This document discusses mobile learning and how it is becoming increasingly important as more learners use mobile devices. It begins with an introduction to audience response systems that can be used for mobile polling and feedback. It then discusses the growing capabilities and use of mobile phones before examining definitions and examples of mobile learning. The document considers the opportunities mobile learning provides and looks at several case studies. It concludes by discussing future directions such as location-based learning and augmented reality before opening for questions.
10. CEO Eric Schmidt
In his Mobile World
Congress keynote
address, Google CEO
Eric Schmidt describes
the mobile ecosystem
as a confluence of
computing power,
connectivity and
cloud computing, and
proclaims a new focus
for the industry:
putting mobile first.
5
11. Tomi Ahonen Almanac 2010
• 4.6 billion subscriptions - 68% of planet
• 3.4 billion unique users - half the planet
• 1.2 billion PCs (including notebooks)
• 3x as many camera phones in use today
than any kind of stand-alone camera, digital
or film-based - ever manufactured
• 1.13 billion handsets sold last year
compared to 270 million new PCs
• More internet users on mobile than on
personal computers
6
12. Capabilities Today
• 100% able to
receive SMS text
messages
• 95% have some
kind of browser
• 93% have a color
screen
• 73% of all phones
in use are Photograph: Alamy
cameraphones
7
35. Five Moments of Learning Needs
• When learning for the first
time
• When wanting to learn more
• When trying to remember
• When things change
Dr. Conrad Gottfredson
• When something goes wrong
13
36. Wikipedia Definition
“Learning that happens
across locations, or that
takes advantage of
learning opportunities
offered by portable
technologies.”
14
37. Different than e-Learning
• More personal
• Networked
• Fun
• More interactive
• Spontaneous
• Shorter in duration
• To the point
• For instant use
• Engaging users to contribute and share
Sami Leppänen
15
39. Mobile Learning Opportunities
ion Poll Just-in-time
L ocat Field guide
ic Quiz
specif
ing
Lea Micro learn Feedback
r
Review/remember mo ning Video recordings
dul
Alerts es Note
Survey tion taking
Geo-blogging Tra nscrip
Test
gs
Audi o recordin G eo-explorat
ion
Reminders
s
a nd acces Capture/share/document
On-dem ce
Reporting Referen Procedur Updates
es
Game-based learning
at ion Conferencing
Simul o ring
list Coaching/ment Organization
Jo b aid/check
Assignm Translat
ion Augmented reality
Decision support ents Presentations
17
41. Merrill Lynch GoLearn
• Learn when can
• 7 week pilot
• Results 1%
higher
• 45% less time
• 100% want
more
• 99% felt format
supports
learning
19
42. Accenture
• SCORM compliance
courses
• User satisfaction
ratings averaging 4.4
on a 5.0 scale —
compared to a 4.0
learner satisfaction
rating for the
computer-based
versions of the same
compliance courses
20
44. Welcome to Hairdressing Training
Voted Britain's
best example of
handheld
learning
http://htmob.mobi/
demo/
22
45. Welcome to Hairdressing Training
Voted Britain's
best example of
handheld
learning
http://htmob.mobi/
demo/
22
46. Mapping the African American Past
(MAAP)
• Columbia University
podcasts
• New York City
• Images, videos,
maps
• Lesson plans
http://maap.columbia.edu
23
47. Augmented Reality Scientific Role Play
Environments
• Game Engine
decoupled from
Game Content
• Desktop PC-
based AR content
editor
• Significant
collaboration,
teamwork, and
inquiry-based
learning
24
48. Virginia Mobile Learning Apps
Development Challenge
• 93% of 6-to-9 year
olds live in a home
with a cell phone
• 30% have a personal
cell phone
25
49. text4baby.org
• Free mobile information service
• Promote maternal and child health
• Texting BABY (or BEBE for
Spanish) to 511411
• Free SMS text messages each
week, timed to their due date or
baby’s date of birth
• Government, corporations,
academic institutions, professional
associations, tribal agencies and
non-profit organizations
26
50. Orientation or Events
• Location-based
mobile games,
tours and
conferences
• All platforms
• Text messaging
or mobile web
27
51. Abilene Christian University
• Syllabus
• “Clicker”
• Resources - dictionary,
thesaurus, calculator,
etc.
• Classroom
communicator
• Podcasting client
• eBook
• Internet
communicator
• Course information
• Notetaking
• Gradebook/attendance
http://m.acu.edu 28
52. Abilene Christian University
• Syllabus
• “Clicker”
• Resources - dictionary,
thesaurus, calculator,
etc.
• Classroom
communicator
• Podcasting client
• eBook
• Internet
communicator
• Course information
• Notetaking
• Gradebook/attendance
http://m.acu.edu 28
53. Abilene Christian University
• Syllabus
• “Clicker”
• Resources - dictionary,
thesaurus, calculator,
etc.
• Classroom
communicator
• Podcasting client
• eBook
• Internet
communicator
• Course information
• Notetaking
• Gradebook/attendance
http://m.acu.edu 28
56. Seven Simple Rules for Mobile
Rule #1: Forget what you think you know
Rule #2: Believe what you see, not what you
read.
Rule #3: Don’t start with constraints.
Rule #4: Focus on context, goals, and needs.
Rule #5: You can’t support everything.
Rule #6: Don’t convert, create!
Rule #7: Keep it simple.
from “Mobile Design and Development: Practical Concepts and Techniques for Creating
Mobile Sites and Web Apps” by Brian Fling
31
57. Hardware
• It’s not about
devices, but
capabilities
• It’s about the
experience — not
the technology
32
76. Questions / Discussion
Judy Brown
judy@judybrown.com
www.mlearnopedia.com
cc.mlearnopedia.com
twitter: judyb
txt judyb to 50500
45
Hinweis der Redaktion
Slides for SREB - Feb. 24
Your Learners ARE Mobile: Is Your Learning?
Friday 11 - 6:45 - 7:30
Becoming a world much more dependent upon mobile
"it's your alter ego - it's fundamental to everything you do."
6.8 billion population of planet
average replacement systole is 17 months
For young employed adults in Japan the replacement cycle is 6 months.
the American market has evolved a lot last year with the iPhone, but the rest of the world did not sit still, and thus the USA is probably 4 years behind the mainstream Industrialized World and 6 years behind the leading countries.
Mobile Internet Usage Is and Will Be Bigger than Most Think.
Keypad
Touch screen
Camera including video
2D barcode scanner
Microphone
Motion sensor
Network input to GPS positioning
review
refresh
reinforce
e-Learning Lite
Performance Support
On the job support
Access to information, education and reference
Podcasts
Updates and alerts
Forms and checklists
Collaboration
Coaching
Mentoring
Social Networking
Learning
Quizzes
Tests
Surveys and polls
Certification
Innovation
Games and simulation
Location-based
Augmented Reality
User Generated Content
Big Mobile on Campus
comScore, Inc. (NASDAQ: SCOR), a leader in measuring the digital world, today released a study of touchscreen  mobile phone adoption in the U.S., which showed a significant 159-percent growth rate during the past year to 23.8 million users in August 2009. The growth in touchscreen device adoption substantially outpaced the already strong 63-percent growth in U.S. adoption of smartphones.
http://www.gizmowatch.com/entry/foldable-mid-intel-with-touchscreen-is-only-of-a-cellphone-s-size/
Petr k.-designed MID can be folded into a device as small as the size of a standard cellphone, yet running all the applications, thanks to the screen placed on the exterior of the device.
The meat of the phone is organized around a set of hubs: People, Pictures, Games, Music + Video, Marketplace, and Office.
The OEMs that Microsoft's announcing they're working with at launch are: Qualcomm, LG, Samsung, Garmin Asus, HTC, HP, Dell, Sony Ericsson, and Toshiba.
Won’t work with Macs