Suche senden
Hochladen
IRJET- Technical Graphic Showcase
•
0 gefällt mir
•
31 views
IRJET Journal
Folgen
https://www.irjet.net/archives/V6/i2/IRJET-V6I2305.pdf
Weniger lesen
Mehr lesen
Ingenieurwesen
Melden
Teilen
Melden
Teilen
1 von 5
Jetzt herunterladen
Downloaden Sie, um offline zu lesen
Empfohlen
Animation's Life Cycle And Its Application
Animation's Life Cycle And Its Application
Shakaib Arif
Unity 7 gui baesd design platform for ubuntu touch mobile os
Unity 7 gui baesd design platform for ubuntu touch mobile os
eSAT Publishing House
Optimise Nokia Maps applications for Nokia Asha Touch phones
Optimise Nokia Maps applications for Nokia Asha Touch phones
Microsoft Mobile Developer
Y1 gd engine_terminology
Y1 gd engine_terminology
Adambailey-eccles
CodePool Liverpool 2013 - Microsoft Gadgeteer Presentation
CodePool Liverpool 2013 - Microsoft Gadgeteer Presentation
Lee Stott
HTML5 Game Development frameworks overview
HTML5 Game Development frameworks overview
Abhishek Singhal [L.I.O.N]
IRJET- Generation of HTML Code using Machine Learning Techniques from Mock-Up...
IRJET- Generation of HTML Code using Machine Learning Techniques from Mock-Up...
IRJET Journal
Development of 3D Website Along with VFX and Animation
Development of 3D Website Along with VFX and Animation
YogeshIJTSRD
Empfohlen
Animation's Life Cycle And Its Application
Animation's Life Cycle And Its Application
Shakaib Arif
Unity 7 gui baesd design platform for ubuntu touch mobile os
Unity 7 gui baesd design platform for ubuntu touch mobile os
eSAT Publishing House
Optimise Nokia Maps applications for Nokia Asha Touch phones
Optimise Nokia Maps applications for Nokia Asha Touch phones
Microsoft Mobile Developer
Y1 gd engine_terminology
Y1 gd engine_terminology
Adambailey-eccles
CodePool Liverpool 2013 - Microsoft Gadgeteer Presentation
CodePool Liverpool 2013 - Microsoft Gadgeteer Presentation
Lee Stott
HTML5 Game Development frameworks overview
HTML5 Game Development frameworks overview
Abhishek Singhal [L.I.O.N]
IRJET- Generation of HTML Code using Machine Learning Techniques from Mock-Up...
IRJET- Generation of HTML Code using Machine Learning Techniques from Mock-Up...
IRJET Journal
Development of 3D Website Along with VFX and Animation
Development of 3D Website Along with VFX and Animation
YogeshIJTSRD
Computer graphics by bahadar sher
Computer graphics by bahadar sher
university of Malakand Dir Lower
STUDY OF AN APPLICATION DEVELOPMENT ENVIRONMENT BASED ON UNITY GAME ENGINE
STUDY OF AN APPLICATION DEVELOPMENT ENVIRONMENT BASED ON UNITY GAME ENGINE
AIRCC Publishing Corporation
Photo Editing And Sharing Web Application With AI- Assisted Features
Photo Editing And Sharing Web Application With AI- Assisted Features
IRJET Journal
The Basics of Unity - The Game Engine
The Basics of Unity - The Game Engine
OrisysIndia
Web cam sensing using sdk tool
Web cam sensing using sdk tool
eSAT Publishing House
Web cam sensing using sdk tool
Web cam sensing using sdk tool
eSAT Journals
unity gaming programing basics for students ppt
unity gaming programing basics for students ppt
KathiriyaParthiv
2D to 3D dynamic modeling of architectural plans in Augmented Reality
2D to 3D dynamic modeling of architectural plans in Augmented Reality
IRJET Journal
Motion capture for Animation
Motion capture for Animation
IRJET Journal
Debug, Analyze and Optimize Games with Intel Tools
Debug, Analyze and Optimize Games with Intel Tools
Matteo Valoriani
Debug, Analyze and Optimize Games with Intel Tools - Matteo Valoriani - Codem...
Debug, Analyze and Optimize Games with Intel Tools - Matteo Valoriani - Codem...
Codemotion
Debug, Analyze and Optimize Games with Intel Tools - Matteo Valoriani - Codem...
Debug, Analyze and Optimize Games with Intel Tools - Matteo Valoriani - Codem...
Codemotion
Purge – First Person Shooting (FPS) Game
Purge – First Person Shooting (FPS) Game
IRJET Journal
Y1 gd engine_terminology
Y1 gd engine_terminology
Jordanianmc
Btec Business Level 3 Unit 14 M1
Btec Business Level 3 Unit 14 M1
Rachel Phillips
Anthony newman y1 gd engine_terminology unit
Anthony newman y1 gd engine_terminology unit
anthonynewman
Solidworks software
Solidworks software
sanjeev kumar shah
IRJET-Implementation of Image Processing using Augmented Reality
IRJET-Implementation of Image Processing using Augmented Reality
IRJET Journal
Y1 gd engine_terminologyhj
Y1 gd engine_terminologyhj
Shaz Riches
Climberreport
Climberreport
LuckyTolani1
TUNNELING IN HIMALAYAS WITH NATM METHOD: A SPECIAL REFERENCES TO SUNGAL TUNNE...
TUNNELING IN HIMALAYAS WITH NATM METHOD: A SPECIAL REFERENCES TO SUNGAL TUNNE...
IRJET Journal
STUDY THE EFFECT OF RESPONSE REDUCTION FACTOR ON RC FRAMED STRUCTURE
STUDY THE EFFECT OF RESPONSE REDUCTION FACTOR ON RC FRAMED STRUCTURE
IRJET Journal
Weitere ähnliche Inhalte
Ähnlich wie IRJET- Technical Graphic Showcase
Computer graphics by bahadar sher
Computer graphics by bahadar sher
university of Malakand Dir Lower
STUDY OF AN APPLICATION DEVELOPMENT ENVIRONMENT BASED ON UNITY GAME ENGINE
STUDY OF AN APPLICATION DEVELOPMENT ENVIRONMENT BASED ON UNITY GAME ENGINE
AIRCC Publishing Corporation
Photo Editing And Sharing Web Application With AI- Assisted Features
Photo Editing And Sharing Web Application With AI- Assisted Features
IRJET Journal
The Basics of Unity - The Game Engine
The Basics of Unity - The Game Engine
OrisysIndia
Web cam sensing using sdk tool
Web cam sensing using sdk tool
eSAT Publishing House
Web cam sensing using sdk tool
Web cam sensing using sdk tool
eSAT Journals
unity gaming programing basics for students ppt
unity gaming programing basics for students ppt
KathiriyaParthiv
2D to 3D dynamic modeling of architectural plans in Augmented Reality
2D to 3D dynamic modeling of architectural plans in Augmented Reality
IRJET Journal
Motion capture for Animation
Motion capture for Animation
IRJET Journal
Debug, Analyze and Optimize Games with Intel Tools
Debug, Analyze and Optimize Games with Intel Tools
Matteo Valoriani
Debug, Analyze and Optimize Games with Intel Tools - Matteo Valoriani - Codem...
Debug, Analyze and Optimize Games with Intel Tools - Matteo Valoriani - Codem...
Codemotion
Debug, Analyze and Optimize Games with Intel Tools - Matteo Valoriani - Codem...
Debug, Analyze and Optimize Games with Intel Tools - Matteo Valoriani - Codem...
Codemotion
Purge – First Person Shooting (FPS) Game
Purge – First Person Shooting (FPS) Game
IRJET Journal
Y1 gd engine_terminology
Y1 gd engine_terminology
Jordanianmc
Btec Business Level 3 Unit 14 M1
Btec Business Level 3 Unit 14 M1
Rachel Phillips
Anthony newman y1 gd engine_terminology unit
Anthony newman y1 gd engine_terminology unit
anthonynewman
Solidworks software
Solidworks software
sanjeev kumar shah
IRJET-Implementation of Image Processing using Augmented Reality
IRJET-Implementation of Image Processing using Augmented Reality
IRJET Journal
Y1 gd engine_terminologyhj
Y1 gd engine_terminologyhj
Shaz Riches
Climberreport
Climberreport
LuckyTolani1
Ähnlich wie IRJET- Technical Graphic Showcase
(20)
Computer graphics by bahadar sher
Computer graphics by bahadar sher
STUDY OF AN APPLICATION DEVELOPMENT ENVIRONMENT BASED ON UNITY GAME ENGINE
STUDY OF AN APPLICATION DEVELOPMENT ENVIRONMENT BASED ON UNITY GAME ENGINE
Photo Editing And Sharing Web Application With AI- Assisted Features
Photo Editing And Sharing Web Application With AI- Assisted Features
The Basics of Unity - The Game Engine
The Basics of Unity - The Game Engine
Web cam sensing using sdk tool
Web cam sensing using sdk tool
Web cam sensing using sdk tool
Web cam sensing using sdk tool
unity gaming programing basics for students ppt
unity gaming programing basics for students ppt
2D to 3D dynamic modeling of architectural plans in Augmented Reality
2D to 3D dynamic modeling of architectural plans in Augmented Reality
Motion capture for Animation
Motion capture for Animation
Debug, Analyze and Optimize Games with Intel Tools
Debug, Analyze and Optimize Games with Intel Tools
Debug, Analyze and Optimize Games with Intel Tools - Matteo Valoriani - Codem...
Debug, Analyze and Optimize Games with Intel Tools - Matteo Valoriani - Codem...
Debug, Analyze and Optimize Games with Intel Tools - Matteo Valoriani - Codem...
Debug, Analyze and Optimize Games with Intel Tools - Matteo Valoriani - Codem...
Purge – First Person Shooting (FPS) Game
Purge – First Person Shooting (FPS) Game
Y1 gd engine_terminology
Y1 gd engine_terminology
Btec Business Level 3 Unit 14 M1
Btec Business Level 3 Unit 14 M1
Anthony newman y1 gd engine_terminology unit
Anthony newman y1 gd engine_terminology unit
Solidworks software
Solidworks software
IRJET-Implementation of Image Processing using Augmented Reality
IRJET-Implementation of Image Processing using Augmented Reality
Y1 gd engine_terminologyhj
Y1 gd engine_terminologyhj
Climberreport
Climberreport
Mehr von IRJET Journal
TUNNELING IN HIMALAYAS WITH NATM METHOD: A SPECIAL REFERENCES TO SUNGAL TUNNE...
TUNNELING IN HIMALAYAS WITH NATM METHOD: A SPECIAL REFERENCES TO SUNGAL TUNNE...
IRJET Journal
STUDY THE EFFECT OF RESPONSE REDUCTION FACTOR ON RC FRAMED STRUCTURE
STUDY THE EFFECT OF RESPONSE REDUCTION FACTOR ON RC FRAMED STRUCTURE
IRJET Journal
A COMPARATIVE ANALYSIS OF RCC ELEMENT OF SLAB WITH STARK STEEL (HYSD STEEL) A...
A COMPARATIVE ANALYSIS OF RCC ELEMENT OF SLAB WITH STARK STEEL (HYSD STEEL) A...
IRJET Journal
Effect of Camber and Angles of Attack on Airfoil Characteristics
Effect of Camber and Angles of Attack on Airfoil Characteristics
IRJET Journal
A Review on the Progress and Challenges of Aluminum-Based Metal Matrix Compos...
A Review on the Progress and Challenges of Aluminum-Based Metal Matrix Compos...
IRJET Journal
Dynamic Urban Transit Optimization: A Graph Neural Network Approach for Real-...
Dynamic Urban Transit Optimization: A Graph Neural Network Approach for Real-...
IRJET Journal
Structural Analysis and Design of Multi-Storey Symmetric and Asymmetric Shape...
Structural Analysis and Design of Multi-Storey Symmetric and Asymmetric Shape...
IRJET Journal
A Review of “Seismic Response of RC Structures Having Plan and Vertical Irreg...
A Review of “Seismic Response of RC Structures Having Plan and Vertical Irreg...
IRJET Journal
A REVIEW ON MACHINE LEARNING IN ADAS
A REVIEW ON MACHINE LEARNING IN ADAS
IRJET Journal
Long Term Trend Analysis of Precipitation and Temperature for Asosa district,...
Long Term Trend Analysis of Precipitation and Temperature for Asosa district,...
IRJET Journal
P.E.B. Framed Structure Design and Analysis Using STAAD Pro
P.E.B. Framed Structure Design and Analysis Using STAAD Pro
IRJET Journal
A Review on Innovative Fiber Integration for Enhanced Reinforcement of Concre...
A Review on Innovative Fiber Integration for Enhanced Reinforcement of Concre...
IRJET Journal
Survey Paper on Cloud-Based Secured Healthcare System
Survey Paper on Cloud-Based Secured Healthcare System
IRJET Journal
Review on studies and research on widening of existing concrete bridges
Review on studies and research on widening of existing concrete bridges
IRJET Journal
React based fullstack edtech web application
React based fullstack edtech web application
IRJET Journal
A Comprehensive Review of Integrating IoT and Blockchain Technologies in the ...
A Comprehensive Review of Integrating IoT and Blockchain Technologies in the ...
IRJET Journal
A REVIEW ON THE PERFORMANCE OF COCONUT FIBRE REINFORCED CONCRETE.
A REVIEW ON THE PERFORMANCE OF COCONUT FIBRE REINFORCED CONCRETE.
IRJET Journal
Optimizing Business Management Process Workflows: The Dynamic Influence of Mi...
Optimizing Business Management Process Workflows: The Dynamic Influence of Mi...
IRJET Journal
Multistoried and Multi Bay Steel Building Frame by using Seismic Design
Multistoried and Multi Bay Steel Building Frame by using Seismic Design
IRJET Journal
Cost Optimization of Construction Using Plastic Waste as a Sustainable Constr...
Cost Optimization of Construction Using Plastic Waste as a Sustainable Constr...
IRJET Journal
Mehr von IRJET Journal
(20)
TUNNELING IN HIMALAYAS WITH NATM METHOD: A SPECIAL REFERENCES TO SUNGAL TUNNE...
TUNNELING IN HIMALAYAS WITH NATM METHOD: A SPECIAL REFERENCES TO SUNGAL TUNNE...
STUDY THE EFFECT OF RESPONSE REDUCTION FACTOR ON RC FRAMED STRUCTURE
STUDY THE EFFECT OF RESPONSE REDUCTION FACTOR ON RC FRAMED STRUCTURE
A COMPARATIVE ANALYSIS OF RCC ELEMENT OF SLAB WITH STARK STEEL (HYSD STEEL) A...
A COMPARATIVE ANALYSIS OF RCC ELEMENT OF SLAB WITH STARK STEEL (HYSD STEEL) A...
Effect of Camber and Angles of Attack on Airfoil Characteristics
Effect of Camber and Angles of Attack on Airfoil Characteristics
A Review on the Progress and Challenges of Aluminum-Based Metal Matrix Compos...
A Review on the Progress and Challenges of Aluminum-Based Metal Matrix Compos...
Dynamic Urban Transit Optimization: A Graph Neural Network Approach for Real-...
Dynamic Urban Transit Optimization: A Graph Neural Network Approach for Real-...
Structural Analysis and Design of Multi-Storey Symmetric and Asymmetric Shape...
Structural Analysis and Design of Multi-Storey Symmetric and Asymmetric Shape...
A Review of “Seismic Response of RC Structures Having Plan and Vertical Irreg...
A Review of “Seismic Response of RC Structures Having Plan and Vertical Irreg...
A REVIEW ON MACHINE LEARNING IN ADAS
A REVIEW ON MACHINE LEARNING IN ADAS
Long Term Trend Analysis of Precipitation and Temperature for Asosa district,...
Long Term Trend Analysis of Precipitation and Temperature for Asosa district,...
P.E.B. Framed Structure Design and Analysis Using STAAD Pro
P.E.B. Framed Structure Design and Analysis Using STAAD Pro
A Review on Innovative Fiber Integration for Enhanced Reinforcement of Concre...
A Review on Innovative Fiber Integration for Enhanced Reinforcement of Concre...
Survey Paper on Cloud-Based Secured Healthcare System
Survey Paper on Cloud-Based Secured Healthcare System
Review on studies and research on widening of existing concrete bridges
Review on studies and research on widening of existing concrete bridges
React based fullstack edtech web application
React based fullstack edtech web application
A Comprehensive Review of Integrating IoT and Blockchain Technologies in the ...
A Comprehensive Review of Integrating IoT and Blockchain Technologies in the ...
A REVIEW ON THE PERFORMANCE OF COCONUT FIBRE REINFORCED CONCRETE.
A REVIEW ON THE PERFORMANCE OF COCONUT FIBRE REINFORCED CONCRETE.
Optimizing Business Management Process Workflows: The Dynamic Influence of Mi...
Optimizing Business Management Process Workflows: The Dynamic Influence of Mi...
Multistoried and Multi Bay Steel Building Frame by using Seismic Design
Multistoried and Multi Bay Steel Building Frame by using Seismic Design
Cost Optimization of Construction Using Plastic Waste as a Sustainable Constr...
Cost Optimization of Construction Using Plastic Waste as a Sustainable Constr...
Kürzlich hochgeladen
Sheet Pile Wall Design and Construction: A Practical Guide for Civil Engineer...
Sheet Pile Wall Design and Construction: A Practical Guide for Civil Engineer...
Dr.Costas Sachpazis
Booking open Available Pune Call Girls Koregaon Park 6297143586 Call Hot Ind...
Booking open Available Pune Call Girls Koregaon Park 6297143586 Call Hot Ind...
Call Girls in Nagpur High Profile
CCS335 _ Neural Networks and Deep Learning Laboratory_Lab Complete Record
CCS335 _ Neural Networks and Deep Learning Laboratory_Lab Complete Record
Asst.prof M.Gokilavani
Introduction to Multiple Access Protocol.pptx
Introduction to Multiple Access Protocol.pptx
upamatechverse
Russian Call Girls in Nagpur Grishma Call 7001035870 Meet With Nagpur Escorts
Russian Call Girls in Nagpur Grishma Call 7001035870 Meet With Nagpur Escorts
Call Girls in Nagpur High Profile
(PRIYA) Rajgurunagar Call Girls Just Call 7001035870 [ Cash on Delivery ] Pun...
(PRIYA) Rajgurunagar Call Girls Just Call 7001035870 [ Cash on Delivery ] Pun...
ranjana rawat
Extrusion Processes and Their Limitations
Extrusion Processes and Their Limitations
120cr0395
UNIT-III FMM. DIMENSIONAL ANALYSIS
UNIT-III FMM. DIMENSIONAL ANALYSIS
rknatarajan
Call for Papers - Educational Administration: Theory and Practice, E-ISSN: 21...
Call for Papers - Educational Administration: Theory and Practice, E-ISSN: 21...
Christo Ananth
KubeKraft presentation @CloudNativeHooghly
KubeKraft presentation @CloudNativeHooghly
sanyuktamishra911
Call Girls Service Nashik Vaishnavi 7001305949 Independent Escort Service Nashik
Call Girls Service Nashik Vaishnavi 7001305949 Independent Escort Service Nashik
Call Girls in Nagpur High Profile
BSides Seattle 2024 - Stopping Ethan Hunt From Taking Your Data.pptx
BSides Seattle 2024 - Stopping Ethan Hunt From Taking Your Data.pptx
fenichawla
result management system report for college project
result management system report for college project
Tonystark477637
Introduction to IEEE STANDARDS and its different types.pptx
Introduction to IEEE STANDARDS and its different types.pptx
upamatechverse
DJARUM4D - SLOT GACOR ONLINE | SLOT DEMO ONLINE
DJARUM4D - SLOT GACOR ONLINE | SLOT DEMO ONLINE
slot gacor bisa pakai pulsa
MANUFACTURING PROCESS-II UNIT-1 THEORY OF METAL CUTTING
MANUFACTURING PROCESS-II UNIT-1 THEORY OF METAL CUTTING
SIVASHANKAR N
Call Girls Service Nagpur Tanvi Call 7001035870 Meet With Nagpur Escorts
Call Girls Service Nagpur Tanvi Call 7001035870 Meet With Nagpur Escorts
Call Girls in Nagpur High Profile
Top Rated Pune Call Girls Budhwar Peth ⟟ 6297143586 ⟟ Call Me For Genuine Se...
Top Rated Pune Call Girls Budhwar Peth ⟟ 6297143586 ⟟ Call Me For Genuine Se...
Call Girls in Nagpur High Profile
VIP Call Girls Ankleshwar 7001035870 Whatsapp Number, 24/07 Booking
VIP Call Girls Ankleshwar 7001035870 Whatsapp Number, 24/07 Booking
dharasingh5698
High Profile Call Girls Nagpur Meera Call 7001035870 Meet With Nagpur Escorts
High Profile Call Girls Nagpur Meera Call 7001035870 Meet With Nagpur Escorts
Call Girls in Nagpur High Profile
Kürzlich hochgeladen
(20)
Sheet Pile Wall Design and Construction: A Practical Guide for Civil Engineer...
Sheet Pile Wall Design and Construction: A Practical Guide for Civil Engineer...
Booking open Available Pune Call Girls Koregaon Park 6297143586 Call Hot Ind...
Booking open Available Pune Call Girls Koregaon Park 6297143586 Call Hot Ind...
CCS335 _ Neural Networks and Deep Learning Laboratory_Lab Complete Record
CCS335 _ Neural Networks and Deep Learning Laboratory_Lab Complete Record
Introduction to Multiple Access Protocol.pptx
Introduction to Multiple Access Protocol.pptx
Russian Call Girls in Nagpur Grishma Call 7001035870 Meet With Nagpur Escorts
Russian Call Girls in Nagpur Grishma Call 7001035870 Meet With Nagpur Escorts
(PRIYA) Rajgurunagar Call Girls Just Call 7001035870 [ Cash on Delivery ] Pun...
(PRIYA) Rajgurunagar Call Girls Just Call 7001035870 [ Cash on Delivery ] Pun...
Extrusion Processes and Their Limitations
Extrusion Processes and Their Limitations
UNIT-III FMM. DIMENSIONAL ANALYSIS
UNIT-III FMM. DIMENSIONAL ANALYSIS
Call for Papers - Educational Administration: Theory and Practice, E-ISSN: 21...
Call for Papers - Educational Administration: Theory and Practice, E-ISSN: 21...
KubeKraft presentation @CloudNativeHooghly
KubeKraft presentation @CloudNativeHooghly
Call Girls Service Nashik Vaishnavi 7001305949 Independent Escort Service Nashik
Call Girls Service Nashik Vaishnavi 7001305949 Independent Escort Service Nashik
BSides Seattle 2024 - Stopping Ethan Hunt From Taking Your Data.pptx
BSides Seattle 2024 - Stopping Ethan Hunt From Taking Your Data.pptx
result management system report for college project
result management system report for college project
Introduction to IEEE STANDARDS and its different types.pptx
Introduction to IEEE STANDARDS and its different types.pptx
DJARUM4D - SLOT GACOR ONLINE | SLOT DEMO ONLINE
DJARUM4D - SLOT GACOR ONLINE | SLOT DEMO ONLINE
MANUFACTURING PROCESS-II UNIT-1 THEORY OF METAL CUTTING
MANUFACTURING PROCESS-II UNIT-1 THEORY OF METAL CUTTING
Call Girls Service Nagpur Tanvi Call 7001035870 Meet With Nagpur Escorts
Call Girls Service Nagpur Tanvi Call 7001035870 Meet With Nagpur Escorts
Top Rated Pune Call Girls Budhwar Peth ⟟ 6297143586 ⟟ Call Me For Genuine Se...
Top Rated Pune Call Girls Budhwar Peth ⟟ 6297143586 ⟟ Call Me For Genuine Se...
VIP Call Girls Ankleshwar 7001035870 Whatsapp Number, 24/07 Booking
VIP Call Girls Ankleshwar 7001035870 Whatsapp Number, 24/07 Booking
High Profile Call Girls Nagpur Meera Call 7001035870 Meet With Nagpur Escorts
High Profile Call Girls Nagpur Meera Call 7001035870 Meet With Nagpur Escorts
IRJET- Technical Graphic Showcase
1.
International Research Journal
of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 06 Issue: 02 | Feb 2019 www.irjet.net p-ISSN: 2395-0072 © 2019, IRJET | Impact Factor value: 7.211 | ISO 9001:2008 Certified Journal | Page 1535 Technical Graphic Showcase Avi Elasangi1, Hemant Mishra2, Nilesh Pal3,Siddhant Chatterjee4 1,2,3,4Student, Department of Computer Engineering, Thakur Polytechnic, Mahrashtra, India ---------------------------------------------------------------------***---------------------------------------------------------------------- Abstract –Inspiredbytheimmersiveexperiencethatgames gives to people; this research describes howsuchanexperience will work while giving zero input in terms of cost input. The approach is to create every asset from the ground up and therefore no need of outsourcing assets to be used. The animation framework, light design, environment and the AI design and logic resulted in realistic life-likesurroundingsand characters so that the usercould immersethem-selves into this experience. Key Words: Development, Unreal Engine 4, Developers, Blender, Animation, Sound, Lighting, Environment. 1. INTRODUCTION Based on the concept of game development, this project has been developed in zero cost and provides this with latest graphical technology using Unreal Engine 4.The game has a unique user interaction with the objects and the interface of the game which has been programmed in such manner that the result of the interaction with the programmed objects appears in real time.[3] The game has been designed in a way where the user can create and extent the game according to his/her needs and desires .This modularity has been achieved using Unreal Engine 4, Blueprint, Blender, C++.The game is provided in the PC platform and also can be played in the Android platform with the same Graphical technology and user experience. Addressing about the scope of this game, it has been designed & developed in a way that it can also be played in Virtual reality (VR). [4] 1.1 Related Work There have been multiple AAA games built upon the amazing technology of Unreal Engine 4. Games like: Days Gone Final Fantasy 7 Remake Fortnite Gears of War 4 and 5 Kingdom Hearts 3 PlayerUnknown’s Battlegrounds (PUBG) Tekken 7 SC6 All the above listed games are made with a very high Production Value and Marketing Cost in mind. These games are some of the best to showcase the power of the tool we are using to create our own ideas and bring them to life i.e., Unreal Engine 4. The difference however stands is that we had a team of 4 young adults, who set out to create a similar quality of game but not using a single penny and being non-profitable in its infancy. 1.2 Objective • To create a cost free but a quality gaming experience. • To use the latest technologies possible by us. • To create not only a fully complete game product but also make it a Foundation for what could be done with it in Future. • Providing a beautiful and highly efficient post- production pipeline. • Creating and implementing the richest Materials to make the world come more to life. • Programming a very compact and efficient but highly effective code. 2. DEVELOPMENT TOOLS 2.1 Blender Blender may be a totally integrated3Dcontentcreationsuite, providinga broad vary of essential tools, as wellasModeling, Rendering, Animation, Video piece of writing, VFX, Compositing, Texturing, Rigging, many varieties of Simulations, and Game Creation. Cross platform, with AN OpenGL interface that's uniform on all major platforms (and customizable withPythonscripts).[4] High-quality3Ddesign, quick and economical creation progress. Excellent community support from forums and IRC. Small executable size, optionally portable. [2] One of the most important community forums is Blender Artists, wherever Blender users gather to indicate off their creations, get feedback, ask and offer help and, in general, discuss Blender. [5] 2.2 Unreal Engine 4 Unreal Engine 4 is a complete suite of development tools created for anyone operating with current generation hardware. From enterprise applications and medium experiences to high-quality games across laptop, console, mobile, VR and AR, Unreal Engine four offers you everything you would like to begin ship, grow and stand out from the crowd. A best toolset and accessible workflows empower developers to quickly restate on concepts and see immediate results while not touching a line of code, whereas full ASCII text file access offers everybody
2.
International Research Journal
of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 06 Issue: 02 | Feb 2019 www.irjet.net p-ISSN: 2395-0072 © 2019, IRJET | Impact Factor value: 7.211 | ISO 9001:2008 Certified Journal | Page 1536 in the Unreal Engine 4 community the liberty to change and extend engine options. [1] 3. ARCHITECTURE 3.1 Environment The environment of the game has been created with custom landscape importers. It has been created with our own heightmap and weight map formats and for importing landscape data is accomplished by using a plugin.Theplugin will adds your new format to the engine,aswell asimporting the data from your files. The Foliage Instanced Mesh system gives us the capability to quickly paint or erase sets of Static Meshes on Landscape Actors, other Static Mesh Actors, and BSP geometry. These meshes are automatically grouped together into batches that are rendered using hardware instancing, meaning that many instances can be rendered with a single draw call. [6] Fig -1: Environment Design(1) Collision Responses form the basis for how our project handles collision and ray casting during run time. Every object can {that may} collide gets associate Object sort and a series of responses that outline however it interacts will all alternative object sorts. When a collision or overlap event happens, both (or all) objects involved can be set to affect or be affected by blocking, overlapping, or ignoring each other. [7] Fig -2: Environment Design(2) Blocking occurs naturally between two (or more) Actors set to Block. However, Simulation Generates HitEvents hasto beenabled to execute Event Hit that is employed in Blueprints, destroyable Actors, Triggers, etc... 3.2 Menu and UI design We created all our Menu and UI by using a tool called UMG. Unreal Motion Graphics UI Designer (UMG) may be a visual UI authoring tool which might be wont to produce UI components like in-game HUDs, menus or other interface related you wish to present to your users graphics. [8] At the core of UMG area unit Widgets, that area unit a series of pre-made functions that may be wont to construct your interface (things like buttons, checkboxes, sliders, progress bars, etc.). [10] These devices unit of measurement is altered during a special Widget Blueprint that uses 2 tabs for construction: the Designer tab permits for thevisual layoutoftheinterface and basic functions while the Graph tab provides the practicality behind the Widgets used. [9] Fig -3: Menu Design 3.3 Modeling Blender’s modeling tools include: Keyboard shortcuts for a fast workflow N-Gon support Edge slide, collapse and dissolve Grid and Bridge fill Python scripting for custom tools and add-ons Modifiers are an automatic operations unit that have an effect on an object in non-destructive ways. With modifiers, you can perform many effects automatically that would otherwise be too tedious to update manually (such as subdivision surfaces) and without affecting the base geometry of your object. [11]
3.
International Research Journal
of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 06 Issue: 02 | Feb 2019 www.irjet.net p-ISSN: 2395-0072 © 2019, IRJET | Impact Factor value: 7.211 | ISO 9001:2008 Certified Journal | Page 1537 Fig -4: Modelling Sculpting in Blender includes: 20 different brush types Multi-res sculpting support Dynamic Topology sculpting Mirrored sculpting Blender comes with internal tools and brushes like Crease, Clay Strips, Pinch, Grab, Smooth, Mask and many more. It is also possible to customize your own. [12] Dynamic topologies (aka dyntopo) provides us dynamic tessellation sculpting ways , adds and removesdetailsonthe fly, whereas regular sculpting only affects the shape of a mesh. Masking to regulate what part of the mesh a is influencedby sculpting. Easily expose your mesh right within Blender,anduseimage textures or paint your own directly onto the model. Blender allows for: Fast Cube, Cylinder, Sphere and Camera projections Conformal and Angle primarily based on unwrapping (with edge seams and vertex pinning) Painting directly onto the mesh Multiple UV layers UV layout image exporting The Sculpting “mode” allows you to grab, pinch and smooth UVs, just like Sculpt Mode. 3.4 Animation The animation system in Unreal Engine4(UE4)iscomprised of the many Animation Tools andEditorsthatmixesskeletal- based deformation of meshes with morph-based vertex deformation that gives us the capability to create compelled animations. [13][15] This system is madeto build basicplayer movement seem far more realistic by taking part in and mixing between canned Animation Sequences, produce bespoken special moves like scaling ledges and walls victimization Anim Montages, apply harm effects or facial expressions through Morph Targets, directly management the transformations of bones victimization Skeletal Controls, or create logic based State Machines that confirm that animation a personality ought to use during a given state of affairs. [14] 3.5 AI We created our entire enemy and other livingandnon-living things AI using the Behavior Trees in Unreal. These AI’s allowed us to give the NPC(Non-Playable Characters) a mind of their own so that they can take their own decisions in the game world created by us. [16] 3.6 Lighting Whether you are making the best sci-fi shooter or associate journey game, lighting ought to play a vital role within the game development method. Setting the proper mood for your game is set by the lighting selections you create. [18] Lighting has the foremost prestigious role in your game's world and might build or break the visuals. This article covers how lighting is different in games versus other mediums and the vital effect it has on your game environment, so you can make the right lighting choices for your next project. Many of the same lighting principles that apply to movies and other pre-renderedprojectscanbeused for games. However, the nature of games makes how the principles are approached and implemented drastically different. Games are interactive, and the lighting can often change based on the character's actions. For instance, the player may have the ability to shoot out a light and completely alter the game world instantaneously. The lighting in a scene can also change simply based on the player's current position and perspective in the game. If the player moved to a different spot, they'd see reflections and light rays very differently. In a movie, or anything pre- rendered, those challenges aren't really present. The light is determined by the camera angleanddesignedtolook perfect for that one situation. A viewer watching a film doesn't have the ability to move the camera to get a different angle. [17] 3.7 Gameplay This projects also contain levels. Levels are referred to as maps, and are stored as .umapfiles withintheContentfolder. Within Unreal Editor, we work on one level ata time,andthe level is displayed in the Viewport. At our main level, the Actor is a gameplay entity that (usually) contains one or more components, Spawned in during gameplay. [19] All Actors extend from theAActor category,whichisthebase class of spawnable gameplay Objects. Actors are thought of, in one sense, as containers that hold special types of Objects called Components. For instance, a Camera Actor contains a Camera Component.
4.
International Research Journal
of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 06 Issue: 02 | Feb 2019 www.irjet.net p-ISSN: 2395-0072 © 2019, IRJET | Impact Factor value: 7.211 | ISO 9001:2008 Certified Journal | Page 1538 Different types of parts are wont to management however Actors move, how they are rendered, and many other parts of their functionality. All Objects, including Components, extend from the UObject class, which is the base class of all gameplay Objects. This means they can't be directly instanced into the world; they need to belong to associate Actor. Each Actor or Object could be a single instance of a category. The class sets up the guide for the Actor or Object. It defines the variables that may be set for that Actor or Object, and the functions that can be carried out within that Actor or Object. [20] Fig -5: A look at the Gameplay You can produce new categories, or types of Objects and Actors, with C++ code. Blueprint categories primarily permit you to from categories that started new Actors, although you can extend a few Objects with Blueprint Classes as well. 3.8 Sound Design Unreal Engine 4 streamlines the method by that you'll be able to turn out or modify close sounds through the utilization of the close Sound Actor. When a Wave or Sound Cue is placed inside a level, a Sound Actor with that particular sound cue is created. The close Sound Actor has many properties that area unit coated on this page that may permit you to switch however players receive the sound. [21] The close Sound Actor (icons pictured at left) is used for several functions like close process sounds likewise asnon- looping sounds. Generally, the close Sound Actor conforms to the important world wherever the nearer you're toa sound, the louder it'll seem. By comparison, a sound that is normally loud may appear soft if it is further away. If the close Sound Actor is ready to motorcar Activate,itwill immediately begin to play once itiscreated(atthebeginning of play or on spawn), even if the player isn't during a position to listen to it. [22] The sound quality the close Sound Actor points to can solely play once per trigger unless nominative as process with in the undulation or outlined as a part of a Sound Cue asset. 3.9 Performance Optimizations Performance is a constantly encounteredtopicindeveloping 3D games. In order to form the illusion of moving pictures, we need a frame rate of at least 15 frames per second. Depending on the platform and game, 30, 60, or maybe additional frames per second which may also be the target. [23][24][25] There are multiple parameters we thought of while optimizing this game: CPU Profiling GPU Profiling Adjusting Engine Feature Levels Reducing Packaged Game Size Scalability System Settings Rendering Visualizers Out of Bounds Pixels 3.10 Development Components Used Software: Windows10(Home,64-bit) Blender(2.7.2) Unreal Engine(4.20.3) Hardware: CPU: Inteli5(6600K)@3.9GHz GPU: NvidiaGeForceGTX1060(3GB) HDD: 1TB RAM: 16GBDDR4@2133MHz Motherboard: GigabyteZ170-M Input Method: DualShock4 Controller 4. CONCLUSION The main objective of the providing the users a state of the art graphical experience has been fulfilled. The game has been programmed in such a manner that is efficient to run on pc, android and VR platform. Objects of the foliage have been created to give the users a realistic experience with high graphics. The modularity of the game provides every gamer/user to create or extend the levels as per their needs. Also we were able to succeed in creating a very simple yet authentic gameplay mechanismssothatplayercouldfeel the satisfaction while pressing the trigger buttons on the controller and shooting the guns away. You could also
5.
International Research Journal
of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 06 Issue: 02 | Feb 2019 www.irjet.net p-ISSN: 2395-0072 © 2019, IRJET | Impact Factor value: 7.211 | ISO 9001:2008 Certified Journal | Page 1539 interact with objects which was a very important feature for us to implement. ACKNOWLEDGEMENT We thank our Project Guide, Mrs. Vinita Chaudhary for guiding us throughout the development cycle of this project. We would also like to express our gratitude to our Principal, Dr. S. M. Ganechari for providing us the full support and encouragement to moveforwardwiththisproject. We would also like to thank our Teaching and Non-Teaching Staff Members at Thakur Polytechnic. This wouldn’t have been possible without their support. REFERENCES 1) Epic Games 2004-2019, Unreal Engine, Unreal Engine 4 created by Epic 2) https://en.wikipedia.org/wiki/Unreal_Engine 3) Blender, Open-Source modeling and rendering software, created by Blender Institute 4) https://www.blender.org/ 5) https://www.unrealengine.com/en-US/features 6) https://www.blenderguru.com/ 7) https://cgcookie.com/learn-blender 8) https://docs.unrealengine.com/en- us/Engine/Landscape/Creation 9) https://www.worldofleveldesign.com/categories/c at-ue4.php 10) https://api.unrealengine.com/INT/Engine/UMG/Q uickStart/3/index.html 11) https://docs.unrealengine.com/en- us/Engine/UMG/QuickStart 12) https://unrealtutorials.com/unreal-engine- tutorials/unreal-engine-4-tutorials/umg/ui-user- interface/ 13) https://docs.blender.org/manual/en/latest/modeli ng/index.html 14) https://www.blender.org/features/modeling/ 15) https://docs.unrealengine.com/en- us/Engine/Animation 16) https://docs.unrealengine.com/en- us/Engine/Animation/Overview 17) https://www.skillshare.com/classes/Introduction- To-Character-Animation-In-Unreal-Engine- 4/782042167 18) https://docs.unrealengine.com/en-us/Gameplay/AI 19) https://docs.unrealengine.com/en- us/Engine/Rendering/LightingAndShadows 20) https://www.tomlooman.com/lighting-with- unreal-engine-jerome/ 21) https://docs.unrealengine.com/en-us/Gameplay 22) https://docs.unrealengine.com/en- us/Gameplay/Framework 23) https://forums.unrealengine.com/community/gene ral-discussion/24488-teaching-sound-design-in- unreal 24) https://docs.unrealengine.com/en- us/Engine/Audio 25) https://docs.unrealengine.com/en- us/Engine/Performance 26) https://www.reddit.com/r/unrealengine/comment s/83k87a/what_general_tips_for_performance_opti mization/ 27) https://forums.unrealengine.com/unreal- engine/marketplace/1424982-performance- optimization-for-dynamic-lighting-30-to-60-fps
Jetzt herunterladen