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Sociable machines
   a small bot study case




                     Javier | Helen
final project
                                                           Project Context

                               … are natural and intuitive for people to
                                communicate with and to learn from [Breazea,
                                2000]

                               … are able to generate a flexible and dynamic
                                interaction that is tangible, affective, and social
• Leonardo, MIT media Lab       [Brooks et al, 2004]

                               … are virtual minds that are able to have a
                                physical interaction with the environment.

• Wall-E, Disney / Pixar


                               ”If we want computers to be genuinely intelligent
                                and to interact naturally with us, we must give
                                computers the ability to recognize, understand,
                                even to have and express emotions” [Picard,
                                1997].
final project
                                                                   Proposal

                             To build a robot which is able to interact with a
                              user in a somehow natural and intuitive way.
                              This under the big umbrella of building embodied
                              technologies which interact with people as a
          design
                              learning companion.


Softwar
   e


               hardware
final project
                Hardware
final project
                                   Software




                        Emotions




                Tutor
final project
                                        Design of the robot

                “.. can say his own name, beep and toot, but not
                much else... this robot who does most of his acting
                with his eyes, hands and caterpillar-tracked robot
                body, conveying fear, loneliness and joy largely
                without talking…”

                             Pittsburgh Tribune, about Wall-E movie 2008
final project
                                    Design of the system

                The tutor system present Number pattern
                extrapolation task. The student interacts with the
                system using tangible elements (fiducials) and
                receive feedback through the companion which is
                able to express emotions.



                Two more
                examples




                 The rule
                 sentence


                                            1, 3, 5, …



                The answer
final project
                             Modules




                1, 3, 5, …
final project
                                     Testing

             expresions




 NOT voice
ONLY sound




NOT human




                          reaction
final project
                Demo

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Exploring Multimodal Embeddings with Milvus
 

200905 - Sociable machines

  • 1. Sociable machines a small bot study case Javier | Helen
  • 2. final project Project Context  … are natural and intuitive for people to communicate with and to learn from [Breazea, 2000]  … are able to generate a flexible and dynamic interaction that is tangible, affective, and social • Leonardo, MIT media Lab [Brooks et al, 2004]  … are virtual minds that are able to have a physical interaction with the environment. • Wall-E, Disney / Pixar  ”If we want computers to be genuinely intelligent and to interact naturally with us, we must give computers the ability to recognize, understand, even to have and express emotions” [Picard, 1997].
  • 3. final project Proposal  To build a robot which is able to interact with a user in a somehow natural and intuitive way. This under the big umbrella of building embodied technologies which interact with people as a design learning companion. Softwar e hardware
  • 4. final project Hardware
  • 5. final project Software Emotions Tutor
  • 6. final project Design of the robot “.. can say his own name, beep and toot, but not much else... this robot who does most of his acting with his eyes, hands and caterpillar-tracked robot body, conveying fear, loneliness and joy largely without talking…” Pittsburgh Tribune, about Wall-E movie 2008
  • 7. final project Design of the system The tutor system present Number pattern extrapolation task. The student interacts with the system using tangible elements (fiducials) and receive feedback through the companion which is able to express emotions. Two more examples The rule sentence 1, 3, 5, … The answer
  • 8. final project Modules 1, 3, 5, …
  • 9. final project Testing expresions NOT voice ONLY sound NOT human reaction