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Mastering
the Art of
Promotion
  Hedren Sum
    Universiti
     Brunei
   Darussalam
     Library

   11.10.12
 Design
 Marketing
 Storytelling




                 2
 Obtain Diploma in Information
  Studies in 2007
 Graduated from Singapore
  Management University (SMU)
 Freelance designer since 2006
 Worked with NTU Libraries since
  2007 as consultant
 Joined NTU Libraries officially as
  Assistant New Media Librarian
  and Design Librarian

                                       3
We are dealing
        with a different
        type of users
        now.
Users


                           4
Meet the
  Millennials...

Image source: Cover image from the NTU Magazine, “Hey!”   5
“Call them the iPod, Facebook or YouTube generation; this is the
generation that says they can’t live without their smartphones or
laptops. Connectedness is all they know.

Visa research found this group of individuals want to be free to be
themselves; and explore who they are, the world, its different
cultures and their place in it, while staying connected with family
and friends. They value friends but are not influenced by them. They
admit to being ambitious and having big dreams, yet most enjoy the
simple, precious things in life. While defining characteristics can be
drawn from this research, one thing in certain – this is a generation
of individuals who won’t be stereotyped.”


Extracted from “Connecting with the Millenials – A Visa Study”           6
 Connected:    can’t live without their
  smartphones or laptops

 Multi-tasking:  “generate” an extra 5
  hours on weekdays and 7 hours at weekends

 Creative:   use media in the way they want
  rather the way it was intended




                                               7
Library              Users

How can you engage your library
users?



                                  8
Is about creating something valuable
and ensuring that this value get
noticed, multiplied and shared.
               “made people own”
                (According to Jenkins)




                                         9
Objectives:
 Understand the abilities of different
  media types
  _Print
  _Digital
  _Social
  _Mobile
 Know to better leverage on them to
  engage users
 Together, explore the opportunities and
  challenges faced across different media


                                          10
Print



Experience             Digital



             Users
Activities             Social



              Mobile
                       Library Promotion
                       360°

                                           11
Poster
        Brochure
        Postcard
Print   …
Print media will still
be here for quite a
while...




                         13
Better to attract people on the move.
Image source: Outdoor poster by Reach   14
More “real” and credible.
Image source: NTU Libraries   15
Better opportunity for branding.
Image source: Alternative Olympic posters by Sarah Hyndman   16
But print media has
its own challenges...

                        17
A0 : 841 X 1189mm   A5 : 148 x 210mm
                     A1 : 594 x 841mm    A6 : 105 x 148mm
                     A2 : 420 x 594mm    A7 : 74 x 105mm
                     A3 : 297 x 420mm    A8 : 52 x 74mm
                     A4 : 210 x 294mm




Space restriction.
                                                            18
Visibility subject to environment.
Image source: http://whenpigsflyblog.com/2011/05/social-media-never-rests   19
Update/scheduling disadvantage.
Image source: http://meganmoments.wordpress.com/2011/01/04/diy-2011-calendar   20
“ Each wave of new technology in our
industry forced an improvement of the old.
Each new medium forced its predecessor to
become more creative and relevant to the
consumer. ”
                          Rupert Murdoch
                          Chairman and CEO
                          News Corporation




                                             21
3
 seconds

   Get
attention




            30
             seconds

             Secure     Respond
            attention   to action
                                    22
Users choose when and where to read.
     Focus is key
     Providing the right information at the right
      time and place
     Packaging and presenting information in
      small bites




                                                     23
Different types of print media have
different uses.




                   Poster / Banners
                   Signage
                   Postcard / Brochure

                                         24
Poster / Banner:
Brief and eye-catching
to target audience on
the move.
                         25
Successful Poster Design




                           26
Signage:
Contains symbols,
emblems or words, used
for identification or as
means of providing
directions or warning.




                           27
Postcard / Brochure:
Mainly distributed to provide
more detailed information.




                                28
1
Everyday
objects.




           29
User-centric
design:
 Practical
 Useful
 Simple

               30
365日 Charming Everyday Things
One object per day in 365 days, this exhibition presents the
everyday objects that accompanied them.
                                                               31
Bringing the
                                     beautiful things
                                     out from the
                                     library collections
                                     and integrate
                                     them into their
                                     everyday life.

Image source: Paul Lowry on Flickr                         32
2
Present content in
a more interesting
manner.



                     33
Clear



          Successful
            Print
            Media


Concise                Relevant



                                  34
Thinking back…
 Attracting your target
  audience
 Delivering the message
 Creating visual impact



                           35
Common mistakes
   Too much text and information
   Missing crucial information
   Incorrect or misleading visuals
   Hard to read text
   Consistency with other peripherals




                                         36
Video /
          animation
          …
Digital


                      37
Have a clear process:
Strategy



                Storyboard
  Prepare                    Design       Compile       Evaluate
                  Script

            1            2            3             4              5
Project Management


                      Evaluate


                                                               38
Prepare

          1


           Identify the main message or focus
           Define and understand your target
            audience
           Consider output requirements


                                                 39
Storyboard
  Script

         2


              Determine the “text”
              Visualise content flow




                                        40
Design

         3


          Create visual elements
          Create movements and interactions
          Choosing audio and sound effects



                                               41
Compile

          4


           Viewing considerations




                                     42
Evaluate

           5


            Thinking back…




                              43
Thinking back…







                 44
Other types of
digital media
 Web banners
 Interactive panels
 LCD Screens



                       45
Good content is still not
good enough. It needs to
ignite or simulate
conversations.
Helping people to converse is
as important as giving them
something of value.


                                46
Blogs


         Facebook

         Twitter

         YouTube
Social


                    47
… part of life.




                  48
Essentially,
Social Media is still
about conversations
among people.


                        49
“ Build your audience just as you would in real
life - by being a real person.”
                            Cindy Au
                            Director of Community
                            Kickstarter, Inc.




                                                    50
Know your Users.
 Who is the audience that you
  want to attract?
 What are they interested in?
 Who are their influencers?



Image Source: “DNA” symbol by Darrin Higgins, from
thenounproject.com collection.



                                                     51
Have a voice.
 Posts don’t necessarily need to
  be formal
 Posting times are important.
 Use proper grammar, spelling
  and syntax.


Image Source: “Announcement” symbol by Olivier Guin, from
thenounproject.com collection.



                                                            52
Listen.
 Measure – What works and
  what don’t?
 What is the community talking
  about?




                                  53
Key social media platforms used by
NTU Libraries:



   Blogs       Facebook       Twitter       YouTube

           1              2             3             4




                                                          54
Blogs

                                                 1


As part of Blogs@NTU, NTU Libraries has
leveraged on the WordPress platform to
deliver information relating to resources
and services on specific libraries, various
subject areas and exhibitions.


                                                     55
   Meaningful
   Accuracy
   Transparency
              0
   Ethics
   Timeliness
   Integrity

                   56
5,183,700
Singapore Population

   3,658,400                             Facebook
                                          @ntu.library
   Internet users in Singapore
                                                         2
       2,793,040
       Facebook users in Singapore
          19,460
          Set “Nanyang Technology University”
          as their interests, activities and
          education on their Facebook profiles

                3,575
                “like” NTU Library Facebook page

                                                             57
58
Categories of Library Facebook Posts
(NTU Libraries VS Average of Asia-Pacific University Libraries)

 56%

     48%

                                                                        NTU Libraries

                                                                        Asia-Pacific University
                                                                        Libraries (Average)



                   17%            16%                16%                          16%
                                               10%                9%
              6%             6%
                                                           4%          3%
                                          2%                                             2%

 Promotion    Interests   Announcements   News       Activities   Support          Feedback




                                                                                                  59
EdgeRank – Facebook’s Newsfeed Algorithm




                     Affinity        Weight            Time
                 score between    for this edge    decay factor
                viewing user and type (create,    based on how
                  edge creator   comment, like,    long ago the
                                    tag, etc.)       edge was
                                                      created

                                                                  60
Hierarchy of Weight Importance
    1. Photos/Videos
    2. Links
    3. Status Updates

More views incite more interactions




                                      61
 Post more visual content
  – Event Photos
  – Cartoons
  – Memes
 Share more content with
  viral potential
  – Interesting news / videos
  – Trends
  – Buzz around holidays or
    events


                                62
Instant
                          updates

                                               Twitter
     Interesting                              @NTULibraries
        Facts
                                                              3
                          Feedback




                 “Live”
                 event        New
                           resources
                                       770 Tweets
                tweets
Announcements
                                       450 Followers

                    Conversations




                                                                  63
64
Real-time
interactions




               65
140
Characters Limit




                   66
@reply           #hashtags
To direct reply   To tag tweets or
  to another         topics with
     user             keywords




                                     67
YouTube
                                    @TheNTULibraries

                                                   4



Managed by the Instructional Services
Division, the main purpose NTU Libraries
YouTube channel is to leverage on videos to
educate users on using the library resources.


                                                       68
69
?           ?            ?            ?
 Video    Publishing   Real-time   Snapshot of
content     space       content    happenings




                                                 70
Meeting
 Place




          Image source: davidking on Flickr   71
Meeting
               Place




   Keep
             Generating    Learning
connected
               buzz       from users
with users

                                       72
QR Codes


         HTML5

Mobile


                    73
... part of life, regardless of
    time and place (and space).
   Image source: moowelo.com      74
Image source: ekelly80 on Flickr   75
5.98billion
Mobile users worldwide

490million
Worldwide smartphone sales in 2011

982million
Estimated worldwide smartphone sales
in 2015

50million
Worldwide who have a mobile phone but
do not have electricity at home
                                     76
Time spent on mobile phones (per day)
          40


          30

Average
 Time     20
 Spent


          10


          0
               0         10        20       30        40   50         60
                                         % of users


                    9% spend an          32% spend an           59% spend an
                     average of           average of              average of
                    7 minutes on        27 minutes on           40 minutes on
                       email            communication            the Internet
                                                                            77
Smartphone:
 Not only used for
  calling anymore…




Image source: etsy.com   78
79
When is your mobile being used?


 98%        89%         79%         74%      64%



At home   On the go     While        At    On public
                      shopping      work   transport




                  10.9billion
                  apps downloaded
                                                       80
How is mobile being used?
          81% Browse                      77% Search
          (Social networking,             (Seeking information
          surfing)                        primarily using search
                                          engines)


   Social networking            71% of mobile search
    accounted for 50% of all      happen when users are
    page views in 2011            following up on a tv, online or
                                  printed advertisement
   More than 425 million
    mobile users in Dec 2011     1 in 7 searches made via
    alone                         mobile
   200 million mobile video     95% have looked for local
    playbacks everyday on         information
    YouTube

                                                               81
Print




Digital




Social


          82
 QR Codes



             83
What are QR Codes?
 Known as Quick Response Codes
 A type of 2-dimensional matrix
  barcode
 Developed back in 1994 by
  Denso Wave, a subsidiary of the
  Toyota Group, to scan automotive
  component part inventory




                                     84
Connect
To access web URLs, emails and contact information
directly

Events
To view details or register for events directly

Information
To view additional information on services, resources
and exhibitions

Share
To share information directly to social profiles such as
Facebook and Twitter



                                                           85
 HTML5



          86
 The Web Yesterday
  Image source: rgbstock.com   87
 The Web Today
  Image source: rgbstock.com   88
 The Web Today
  Image source: johnpolacek.github.com   89
 The Web Tomorrow
                     90
HTML5                          CSS3                        JavaScript




             Blog                             Website
            Themes                            Builders

Image source: HTML5, CSS3 and JavaScript logos edited from various sources   91
Print                 Provides intended
                                     message
                                    Attract moving
Experience             Digital       audience


             Users                  Build relationships
                                    Obtain virality
Activities             Social
                                    Providing the right
                                     resources/services
              Mobile                 at the right place
                                     and time


                                                      92
Promotion is not an
end-product or a
destination, but rather
is about creativity and
process.

     Creating
      Value

                          93
We will need to
stop fighting of
every idea, and
start finding
solutions.
The question is
not if this will
work but rather
why it might
work
      - Helge Tennø

                      Image source: Landahlauts on Flickr   94
Never be afraid to
experiment and
explore new things.
Sometimes it is
just the mistakes
you made that
make you better in
what you do.

Image source: Hedren Sum   95
Thank You.
Hedren Sum
     hedrensum@ntu.edu.sg
     hedren
     hedrensum
     SpreeCity.me/blog




                            96

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Mastering the Art of Promotion

  • 1. Mastering the Art of Promotion Hedren Sum Universiti Brunei Darussalam Library 11.10.12
  • 3.  Obtain Diploma in Information Studies in 2007  Graduated from Singapore Management University (SMU)  Freelance designer since 2006  Worked with NTU Libraries since 2007 as consultant  Joined NTU Libraries officially as Assistant New Media Librarian and Design Librarian 3
  • 4. We are dealing with a different type of users now. Users 4
  • 5. Meet the Millennials... Image source: Cover image from the NTU Magazine, “Hey!” 5
  • 6. “Call them the iPod, Facebook or YouTube generation; this is the generation that says they can’t live without their smartphones or laptops. Connectedness is all they know. Visa research found this group of individuals want to be free to be themselves; and explore who they are, the world, its different cultures and their place in it, while staying connected with family and friends. They value friends but are not influenced by them. They admit to being ambitious and having big dreams, yet most enjoy the simple, precious things in life. While defining characteristics can be drawn from this research, one thing in certain – this is a generation of individuals who won’t be stereotyped.” Extracted from “Connecting with the Millenials – A Visa Study” 6
  • 7.  Connected: can’t live without their smartphones or laptops  Multi-tasking: “generate” an extra 5 hours on weekdays and 7 hours at weekends  Creative: use media in the way they want rather the way it was intended 7
  • 8. Library Users How can you engage your library users? 8
  • 9. Is about creating something valuable and ensuring that this value get noticed, multiplied and shared. “made people own” (According to Jenkins) 9
  • 10. Objectives:  Understand the abilities of different media types _Print _Digital _Social _Mobile  Know to better leverage on them to engage users  Together, explore the opportunities and challenges faced across different media 10
  • 11. Print Experience Digital Users Activities Social Mobile Library Promotion 360° 11
  • 12. Poster Brochure Postcard Print …
  • 13. Print media will still be here for quite a while... 13
  • 14. Better to attract people on the move. Image source: Outdoor poster by Reach 14
  • 15. More “real” and credible. Image source: NTU Libraries 15
  • 16. Better opportunity for branding. Image source: Alternative Olympic posters by Sarah Hyndman 16
  • 17. But print media has its own challenges... 17
  • 18. A0 : 841 X 1189mm A5 : 148 x 210mm A1 : 594 x 841mm A6 : 105 x 148mm A2 : 420 x 594mm A7 : 74 x 105mm A3 : 297 x 420mm A8 : 52 x 74mm A4 : 210 x 294mm Space restriction. 18
  • 19. Visibility subject to environment. Image source: http://whenpigsflyblog.com/2011/05/social-media-never-rests 19
  • 20. Update/scheduling disadvantage. Image source: http://meganmoments.wordpress.com/2011/01/04/diy-2011-calendar 20
  • 21. “ Each wave of new technology in our industry forced an improvement of the old. Each new medium forced its predecessor to become more creative and relevant to the consumer. ” Rupert Murdoch Chairman and CEO News Corporation 21
  • 22. 3 seconds Get attention 30 seconds Secure Respond attention to action 22
  • 23. Users choose when and where to read.  Focus is key  Providing the right information at the right time and place  Packaging and presenting information in small bites 23
  • 24. Different types of print media have different uses. Poster / Banners Signage Postcard / Brochure 24
  • 25. Poster / Banner: Brief and eye-catching to target audience on the move. 25
  • 27. Signage: Contains symbols, emblems or words, used for identification or as means of providing directions or warning. 27
  • 28. Postcard / Brochure: Mainly distributed to provide more detailed information. 28
  • 31. 365日 Charming Everyday Things One object per day in 365 days, this exhibition presents the everyday objects that accompanied them. 31
  • 32. Bringing the beautiful things out from the library collections and integrate them into their everyday life. Image source: Paul Lowry on Flickr 32
  • 33. 2 Present content in a more interesting manner. 33
  • 34. Clear Successful Print Media Concise Relevant 34
  • 35. Thinking back…  Attracting your target audience  Delivering the message  Creating visual impact 35
  • 36. Common mistakes  Too much text and information  Missing crucial information  Incorrect or misleading visuals  Hard to read text  Consistency with other peripherals 36
  • 37. Video / animation … Digital 37
  • 38. Have a clear process: Strategy Storyboard Prepare Design Compile Evaluate Script 1 2 3 4 5 Project Management Evaluate 38
  • 39. Prepare 1  Identify the main message or focus  Define and understand your target audience  Consider output requirements 39
  • 40. Storyboard Script 2  Determine the “text”  Visualise content flow 40
  • 41. Design 3  Create visual elements  Create movements and interactions  Choosing audio and sound effects 41
  • 42. Compile 4  Viewing considerations 42
  • 43. Evaluate 5  Thinking back… 43
  • 45. Other types of digital media  Web banners  Interactive panels  LCD Screens 45
  • 46. Good content is still not good enough. It needs to ignite or simulate conversations. Helping people to converse is as important as giving them something of value. 46
  • 47. Blogs Facebook Twitter YouTube Social 47
  • 48. … part of life. 48
  • 49. Essentially, Social Media is still about conversations among people. 49
  • 50. “ Build your audience just as you would in real life - by being a real person.” Cindy Au Director of Community Kickstarter, Inc. 50
  • 51. Know your Users.  Who is the audience that you want to attract?  What are they interested in?  Who are their influencers? Image Source: “DNA” symbol by Darrin Higgins, from thenounproject.com collection. 51
  • 52. Have a voice.  Posts don’t necessarily need to be formal  Posting times are important.  Use proper grammar, spelling and syntax. Image Source: “Announcement” symbol by Olivier Guin, from thenounproject.com collection. 52
  • 53. Listen.  Measure – What works and what don’t?  What is the community talking about? 53
  • 54. Key social media platforms used by NTU Libraries: Blogs Facebook Twitter YouTube 1 2 3 4 54
  • 55. Blogs 1 As part of Blogs@NTU, NTU Libraries has leveraged on the WordPress platform to deliver information relating to resources and services on specific libraries, various subject areas and exhibitions. 55
  • 56. Meaningful  Accuracy  Transparency 0  Ethics  Timeliness  Integrity 56
  • 57. 5,183,700 Singapore Population 3,658,400 Facebook @ntu.library Internet users in Singapore 2 2,793,040 Facebook users in Singapore 19,460 Set “Nanyang Technology University” as their interests, activities and education on their Facebook profiles 3,575 “like” NTU Library Facebook page 57
  • 58. 58
  • 59. Categories of Library Facebook Posts (NTU Libraries VS Average of Asia-Pacific University Libraries) 56% 48% NTU Libraries Asia-Pacific University Libraries (Average) 17% 16% 16% 16% 10% 9% 6% 6% 4% 3% 2% 2% Promotion Interests Announcements News Activities Support Feedback 59
  • 60. EdgeRank – Facebook’s Newsfeed Algorithm Affinity Weight Time score between for this edge decay factor viewing user and type (create, based on how edge creator comment, like, long ago the tag, etc.) edge was created 60
  • 61. Hierarchy of Weight Importance 1. Photos/Videos 2. Links 3. Status Updates More views incite more interactions 61
  • 62.  Post more visual content – Event Photos – Cartoons – Memes  Share more content with viral potential – Interesting news / videos – Trends – Buzz around holidays or events 62
  • 63. Instant updates Twitter Interesting @NTULibraries Facts 3 Feedback “Live” event New resources 770 Tweets tweets Announcements 450 Followers Conversations 63
  • 64. 64
  • 67. @reply #hashtags To direct reply To tag tweets or to another topics with user keywords 67
  • 68. YouTube @TheNTULibraries 4 Managed by the Instructional Services Division, the main purpose NTU Libraries YouTube channel is to leverage on videos to educate users on using the library resources. 68
  • 69. 69
  • 70. ? ? ? ? Video Publishing Real-time Snapshot of content space content happenings 70
  • 71. Meeting Place Image source: davidking on Flickr 71
  • 72. Meeting Place Keep Generating Learning connected buzz from users with users 72
  • 73. QR Codes HTML5 Mobile 73
  • 74. ... part of life, regardless of time and place (and space). Image source: moowelo.com 74
  • 75. Image source: ekelly80 on Flickr 75
  • 76. 5.98billion Mobile users worldwide 490million Worldwide smartphone sales in 2011 982million Estimated worldwide smartphone sales in 2015 50million Worldwide who have a mobile phone but do not have electricity at home 76
  • 77. Time spent on mobile phones (per day) 40 30 Average Time 20 Spent 10 0 0 10 20 30 40 50 60 % of users 9% spend an 32% spend an 59% spend an average of average of average of 7 minutes on 27 minutes on 40 minutes on email communication the Internet 77
  • 78. Smartphone:  Not only used for calling anymore… Image source: etsy.com 78
  • 79. 79
  • 80. When is your mobile being used? 98% 89% 79% 74% 64% At home On the go While At On public shopping work transport 10.9billion apps downloaded 80
  • 81. How is mobile being used? 81% Browse 77% Search (Social networking, (Seeking information surfing) primarily using search engines)  Social networking  71% of mobile search accounted for 50% of all happen when users are page views in 2011 following up on a tv, online or printed advertisement  More than 425 million mobile users in Dec 2011  1 in 7 searches made via alone mobile  200 million mobile video  95% have looked for local playbacks everyday on information YouTube 81
  • 84. What are QR Codes?  Known as Quick Response Codes  A type of 2-dimensional matrix barcode  Developed back in 1994 by Denso Wave, a subsidiary of the Toyota Group, to scan automotive component part inventory 84
  • 85. Connect To access web URLs, emails and contact information directly Events To view details or register for events directly Information To view additional information on services, resources and exhibitions Share To share information directly to social profiles such as Facebook and Twitter 85
  • 86.  HTML5 86
  • 87.  The Web Yesterday Image source: rgbstock.com 87
  • 88.  The Web Today Image source: rgbstock.com 88
  • 89.  The Web Today Image source: johnpolacek.github.com 89
  • 90.  The Web Tomorrow 90
  • 91. HTML5 CSS3 JavaScript Blog Website Themes Builders Image source: HTML5, CSS3 and JavaScript logos edited from various sources 91
  • 92. Print  Provides intended message  Attract moving Experience Digital audience Users  Build relationships  Obtain virality Activities Social  Providing the right resources/services Mobile at the right place and time 92
  • 93. Promotion is not an end-product or a destination, but rather is about creativity and process. Creating Value 93
  • 94. We will need to stop fighting of every idea, and start finding solutions. The question is not if this will work but rather why it might work - Helge Tennø Image source: Landahlauts on Flickr 94
  • 95. Never be afraid to experiment and explore new things. Sometimes it is just the mistakes you made that make you better in what you do. Image source: Hedren Sum 95
  • 96. Thank You. Hedren Sum hedrensum@ntu.edu.sg hedren hedrensum SpreeCity.me/blog 96