Palestra de Yukiko Shikata (NTT InterCommunication Center, Japão) realizada durante o Fórum A&T-Perspectivas Críticas em Arte e Tecnologia realizada no dia 4 de novembro de 2009.
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"Critical perspectives:Japanese Media Art Production"-Yukiko Shikata
1. Critical perspectives ——
Japanese Media Art Production
A & T FORUM: CRITICAL PERSPECTIVES IN ART AND TECHNOLOGY
November 4, 2009 Yukiko Shikata
2. Japanese mental & cultural tendencies
1. Homogeneity
2. Liquidity
3. Eclectic feature
4. Exquisite feature
5. Tactile feature
3. Ceaselessly the river flows, and yet the water is never the
same, while in the still pools the shifting foam gathers and is
gone, never staying for a moment…
—— Chomei Kamono “Hojoki(An Account of My Hut)” (1212)
4. Japanese took the foreign thought, technologies and
systems and modified them to be fit into the things
purely Japanese-like. Japanese history proves the
words of Aristotle that all true creation starts from
mimesis.
—— Octavio Paz, “Tiempo Nublado” (1983)
8. C.T.G. (computer technic group)
“Computer is a Good Illustrator - Random Kennedy” (1967) “Computer Art” exhibition poster (1968)
*Drawings, outputted by X- Y- plottor by IBM, etc was
shown as multiples of silk screen or off-set printing.
9. E.A.T. (experiments in art and technology):
“Froats” by Robert Breer, Fog by Fujiko Nakaya,
Pepsi Pavillion, Osaka Expo (1970)
11. Fujiko Nakaya
“Fog Sculpture” series
Guggenheim Museum Bilbao (1997) “Forest of Fog” Showa Memorial Park,
Tachikawa (1992)
12. Eiichi Izuhara “Com Tree” (1973)
*The engineer developing CAD realized the
program to generate tree-structures, by
collaboration with computer artists.
20. Toshio Iwai
“Piano - as image media” (1996)
*Anybody can play piano freely by using the
simple interface. Scores turns to the projected
lights, then reach to the piano.
21. Toshio Iwai
“Marshmallow Scope” (2002)
*Through this dool-shaped scope, the time and spa
is modified by realtime computer process.
23. Dumb Type “S/N” (1994)
The performance, followed by the installation, provoked
discussions by raising social, political issues -- gender,
sex, HIV, etc. -- as the performers told their stories by
traversing beyond real and fiction.
24. Teiji Furuhashi “LOVERS” (1994)
co-produced with Canon ARTLAB
*The first and last solo installation of Teiji Furuhashi,
the leading member of Dumb Type who confessed his
suffering of AIDS at the performance “S/N”.
25. Dumb Type “Voyage” (2002)
*The installation version was consisted of
geographical map image projected on the floor,
overlapped by the scanning map images, with
the sharp sound and laser lights. The body of the
viewer is also scanned and projected.
27. Sendai Mediatheque (Sendai, since 2001)
Architect: Toyo Ito.
Municipal mediatheque with exhibition space, city library and café, art shop. Iintroduces
media
art works tentatively.
28. Media Centers in Japan
Miraikan (Tokyo, since 2001)
Miraikan / National Museum of Emerging Science and Innovation:
Has permanent exhibition of several media art works and also produces art & science exhibitions.
29. YCAM (Yamaguchi, since 2003)
Yamaguchi Center for Arts and Media. Architect: Arata Isozaki.
Municipal media center with studios for the media art and performance, cinema, city
library, media lab for production and restaurant. Focuses on experimental media art
and many works have been already toured in and out of Japan.
38. exonemo “FMS (FragMental Storm)” (2000) *sample images (collage)
*This software remixes the retrieved texts and images realtime from the web sites, through
the search engine, by typing in the words whatever in your mind.
Like the floating fragmented “memories” to be accidentally combined like a storm…
40. exonemo “Object B” (2006)
*4 projections on the cube, sharing the virtual space of modified shooting game. 3 of 4 “users”
are hand-made junk machines being automatically activated, and one real user plays the game
together. By shooting, new object appears and starts to accumulate.
Terribly nonsense; asking the notion of “interaction”.
41. exonemo
“The Road Movie” (2005)
for “MobLab” project
During the 3 week-journey of “MobLab” project by bus + mobile technology,
exonemo captured the surrounding photos of bus every 5 min., then released the
whole journey in the downloadable PDF files, to be folded as Origami. People can
keep the whole journey as hundreds of bus paper models..!
50. Ryoji Ikeda “data.tron” (2008)
Space consisted of huge amount of mathematical data, or abstract
images. And white noice. Extreme, Immersive, sublime direction.
52. Keiko Kimoto
“Ambiguous Green” (2008)
*This room, shown at ICC, consisted of two
rooms; the existing project "Imaginary
Numbers" in the first room, and output
generated in real-time in the back room.
53. Keiko Kimoto “Imaginary Numbers” (2002)
These beautiful and delicate images, evocative of natural phenomenon such
as spirals and whorls, are created using simple mathematical formulae.
55. Two vectors in Media Art
1. Showing the Japanese tendencies by using technology:
Design, Play, Entertainment-oriented. Narrative,
representative.
ex. Toshio Iwai, Maywa Denki, Kazuhiko Hachiya, Ryota Kuwakubo
2. Taking meta- and critical-approach, asking the role of
media, art & technology, the way of perception:
Abstruct, process-based.
ex. Masaki Fujihata, Dumb Type, Seiko Mikami, dNA, Keiko Kimoto
56. Mission G: sensing the earth
May 16, 2009 - February 28, 2010@ICC “Open Space2009”
@ NTT InterCommunication Center[ICC]
doubleNegatives Architecture / Hajime Narukawa /Pachube+M.K.I.
+M.K.I./ PACT SYSTEMS / Yusuke Murakami + The 50th Japan Antarctica
Research Expedition+National Institute of Polar Research