5th 2012 to April 14th 2012. The cause of this failure can be defined as lack of awareness. First, the original novel written by Suzanne Collins didn’t succeed ranked 19th in bookstores while it ranked #1 New York Times bestseller and translated into 26 languages in 38 territories. Also, actors and actresses who performed in the movie were not famous enough to do star marketing. Though Jennifer Lawrence, who played Katniss Everdeen in the Hunger
  • 5. Games was quite popular celebrity in the States, she wasn’t well-known actress in Korea when the movie was released. This low awareness of both original novel and celebrities has resulted only 500,000 viewers. 2) Competitor Analysis Our team has analyzed the market regards to the movie that will be released on the same month and also those movies that are in the similar category or have similar target groups as to Hunger Game. 2.1. Thor: The Dark World Competitor #1 Thor: The Dark World Category Action, Adventure, Fantasy Target group 12A The film is opened to all age groups At the center of the story is The Mighty Thor, a powerful but arrogant warrior whose reckless actions reignite an ancient war. Thor is cast down to Earth and forced to live among humans as punishment. Storyline Once here, Thor learns what it takes to be a true hero when the most dangerous villain of his world sends the darkest forces of Asgard to invade Earth. 2.1.1. Thor’s Marketing effort  Online platforms: - Official homepage: http://thor2.co.kr/index.htm /
  • 6. - Facebook page: https://www.facebook.com/marvel.kr (Marvel Korea)  Active Celebrity Marketing Explanation: The movie publisher, Marvel Korea, played ‘Star marketing’ and ‘SNS Marketing’ at the same time. Tom Hiddleston who played ‘Loki’, one of a main characters in the movie, came to Korea to promote the movie. He danced while interviewing and wrote his name in Korean ‘ (heart-shape) Korea’ for fans. He also showed on TV program, SNL Korea, and played a comical role with Korean comedians. Every single one of them was made as short video clips and released based on their SNS pages. 2.2. Cloudy with a Chance of Meatballs 2 ( Competitor #2 Cloudy with a Chance of Meatballs 2 Category Animation, Comedy, Fantasy 2)
  • 7. Target group Universal Inventor Flint Lockwood thought he saved the world when he destroyed his most infamous invention -- a machine that turned water into food causing cheeseburger rain and spaghetti tornadoes. But Flint Storyline soon learns that his invention survived and is now creating food-animals - "foodimals!" Flint and his friends embark on a dangerously delicious mission to battle hungry tacodiles, shrimpanzees, hippotatomuses, cheespiders and other foodimals to save the world - again! 2.2.1. Cloudy with a Chance of Meatballs 2 Marketing effort  Online platforms: - Official Site: http://www.food-monster.co.kr/index.htm - Facebook page: https://www.facebook.com/Sonypictureskr  Active Interactive Marketing
  • 8. Explanation: The movie publisher, Sony Pictures Korea, runs many promotional events especially for children and their parents. Food monsters, main animated characters, visit elementary schools, toy shops, and family restaurants following the schedule on their Facebook page. Event sketching video is available on their official site and Facebook. Another Facebook contents is ‘YomiYomi Contest’, which provides information about how to make Food Monsters by using groceries at home and picks the winner among participants. Moreover, Jung Jun-ha, a famous comedian known as a big eater, is a PR ambassador for the movie. His interview video to celebrate the special day such as Pepero day, and many photos are available on their Facebook page and website. 3. Target Analysis
  • 9. 1) Main Target: 10-20s We chose our target audience to be from ages 15-20s because teenagers in their 10s and 20s watch 7.2 and 10.9 movies per month respectively, which is the highest of all ages. Teenagers also prefer action and fantasy movies over other genres. 2) Previous marketing Lionsgate’s target audience was made up of female fans 14-25. However, the target marketing needed to extend to men as well as girls because the target IMAX cinemas had much bigger male audience. Therefore, we chose our main target 15-20s both boys and girls. 4. Client’s current or recent marketing communication campaign 1) Marketing Campaign Type Official Website Interactive Marketing (for US fans only) Title "The Hunger Games Ultimate Fan Challenge" Type Competition Description Fans can involve in various competitions and win prizes such as IMAX tickets or invitation to premiere red carpet. Goal To attract fans participation and to earn word of mouth through fans’ sharing Facebook Interactive Marketing (for Korean fans only) Title “Hunger Game Facebook Quizzes Event”
  • 10. Type Events and Quizzes Description Through its Facebook fan page, they have posted quiz events and gave prizes for those fans who participated. Along with Facebook interactive marketing efforts, the fan page often gave informative content as well, which explained about the characters of its movie in a very creative way. Goal To earn more likes in Facebook and to build strong bond with fans Webtoon about Hunger game Title “Hunger Game Webtoon” Type Webtoon, cartoon Description Goal The movie promoted its story with cartoons Since the movie is released in series with complex story plot, Hunger Game cartoon was designed to give overall context of the movie for the effort to gain more interests of fans. Others - Celebrity Marketing: Idol group 4minutes is the ambassador of Hunger game #2 - Banner advertising - TV movie teaser After the client and its background analyzing, we could figure out that current marketing strategies in Korea are focused only on increasing people’s awareness. Therefore our
  • 11. marketing strategies will be specified and detailed into level of awareness, preference and sustainability. 2) SWOT analysis Strengths It provides IMAX and 4D version. It has lot of attractive features that can be Weakness Current marketing strategies are only for increasing awareness of the movie. used for marketing. Opportunities Jennifer Lawrence is getting popular in Korea. Competitors are using aggressive marketing such as inviting famous actor or Hollywood Blockbuster is loved in Korea’s film market. II. Threats interacting with people by making Food Monsters. The Solution: Digital Touch Point Design A Guideline for Overall Marketing Strategies 1) Concept “Be the member of Hunger Game” 2) Concept Description Our marketing goal is to make everyone feel to be a part of the movie, Hunger Game. We suggest various interactive experiences related to the movie by using various media as touch points. Every contents will be connected to participants’ own SNS for the word-of-mouth. 3) Overall Marketing Process Description
  • 12. Participants will get different ‘mobile badges’ as a reward for participating the events. There are five different types of badge for five different events, but no limitation in collecting the number of badges. For each week, the winner will be picked according to the number of badges they collect. The ranking will be noticed on mobile app and can be shared by all users. The detailed information will be followed in mobile media of the report. 1. Mobile Media #1 1.1. Title: Hunger Game Mobile Badge competition 1.2. Touch point: Hunger game official mobile application
  • 13. Describe the key characteristics When one download this mobile application, the app enables one to accumulate badges that she or he can earn taking QR code. The idea is to earn fans’ interest and to build loyalty of the film. Collecting five badges is possible by participating in various advertising platforms such as Hunger Game magic mirror, interactive game, and other promotional campaigns. Provide rationale This mobile application will integrate all the promotional campaigns we try to do. Hardcore fans will actively participate in this campaign and try to attain prizes the campaign offers for those who get the highest number of badges. Develop your strategy and advertising creative by using this platform - Strategy: Put different badges in various Hunger Game advertising platform and encourage the target group to collect by using Hunger Game official app. - Creativity: Not only the mobile application gives people motivation to participate in various campaigns but also to actively engage in every campaign not just as passive recipients. Thus, delivering one unified voice to consumers, which is our concept “we are Hunger Game member” Explain How This Works 1) First, download the hunger game official app. 2) One launches app, the explanation will be shown how one can receive badges
  • 14. 3) The application provides different menus for each promotional campaign 4) One can earn badges from following examples Official poster Magic mirror Bus station heater (local based) Official promotion video Mobile games Movie ticket etc There is no limit to the numbers of gathering badges but one must have at least one badge from each color to be qualified for the winner of the prize. One must register in order to participate in this mobile campaign and person who collects the most badges will get the biggest prize. Also, this app is integrated with influential social media like Kakaotalk, Facebook and Twitter so people can share their ideas about the film or the campaign itself spontaneously through the mobile platform. 2. Mobile Media #2 2.1. Title: Interview Generated Content & Voice Overlapping Interactive Marketing 2.2. Touch Point: Integration of Voice activity detection (VAD) technology and mobile application. Describe the key characteristics
  • 15. By utilizing the technology called Voice activity detection (VAD), also known as speech activity detection or speech detection, one can ask questions to characters of the movie which then the questions will be matched to the ready-made videos that answers most appropriately to the questions. The interview content will be made as video and can be shared for fun, or one can just do it for fun without sharing. Though this technology that is now available in various fields such as Siri in iPhone and also the voice typing system that automatically types by detecting what the voice says have not been used actively in marketing area. Like the Naver Jisikin( ) this marketing effort is to generate user generated content and to provide information of the movie, which in this case the video that answers to the questions automatically. Provide rationale People who participate in this promotion not only experience as if they are part of the movie, but this fun idea of dubbing their voices over the movie clip or to get automated video answers will create unique user generated contents that people love to share with their friends. Develop your strategy and advertising creative by using this platform Strategy #1: Interview with the Hunger Games’ participants Creative: Users can create and share their original contents, not just sharing what is already available. In addition, it is good chance to ask and get answers of what they are wondering about the story or of the characters they feel connected during the movie, which makes possible for the fans to interact with the movie actively. Strategy #2: Overlapping users’ voice in the spot video
  • 16. Creative: For example, the movie The Dark Knight Rises held special marketing campaign that gathers users’ chant on ujam.com, which had begun from its production stage. Inspired from this campaign, this strategy suggests that people can record their voice over personal and official movie trailer. Explain how this works  Strategy 1: As replacing Caesar Filckerman, who is the character for the Hunger Games depicted as the host, the users of this interactive video content generator will interview the Hunger Games’ characters through mobile application. One can select and continue interviews with only one character or with several of them. The selected characters will be shown on the mobile screen with answers to the users’ questions, the whole dialogues will be recorded as form of video interview. This recorded video also can be uploaded and shared so that other people can watch the users’ generated interview. The interview that gets most responses by
  • 17. viewers will be the winner of ‘The best interviewer in Panem’(Panem is all the game districts in the movie) and be announced as the winner on the Hunger Games official website.  Strategy 2: People can read and record the given dialogue or script through mobile applications and once the recording is done, the dialogue will be automatically dubbed in the trailer or spot video that able users to have their own content of the Hunger Games with their voice overlapped. Also, by getting permission from the users for collecting users’ voice, recorded voice will be gathered and can be used for official trailer or spot video that can be promoted through on Facebook or other social networks. 3. OOH Media 3.1. Title: Hunger Game Heater 3.2. Touch Point: OOH advertising for waiting shelter → Bus shelter Examples) Describe the key characteristics of this platform
  • 18. Winter in Korea is awfully cold for people to wait for buses or to wait for their turn in amusement parks. By installing heater at the bus shelters would grab people’s attention and also would provide people with connection of warm and hot image to the title name Catching Fire, which the title includes fire. However, since the target audience is young adults this OOH media has to effectively deliver the message only to those groups and to utilize this mechanism more cost efficiently since turning heater could come expensive. Thus, one can only use the heater when they download the application of the mobile app, which works as unified platform of all the marketing efforts we provide so far, offering switch that one can turn on the heater based on the location base. To be more specific, mobile app provides a menu that shows OOH bus shelter located in different districts (in the movie, the characters fight for the survival in different district). Provide rationale (Explain why this platform is recommended) One of effective way to promote its movie is to advertise at bus shelters since people would likely to spend few minutes waiting and this advantage would give fairly good exposure time compare to the other media. Also, this unique way of promoting the movie is also expected to go viral through social network systems as well. The heater will be installed at major transfer stations or major university bus stops such as Hong dae, Shinchon, and Ewha. The shelter will be connected with whoever utilize the app that gives signal to the bus shelter. Develop your strategy and advertising creative by using this platform Strategy: This idea is to integrate mobile platform with OOH.
  • 19. Creative: Most OOH advertisings have been solely adopted to raise the awareness of the product or service. However, mobile connection with OOH would attract more people to download the application, which would eventually yield more touch points for the prospects. Explain how this works Type1: People who saw the heater promotion through SNSs 1) People can download the application through mobile or PC 2) The mobile application provide the locations where the heaters are 3) People who are staying at the heater can launch the app and the location based system will turn on the heater Type2: People whose first touch point is the bus shelter 1) People can easily download the app with provided QR code 2) Launch the app and then use it as the same process mentioned above 4. Integrated Media 4.1. Title: Integrated Touch Point Marketing (OOH digital media + social media + emerging media) 4.2. Touch point: Interactive game promotion (combination of game and social network) Launch a promotion for the movie goers to experience the Hunger Game through interactive game. Ranking of the participant will be shown on mobile application and other official owned media. Describe the key characteristics of this platform
  • 20. Above examples is called 3D eyefinity that allows gamers to feel as if they are immersing themselves in the game by providing three sides of the monitor, which gives illusion of one being inside the game. For our idea is to use three beam projectors to provide full experience of one being inside the game not just with small monitor. In addition to this, use technology that Wii currently has to play the game with actual arrow gadget. Provide rationale (Explain why this platform is recommended) People who came to movie theater will have the chance to participate in this promotional interactive game. They will be asked to share with their friends of the movie in order to play the game and then encouraged to download the mobile application of Huger Game when they want to get notification of various competitions or other promotion benefits. Also, participants’ rankings will be shown through mobile application, which then can be shared with their friends. Not only this platform will give the vicarious experience of the Hunger Game, but also shared ranking will indirectly advertise the movie to other prospects. Since
  • 21. this indirect promotional posts will be shown as the friend recommended movie to other prospects, this interactive game platform could reduce the adversarial relationship between advertiser and the consumer since friends are recommending the movie to other friends not the advertiser. Develop your strategy and contents by using this platform Strategy: Attract people to participate in the interactive game that is unique and easy to play at the movie theater for further promotional effort to people who have not yet aware of the movie Huger Game. Explain how this works 1) People at the movie theater are encouraged to play the interactive game. 2) Before start of the game people are asked to connect the profile of their Facebook. 3) After playing the game participants’ rankings will be posted on their walls with glimpse of promotional message of Hunger Game. 5. OOH Media + Social Media 5.1. Title: Try on Hunger Game Clothing through Magic Mirror 5.2. Touch Point: OOH → ‘Magic Mirror’, a media pole which has a camera
  • 22. Describe the key characteristic of this platform ‘Magic Mirror’ is a photo booth which uses augmented reality. This project will be collaborated with designers’ survival show, Project Runway Korea. The mission will be “Design new clothing for 12 characters in 12 districts.” There are 12 districts in the movie and people in each district have different lifestyle. New designed clothing should reflect the characteristics of each district. The winner’s clothing will be displayed in movie theaters through ‘Magic Mirror’, which uses augmented reality. Visitors can wear the clothes virtually through this platform. People can also take pictures and share them through SNS channels. Provide rationale The first touch point of this project is ‘TV program’. It means Hunger Game can be widely known through it. So, ‘Magic Mirror’ can get much more attention since it will be installed
  • 23. after the TV show. ‘Magic Mirror’ will give interactive experience to visitors in theaters. Develop you Strategy and advertising creative by using this platform Strategy: This idea uses three touch points in serial, ‘TV (Project Runway Korea)- OOH (Magic Mirror) - Social Media (Participants’ SNS channels)’ Creative: ‘Magic Mirror’ adopts new technology, Augmented Reality. People can easily experience virtual reality through this platform. Explain How this Work 1) People standing in front of the Magic Mirror can see themselves wearing the clothes for Hunger Game. 2) Design their own photo background by using images, items, quotes shown on the movie. 3) Touch the screen to take a picture after all set-up. 4) Share personal pictures through Mobiles App and SNS. 6. Others 6.1. Title: Interactive Shooting Game for Hunger game 6.2. Touch point: Collaboration with Lott World amusement park. Describe the key characteristics This interactive shooting game idea is to maintain the movie’s popularity further by collaborating with one of the most popular amusement parks in Korea which is Lotte World. Regardless of the age group, interactive game called 4D shooting game in Lotte World is
  • 24. loved by many people. Since the game content lasts for a very long period, Hunger Game can develop the game content for this attraction and then provide the content to gain or to maintain the level of awareness of the movie. Provide rationale While the storyline of the Hunger Game is about survival game, there is high potential to extend its business into gaming industry as well. Thus, developing a game content related to the movie can play a big role to sustain already earned fans and also to lure more prospects in. Develop your strategy and advertising creative by using this platform Strategy: Develop game content of 4D attraction for Lotte World → Hunger game can actively promote the attraction to Hunger game fans in Korea. Thus, the strategy is beneficial for the both parties. Creative: Not only the content can be employed in the theme park attraction but also the content can be applied to anywhere from online game to home family video game like Wii. Ripple effect of developing the content has positive impact for the consecutive series of Hunger Game, which in this case, sustaining the awareness of the movie.
  • 25. Explain how this works These 4D shooting theatres have four elements that allow people to experience 4D effect. Those effects are 3D screen, sound effect, wind blow, and moving chair. One uses a gun to shoot any enemies, or obstacles directly pointing at the screen to earn score, and these scores are later accumulated to decide the winner among the participants. What is more interesting of this game is that the game automatically takes photos of the participants and shows the ranking by listing the photos at the end of the game, so the participants do not have to put their names in which personally think the function is labor-saving. III. Conclusion 1. How can our marketing strategy be integrated? A) We utilize one unified platform, which in our case is the mobile application. Even though we launch numerous digital promotional campaigns with totally distinct touch points, one eventually gets congruent message because the platform of our campaign is consolidated. Since one can enjoy several interactive games with the application also including the bus shelter heater, one will be more motivated to download it. Rationale behind such a reason is that the application will not be seen as just one time usage that the cost (i.e. searching for the application, downloading time, putting information, and other psychologically burdensome tasks) of downloading is considered time-consuming.
  • 26. 2. How will this digital media recommendation will enhance our client’s current or recent advertising campaign? A) Current marketing activities are only focusing on awareness stage such as using idols, online banner, and teaser advertisings. Although, the client has Facebook page, the page is not actively used, thus, more touch points are needed to promote the film. Our integrated marketing effort will offer consumers with experience to be part of the movie. At the end, this interactive marketing effort can lead consumers to the preference stage, which is shown below as the figure. Moreover, expanding the clients business into game content business could be a long-term strategy to build sustainable relationship with its fans.