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GRUPPO TELECOM ITALIA
Designing Digital Urban Interactions
Industry Landscape and Market Analysis
International Conference e-Society 2015
Madeira, Portugal, 14-16 March 2015
Gianluca Zaffiro, Future Centre
Index
 Urbanization phenomena and emergence of Smart Cities
 Urban Interaction Design: a method to innovate Smart City solutions
 Results from the online survey: issues, benefits and opportunities
 Critical Design and risks for technology overshoot
 Conclusions and next steps
Index
 Urbanization phenomena and emergence of Smart Cities
 Urban Interaction Design: a method to innovate Smart City solutions
 Results from the online survey: issues, benefits and opportunities
 Critical Design and risks for technology overshoot
 Conclusions and next steps
4
Urbanization: a question of issues and opportunities
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
The city is
the focal
point of
policy and
economic
strategy for
the new
millennium
Urbanization
Environment
Economic
&
Social impact
from > 7 BLN people in 2014
to nearly 10 BLN in 2050
by 2050 cities will host 2/3 of
the global population
cities account for
75% of CO2 global emissions
cities account for
75% of global energy use
& generate 80% of global GDP
Source: http://newclimateeconomy.report/cities/
Population
5
The Smart City holistic conceptualization
Focus on People, Technology, Economy, Living, Resources and Governance
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
We believe a city to be smart
when investments
in human and social capital
and traditional (transport) and modern (ICT)
communication infrastructure
fuel sustainable economic growth
and a high quality of life,
with a wise management of natural resources,
through participatory governance
[Andrea Caragliu et al., 2009]
SMART
LIVING
(quality of
life)
SMART
ENVIRONMENT
(natural
resources)
SMART
MOBILITY
(transports
& ICT)
SMART
PEOPLE
(human & social
capital)
SMART
ECONOMY
(competitive-
ness)
SMART
GOVERNANCE
(participation)
[Smart cities report of TU Wien, Lubian Univ., TU Delft 2007]
6
Global trends for Smart Cities projects and implementations
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
Europe
Counted with the largest number of smart cities last year
Focus on energy and entrepreneurship & human capital policies
Asia-
Pacific
Middle East-
Africa
Smart city from scratch: new infrastructures instead of retrofitting
Expected to count the highest number of Smart cities by 2025
North
America
Focus on a single functional area, i.e. mobility and transport
Structured programmes from big industrial players (IBM, Cisco & Siemens)
[Smart Cities Report. HIS Technology, May 2014 ]
[Smart Cities Market, MarketsandMarkets, May 2014]
88 Smart Cities all over the world by 2025, up from 21 in 2013 that are deploying
or piloting the integration of ICT solutions across 3+ functional areas
7
Telecom Italia works to be a strategic partner for Smart Cities
Applications
Networks
Connected City Multi-Utility Network Public lighting
Heating Water
Waste
Network
Provider
Domain
Other
Provider
Domain
Vertical
App
Vertical
App
Vertical
App
Capillary Network
Carrier Network
M2M & IoT management
CityControl
Room
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
8
Most recent Telecom Italia’s Smart City projects
URBeLOG
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
Integrated Smart City
information system including
capillary networks for M2M
(EU FP7 project)
Telematics platform for
Urban logistics processes
(MIUR project)
Street Furniture for
access to public services
(MIUR project)
Non-profit Association
for Smart Home and
demand site management
Digital Experience for
EXPO 2015
Index
 Urbanization phenomena and emergence of Smart Cities
 Urban Interaction Design: a method to innovate Smart City solutions
 Results from the online survey: issues, benefits and opportunities
 Critical Design and risks for technology overshoot
 Conclusions and next steps
10
The complexity of the Urban context
Can Interaction Design mediate between people, places and technology?
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
Question
“Technology is the
answer.
But what is the
question?”
“We don't make cities in
order to make buildings
and infrastructure
but to come together,
create wealth, culture,
more people."
“The most profound
technologies are those
that disappear.
They weave themselves
in the fabric of everyday
life until they are
indistinguishable from it.”
Technology People
[Cedric Price, Architect] [Mark Weiser,
Computer Scientist]
[Dan Hill, CEO]
Design
“Design is the difference
between
having a digital project
in a lab
or out in the real world.”
[Lord Inglewood,
House of Lords, UK]
11
Interaction Design (IxD) makes smartness happen
The thermostat example
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
simplicity comes out of a
stylish designed knob
where complex functions
are moved to mobile app
sensorized with infrared to
perceive human presence and an
light-up/dim or change temperature
machine learning to adjust
heating behavior from earlier
temperature changes
green impact is not only at
home level but at city one
(when largely adopted)
coaching to use less
energy by gamification
NEST is the evolution of a dumb thermostat resulting by the combination of new
techs i.e. IoT, sensors, always-on, AI, data and design around the human user
12
UrbanIXD main statements and pillars
Art, Technology and Society
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
Source http://issuu.com/urbanixd/docs/urbanixd_manifesto/1
SOCIETY
TECHART
UrbanIxD
INTERACTION
Criterias
#01
#02
human centred approach for
the making of liveable cities
understanding problems
rather than solving problems
Research
challenges
#01
#02
Quantified Self
Negotiation of Space
#03 Experiencing the Other
Contribution to
#01
#02
civic engagement, citizen participation
digitally mediated resource–sharing
systems (and business models)
#03
opportunities in shared spaces
and spaces for sharing
#04
humanisation of data rather than
datified human (actionable data)
Assumptions #01
digital techs, media, materials which shape/
are shaped by the urban public space
Index
 Urbanization phenomena and emergence of Smart Cities
 Urban Interaction Design: a method to innovate Smart City solutions
 Results from the online survey: issues, benefits and opportunities
 Critical Design and risks for technology overshoot
 Conclusions and next steps
14
Results from conducting a survey on the Urban IxD potential
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
The total number of respondents is 122, mainly based in EU and USA,
with a Industry or Academic/Research profile
15
Issues ranked with indication of the respondent’s affiliation
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
1
7
1
11
10
7
7
18
15
16
20
30
8
6
12
8
12
17
18
10
15
14
23
24
Management and assurance of data quality
Lack of dynamic urban spaces that can self-organise
and serve multiple purposes
Funds to finance innovation
Lack of urban spaces designed to improve
the life quality of the citizens
User readiness: smart requires also a shift of thinking,
not only technology
Understand and stimulate synergy between
social sciences, people and technology
Strategic vision of decision makers: political leadership
within a city can limit or spur innovation
Create environment for enabling social interactions
in order to reinvent the living together
Urban transportation and mobility
Breaking the digital divide, improving accessibility
and quality of connectivity
Energy consumption, ecological impact
and environmental sustainability
Informing, empowering and engaging citizens
in the public decision making
# of mentions
Industry Academic and research
INDUSTRY: focus on the
key factors to support an
innovation project
ACADEMIC &
RESEARCH: focus on the
issues to be solved
through innovation in the
Smart city and Urban IxD
contexts
16
Which areas could benefit the most from IxD?
The statements were analyzed and clustered into categories
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
INDUSTRY SCENE
ACADEMIC AND
RESEARCH FIELD
Mobility and
transportation
62Productio
n and
retail
7
Health and
wellness
23
Tourism
10
Education,
culture and art
41
Energy
25
Institutional
services
12
Entertainmen
t and social
interaction
23
Smart
governance:
civic
information and
consultation 40
Urban planning
and Intelligent
Buildings
40
Safety
and
security
11
Environmental,
land use,
waste
management
32
Top areas:
► Mobility and transport
► Education, culture and art
► Smart governance and Urban
planning and intelligent building
17
Best cases vs issues by category: where are the opportunities?
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
Overaddressed area: MOBILITYUnbalanced issues: GOVERNANCE, LIVING,
ENVIRONMENT, TECHNOLOGY and ECONOMY
Need for more solutions! Saturation of the market?
25%
18%
12% 11%
4%
9% 10%
7%
13%
14%
6%
9%
1%
32%
19%
7%
Governance Living Enviromental Technology Economy Mobility Urban design
and planning
People
% Issues % examples
URBAN DESIGN &
PLANNING has several
pilots and ideas but few
presently applied
18
 A platform to generate participatory processes of people in the cities. Connecting data, people and
knowledge, the objective is to serve as a node for building productive and open indicators, and
distributed tools, and thereafter the collective construction of the city for its own inhabitants
 It’s based on geolocation, Internet and free open hardware and software for data collection and sharing
and the production of objects using 3D printers
 the 'Ambient Board' measures air quality, light intensity, temperature, noise, and humidity levels
A best case for Urban Interaction Design
The Smart Citizen Project
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
Video: https://d2pq0u4uni88oo.cloudfront.net/projects/513937/video-246624-h264_high.mp4
Index
 Urbanization phenomena and emergence of Smart Cities
 Urban Interaction Design: a method to innovate Smart City solutions
 Results from the online survey: issues, benefits and opportunities
 Critical Design and risks for technology overshoot
 Conclusions and next steps
20
Distopic scenarious can be useful to identify people needs. In our project we explored a few of
these scenarious and created a travelling exhibition
Urban IxD critical design approach
Critical designers do not design solutions but qualify questions
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
Coordination of Urban Busy Areas Ministry of MisInformation
Negotiation of
public space
within the city, or
data redefinition
of physical space
(mis)data as a
tool to re-
empower citizen
to address issues
of public interest
Index
 Urbanization phenomena and emergence of Smart Cities
 Urban Interaction Design: a method to innovate Smart City solutions
 Results from the online survey: issues, benefits and opportunities
 Critical Design and risks for technology overshoot
 Conclusions and next steps
22
► Urbanization is happening and cities are the economic, social, environmental nexus
► Smartness in the urban context is a consequence of the need of optimizing,
ameliorating, saving resources and the technological push
► Smart cities are becoming a reality worldwide but the citizen is not yet at the centre of
the process and cities are not built for themselves
► Telecom Italia is part of the innovation process here and runs many research activities in
several fields: energy, smart street furniture, IoT, M2M …
► The complexity of urban innovation requires a holistic approach: urban interaction
design is a tool towards this goal
► An evolution in the areas of impact of the Smart city innovation can be envisioned, moving
from the classical silos of mobility and energy into the more transversal fields, and
specifically of governance and living
► Designing Future Cities requires to critically reflect on a possible technology overshoot
as the distance between the answer (solution) and the question (need) can be far too long
Conclusions
The smart way to the Smart Cities of the Future
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
23
Next steps
► Keeping and extending the community on UrbanIxD.eu
► Organize more UrbanIxD exhibitions around Europe:
Ljubljana and Zagreb to be confirmed soon in 2015, by Split University
► New research projects funded:
OrganiCity.eu Co-creating smart cities of the future. Leaded by Aahrus
University (Denmark)
► Seeking for new opportunities of collaboration in research projects
Horizon2020
…
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre
24
Thank you!
gianluca.zaffiro@telecomitalia.it @goriffaz
Designing Digital Urban Interactions
Gianluca Zaffiro, Future Centre

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Designing Digital Urban Interactions. Industry Landscape and Market Analysis

  • 1. GRUPPO TELECOM ITALIA Designing Digital Urban Interactions Industry Landscape and Market Analysis International Conference e-Society 2015 Madeira, Portugal, 14-16 March 2015 Gianluca Zaffiro, Future Centre
  • 2. Index  Urbanization phenomena and emergence of Smart Cities  Urban Interaction Design: a method to innovate Smart City solutions  Results from the online survey: issues, benefits and opportunities  Critical Design and risks for technology overshoot  Conclusions and next steps
  • 3. Index  Urbanization phenomena and emergence of Smart Cities  Urban Interaction Design: a method to innovate Smart City solutions  Results from the online survey: issues, benefits and opportunities  Critical Design and risks for technology overshoot  Conclusions and next steps
  • 4. 4 Urbanization: a question of issues and opportunities Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre The city is the focal point of policy and economic strategy for the new millennium Urbanization Environment Economic & Social impact from > 7 BLN people in 2014 to nearly 10 BLN in 2050 by 2050 cities will host 2/3 of the global population cities account for 75% of CO2 global emissions cities account for 75% of global energy use & generate 80% of global GDP Source: http://newclimateeconomy.report/cities/ Population
  • 5. 5 The Smart City holistic conceptualization Focus on People, Technology, Economy, Living, Resources and Governance Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre We believe a city to be smart when investments in human and social capital and traditional (transport) and modern (ICT) communication infrastructure fuel sustainable economic growth and a high quality of life, with a wise management of natural resources, through participatory governance [Andrea Caragliu et al., 2009] SMART LIVING (quality of life) SMART ENVIRONMENT (natural resources) SMART MOBILITY (transports & ICT) SMART PEOPLE (human & social capital) SMART ECONOMY (competitive- ness) SMART GOVERNANCE (participation) [Smart cities report of TU Wien, Lubian Univ., TU Delft 2007]
  • 6. 6 Global trends for Smart Cities projects and implementations Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre Europe Counted with the largest number of smart cities last year Focus on energy and entrepreneurship & human capital policies Asia- Pacific Middle East- Africa Smart city from scratch: new infrastructures instead of retrofitting Expected to count the highest number of Smart cities by 2025 North America Focus on a single functional area, i.e. mobility and transport Structured programmes from big industrial players (IBM, Cisco & Siemens) [Smart Cities Report. HIS Technology, May 2014 ] [Smart Cities Market, MarketsandMarkets, May 2014] 88 Smart Cities all over the world by 2025, up from 21 in 2013 that are deploying or piloting the integration of ICT solutions across 3+ functional areas
  • 7. 7 Telecom Italia works to be a strategic partner for Smart Cities Applications Networks Connected City Multi-Utility Network Public lighting Heating Water Waste Network Provider Domain Other Provider Domain Vertical App Vertical App Vertical App Capillary Network Carrier Network M2M & IoT management CityControl Room Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre
  • 8. 8 Most recent Telecom Italia’s Smart City projects URBeLOG Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre Integrated Smart City information system including capillary networks for M2M (EU FP7 project) Telematics platform for Urban logistics processes (MIUR project) Street Furniture for access to public services (MIUR project) Non-profit Association for Smart Home and demand site management Digital Experience for EXPO 2015
  • 9. Index  Urbanization phenomena and emergence of Smart Cities  Urban Interaction Design: a method to innovate Smart City solutions  Results from the online survey: issues, benefits and opportunities  Critical Design and risks for technology overshoot  Conclusions and next steps
  • 10. 10 The complexity of the Urban context Can Interaction Design mediate between people, places and technology? Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre Question “Technology is the answer. But what is the question?” “We don't make cities in order to make buildings and infrastructure but to come together, create wealth, culture, more people." “The most profound technologies are those that disappear. They weave themselves in the fabric of everyday life until they are indistinguishable from it.” Technology People [Cedric Price, Architect] [Mark Weiser, Computer Scientist] [Dan Hill, CEO] Design “Design is the difference between having a digital project in a lab or out in the real world.” [Lord Inglewood, House of Lords, UK]
  • 11. 11 Interaction Design (IxD) makes smartness happen The thermostat example Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre simplicity comes out of a stylish designed knob where complex functions are moved to mobile app sensorized with infrared to perceive human presence and an light-up/dim or change temperature machine learning to adjust heating behavior from earlier temperature changes green impact is not only at home level but at city one (when largely adopted) coaching to use less energy by gamification NEST is the evolution of a dumb thermostat resulting by the combination of new techs i.e. IoT, sensors, always-on, AI, data and design around the human user
  • 12. 12 UrbanIXD main statements and pillars Art, Technology and Society Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre Source http://issuu.com/urbanixd/docs/urbanixd_manifesto/1 SOCIETY TECHART UrbanIxD INTERACTION Criterias #01 #02 human centred approach for the making of liveable cities understanding problems rather than solving problems Research challenges #01 #02 Quantified Self Negotiation of Space #03 Experiencing the Other Contribution to #01 #02 civic engagement, citizen participation digitally mediated resource–sharing systems (and business models) #03 opportunities in shared spaces and spaces for sharing #04 humanisation of data rather than datified human (actionable data) Assumptions #01 digital techs, media, materials which shape/ are shaped by the urban public space
  • 13. Index  Urbanization phenomena and emergence of Smart Cities  Urban Interaction Design: a method to innovate Smart City solutions  Results from the online survey: issues, benefits and opportunities  Critical Design and risks for technology overshoot  Conclusions and next steps
  • 14. 14 Results from conducting a survey on the Urban IxD potential Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre The total number of respondents is 122, mainly based in EU and USA, with a Industry or Academic/Research profile
  • 15. 15 Issues ranked with indication of the respondent’s affiliation Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre 1 7 1 11 10 7 7 18 15 16 20 30 8 6 12 8 12 17 18 10 15 14 23 24 Management and assurance of data quality Lack of dynamic urban spaces that can self-organise and serve multiple purposes Funds to finance innovation Lack of urban spaces designed to improve the life quality of the citizens User readiness: smart requires also a shift of thinking, not only technology Understand and stimulate synergy between social sciences, people and technology Strategic vision of decision makers: political leadership within a city can limit or spur innovation Create environment for enabling social interactions in order to reinvent the living together Urban transportation and mobility Breaking the digital divide, improving accessibility and quality of connectivity Energy consumption, ecological impact and environmental sustainability Informing, empowering and engaging citizens in the public decision making # of mentions Industry Academic and research INDUSTRY: focus on the key factors to support an innovation project ACADEMIC & RESEARCH: focus on the issues to be solved through innovation in the Smart city and Urban IxD contexts
  • 16. 16 Which areas could benefit the most from IxD? The statements were analyzed and clustered into categories Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre INDUSTRY SCENE ACADEMIC AND RESEARCH FIELD Mobility and transportation 62Productio n and retail 7 Health and wellness 23 Tourism 10 Education, culture and art 41 Energy 25 Institutional services 12 Entertainmen t and social interaction 23 Smart governance: civic information and consultation 40 Urban planning and Intelligent Buildings 40 Safety and security 11 Environmental, land use, waste management 32 Top areas: ► Mobility and transport ► Education, culture and art ► Smart governance and Urban planning and intelligent building
  • 17. 17 Best cases vs issues by category: where are the opportunities? Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre Overaddressed area: MOBILITYUnbalanced issues: GOVERNANCE, LIVING, ENVIRONMENT, TECHNOLOGY and ECONOMY Need for more solutions! Saturation of the market? 25% 18% 12% 11% 4% 9% 10% 7% 13% 14% 6% 9% 1% 32% 19% 7% Governance Living Enviromental Technology Economy Mobility Urban design and planning People % Issues % examples URBAN DESIGN & PLANNING has several pilots and ideas but few presently applied
  • 18. 18  A platform to generate participatory processes of people in the cities. Connecting data, people and knowledge, the objective is to serve as a node for building productive and open indicators, and distributed tools, and thereafter the collective construction of the city for its own inhabitants  It’s based on geolocation, Internet and free open hardware and software for data collection and sharing and the production of objects using 3D printers  the 'Ambient Board' measures air quality, light intensity, temperature, noise, and humidity levels A best case for Urban Interaction Design The Smart Citizen Project Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre Video: https://d2pq0u4uni88oo.cloudfront.net/projects/513937/video-246624-h264_high.mp4
  • 19. Index  Urbanization phenomena and emergence of Smart Cities  Urban Interaction Design: a method to innovate Smart City solutions  Results from the online survey: issues, benefits and opportunities  Critical Design and risks for technology overshoot  Conclusions and next steps
  • 20. 20 Distopic scenarious can be useful to identify people needs. In our project we explored a few of these scenarious and created a travelling exhibition Urban IxD critical design approach Critical designers do not design solutions but qualify questions Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre Coordination of Urban Busy Areas Ministry of MisInformation Negotiation of public space within the city, or data redefinition of physical space (mis)data as a tool to re- empower citizen to address issues of public interest
  • 21. Index  Urbanization phenomena and emergence of Smart Cities  Urban Interaction Design: a method to innovate Smart City solutions  Results from the online survey: issues, benefits and opportunities  Critical Design and risks for technology overshoot  Conclusions and next steps
  • 22. 22 ► Urbanization is happening and cities are the economic, social, environmental nexus ► Smartness in the urban context is a consequence of the need of optimizing, ameliorating, saving resources and the technological push ► Smart cities are becoming a reality worldwide but the citizen is not yet at the centre of the process and cities are not built for themselves ► Telecom Italia is part of the innovation process here and runs many research activities in several fields: energy, smart street furniture, IoT, M2M … ► The complexity of urban innovation requires a holistic approach: urban interaction design is a tool towards this goal ► An evolution in the areas of impact of the Smart city innovation can be envisioned, moving from the classical silos of mobility and energy into the more transversal fields, and specifically of governance and living ► Designing Future Cities requires to critically reflect on a possible technology overshoot as the distance between the answer (solution) and the question (need) can be far too long Conclusions The smart way to the Smart Cities of the Future Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre
  • 23. 23 Next steps ► Keeping and extending the community on UrbanIxD.eu ► Organize more UrbanIxD exhibitions around Europe: Ljubljana and Zagreb to be confirmed soon in 2015, by Split University ► New research projects funded: OrganiCity.eu Co-creating smart cities of the future. Leaded by Aahrus University (Denmark) ► Seeking for new opportunities of collaboration in research projects Horizon2020 … Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre
  • 24. 24 Thank you! gianluca.zaffiro@telecomitalia.it @goriffaz Designing Digital Urban Interactions Gianluca Zaffiro, Future Centre