This document discusses various techniques for framing shots, camera angles, and camera movement in movies. It describes different types of shots including extreme long shots, long shots, medium shots, close-ups, and extreme close-ups. It also covers different camera angles such as bird's eye view, high angle, eye level, and low angle shots. Finally, it discusses different types of camera movement including pans, tilts, dolly shots, hand-held shots, crane shots, and zoom lenses. The goal is to effectively frame scenes and guide the viewer's perspective through strategic camera placement and movement.
3. Extreme Long Shot
• Generally used to set
the scene.
• Normally shows an
exterior (outside of a
building or landscape)
• Often used to show
thrilling action, e.g. a
war or disaster movie
5. Medium shot
• Characters shown
from the knees or
waist up
• Allows room for
gestures
• Used for talking or to
show an action detail.
• Most commonly used
shot
6. Close up
• Shows very little
background
• Concentrates on a face or
other detail
• Can be used to make us
very comfortable, or very
uncomfortable about a
character
• We don’t let many people
get that close!
7. Extreme Close Up!
• Magnifies beyond
what the human eye
would normally see.
• Might show only face
or eyes
• Might show tiny detail
otherwise overlooked!
8. Camera Angles
• Pay attention to the
relationship between
the camera and the
object.
• The more extreme the
angle, the more
symbolic the shot
9. Bird’s Eye View
• A view from directly
overhead
• A very unnatural and
strange angle.
11. Eye level
• Camera’s “eye” at
same level as subject’s
eye
• Emotionally neutral
shot (usually)
12. Low Angle
• Camera is placed low,
looking up
• Makes short actors
look taller!
• Background mostly
sky or ceiling
• Can make viewer
scared, impressed, or
confused
13. Oblique Angle
• Camera is not pointed
directly at front of
subject
• Camera might be tilted
to suggest imbalance
or confusion
• Often shows point of
view of a particular
character
14. Camera Movement
• Actually moving the
camera while filming
• Director could also
choose to use a series
of cuts, keeping the
action moving without
moving the camera
15. Pans
• Camera moves across
the scene horizontally
• Camera sits on a
tripod or stationary
axis as camera turns
• Often follows a
moving object which
stays in the middle of
the frame
17. Dolly shot
• Sometimes called
trucking or tracking
shots
• Camera put on vehicle
that follows along next
to the action
18. Hand-held shots
• Allows person to
move in and out of
scenes easily
• Gives jerky, ragged
effect, unlike dolly
shot
• Offers gritty realism
19. Crane shots
• Equivalent to dolly
shots in the air.
• Crane allows easy
movement of the
camera: up, down,
left, right, swooping in
and out of the action
20. Zoom lenses
• Allows change in
framing without
moving the camera.
• Keeps same subject in
center, coming in
closer to it or moving
away.
21. Aerial shot
• Usually from a
helicopter
• Can convey
excitement with lots of
movement, following
anything from the air.
22. Fish-eye lens
• Distorts image
• Edges more distorted
than center
• Gives unreal sensation
to viewer
23. Two-shot
Shows two people to
establish the
relationship between
them (how well do
they know each
other?)
Used for conversation
scenes
24. Over-the-Shoulder Shot
• Used in dialogue
scenes to show the
face of one person
• Often alternates: first
over one character’s
shoulder, then over the
other’s shoulder