An Investigation Of Gamification Typologies For Enhancing Learner Motivation
Workshop: Using Assistive Technologies to Make Music
1.
2. Introduction
Music software for schools, research and development
Delivery of a music curriculum in special schools
Use of technology to engage students with wide range of disabilities
Derbyshire Music Services – Wider Opportunities in Special Schools
3. Music and Technology
Music is rewarding
Sound can he heard and felt
Composing music
Performing
Wide range of skills
4. Music and Technology
Who is our target audience?
What are their cogitative levels?
What cause and effect can they engage with?