This document discusses the mergers and acquisitions in the social casino gaming industry from 2010 to 2016, totaling nearly $3 billion. It also notes the increasing trend of social casino games licensing popular intellectual properties like Wizard of Oz, Wheel of Fortune, and Marvel characters. Finally, it analyzes the challenges of generating sufficient revenue and lifetime value from users to recoup a $10 user acquisition cost through in-app purchases in social casino games.