A mobile gaming workshop I gave up in Boston for RIA Unleashed 2011. 4 hours of fun. I showed Lua, Corona SDK, Adobe AIR, blitting, Box2D, physics, touch events, and some business aspects of gaming. Really fun.
19. LESSON 2: LUA
a.print g.variants
b.-- and --[[ ]]-- h.types: string, number,
function, table, boolean, nil
c._G
i. if then else elseif
d.foo = “bar”
j. concatenation
e.nil
k.tables
f. bar = nil
20. LESSON 2: LUA
l. < > <= >= == ~= q.while / pairs / ipairs, for
start,end,optionalIncrment
m.and, or, not
r. functions
n.type
s. arg
o.multiple return types
t. scope
p.local vs. global
26. LESSON 7: OPENFEINT
a.website e.on 10 kills, unlock
achievement
a.Create Leaderboard
f. make a menu
b.Create Achievements
g.button for seeing scores
b.require it
h.button for seeing
c.init it achievements
d.on kill, add points