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Skill-based game genres

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Analysis of skill-based game genres

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Skill-based game genres

  1. 1. Game Genres @joinstix
  2. 2. Play: Definition• “… a free activity standing quite consciously outside ‘ordinary’ life as being ‘not serious’ but at the same time absorbing the player intensely and utterly.” Johan Huizinga• Fundamentals: – Activity of choice – Alternate Reality (that does not affect real life) – Where the player has some control or self expression• Fun in Play is when the alternate reality aligns with personal taste (Challenge Types, Engaging Factors).
  3. 3. Game: Definition• A game is a structured play (activity, usually undertaken for enjoyment and sometimes used as an educational tool).• Key components of games are : – Goals / Challenges – Rules / Interaction• Games generally involve mental or physical stimulation, and often both.• Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational or psychological role.
  4. 4. Narrative Challenge DiscoveryGain Engagement Community Factors Self Responsibility Expression Sensual Experience
  5. 5. Skill Types SkillChallenge
  6. 6. Skill Types • Resource Management Strategy • Time management Luck • Riddle• Strength • Tiles• Coordination Action Puzzle • Maze• Timing • Construction • Mechanical • …
  7. 7. Action• A genre of game that would normally concentrate on physical challenges, hand-eye coordination and reaction time.• Sub genres: arcade, music, sports, shooters, fighting, platform, vehicle simulation Narrative Strategy Challenge Discovery Gain Engagement Community Luck Factors Action Puzzle Self Responsibility Expression Sensual Experience
  8. 8. Puzzle• A genre of computer game that concentrates on solving puzzles. The types of puzzles that need to be solved do vary on game to game. These types of games require different skills such as logic, pattern recognition, sequence solving and many more.• sub-genres: hidden object, Narrative Strategy Challenge Discovery Gain Engagement Community Luck Factors Action Puzzle Self Responsibility Expression Sensual Experience
  9. 9. Strategy (Turn-Based) Narrative Strategy Challenge Discovery Gain Engagement Community Luck Factors Action Puzzle Self Responsibility Expression Sensual Experience
  10. 10. Action-Puzzle• Examples: Zuma, Bubbles, Tetris Narrative Strategy Challenge Discovery Gain Engagement Community Luck Factors Action Puzzle Self Responsibility Expression Sensual Experience
  11. 11. Puzzle-Strategy• Examples: Scrabble, Rummikub, Clue Narrative Strategy Challenge Discovery Gain Engagement Community Luck Factors Action Puzzle Self Responsibility Expression Sensual Experience
  12. 12. Action-Strategy(RTS - Real Time Strategy)• Examples: team sports Narrative Strategy Challenge Discovery Gain Engagement Community Luck Factors Action Puzzle Self Responsibility Expression Sensual Experience
  13. 13. Adventure• A game that contains aspects of investigation, exploration, puzzle solving and plenty of interaction with game characters. Most downloadable adventure games are designed for a single player as story plays a large part of it. Narrative Strategy Challenge Discovery Gain Engagement Community Luck Factors Action Puzzle Self Responsibility Expression Sensual Experience
  14. 14. Action-Adventure• Action-adventure games tend to focus on exploration and usually involve item gathering, simple puzzle solving, and combat.• Sub genres: stealth, survival horror Narrative Strategy Challenge Discovery Gain Engagement Community Luck Factors Action Puzzle Self Responsibility Expression Sensual Experience
  15. 15. RPG (Role Playing Game) Narrative Strategy Challenge Discovery Gain Engagement Community Luck Factors Action Puzzle Self Responsibility Expression Sensual Experience
  16. 16. Construction and ManagementSimulations• Simcity, Sims Narrative Strategy Challenge Discovery Gain Engagement Community Luck Factors Action Puzzle Self Responsibility Expression Sensual Experience
  17. 17. Charades• OMGPOP/Draw My Thing• Game Shows Narrative Strategy Challenge Discovery Gain Engagement Community Luck Factors Action Puzzle Self Responsibility Expression Sensual Experience
  18. 18. Life Simulations• Tamaguchi, Sims Narrative Strategy Challenge Discovery Gain Engagement Community Luck Factors Action Puzzle Self Responsibility Expression Sensual Experience
  19. 19. Time Management Narrative Strategy Challenge Discovery Gain Engagement Community Luck Factors Action Puzzle Self Responsibility Expression Sensual Experience
  20. 20. Conclusion• There is NOT really perfect distinction between game genres.• They tend to mix skills and engagement factors.

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