SlideShare ist ein Scribd-Unternehmen logo
1 von 3
Proposal
1
Working Title:
Sky-walkers magic
Audience:
My audience is going to be more aimed toward Male due to the fact that I have some violence in it and these tend
to play video games more found from research from yougov. females can play it too because it is an adventure
game which are not gender specific and women do make up half of the gaming community found from research.
The age I have decided for my audience is teenagers between the ages 15-24, I have chosen this as my audience
because it has some violence included so it is not meant for children but also this is the main audience age range
which plays video games which I found out from my research on my survey but when researching online I have
found out that 25-39 are most interested in games, but teens have more times on their hands because they tend to
be unemployed which is why they will play my game more. The social grade of the people buying my game is
C1BA which is all middle class and it is at this because I am planning on my game being around £30 and this is the
main type of group who have disposable income so it should sell well in this area. The psychographic for my game
is Needs driven, this group act upon impulse and instinct. This group does not plan and will respond to messages
relating to missing opportunities and impulse buying which I shall do my making my game really interesting and
new. My game will not be geodemographic due to the fact that it is large and anybody can play it but I researched
up areas in the uk which do well for games and I will want to focus my games around these areas. The aim of my
game is too be very relaxing and enjoyable.
Rationale (approx. 100 words)
During this year, I have made a game before, I have learned how to use Photoshop and draw in pixels and
animate using timelines. I have learned how to make walk cycle animations and to make videos move more
smoothly and I will use these to make my game up too high grade potential. I have also learned how to make 2D
objects seem more 3D even making isometric which may come to use for this new project to make it more realistic
and interesting for the audience. My video from the earlier project was a 1st person thriller in which you would
escape from a room by solving puzzles, This was too engage the audience which I will trying to be doing this time
even though I am going for something completely different and new to me this time with adventure. Not many skills
I have learned previously will come to help with this task so I am going to go on YouTube and look up new tutorials
as well as getting help from other sources which I have done ad found out many new methods, tools and software
all of which are useful. I chose to do a video game because I really like the idea of it and think that with my first one
I got a good grade but I believe that I can expand that idea even more.
Project Concept (approx. 200 words)
My concept for my game is going to be an adventure genre open world area with puzzles and quests to do around
the place video game, it will be similar to monkey island in some aspects, I have chosen this because from my
audience research I found this was the best idea that people who play video games generally like or prefer. I really
want to engage the audience and interest them. The character will spawn in and immediately will be engaged in an
intricate story and then once done will be able to free-roam on the map and explore doing other interactive options.
The research I have conducted started with looking at existing products, the existing products were generally
useful and I could see what were good ideas to use for my video game idea. Then I moved on to doing a survey on
the website survey monkey this helped me to decide on certain parts of my game due to the audience choosing
what they liked more. Once this was all done to top it off I did individual interviews, I decided to do 3 of these, the
interview questions required much more detail so I could really understand and form my idea. The final part off my
research was production experiments, the experiments allowed me to develop certain skills and practice for my
final product so I can get it right in the end.
Evaluation (approx. 50 words)
For evaluating I plan to write about the processes I went through after every day of production when I come to
creating it, I will also write about how I think it looks and any strengths and weaknesses/improvements that I would
make to get the best grade possible. Another way of evaluating will be my progress diary which I write at the end of
every week about everything I have done and learned in detail and include images as well to reference my work
throughout the week. The final part of a project is evaluating on an actual PowerPoint, I will self-evaluate the whole
project in great detail as well as allowing some feedback from different viewers just to get my game to peak
condition. This will help me to improve and make things better when I move on to making another project in the
future. Evaluations are really important and finish/close off a project which is why I will really focus on this and not
lose interest towards the end.
Proposal
2
Schedule
WEEK OVERALL PLAN SPECIFIC TASKS
1 Initial Response
+ Proposal
Complete my initial plans for the project talking about ideas
and mood boards about what I might want to create.
2 Product +
Audience
Research
For this week, I will be doing audience research to make up a
clear decision of what I want to make and the audience I will
have but I can make little tweaks to it later on, all of this is
just further planning in lots of detail I will even include
audience facts.
3 Production
Experiments
Complete my experiments which I will be making many
practice products for the final production process. I will also
reflect upon these products for practice later on.
4 Pre-Production
and Planning
Do my proposal finishing off the idea and going into the
project with a solid idea and then do my planning deciding on
specific things such as colours and fonts that I shall be using.
5 Production To start of my production in the first week I will create my
background and whole world with detailed graphics on a
large-scale Photoshop document. This will get the project set
up and is a main factor that I want to focus on which is why I
am starting with this.
6 Production Next part of my production, I will this week create my
characters and the walk cycle to get the game more settled
then I can decide on how to animate it and finish it from
there.
7 Production I will create all of my sound effects and music as well as
starting part of the animation process which will continue in
to the next week.
8 Production The last week of production will involve finishing my
animation and then adding all of the sound effects over the
video, if I have time because I might have to go over things
again to make sure that it’s perfect then I will make a game
case and poster to place alongside with the game.
9 Evaluation Whilst working on my editing I shall also do a reflection every
day to talk about what I have done. Finally, the last task I am
going to carry out will be my evaluation in which I self-
evaluate myself for the entire project as well as getting some
peer feedback.
10 Development +
Contingency
This is the final week where I will look upon all the feedback
that I have gotten and given myself and then I will change my
product and make improvements if anything actually needs
changing.
Bibliography
At least 7 sources total and should include books, videos/films/video games, magazines and newspaper articles etc.
1. Ayrton Starkey (2018) Target Audience Interviews (conducted on 18th April
2. Fintan Sedgewick (2018) Target Audience Interviews (conducted on 13th April)
3. Jay Birkin. (2018) Target Audience Research Survey, www.surveymonkey.com(conducted on 11th – 14th April)
4. James Case (2018) Target Audience Interviews (conducted on 12th April)
5. Anon. (2016). People who are interested in Video Games. Available:
https://yougov.co.uk/profileslite#/Video_Games/demographics. Last accessed 1st May 2018.
6. Anon. (.). Adobe colour cc. Available: https://color.adobe.com/create/color-wheel/. Last accessed 1st May 2018.
7. Maniac Mansion; 1987, Developers: LucasArts, Realtime Associates, Designers: Ron Gilbert, Gary Winnick.
8. The Secret of Monkey Island; 1990, Developers: LucasArts, Telltale Games, Designers: Ron Gilbert, Tim
Schafer, Dave Grossman, Jonathan Ackley, Michael Stemmle, Sean Clark, Larry Ahern.
9. GAMEPLAYZ. (2014). Planets 3 Official 3D open-world Game Teaser Trailer - PC. Available:
https://www.youtube.com/watch?v=CsCmrRH3OdM. Last accessed 11th April 2018.
Proposal
3

Weitere ähnliche Inhalte

Was ist angesagt?

Fmp proposal 2020 copy
Fmp proposal 2020   copyFmp proposal 2020   copy
Fmp proposal 2020 copyLily809411
 
Y2 fmp pre proposal 2021 real
Y2 fmp pre proposal 2021 realY2 fmp pre proposal 2021 real
Y2 fmp pre proposal 2021 realLily809411
 
Factual proposal
Factual proposalFactual proposal
Factual proposalLily809411
 
Factual development and planning pro forma
Factual development and planning pro formaFactual development and planning pro forma
Factual development and planning pro formaLily809411
 
FMP proposal document
FMP proposal document FMP proposal document
FMP proposal document caleb wilcox
 
Evaluation unit 9
Evaluation unit 9Evaluation unit 9
Evaluation unit 9jay birkin
 
6. production reflection
6. production reflection6. production reflection
6. production reflectionjack-morton
 
Factual Project
Factual ProjectFactual Project
Factual ProjectLily809411
 
Production reflection
Production reflectionProduction reflection
Production reflectionjack-morton
 
7. evaluation (interactive)
7. evaluation (interactive)7. evaluation (interactive)
7. evaluation (interactive)jessicacrosland
 

Was ist angesagt? (20)

Fmp proposal 2020 copy
Fmp proposal 2020   copyFmp proposal 2020   copy
Fmp proposal 2020 copy
 
Y2 fmp pre proposal 2021 real
Y2 fmp pre proposal 2021 realY2 fmp pre proposal 2021 real
Y2 fmp pre proposal 2021 real
 
Factual proposal
Factual proposalFactual proposal
Factual proposal
 
Factual development and planning pro forma
Factual development and planning pro formaFactual development and planning pro forma
Factual development and planning pro forma
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
FMP proposal document
FMP proposal document FMP proposal document
FMP proposal document
 
Evaluation unit 9
Evaluation unit 9Evaluation unit 9
Evaluation unit 9
 
6. production reflection
6. production reflection6. production reflection
6. production reflection
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
Evaluation
 Evaluation Evaluation
Evaluation
 
Factual Project
Factual ProjectFactual Project
Factual Project
 
Production reflection
Production reflectionProduction reflection
Production reflection
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
7. evaluation (interactive)
7. evaluation (interactive)7. evaluation (interactive)
7. evaluation (interactive)
 
Video game evaluation
Video game evaluationVideo game evaluation
Video game evaluation
 
5. proposal final
5. proposal final 5. proposal final
5. proposal final
 
unit 3 evaluation
unit 3  evaluationunit 3  evaluation
unit 3 evaluation
 
7. evaluation(2)
7. evaluation(2)7. evaluation(2)
7. evaluation(2)
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 

Ähnlich wie Proposal

Proposal adv project 2020 finished proposal
Proposal adv project 2020 finished proposalProposal adv project 2020 finished proposal
Proposal adv project 2020 finished proposalDodohMoatshe
 
Proposal Megan.docx
Proposal Megan.docxProposal Megan.docx
Proposal Megan.docxMeganIvy1
 
L3 CMPT Y2 Evaluation Template.pptx
L3 CMPT Y2 Evaluation Template.pptxL3 CMPT Y2 Evaluation Template.pptx
L3 CMPT Y2 Evaluation Template.pptxSecurityPuppetProduc
 
4. proposal
4. proposal4. proposal
4. proposallukeh01
 
Proposal adv project 2020
Proposal adv project 2020Proposal adv project 2020
Proposal adv project 2020jessicacrosland
 
6. production reflection fmp l3
6. production reflection fmp l36. production reflection fmp l3
6. production reflection fmp l3greenj1123
 
7. production reflection vg
7. production reflection vg7. production reflection vg
7. production reflection vggreenj1123
 
4. proposal (video games)
4. proposal (video games)4. proposal (video games)
4. proposal (video games)AlfieIngram
 
2. initial plans
2. initial plans2. initial plans
2. initial plansjay birkin
 
4. proposal finished
4. proposal finished4. proposal finished
4. proposal finishedLouisbiddles7
 
2. initial plans (1)
2. initial plans (1)2. initial plans (1)
2. initial plans (1)Tom Batty
 

Ähnlich wie Proposal (20)

Proposal adv project 2020 finished proposal
Proposal adv project 2020 finished proposalProposal adv project 2020 finished proposal
Proposal adv project 2020 finished proposal
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
Proposal Megan.docx
Proposal Megan.docxProposal Megan.docx
Proposal Megan.docx
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
Fmp proposal
Fmp proposalFmp proposal
Fmp proposal
 
L3 CMPT Y2 Evaluation Template.pptx
L3 CMPT Y2 Evaluation Template.pptxL3 CMPT Y2 Evaluation Template.pptx
L3 CMPT Y2 Evaluation Template.pptx
 
4. proposal
4. proposal4. proposal
4. proposal
 
Proposal adv project 2020
Proposal adv project 2020Proposal adv project 2020
Proposal adv project 2020
 
6. production reflection fmp l3
6. production reflection fmp l36. production reflection fmp l3
6. production reflection fmp l3
 
4. proposal
4. proposal4. proposal
4. proposal
 
4. proposal
4. proposal4. proposal
4. proposal
 
Blog powerpoint
Blog powerpointBlog powerpoint
Blog powerpoint
 
4. Proposal edit
4. Proposal edit4. Proposal edit
4. Proposal edit
 
7. production reflection vg
7. production reflection vg7. production reflection vg
7. production reflection vg
 
4. proposal (video games)
4. proposal (video games)4. proposal (video games)
4. proposal (video games)
 
Presentation1
Presentation1Presentation1
Presentation1
 
4. proposal
4. proposal4. proposal
4. proposal
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
4. proposal finished
4. proposal finished4. proposal finished
4. proposal finished
 
2. initial plans (1)
2. initial plans (1)2. initial plans (1)
2. initial plans (1)
 

Mehr von jay birkin

Mehr von jay birkin (20)

Reworked added presentation script
Reworked added presentation scriptReworked added presentation script
Reworked added presentation script
 
Work
WorkWork
Work
 
Work
WorkWork
Work
 
Personal statement
Personal statementPersonal statement
Personal statement
 
Ual ucas pro forma(1)
Ual ucas pro forma(1)Ual ucas pro forma(1)
Ual ucas pro forma(1)
 
Pitch
PitchPitch
Pitch
 
Presentation script
Presentation scriptPresentation script
Presentation script
 
Presentation Pitch
Presentation PitchPresentation Pitch
Presentation Pitch
 
Presentation ideas
Presentation ideasPresentation ideas
Presentation ideas
 
Production reflection
Production reflectionProduction reflection
Production reflection
 
1.case study
1.case study1.case study
1.case study
 
Feedback
FeedbackFeedback
Feedback
 
Learning unity
Learning unityLearning unity
Learning unity
 
Reflection
ReflectionReflection
Reflection
 
Planning
PlanningPlanning
Planning
 
Problem solving
Problem solvingProblem solving
Problem solving
 
Problem solving
Problem solvingProblem solving
Problem solving
 
Research
ResearchResearch
Research
 
Fmp
FmpFmp
Fmp
 
Presentation eval
Presentation evalPresentation eval
Presentation eval
 

Kürzlich hochgeladen

Disha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdfDisha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdfchloefrazer622
 
Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Celine George
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxheathfieldcps1
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhikauryashika82
 
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Disha Kariya
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsTechSoup
 
APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAssociation for Project Management
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeThiyagu K
 
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...christianmathematics
 
9548086042 for call girls in Indira Nagar with room service
9548086042  for call girls in Indira Nagar  with room service9548086042  for call girls in Indira Nagar  with room service
9548086042 for call girls in Indira Nagar with room servicediscovermytutordmt
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpinRaunakKeshri1
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfsanyamsingh5019
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104misteraugie
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3JemimahLaneBuaron
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfAdmir Softic
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...EduSkills OECD
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfAyushMahapatra5
 

Kürzlich hochgeladen (20)

Disha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdfDisha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdf
 
Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
 
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
 
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The Basics
 
APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across Sectors
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
 
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
 
9548086042 for call girls in Indira Nagar with room service
9548086042  for call girls in Indira Nagar  with room service9548086042  for call girls in Indira Nagar  with room service
9548086042 for call girls in Indira Nagar with room service
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpin
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdf
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdf
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 

Proposal

  • 1. Proposal 1 Working Title: Sky-walkers magic Audience: My audience is going to be more aimed toward Male due to the fact that I have some violence in it and these tend to play video games more found from research from yougov. females can play it too because it is an adventure game which are not gender specific and women do make up half of the gaming community found from research. The age I have decided for my audience is teenagers between the ages 15-24, I have chosen this as my audience because it has some violence included so it is not meant for children but also this is the main audience age range which plays video games which I found out from my research on my survey but when researching online I have found out that 25-39 are most interested in games, but teens have more times on their hands because they tend to be unemployed which is why they will play my game more. The social grade of the people buying my game is C1BA which is all middle class and it is at this because I am planning on my game being around £30 and this is the main type of group who have disposable income so it should sell well in this area. The psychographic for my game is Needs driven, this group act upon impulse and instinct. This group does not plan and will respond to messages relating to missing opportunities and impulse buying which I shall do my making my game really interesting and new. My game will not be geodemographic due to the fact that it is large and anybody can play it but I researched up areas in the uk which do well for games and I will want to focus my games around these areas. The aim of my game is too be very relaxing and enjoyable. Rationale (approx. 100 words) During this year, I have made a game before, I have learned how to use Photoshop and draw in pixels and animate using timelines. I have learned how to make walk cycle animations and to make videos move more smoothly and I will use these to make my game up too high grade potential. I have also learned how to make 2D objects seem more 3D even making isometric which may come to use for this new project to make it more realistic and interesting for the audience. My video from the earlier project was a 1st person thriller in which you would escape from a room by solving puzzles, This was too engage the audience which I will trying to be doing this time even though I am going for something completely different and new to me this time with adventure. Not many skills I have learned previously will come to help with this task so I am going to go on YouTube and look up new tutorials as well as getting help from other sources which I have done ad found out many new methods, tools and software all of which are useful. I chose to do a video game because I really like the idea of it and think that with my first one I got a good grade but I believe that I can expand that idea even more. Project Concept (approx. 200 words) My concept for my game is going to be an adventure genre open world area with puzzles and quests to do around the place video game, it will be similar to monkey island in some aspects, I have chosen this because from my audience research I found this was the best idea that people who play video games generally like or prefer. I really want to engage the audience and interest them. The character will spawn in and immediately will be engaged in an intricate story and then once done will be able to free-roam on the map and explore doing other interactive options. The research I have conducted started with looking at existing products, the existing products were generally useful and I could see what were good ideas to use for my video game idea. Then I moved on to doing a survey on the website survey monkey this helped me to decide on certain parts of my game due to the audience choosing what they liked more. Once this was all done to top it off I did individual interviews, I decided to do 3 of these, the interview questions required much more detail so I could really understand and form my idea. The final part off my research was production experiments, the experiments allowed me to develop certain skills and practice for my final product so I can get it right in the end. Evaluation (approx. 50 words) For evaluating I plan to write about the processes I went through after every day of production when I come to creating it, I will also write about how I think it looks and any strengths and weaknesses/improvements that I would make to get the best grade possible. Another way of evaluating will be my progress diary which I write at the end of every week about everything I have done and learned in detail and include images as well to reference my work throughout the week. The final part of a project is evaluating on an actual PowerPoint, I will self-evaluate the whole project in great detail as well as allowing some feedback from different viewers just to get my game to peak condition. This will help me to improve and make things better when I move on to making another project in the future. Evaluations are really important and finish/close off a project which is why I will really focus on this and not lose interest towards the end.
  • 2. Proposal 2 Schedule WEEK OVERALL PLAN SPECIFIC TASKS 1 Initial Response + Proposal Complete my initial plans for the project talking about ideas and mood boards about what I might want to create. 2 Product + Audience Research For this week, I will be doing audience research to make up a clear decision of what I want to make and the audience I will have but I can make little tweaks to it later on, all of this is just further planning in lots of detail I will even include audience facts. 3 Production Experiments Complete my experiments which I will be making many practice products for the final production process. I will also reflect upon these products for practice later on. 4 Pre-Production and Planning Do my proposal finishing off the idea and going into the project with a solid idea and then do my planning deciding on specific things such as colours and fonts that I shall be using. 5 Production To start of my production in the first week I will create my background and whole world with detailed graphics on a large-scale Photoshop document. This will get the project set up and is a main factor that I want to focus on which is why I am starting with this. 6 Production Next part of my production, I will this week create my characters and the walk cycle to get the game more settled then I can decide on how to animate it and finish it from there. 7 Production I will create all of my sound effects and music as well as starting part of the animation process which will continue in to the next week. 8 Production The last week of production will involve finishing my animation and then adding all of the sound effects over the video, if I have time because I might have to go over things again to make sure that it’s perfect then I will make a game case and poster to place alongside with the game. 9 Evaluation Whilst working on my editing I shall also do a reflection every day to talk about what I have done. Finally, the last task I am going to carry out will be my evaluation in which I self- evaluate myself for the entire project as well as getting some peer feedback. 10 Development + Contingency This is the final week where I will look upon all the feedback that I have gotten and given myself and then I will change my product and make improvements if anything actually needs changing. Bibliography At least 7 sources total and should include books, videos/films/video games, magazines and newspaper articles etc. 1. Ayrton Starkey (2018) Target Audience Interviews (conducted on 18th April 2. Fintan Sedgewick (2018) Target Audience Interviews (conducted on 13th April) 3. Jay Birkin. (2018) Target Audience Research Survey, www.surveymonkey.com(conducted on 11th – 14th April) 4. James Case (2018) Target Audience Interviews (conducted on 12th April) 5. Anon. (2016). People who are interested in Video Games. Available: https://yougov.co.uk/profileslite#/Video_Games/demographics. Last accessed 1st May 2018. 6. Anon. (.). Adobe colour cc. Available: https://color.adobe.com/create/color-wheel/. Last accessed 1st May 2018. 7. Maniac Mansion; 1987, Developers: LucasArts, Realtime Associates, Designers: Ron Gilbert, Gary Winnick. 8. The Secret of Monkey Island; 1990, Developers: LucasArts, Telltale Games, Designers: Ron Gilbert, Tim Schafer, Dave Grossman, Jonathan Ackley, Michael Stemmle, Sean Clark, Larry Ahern. 9. GAMEPLAYZ. (2014). Planets 3 Official 3D open-world Game Teaser Trailer - PC. Available: https://www.youtube.com/watch?v=CsCmrRH3OdM. Last accessed 11th April 2018.