27. DEMANDE
CLIENT!
INITIATIVE
PROACTIVE!
TAR!
GET!
COMP
ETITO
RS!
PEO!
PLE!
MAR!
KET!
INTEGRATED
COMMUNICATION!
PLANNING!
S T R AT E G Y !
STRAT!
BRIEF!
!
MAP
YOUR
PLAN/
STORY!
EXPLORE!
OUR!
SELF!
BIG
IDEA!
CREA
BRIEF!
TOUCHPOINTS/!
NARRATIVE!
TRE!
NDS!
QA!
W H AT I S
IT ABOUT? !
COM!
P L A C E T H E W H AT
IN THE GRIPS OF
REALITY!
THE PLOT !
THE SCHEME!
!
WHAT VS THE MARKET: !
WHAT VS THE
COMPETITION!
WHAT VS HE
COMMUNICATION !
WHAT WS THE PEOPLE !
WHAT VS WHAT, WHAT IN
THE MIROR!
WHAT VS THE TRENDS!
!
N O W T H AT
ETC!
YOU KNOW
W H AT Y O U R
AGENDA IS!
!
!
PA S S T H E T O R C H !
LIGHT THE TORCH !
(BE THE TORCH)!
C
H
A
N
G
E!
30. THE TRADITIONAL
DEFINITION OF THE
CONSUMER NO LONGER
SEEMED TO FIT AS IT BEGAN
TO EXPRESS ITSELF IN MUCH
MORE COMPLEX WAYS THAN
SIMPLY THE DECISION TO
BUY OR NOT TO BUY.!
(…)!
!
RICHARD CORDINER_BRAND STORY!
35
31. !
BETTER CONNECTED AND
MORE INFORMED THAN EVER
BEFORE, THE CONSUMER
WAS SUDDENLY WILLING
AND ABLE TO USE ITS NEW
FOUND CONNECTIVITY
AGAINST THE BRAND IF IT
DARED CONTRAVENING AN
UNSPOKEN CONTRACT OF
TRUST.
RICHARD CORDINER_BRAND STORY!
36
32. !
THE INTERNET PLAYED!
A PARTICULARLY
IMPORTANT ROLE IN THIS,!
DISABLING THE ABILITY OF
THE CORPORATION!
AND BRAND TO CONTROL
INFORMATION IN!
THE SAME WAY THE
PRINTING PRESS!
HAD DONE TO THE CHURCH
MANY CENTURIES!
BEFORE.
RICHARD CORDINER_BRAND STORY!
37
71. 2. MARKETS CONSIST OF
HUMAN BEINGS, NOT
DEMOGRAPHIC SECTORS.
Â
78
HTTP://WWW.CLUETRAIN.COM/!
!
72. 6. THE INTERNET IS ENABLING
CONVERSATIONS AMONG
HUMAN BEINGS, THAT WERE
SIMPLY NOT POSSIBLE AT THE
ERA OF MASSMEDIA. !
79
HTTP://WWW.CLUETRAIN.COM/!
!
74. 9. THESE NETWORKED
CONVERSATIONS ARE ENABLING
POWERFUL NEW FORMS OF SOCIAL
ORGANIZATION AND KNOWLEDGE
EXCHANGE TO EMERGE.!
!
10. AS A RESULT, MARKETS ARE
GETTING SMARTER, MORE
INFORMED, MORE ORGANIZED.
PARTICIPATION IN A NETWORKED
MARKET CHANGES PEOPLE
FUNDAMENTALLY!
!
81
HTTP://WWW.CLUETRAIN.COM/!
!
75. 12. THERE ARE NO SECRETS.
THE NETWORKED MARKET
KNOWS MORE THAN
COMPANIES DO ABOUT THEIR
OWN PRODUCTS. AND
WHETHER THE NEWS IS GOOD
OR BAD, THEY TELL EVERYONE.
82
HTTP://WWW.CLUETRAIN.COM/!
!
76. 34. TO SPEAK WITH A HUMAN
VOICE, COMPANIES MUST
SHARE THE CONCERNS OF
THEIR COMMUNITIES.!
83
HTTP://WWW.CLUETRAIN.COM/!
!
77. 75. IF YOU WANT US TO TALK
TO YOU, TELL US SOMETHING.
MAKE IT SOMETHING
INTERESTING FOR A CHANGE.
84
HTTP://WWW.CLUETRAIN.COM/!
!
78. 88. !
WE HAVE BETTER THINGS TO
DO THAN WORRY ABOUT
WHETHER YOU'LL CHANGE IN
TIME TO GET OUR BUSINESS.
BUSINESS IS ONLY A PART OF
OUR LIVES. IT SEEMS TO BE
ALL OF YOURS. THINK ABOUT
IT: WHO NEEDS WHOM?!
85
HTTP://WWW.CLUETRAIN.COM/!
!
79. 89. WE HAVE A REAL POWER
AND WE KNOW IT (…) !
86
HTTP://WWW.CLUETRAIN.COM/!
!
80. 30. BRAND LOYALTY IS THE
CORPORATE VERSION OF
GOING STEADY, BUT THE
BREAKUP IS INEVITABLE—AND
COMING FAST. BECAUSE THEY
ARE NETWORKED, SMART
MARKETS ARE ABLE TO
RENEGOTIATE RELATIONSHIPS
WITH BLINDING SPEED.!
87
HTTP://WWW.CLUETRAIN.COM/!
!
89. MARKETING IS DEAD. THE ROLE
OF MARKETING HAS CHANGED
NOW. (…) MARKETING’S JOBS IS
TO CREATE MOVEMENT AND
INSPIRE PEOPLE TO JOIN YOU.

!
KEVIN ROBERTS!
http://www.thedrum.com/news/2012/04/25/marketing-dead-says-saatchisaatchi-ceo!
!
90. “THE BIG IDEA IS DEAD. THERE
ARE NO MORE BIG IDEAS.
CREATIVE LEADERS SHOULD
GO FOR GETTING LOTS AND
LOTS OF SMALL IDEAS OUT
THERE. STOP BEATING
YOURSELF UP SEARCHING FOR
THE ONE BIG IDEA. 

GET LOTS OF IDEAS OUT THERE
AND THEN LET THE PEOPLE
YOU INTERACT WITH FEED
THOSE IDEAS AND THEY WILL
MAKE IT BIG.”!
KEVIN ROBERTS!
http://www.thedrum.com/news/2012/04/25/marketing-dead-says-saatchisaatchi-ceo!
!
91. “EVERYONE WANTS A
CONVERSATION. THEY WANT
INSPIRATION. INSPIRE PEOPLE
WITH YOUR WEBSITE. DON’T
JUST INTERRUPT, BUT
INTERACT. ASKING ABOUT
RETURN ON INVESTMENT IS THE
WRONG QUESTION TODAY. YOU
SHOULD BE ASKING ABOUT
RETURN ON INVOLVEMENT.”!
KEVIN ROBERTS!
http://www.thedrum.com/news/2012/04/25/marketing-dead-says-saatchisaatchi-ceo!
!
105. Immortal fans
I M M O R TA L FA N S _ R E C I F E F O O T B A L L C L U B !
https://www.youtube.com/watch?v=UTRyiyXz5eo!
106. « WHY EXPERIENCE
ARCHITECTURE IS THE
FUTURE OF PLANNING »!
!
C F. N I C K H I R S T
114
Â
EXPERIENCE THE FUTURE !
ADMAP PRIZE 2012!
107. WHY EXPERIENCE ARCHITECTURE IS THE
FUTURE OF PLANNING!
WE NEED TO TRANSCEND
THE OFTEN POLAR
DISCIPLINES OF
'CONCEPTUAL’ !
(CREATIVE AGENCY) !
AND 'PRACTICAL’ !
(MEDIA AGENCY) PLANNING !
TO DELIVER, NOT
COMMUNICATIONS, !
BUT GREAT BRAND
EXPERIENCES.!
NICK HIRST-EXPERIENCE THE FUTURE !
ADMAP PRIZE 2012!
108. THE CONCEPTUAL THE PRACTICAL
PLANNERS! PLANNERS !
HAVE HISTORY AND
SPECTACULAR ANECDOTE ON
THEIR SIDE. EVERYONE KNOWS
STRATEGIC THINKING IS ABOUT
IDEAS
;!
LEADERS ARE VISIONARIES; AND
THE GREAT BRANDS ALL CLIENTS
SEEK TO EMULATE HAVE
CREATIVE STRATEGY AND IDEAS
AT THEIR HEART. THIS SENSE OF
THE POWER OF IDEAS IS WHAT
BUYS CONCEPTUAL PLANNERS
THEIR PLACE AT THE TOP TABLE.!
CAN MAKE A STRONG CLAIM TO
OWN THE FACTS BECAUSE A LOT
OF WHAT THEY DO IS EASILY
QUANTITATIVELY MEASUREABLE
(LIKE MEDIA CONSUMPTION, OR
CLICK-THROUGH). THESE
NUMBERS
NICELY RHYME WITH THE
NUMBERS IN CLIENTS' BUDGETS;
THE MEDIA AGENCIES THUS
CONTROL THOSE BUDGETS, AND
THIS BUYS THEM THEIR PLACE AT
THE TOP TABLE.
NICK HIRST-EXPERIENCE THE FUTURE !
ADMAP PRIZE 2012!
!
114. IN THE FUTURE, AS
EXPERIENCE PLANNERS,
THEY WILL IDENTIFY THE
MOST POWERFUL THEME A
BRAND COULD ADOPT,
AND THEN PLAN
EXPERIENCES AROUND
THAT THEME. !
NICK HIRST-EXPERIENCE THE FUTURE !
ADMAP PRIZE 2012!
116. CONSIDER THE CLASSIC AGENCY BRIEF FOR A TV AD, WITH
ITS FOCUS ON A MESSAGE OR AN IDEA TO BE CONVEYED.!
NOW IMAGINE A BRIEF
WHICH ASKS FOR A CERTAIN
KIND OF 30-SECOND
EXPERIENCE, DELIVERED IN
FILM. AN EXPERIENCE OF
JOY. AN EXPERIENCE OF
WAITING AND ANTICIPATION.
AN EXPERIENCE OF
EXCITEMENT. !
I C A N E A S I LY I M A G I N E T H O S E K I N D S O F B R I E F S B E H I N D
R E C E N T, A N D B R I L L I A N T, T V C O M M E R C I A L S F O R C A D B U R Y ' S ,
GUINNESS AND NIKE.!
NICK HIRST-EXPERIENCE THE FUTURE !
ADMAP PRIZE 2012!
118. NOW IMAGINE THAT
EXPERIENCE PLANNER
BRIEFING BUYING TEAMS.
ASKING THEM TO THINK ABOUT
THE SPACES THAT WILL BEST
GIVE AN EXPERIENCE OF A
BRAND'S FAME. AN EXPERIENCE
THAT FEELS CLOSE. AN
EXPERIENCE THAT FEELS
PREMIUM. YES, WE'LL ALSO
NEED SOME!
DEMOGRAPHIC DATA.!
NICK HIRST-EXPERIENCE THE FUTURE !
ADMAP PRIZE 2012!
125. C O C A C O L A _ H A P P I N E S S TA B L E !
ccccc!
!
126. C O C A C O L A _ I N D I A PA K I S TA N !
ccccc!
!
127. !
USER EXPERIENCE
CONSIDERS THE EXPERIENCE
OF THE USER AS A WHOLE:
THEIR EXPECTATIONS, THEIR
LEVEL OF INTEREST,!
THEIR ATTITUDES – EVEN HOW
THEY FEEL.!
!
!
135
Â
NICK HIRST-EXPERIENCE THE FUTURE !
ADMAP PRIZE 2012!
128. THANKS TO A BLEND OF TIME-BASED
AND CONCEPTUAL THINKING,!
THEY WILL BE ABLE TO CONSIDER HOW
M E M O RY I M PA C T S O N R E C E P T I O N O F
C O M M U N I C AT I O N S . T H E Y W I L L G O
BEYOND THE SUPERFICIALITY OF!
C O N T E X T U A L TA R G E T I N G O R
R E TA R G E T I N G A S I T ' S C U R R E N T LY
UNDERSTOOD, AND THINK ABOUT HOW
O N E P I E C E O F I N F O R M AT I O N
DISCOVERED IN ONE!
BANNER MIGHT INTERACT WITH THE
I N F O R M AT I O N T H E V I E W E R A L R E A D Y
K N E W, A N D S U B S E Q U E N T LY C O L O U R
F U T U R E M E S S A G E S F R O M T H AT B R A N D . !
NICK HIRST-EXPERIENCE THE FUTURE !
ADMAP PRIZE 2012!
130. V W _ T H E F U N T H E O RY !
h t t p : / / w w w . t h e f u n t h e o r y. c o m / !
!
138
Â
131. THEY WILL BE ABLE TO HELP
BRANDS AS THEY MOVE INTO
THE STRANGE NEW WORLD OF
PHYSICAL/ DIGITAL SPACES.
THINKING EXPERIENTIALLY!
(RATHER THAN EITHER
CONCEPTUALLY OR
BEHAVIOURALLY) IS THE ONLY
WAY TO MAKE SENSE OF THIS
NEW WORLD, BECAUSE
EVERYTHING IS!
CONNECTED TOGETHER. !
NICK HIRST-EXPERIENCE THE FUTURE !
ADMAP PRIZE 2012!
132. T E S C O M I G H T TA L K TO T H E M
THROUGH THEIR FRIDGE, AND
THEIR CAR, AND THEIR PHONE, AS
W E L L A S T H E I R T V; T H E Y M I G H T
THINK ABOUT AND PLAN TV
V I E W I N G W H I L E AT W O R K ; !
!
NIKE MIGHT MAKE A BIG
IMPRESSION WITH AN IN-GAME AD
OR A POSTER, AND
S I M U LTA N E O U S LY B E M O N I TO R I N G
Y O U R H E A R T R AT E A N D G A I T
THROUGH YOUR SHOES.!
NICK HIRST-EXPERIENCE THE FUTURE !
ADMAP PRIZE 2012!
133. A T R A D I T I O N A L T V P L A N N E R I S H O P E L E S S LY I L L P R E PA R E D F O R T H I S W O R L D B E C A U S E T H E Y A R E
T R A I N E D T O L O O K F O R T H E S TAT I C C O N C E P T. !
MEDIA PLANNERS WON'T BE ABLE TO DO IT
EITHER BECAUSE THEY ARE TRAINED TO THINK
ABOUT MAXIMISING THE NUMBER OF
I N T E R A C T I O N S B U T N O T C R E AT I N G T H E Q U A L I T Y
OR THE CONTENT OF THOSE INTERACTIONS.
USER EXPERIENCE ARCHITECTS — OR
EXPERIENCE PLANNERS, AS THEY
W I L L B E C O M E – A R E T R A I N E D TO
THINK ABOUT ORDERING AND
ORGANISING SMALLER EXPERIENCES
( A C L I C K , A R E A C T I O N , A D I S C O V E RY,
A D E C I S I O N ) I N T O A C O H E R E N T,
O V E R A L L J O U R N E Y T H AT R E S U LT S I N A
POSITIVE EXPERIENCE.!
NICK HIRST-EXPERIENCE THE FUTURE !
ADMAP PRIZE 2012!
139. 1#IN BRAND WE TRUST THINKING (ABOUT) THE BRAND

2#DIGITAL MY BRAND COMMUNICATION WARS FADS





3#NOBODY KNOWS HOW IT WORKS
BUT…_STRATEGIC PLANNING_A VISION A METHODOLOGY



INSIGHTS

CREATIVE BRIEF_CLIENT BRIEF

PLEASE QUESTION+SERENDIPITY 

STORYPLANNING 

INFORMATION IS BEAUTIFUL 

!