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House of Cards
Poker Boom in the Video Game Industry
Paweł Weder
CIO, GameDesire Company
• Poker became mainstream
• Poker vs Video Games
• What changed in the game industry
• Some thoughts about the future
Agenda
Poker
Where it took off
(aka the Poker Boom)
• Movie: Rounders (1998)
• 2003 World Series of Poker
• + introduction of online Poker @ Planet Poker
Online Poker
Poker became mainstream
StarCraft/Poker
StarCraft/Poker
Poker and SC are games of incomplete information
Both are games which require
◦ psychological
◦ Tactical
◦ Strategic Thinking
StarCraft/Poker
Multi tasking
◦ Ad hoc Strategy
◦ Changeable Tactics
Spectator sport
◦ Fun to watch (even on multiple tables)
◦ Easy to understand rules
Easy to differentiate colors/ shapes
Starcraft/Poker
Booth games are easy to understand / learn but hard to master
Commonalities between
Starcraft & Poker Pros
Commonalities between
Starcraft & Poker Pros
•Making correct decisions under pressure
•Mental strength
•Ability to create strategies and new tactics on the fly
•THEY ARE insane good in Multi Tasking
Fighting games vs Poker
Fighting games are about position and space control.
◦ Poker -> Betting position
◦ Fighting game -> Fighter Position
Fighting games vs Poker
Multi tasking
◦ Ad hoc Strategy
◦ Changeable Tactics
Spectator sport
◦ Fun to
Easy to understand rules
Easy to differentiate colors/ shapes
….
Fighting games vs Poker
Multi tasking
◦ Ad hoc Strategy
◦ Changeable Tactics
Spectator sport
◦ Fun to
Easy to understand rules
Easy to differentiate colors/ shapes
….
Random?
Poker defined modern gaming
Poker defined
e-sport before e-sport
Poker defined
e-sport before e-sport
Spectator sport
◦ Fun to watch (even on multiple table)
Easy to understand rules
Easy to differentiate colors/ shapes
Poker defined
e-sport before e-sport
Spectator sport
◦ Fun to watch (even on multiple table)
Easy to understand rules
Easy to differentiate colors/ shapes
Affinity effect
Poker players started to be interested in video games
Pro Video Gamers start to be interested in Poker
Affinity effect
Poker players started to be interested in video games
Pro Video Gamers start to be interested in Poker
Poker Stars Tournaments for Heartstone Players
Heartstone player tournaments for Poker Players
Future
Thank you 

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Poker Boom in the Video Game Industry | Pawel Weder

Hinweis der Redaktion

  1. Intro o mnie 
  2. A lot of things happened in gaming Influenced by casino game Sample: pokemon and the "creature catching" algorythm based on SLOTS this changed my perspective on Pokemon. and well grabed my attention - after some digging I found
  3. Diablo 3 (not only this there where many other RPG games) Looking on core mechanics -> this is a huge slot machine Core loop: run, attack, randomize win, collect REPEAT that again is SLOTS-that can be found at the core of a game. what about poker?
  4. few words how poker become mainstream how it influenced and changed gaming industry +some thoughts about the future of games in regards to poker
  5. Poker Started started at early 19th century and since then grow insanly fast But still it was kind of a Tabu topic. playd in smokey bars by gang members. At least that is the perception. But things started change. I don’t want to go through the whole Poker Boom periode
  6. Just few snaps, : Movie Rounders appears in theaters -> Poker appeard in the mass medium. World Series of Poker transmited tournaments Amateur Chris Moneymaker -> won entry to WSOP from Poker Stars and a lot of money VERY UNIQUE to this tournament -> Where able to show cards in hand That is of course just a glips of what happend All this helped to give Birth of spectator sports -> but about this later
  7. If someone is interested there is a higly detailed Poker Timeline about the main events in ePoker on onlinepoker.com Shows Ups & Downs of Poker in online world Poker Boom ended but nether less - …. ->
  8. Apearently every body could play poker, at home,any time… Play it ON LINE on a computer Not only Watch poker tournaments or wait for Friday night to play with couple of friends. Rise of poker gave birth to Games Theory Game Theory is the study of mathematical models and is used mainly in economics, political sciene psychology but as well computer science and poker. Anyway… Jumping to video games…
  9. in the mean time gaming was rising and multiplayer games become more and more popular. For the sake of this talk lets stick to Star Craft -> So.. what do both games have in common
  10. Just to name a few similarities Booth are games of incomplete information (cards on table vs Fog of war) Both are games which require -psychological -Tactical -Strategic Thinking
  11. Going further Multi tasking Creating Ad hoc Strategy Changeable Tactics AND BOOTH are Spectator sports, Fun to watch (even on multiple tables) Easy to understand rules Easy to differentiate colors/ shapes ->
  12. after a moment of watching you know exactly what is going on There are way more things but bottom line is, booth games are very similar So a comparison: One Hand could be equala to one Battle
  13. Left poker / Right SC Booth games are for people who are used to play them very easy to read / understand even from far away Anyway as said every one could jump in and after short intro play Poker, SC in a moment But what happen when you become a pro at the game
  14. What does Professional SC and Poker player have in common
  15. Again just to name a few Making correct decisions under pressure Mental strength Ability to create strategies and new tactics on the fly THEY ARE insane good in Multi Tasking Lets look on same games but from a pro’s point of view
  16. Left Poker (multi tabling) Right SC this time showing the minimap where a lot of small Battles happen (btw I’ve added the tactical arrows) Booth situations are again readable for anyone but only dedicated player keep up with the action Ok lets just quick jump to a different genre because similarities don’t end with the strategy genre
  17. Fighting games, lets think here about for instance Street fighter. Anyway Randy Lew, started playing Tekken Streetfighter .. Competivly! Then won 2.6milion $ playing on poker stars (known for playing 24 tables at the same time. Fighting games are about position and space control. Poker as well.. Betting position is very important
  18. Any other attribute can be repeated. In fact, the same can be said about any card game. Or correctly designed Video game They're always easy to learn. You can teach someone the rules in minutes. […]
  19. You can set up a game with a novice in less time than that. However, mastery of the game can take lifetimes. Like Street Fighter, poker is ruled by high tensions and mechanical exchanges – it is a contest of wits, luck and opportunism.
  20. So what does this random things about poker fighting games star craft, cards preview shown in the 2003 World Series of poker tell us about gaming?
  21. Poker basically defines modern games. (at least the successful once) Settings standards for features as well as community So..
  22. Basically… Poker defined what is today know as E-Sport
  23. Of course there is more. Because poker was the first game to truly glorify all of the necessary skills in e-sport.  Successful games share much more patterns with Poker. Like beeing a endless /ever green Almost all games are of incomplete information
  24. What is more important for gamedesign? Making games that fit basic features of a poker game/ poker tournier we see interesting things happen in our online communities
  25. What is happening is called Affinity effect Poker players expand their horizons and become competitive in other games like SC, Heartstone, Streetfighter… Want to take on new challenges.   When we strip the skills of poker down to the basics it’s all about game theory, which can be applied to all games of skill.   Therefore poker players and e-gamers take it as a challenge to become competitive at the other games
  26. So what is happening? Poker tournaments for Heartstone Players and HeartStone Tournaments for Poker player and many more events of this type will be launched. Bringing together two different (but well the same) groupes of people. So summing it up
  27. In the future we will probably see more and more of this happening, skilled gamers look for new challenges, the world of spectators look for exciting shiny new things, game theory is always at the core. Maybe right now is the right moment to invest in highly competetive skill games that appear to Poker user base. Thank you