The document outlines Joachim Tesmer's process for solving problems by the July 29th deadline. It involves understanding the problem by listening to people involved like teachers and students. Drawing from 18 years of software development experience and discussing similar problems in an agile development approach. The process also includes creating a common understanding through sketching ideas, storyboarding, decomposing the story into tasks on a task board, and getting feedback on prototypes to check for ease of understanding, missing parts, and ways to improve before the deadline.