This is the presentation of the ImREAL project which aim is to develop a novel conceptual framework and innovative semantic-enhanced intelligent services to
augment existing simulated environments with adaptive meta-cognitive scaffolding in a costeffective way.
1. Project presentation
Lucia Pannese - imaginary
The ImREAL project is supported by the European Commission, in the theme ICT-2009 Digital Libraries and
technology-enhanced learning, as a Specific Targeted Research Projects (STREP), under the 7th Framework
Programme, Grant agreement No:ICT-257831
internal
2. 2/9
Project goal
The key challenge addressed in ImREAL is:
How to effectively align the learning experience
in the simulated environment with the ‘real’
world context and the ‘day-to-day’ job practice
where the skills are deployed.
ImREAL’s goal is to develop a novel
ImREAL’
conceptual framework and innovative
semantic-enhanced intelligent services to
augment existing simulated environments with
adaptive meta-cognitive scaffolding in a cost-
effective way.
www.imreal-project.eu Milano, 22-04-2012
3. 3/9
Rationale of the project
The creation of effective Virtual reality training by developing a simulated learning
simulation tools that adapt to trainees’ past environment focusing on simulation systems
experiences or preconceptions is extremely for interpersonal communication in
challenging. Researchers working on the multicultural environments that responds to
ImREAL project are aiming at closing the gap users’ behaviour and adapt accordingly to the
between the ‘real-world’ and the ‘virtual-world’ user model.
www.imreal-project.eu Milano, 22-04-2012
4. 4/9
Domain and Use cases
To validate the conceptual framework, examine Scenarios:
Initial Scenarios:
the pedagogical value of the new technological
solutions, facilitate exploitation and • medical environment
dissemination, and enable the realisation of the • buddy programs
project impact, ImREAL will implement a robust • job interviews
services demonstrator which will be trialled in a
representative domain with high societal and
economical importance, namely:
interpersonal communication focusing on
multi-cultural awareness.
www.imreal-project.eu Milano, 22-04-2012
5. 5/9
Target Sectors
Business: training managers and employees to on already existing instances of the simulators,
deal with cultural diversity in key activities. The including interpersonal communication
main goal of this use case is to show training of medical students
language/simulator independence, considering or training student advisers.
cultural contexts in the business sector.
Volunteer: training volunteers how to deal with
Academic: training students or student people in distressed situations.
advisers. The main goal of this use case is to The main goal of this use case is to illustrate
have a low risk high impact use case based dealing with extreme emotional cases.
www.imreal-project.eu Milano, 22-04-2012
6. 6/9
Facts and Figures
Project type: Small or medium-scale focused research project (STREP)
Funding body: European Commission, ICT, Framework 7
Funding scheme: Collaborative project
Start date: 01 October 2010
Duration: 36 months
Total value: € 4,189,261
EU funding: € 3,220,000
Join ImREAL on
LinkedIn: ImREAL
Twitter: ImREAL_project
Facebook:
Facebook: ImREAL
www.imreal-project.eu Milano, 22-04-2012
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Project Objectives
Reality modelling: develop a methodology and innovative services to model ‘real’ world activities
and capture semantically-enhanced collective content of job-related experiences;
Alignment between reality and simulated environment: develop novel services to derive an
extended model of the simulated situation context and a model of the learner;
Meta-
Meta-cognitive scaffolding: develop a pedagogically-driven technological solution to generate
adaptive affective meta-cognitive activities in simulated environments;
Tuning: provide a flexible way to tune the augmentation services by using feedback from learners,
trainers, and tutors;
Integration: develop an integrated architecture of services for augmented simulated experiential
learning and implement robust demonstrators to augment existing simulated experiential learning
environments;
Evaluation: evaluate how augmented simulated experiential learning affects learning efficacy in
the representative domain;
Readiness for the market: assess how ready the innovative approach is for commercialisation and
deployment in practice.
www.imreal-project.eu Milano, 22-04-2012
8. 8/9
The consortium
The ImREAL project is supported by the European Commission, in the theme ICT-2009 Digital Libraries and Technology-
Enhanced Learning, as a Specific Targeted Research Project (STREP), under the 7th Framework Programme, Grant agreement
No: ICT-257831.
www.imreal-project.eu Milano, 22-04-2012
9. Contacts:
Project coordinator: Dissemination office:
Vania Dimitrova Lucia Pannese
University of Leeds, United Kingdom imaginary srl
Phone: +44 113 343 1674 Phone: +39 02 89458576
Email: V.G.Dimitrova@leeds.ac.uk Email: lucia.pannese@i-maginary.it
Thank you
www.imreal-project.eu Milano, 22-04-2012