22. Technical learnings
▪ Cloud apps/Static cards
▪ work via REST API (Mirror API) interface (all languages possible)
▪ have no access to sensors except location
▪ Subscription model also in engineering: example menus
!
▪ Native apps
▪ are in essence Android apps (APKs, Java)
▪ SDK (GDK) released in November
27. 3 clients, 3 design cases
Enhance an existing service with contextual smartness
!
!
Connect the data from the cloud to the moment to
create a new value from their knowledge.
!
!
With EYE we enhance the physical space.
50. Glass inspires new ways of interacting,
using head gestures and in real presence
Storytelling is a powerful guideline
51. Overall learnings
▪ There are no apps, you create relations with apps. See it as subcriptions
▪ You always start with the journey of the Glass-user to look for moments of
nearby interactions with the service
▪ Limit the interactions, make no long trees
▪ More than ever: don’t make me think!
▪ Use existing knowledge from data and profiles
▪ Context rules: obey the moment
▪ Make it fun to use by creating magic
52. So: Meaning of Glass
Signpost for context driven wearable tech
53. Glass forces to think in context and timely and
usage-driven interactions.
54. Google has the power to shape this relevancy
driven world, as they did with search.
55. Other wearables will walk the same road. So use
these findings to model your product/service &
marketing.
56. November 2013
Glass Development Kit 1st release
!
January 2014
prescription Glass
Milestones
!
April 2014 (expected)
introduction on US market
!
???
Introduction Europe
58. 2006: video
2000: advertising
2004: mail
1998: web
2006: office
2008: mobile
2005: maps
2005: analytics
2011: wallet
Google’s spinning the world…
2011: people (plus)
2012: life (now)
2013: things
http://designmind.frogdesign.com/blog/envisioning-your-future-in-2020.html