2. RICHARD STOREY ON THE IPA EFFECTIVENESS AWARDS âWithout exception, each campaign was effective because its 'creators' developed a theory about the problem they were facing and, from that, found a means of influencing the dynamics in their favour. I guess we call that having a strategy.â
3. ROBERT MCKEE âLimitation is vital. the first step toward a well-told story is to create a small, knowable world⊠The constraint that setting imposes on story design doesn't inhibit creativity: it inspires it."
4. STEPHEN KING THE JWT PLANNERS GUIDE Where are we? Why are we there? Where could we be? How could we get there?Are we getting there?
5. DON NORMAN âAlmost always when somebody comes to you with a problem, theyâre really telling you the symptoms and the first and the most difficult part of design is to figure out what is really needed to get to the root of the issue and solve the correct problem.â
6. MARTIN WEIGEL The crafting of that jewel-like single sentence of strategic brilliance - the âkey thoughtâ or âpropositionâ or whatever you want to call it - is often held up as the truest test of planningâs craft, and contribution. But polishing the proposition/key thought/etc. isnât the hard bit of developing creative strategy. Defining the role of communications in solving the problem is.